Woodland Chasers by BladeGrip Studios
Version 1.2

Team Member:
Sandy Tanudjaja (BladeGrip)


Participated in GDWC 2017 in Hobby category.


Brief Description:
Woodland Chasers is an auto-scrolling 2D game where the player controls Mel Rose, a mischief-loving witch, on her journey to subdue the snow avatar living in a distant snow mountain.


Installing the game:
Extract the .rar file if you haven't already, and run the application file.
Click the Play button on the menu that appears


Gameplay Controls:
Hold left mouse button to rise, release to go down (Keyboard Alternative: Left Ctrl)
Right click to dive down and shoot, consuming mana. (Keyboard Alternative: S key)
You only can shoot if you are not touching the ground.


Player Stats:
Three different elements for choosing:
-. Fire: Strong attack, low health
-. Ice: Strong defense, low attack
-. Thunder: Higher speed, low defense



Game Objective:
-. Fill distance progression to 100% to clear a stage and unlock the next
-. Chasers will chase you and try to stop you. Shoot them to knock them down
-. Gain exp points to grow your character and unlock skills
-. Collect coins to buy upgrades
-. Subdue the snow avatar
-. Unlock achievements to earn additional stat boosts or a picture gallery
-. Can you earn the final achievement?


Featured audio:
*. Happy - Rezoner - OpenGameArt.org
*. One - Pheonton - OpenGameArt.org
*. Battle in the winter - Johan Brodd - OpenGameArt.org
*. Forest - syncopika - OpenGameArt.org
*. Copycat - syncopika - OpenGameArt.org
*. IABO - Yubatake - OpenGameArt.org
*. Acrostics - Cityfires - OpenGameArt.org


Changelog:

1.2
*. Updated this documentation file
*. Added GUI for coins and experience points gained during a stage
*. Added percentage text at result screen to tell the magnitude of coin and experience booster
*. Moved the distance progression text to the top center and added a GUI display to make it clearer
*. Increased the value of Large Coin from 100 to 500
*. Rearranged the rewards of achievements in Stage category
*. Improved element particles in Main Menu screen
*. Fix towards high speed thunder projectile sometimes going through enemies without damaging them
*. Added a few text pieces into tutorial menu

1.1
*. Added tutorial menu
*. Added option in pause menu to enable/disable hitbox display
*. Replaced some pictures rewarded by achievement into single page comics
*. Put the old reward pictures in the game's Gallery folder
*. Removed the enemy from the first stage
*. Cut the first stage distance into half of what it used to be
*. Cut down the amount required for "Fail X Stage Y times" achievements

1.0
*. Initial release