{
  "help_en.html": "help_zh-CN.html",

  //~ v1.6
  "Language": "语言", //` polyglot translate
  "System Default": "· · ·",
  "en": "English",
  "ru": "Русский",
  "fr": "Français",
  "es": "Español",
  "zh-CN": "简体中文",
  "zh-TW": "繁体中文",


  //% New zombie behaviors have been spotted. Zombies can be a little more useful now.
  //_ 发现了新的僵尸行为。 僵尸现在可能会更有用。

  //~
  "Copy": "复制", //` from <b>Copy</b> to export
  "New in-app purchase available!":"新的应用内购买",

  //~ v1.51

  "Photographer Recipes": "摄影师配方", //` google translate
  "Many new cameras, plus export your creatures!": "使用相机分享生命形态！", //` Get a camera to Export and Share life forms!
  "Each camera has its own unique photo style.": " ", //` blank
  "Humod": "人形", //` google translate: humanoid

  "<h3>Warning! Do not kill zombitons.</h3> Zombs are all haywired together via the Vilmonicomm Vilmonetwork. Attacking them could set off their swarming instinct. <p>Now would be a good time to stock up on Bubbles.</p> <tip>There are many things you can do to deal with the zombs. Check tool, item, and task descriptions for hints.</tip>": "<h3>警告</h3> 不要杀死僵尸。", //` google translate
  "Understood!":"确定",//` "OK"


  //^ New in-app purchase: Photographer Recipes, more crafting items added to the free version!: 
  //^ 新的应用内购买：摄影师配方，免费版本中增加了更多制造商品！


  //~ v1.5
  //~ -- -- -- -- --

  // creature cards
  "Load Creature Cards":  "加载生物",
  "The Creature Card was saved to your photo library!": "该生物图像已保存到您的照片库！", //` google translate
  "Save Creature Cards to your photo library.": "将生物保存到您的照片库。", //` google translate
  "Load Creature Cards from your photo library.": "从您的照片库加载生物。", //` google translate
  "NSPhotoLibraryAddUsageDescription": "将生物保存到您的照片库。", //` google translate
  "NSPhotoLibraryUsageDescription": "从您的照片库加载生物。", //` google translate


  "The photo was saved to your photo library!": "照片已保存到您的照片库！", //` google translate

  "<h2>:-(</h2>There was a problem saving that image!": "<h2>:-(</h2>保存该图像时出现问题！", //` google translate
  "Export": "输出",

  "My device can handle it!": "确定", //` "OK"
  "Let me reconsider...": "取消", //` "Cancel"

  // "Vilmonicouncil" here is a conjunction of "Vilmonic" and "council", this is a sci-fi sounding
  // name for the secret organization that runs the world of Vilmonic
  "Large worlds can be very taxing on CPUs and memory. Islands larger than 99x99 (or equivalent) are not recommended or encouraged by the Vilmonicouncil.": "大岛屿需要更多的计算能力。 不建议使用大于99x99的岛屿。", //` google translate

  "Includes: Bryckment, Crystalyne, Fiberoyd, Granityte, and Dungeon walls and floors, Doors, Pools, Chairs, Tables, Chests, Flags, and Roads!": "TRANSLATION_HERE",
  "Includes: Fancy Shovel, Sledgehammer, Fancy Axe, Dirt Bomb, Water Bomb, Burger, Pure Liquidium, Revolt! Soda, Crush! Soft Drink, Bust! Energy Drink, Bubbles, and the Camera!": "TRANSLATION_HERE",

  "Remove <b>\"%s\"</b>, are you certain?": "删除<b>\"%s\"</b>，确定吗？", //` google translate

  "Restore Purchases": "恢复购买", //` google translate


  //~ mobile v.1
  //~ -- -- -- -- --

  // max 30 characters
  "Vilmonic - Evolve Pixel Life": "生命模拟器 - 进化像素生物", // Vilmonic - 进化像素生物
  // max 30 characters
  "Breed Species & Craft a World": "培育物种与打造世界",

  // Discord is where the Vilmonic community discusses the game
  // https://discord.gg/vilmonic
  "Join the Discord!": "加入Discord！",

  // in-app store & purchases
  "Shop": "商店",
  "Get More Recipes…": "获得更多配方",
  "Purchased!": "购买成功！",

  // max 30 characters
  "Large Maps": "大型地图",
  // max 45 characters
  "Worlds up to and larger than 99x99 tiles.": "高达99x99像素的世界",
  // max 30 characters
  "Architect Recipes": "建筑师配方",
  // max 45 characters
  "Construction materials, furniture and roads!": "建筑材料，家具和路！",
  // max 30 characters
  "Tool User Recipes": "工具使用者配方",
  // max 45 characters
  "Tools, beverages, food, and gadgets!": "工具，饮料，食物和小配件",

  "<h2>:-(</h2>There was a problem Refreshing Purchases.":"<h2>:-(</h2>更新购买项目未成功",

  // add-ons and DLC
  "Vilmonic Add-Ons!": "生命模拟器 附加内容！",
  "Add-ons": "附加内容",
  "Import Add-On:": "输入附加内容：",
  "Import": "输入内容",
  "Export All...": "输出所有内容……",
  "Addon \"%s\" loaded! You should probably restart Vilmonic now.": "插件\"%s\" 已加载！现在你可以重新启动生命模拟器。",

  // this is supposed to sound sci-fi, computer-like
  // "vilmodule symbols" means something like "computer (code) symbols for an add-on"
  // "vilmonimod" is a conjunction of "Vilmonic" and "module" or "modifier"
  // feel free to keep these in "English" if it makes sense to
  "Paste here below a series of vilmodule symbols to activate a vilmonimod:": "在此代码字符下方粘贴以激活生命模块：",

  // Mata is the name of a new life form based on cellular automata i.e. autoMATA
  "Mata bomb<p>Use with caution.</p>": "元胞炸弹<p>谨慎使用。</p>",
  "Mata, Experimental Life Form": "TRANSLATION_HERE",
  "Evolving cellular automata bubble creature": "TRANSLATION_HERE",





  //~ 1.00.10 NEW!
  //~ -- -- -- -- --

  // addons (or add-ons) are what I'm calling the upcoming downloadable
  // content that players will be able to add to their game:
  "There was a problem loading that addon!": "加载插件未成功！",
  // this is to override the "W,A,S,D" keys used to move your avatar:
  "Movement Keys": "移动按键：",
  // space is limited
  "chromategory": "颜色品种",
  // this is a new setting to lower the frame rate (from 60fps to 18) 
  // to help speed the game up on older computers
  "Skip Frames": "跳帧",
  "This can help speed the game up on older devices.": "在较早设备上提升游戏运行速度",
  // an achievement, meant to sound like you become a wizard/conjurer
  "Zombiton Summoner": "僵尸召唤者",
  "peacefully summoned the zombiton horde": "和平召唤过僵尸部落",
  "Peacefully summon the zombiton horde.": "和平召唤僵尸部落",




  // unused
  "Get a camera to Export and Share life forms!": "使用相机分享生命形态！",




  // 0.30.52

  "GMO-": "GMO-",

  "<h3>Now you are ready to continue on your own.</h3> Open your <b>Notepad</b> to view your new <b>tasks</b>. You'll be awarded <b>badges</b> for completing them. <br><br><b>Explore</b> your world, dig up treasure from the ancient past. Much of it is useful, but some of it is probably just junk. <br><br><b>Observe</b> the environment and its creatures. Pay attention and you will be able to learn the hidden rules of the world. <br><br><b>Experiment</b> with your tools. Try them out on everything. Some effects will surprise you! Set up controlled scientific experiments. Modify your world and the conditions for life. <br><br>You get the idea, good luck!": "<h3>现在你已经够资格靠自己继续下去了</h3>打开你的<b>记事本<b>来查看一系列新<b>任务<b>。完成任务可以获得<b>徽章<b>奖励。<br><br><b>探索</b> 这个世界，挖掘古代流传下来的宝藏。一些宝藏很有用，但有些大约只是垃圾。<br><br><b>观察</b> 环境及生物。只要足够细心你就可以发现这个世界的隐藏规律。<br><br><b>尝试</b> 使用你的工具。在各种物品上试验工具。有些效果可能会令你惊讶！设置一些控制实验。改造世界以及生物的环境。<br><br>Y你已经有思路了，祝好运！",


  // 0.30.50
  // these are achievements that players earn after completing tasks


  "Complete the tutorial.": "完成教程。",
  "Walk a great distance.": "走了很远的路。",
  "Evolve a new species.": "进化出一个新物种",
  "Spread some toxic waste around.": "到处散播有毒废料。",
  "Dig up a lot of fungols.": "挖出了一堆菌菇。",
  "Build a bunch of stuff.": "制造了一堆物品。",
  "Make one of everything.": "每样物品制造了一个。",
  "Collect many bottles.": "收集了许多瓶子。",
  "Collect many, many bottles.": "收集了许许多多的瓶子。",
  "Collect way too many bottles.": "收集了成吨的瓶子。",
  // changing your avatar's look
  "Experiment with new looks.": "体验了新造型。",
  "Experiment with more new looks.": "多次体验新造型。",
  "Take lots of photos.": "拍了很多照片。",
  "Pick up trash.": "捡起垃圾。",
  "Collect lots of junk.": "收藏了一堆垃圾。",
  // collector of rare antiques/ancient tech
  "Find the rarest ancient treasures.": "找到了最稀有的古代宝藏。",
  "Collect lots of eggs.": "收集了大量的蛋。",
  "Evolve an omnivore.": "进化出了杂食动物。",
  "Evolve a carnivore.": "进化出了肉食动物。",
  "Evolve a large animatroid.": "进化出了大型动物。",
  "Evolve a tiny animatroid.": "进化出了微型动物。",


  // "chromategory" is a made-up word, a combination of "chroma" (color) and "category"
  //
  // the text "You need:" here gets filled out with the colors the player still needs
  // for example:
  // "Evolve fungols of each chromategory. You need: red, orange, yellow, green, blue, purple, brown, white, gray"
  //
  "Evolve fungols of each chromategory. You need: <i>%s</i>.": "进化出所有色彩品种的菌菇。你还差：",

  //These are used to describe colors of fungs and anims "Red fungols"
  "red":"红色",
  "orange":"橙色",
  "yellow":"黄色",
  "green":"绿色",
  "blue":"蓝色",
  "purple":"紫色",
  "brown": "棕色",
  "white": "白色",
  "gray": "灰色",
  "any color":"其他颜色",


  "Evolve temperate loving fungols.": "进化出了中等湿度宜居菌菇。",
  "Evolve arid loving fungols.": "进化出了干旱宜居菌菇。",
  "Evolve urban loving fungols.": "进化出了城市宜居菌菇。",
  "Build a bunch of roads.": "造了很多的路。",
  "Build a network of roads.": "造出了道路交通网。",
  "Build a complex network of roads.": "造出了纵横交错的道路交通网。",
  "Build a zomb headquarters.": "建造了僵尸指挥部。",
  "Build a significant dungeon.": "建造了典型的地牢。",
  "Plant fungols all over the place.": "在所有地方都种上了菌菇。",
  "Plant fungols in dirt.": "在地上种植菌菇。",
  "Make a greenhouse.": "制造一个玻璃暖房。",
  "Dig up tons of dirt.": "挖掘了成吨的泥土。",
  "Make one of each kind of drink.": "每种饮料制造了一瓶",
  "Drink a lot of beverages.": "喝了大量的饮料",

  // "change the environment" here refers to changing much of the terrain
  // from very dry (like tundra/desert) to very wet (like marsh)
  // or vice versa
  "Completely change the environment.": "彻底改造整个环境",

  "Explorer": "探索者",
  "Bottle Collector": "瓶子收藏家",
  "collected many bottles": "收集了许多瓶子",
  "Bottle Enthusiast": "瓶子狂热者",
  "collected many, many bottles": "收集了许许多多的瓶子",
  "Bottle Hoarder": "瓶子囤积狂魔",
  "collected way too many bottles": "收集了成吨的瓶子",

  // changing your avatar's look
  "Makeoverist": "换装大师",
  "you love a good makeover": "你喜欢换装",
  "Extreme Makeoverist": "终极换装大师",
  "you really love a good makeover": "你真喜欢换装",

  "Photographer": "摄影师",
  "took lots of photos": "拍了很多照片",

  "Trash Collector": "捡垃圾的人",
  "really helped clean up the place": "确实打扫干净了",
  "Junk Collector": "垃圾收藏家",
  "collected lots of junk": "收集了一堆垃圾",

  // collector of rare antiques/ancient tech
  "Antiquarian": "古董收藏家",
  "found the rarest ancient treasures": "找到了最稀有的古代宝藏",

  // "Ovocumulator" is a made-up word, a combination of "ovum" (or "ovo") and "accumulator"
  // i.e. a collector of aggs
  "Ovocumulator": "蛋蛋收集者",
  "collected lots of eggs": "收集了大量的蛋",

  // "Omnivolver" is a made-up word, a combination of "omnivore" and "evolver"
  "Omnivolver": "杂食进化者",
  "evolved an omnivore": "进化出了杂食动物",
  "You've evolved your first omnivore: <i>%s.</i> >>> Fascinating!": "你进化出了第一只杂食动物: <i>%s.</i> >>> 棒极了!",

  // "Carnivolver" is a made-up word, a combination of "carnivore" and "evolver"
  "Carnivolver": "肉食进化者",
  "evolved a carnivore": "进化出了肉食动物",
  "You've evolved your first carnivore: <i>%s.</i> >>> Phenomenal!": "你进化出了第一只肉食动物: <i>%s.</i> >>> 非凡的成就!",

  // "Massovolver" is a made-up word, a combination of "massive" and "evolver"
  "Massovolver": "超巨进化者",
  "evolved a large animatroid": "进化出了大型动物",
  "You've evolved your first large animatroid: <i>%s.</i> >>> Tremendous!": "你进化出了第一只大型动物: <i>%s.</i> >>> 堪称伟大!",

  // "Microvolver" is a made-up word, a combination of "micro" and "evolver"
  "Microvolver": "微型进化者",
  "evolved a tiny animatroid": "进化出了微型动物",
  "You've evolved your first tiny animatroid: <i>%s.</i> >>> Marvelous!": "你进化出了第一只大型动物: <i>%s.</i> >>> 神乎其技!",

  // "Chromatist" is a made-up word, a combination of "chroma" (color) and "scientist"
  "Chromatist": "色彩学家",
  "evolved fungols of each chromategory": "进化出所有色彩品种的菌菇",

  // "Fungo-Temperatist" is a made-up word, 
  // a combination of "fungus" and "temperate" (climate) and "scientist"
  "Fungo-Temperatist": "中湿度菌菇学家",
  "evolved temperate loving fungols": "进化出了中等湿度宜居菌菇",

  // "Fungo-Tundrist" is a made-up word, 
  // a combination of "fungus" and "tundra" (climate) and "scientist"
  "Fungo-Tundrist": "苔原菌菇学家",
  "evolved arid loving fungols": "进化出了干旱宜居菌菇",

  // "Fungo-Metropolist" is a made-up word, 
  // a combination of "fungus" and "metropolis" and "scientist",
  // this is the reward for growing fungs on brick/stone floors
  "Fungo-Metropolist": "大都会菌菇学家",
  "evolved urban loving fungols": "进化出了城市宜居菌菇",

  // these are somewhat made up words conveying someone who makes and 
  // uses many roads in their game world
  "Roady": "准备上路",
  "built a bunch of roads": "造了很多的路",
  "Highwayer": "高速公路",
  "built a network of roads": "造出了道路交通网",
  "Expresswayer": "特快专线",
  "built a complex network of roads": "造出了纵横交错的道路交通网",

  // building dungeons for zombs, "Dungeon Mastermind" is a play on 
  // the Dungeons & Dragons term "Dungeon Master"
  "Zombiton Dungeoneer": "僵尸地牢建造者",
  "built a zomb headquarters": "建造了僵尸指挥部",
  "Dungeon Mastermind": "地城之主",
  "built a significant dungeon": "建造了典型的地牢",

  "Propagator": "传播者",
  "planted fungols all over the place": "在所有地方都种上了菌菇",
  "Farmer": "农民",
  "farmed a lot of fungols": "种植了大量的菌菇",
  "Greenhouser": "温室",
  "made a greenhouse": "制造一个玻璃暖房",

  "Excavator": "挖掘者",
  "dug up tons of dirt": "挖掘了成吨的泥土",

  // "Bevrologist" is a made-up word, a combination of "beverage" 
  // and the sciency-sounding suffix "-ologist" as in "ecologist"
  "Bevrologist": "饮料专家",
  "made one of each kind of drink": "制造了每一种饮料",
  // "Bevromancer" is a made-up word, a combination of "beverage" 
  // and the wizardy-sounding suffix "-mancer" as in "necromancer"
  "Bevromancer": "饮料狂热者",
  "drank and drank and drank so many beverages": "喝了大量的饮料",

  "Terraformer": "环境改造者",
  "completely changed the environment": "彻底改造整个环境",

  "Export All/Import...": "输出所有内容/输入……",
  "Exporting all saves may take a while...": "输出所有内容需要花上一段时间……",

  // "I will!" is the player's response 
  "<img src='%s'><h2>Oh no!</h2> Your last animatroid just died. <br><br>Another one is on its way. Please be more careful this time! >>> I will!": "<img src='%s'><h2>哦不！</h2> 你的最后一只虫也死了。 <br><br>另一只已经在投递的路上了。麻烦这次再小心一些！>>> 我保证！",
  "I will!": "我保证！",


  "Extract/Inject": "提取/注射",

  // "age" is the age of an animatroid (in seconds, but 
  // I don't display any time units)
  "age": "存活时间",
  
  // for exporting an image of your anim to share with friends
  "Export and Share": "发布并分享",

  // pseudoextinctions is a scientific concept where a 
  // parent species goes extinct, but its child species
  // are still living (so the parent species is not *really*
  // extinct), for example, dinosaurs/birds.
  // 
  "pseudoextinctions": "假灭绝",

  // anim's neural-net brains and sensors:
  "brain": "大脑",
  "hunger": "饥饿",
  "stress": "压力",
  "thirst": "口渴",
  "motion": "运动",
  "scent": "气味",
  "water": "水分",

  "Species": "物种",

  // diet is "carnivore" "omnivore" "herbivore"
  "diet": "食物",
  "carnivore": "肉食性",
  "omnivore": "杂食性",
  "herbivore": "草食性",

  // Liquidium is the game's word for "water"
  // it is a made-up word that is supposed to be a water-like 
  // element in the alternate universe of Vilmonic. (Like the other 
  // made-up elements: Granityte, Mineryte, Bryckment, Fiberoyd, Crystalyne, 
  // Asphaltyne) In this case it's a combination of "liquid" and the ending 
  // from some the word "uranium" to make it sound like an element. 

  "Liquidium<p>A useful crafting material.</p>": "水<p>一种常用的制造原料。</p>",
  "Pure Liquidium<p>Refresh and restore.</p>": "纯净水<p>恢复精神，补充给养。</p>",
  "Granityte rocks<p>These can be placed on the ground to build natural walls.</p>": "花岗岩<p>放在地上可以建造天然的墙。</p>",
  "Mineryte soil<p>A useful crafting material.</p>": "矿物质土壤<p>一种常用的制造原料。</p>",
  "Mineryte blocks<p>These can be placed on the ground to build walls.</p>": "矿物质砖<p>放在地上可以造墙。</p>",
  "Bryckment blocks<p>These can be placed on the ground to build walls.</p>": "粘土砖<p>放在地上可以造墙。</p>",
  "Fiberoyd boards<p>These can be placed on the ground to build fences.</p>": "纤维板<p>放在地上可以造篱笆。</p>",
  "Crystalyne blocks<p>These make great windows.</p>": "水晶砖<p>用来造玻璃。</p>",
  "A Crystalyne gems": "水晶石",
  "Mineryte floor<p>Zombs love these.</p>": "矿物质地板<p>僵尸喜欢它。</p>",
  "Bryckment floor<p>Zombs hate them.</p>": "粘土砖地板<p>僵尸讨厌它。</p>",
  "Asphaltyne road<p>Eases long distance travel.</p>": "柏油路<p>让长途旅行变得更容易。</p>",
  "Fiberoyd blocks<p>These can be placed on the ground to build walls.</p>": "纤维砖<p>放在地上可以造墙。</p>",
  "Fiberoyd floor<p>Zombs hate them.</p>": "纤维地板<p>僵尸讨厌它。</p>",



  // mobility refers to the anim's speed
  "mobility": "移动速度",
  "lifespan": "寿命",
  "toxicity": "毒性",

  // statues will allow players to save their avatar's look
  // Statues are made from Granityte rocks.
  "Statue<p>Use this to immortalize yourself.</p>": "雕像<p>它会使你的形象千古流传。</p>",

  // 0.28

  "Use": "使用",
  "Bubbles<p>Blow some bubbles. Zombs love them!</p>": "气泡<p>吹些气泡，僵尸喜欢它们！</p>",
  "Chest": "箱子",
  "A chest<p>Store stuff in it. Empty it and smash it to fit it in your inventory again.</p>": "箱子<p>里面可以装东西。清空后敲碎可以放进背包。</p>",
  "Full Screen": "全屏",

  "Carpeted floor": "地毯地板",
  "A fountain": "喷泉",
  "Ice blocks<p>These can be placed on the ground to build walls.</p>": "冰块砖<p>放在地上可以造墙。</p>",
  "Snow": "雪",
  "A fireplace": "壁炉",
  "A planter": "种植机",
  "A storage bin": "储物箱",

  "Energy Bar<p>A delicious snack.</p>": "能量棒<p>美味的小吃。</p>",

  "A wrench<p>Use this to modify stuff.</p>": "工具钳<p>用它来修改物品。</p>",

  // 0.27

  "Connecting to Steam...":"连接到Steam……",
  
  // The flag is on a short pole, and you stick it in the ground to 
  // mark an area of interest. Or you could use one for decoration, 
  // like in front of a government building, etc.
  "A flag":"旗子",
  "An egg":"蛋",
  "Syringe<p>Use this to extract or inject DNA!</p>":"注射器<p>用它来提取或者注射DNA！</p>",
  "Extract":"提取",
  "Inject":"注射",
  "Table":"桌子",
  "A Chair<p>Not entirely useful. Tap it with a hammer to rotate it.</p>":"椅子<p>并不是很有用。持锤子点击它可以旋转方向。</p>",
  "Nice chair! But who has time to sit around anymore? <tip>You can rotate chairs to face any direction by tapping them with a hammer.</tip> >>> Sounds good.":"很棒的椅子！但谁有时间坐在上面呢？<tip>当你手持锤子的时候，你可以点击椅子来旋转方向。</tip> >>> 听上去不错。",
  "A table<p>Store stuff in its drawer. Empty it and smash it to fit it in your inventory again.</p>":"桌子<p>抽屉可以用于存放物品。清空后敲碎可以放进背包。</p>",
  "Nice table! Goes great with chairs. <tip>Select the table using the <b>hand tool</b> to make it movable. Smash it while it's empty to fit it in your inventory.</tip> >>> OK, I think I got it.":"很棒的桌子！适合和椅子摆在一起。 <tip>用<b>手工具</b> 选中桌子来移动它。清空后敲碎可以放进背包。</tip> >>> 好的，我明白了。",
  "Dungeon blocks<p>These can be placed on the ground to build dungeon walls.</p>":"地牢砖<p>放在地上可以造地牢的墙。</p>",
  "Dungeon floor<p>Zombs love these.</p>":"地牢地板<p>僵尸喜欢它。</p>",
  "Toxic soil<p>A dangerous crafting material.</p>":"有毒土壤<p>一种危险的制造原料。</p>",
  "perception":"知觉",
  "There was a problem loading the save game \"<b>%s</b>\", The save data may be corrupt or from an incompatible earlier version. <p>Try loading another game or starting a new one.</p>":"读取存档未成功 \"<b>%s</b>\", 存档数据已损坏或来自一个不兼容的早期版本。<p>试着打开另一个存档或者开始一局新的游戏。</p>",

  // these just flash by quickly as a status of the current mood of a zomb
  // They show up for no more than a second at a time, 
  // like a malfunctioning computer display.
  "Aggravated,Amused,Angry,Annoyed,Anxious,Apathetic,Bewildered,Blissful,Bouncy,Calm,Cheerful,Complacent,Confused,Content,Cranky,Crappy,Crazy,Curious,Cynical,Depressed,Devious,Disappointed,Discontent,Ditzy,Dreamy,Ecstatic,Energetic,Enraged,Enthralled,Envious,Excited,Flirty,Frustrated,Giddy,Giggly,Gloomy,Good,Grateful,Grumpy,Guilty,Happy,High,Hopeful,Impressed,Indifferent,Infuriated,Irate,Irritated,Jealous,Joyful,Jubilant,Lazy,Lethargic,Listless,Lonely,Loved,Mad,Melancholy,Mellow,Mischievous,Moody,Mournful,Numb,Optimistic,Peaceful,Pessimistic,Pleased,Rejected,Rejuvenated,Relaxed,Relieved,Restless,Sad,Satisfied,Shocked,Silly,Smart,Stressed,Surprised,Sympathetic,Thankful,Uncomfortable,Weird": "刺激,开心,生气,烦躁,焦虑,冷漠,糊涂,幸福,快活,冷静,开朗,自满,困惑,满意,暴躁,蹩脚,疯狂,好奇,愤世嫉俗,抑郁,狡猾,失望,不满,神经兮兮的,梦幻,欣喜若狂,精力充沛,激怒,着迷,嫉妒,兴奋,轻浮,沮丧,头晕,傻笑,悲观,良好,感激,爱抱怨,自责,快乐,嗨了,充满希望,印象深刻,平庸,狂怒,易受刺激,恼怒,嫉妒,欣喜,欢欣鼓舞,懒惰,昏昏欲睡,无精打采,孤独,热爱,癫狂,忧郁,成熟,淘气,喜怒无常,令人惋惜,麻木,乐观,和平,厌世,高兴,抗拒,恢复活力,放松,解脱,焦躁不安,难过,满意,震惊,愚蠢,聪明,紧张,惊讶,同情,感恩,不舒服,奇怪",

  "Error,Malfunction,Problem,Warning,Virus,Trojan,Fault,Failure,Defect": "错误,故障,问题,警告,病毒,木马,失误,失败,缺陷",

  // 
  "aggression":"侵略性",
  "boredom":"无聊",
  // as in a model number/ series of some hardware or product
  "model":"型号",
  "series":"系列",
  "sensor":"传感器",
  "target":"目标",
  // home is the location tile that the zomb moves toward
  "home":"原点",
  // lon = longitude, lat = latitude 
  "lon %s, lat %s":"经度 %s, 纬度 %s",

  // 0.26

  // cameras and photos
  "A camera<p>Take a picture, it'll last longer.</p>": " 相机<p>拍下照片，让时光驻足。</p>",
  "A photo": "一张相片",
  "Photo": "照片",
  "Photos": "照片",
  "Destroy it!": "摧毁它！",
  "Destroy": "销毁",
  "Are you sure you want to destroy this lovely photo?": "你确定要销毁这张有爱的照片吗？",
  "You haven't added any photos yet.": "你还没添加任何照片。",
  "View it": "查看",
  "Vilmonic Pic": "生命模拟器图片",
  "Save to Notepad": "保存着记事本上",
  // as in  "Snap a picture" 
  "Snap": "抓拍",

  "Download": "下载",
  "Eat": "食用",
  "Export...": "输出……",

  "Binoculars<p>Analyze the life forms around you.</p>": " 双筒望远镜<p>分析你周围的生命形式。</p>",
  "Credits & Licenses": "制作名单及许可",

  // "Fungiburger" is just a play on "Vegiburger" 
  // and is a hamburger made using the fungi in the game.
  "Fungiburger<p>A nutritious snack.</p>": " 菌菇汉堡<p>营养小吃。</p>",

  "ideal": "理想的",
  "overhydration": "水分过多",
  "spores": "孢子",

  // tooltips

  "Disabling this can improve the frame rate on slower devices.":"禁用此项可在较慢的设备上改善帧率。",
  "Sub-Pixel Animation":"次像素动画",
  "Play/Pause":"播放/暂停",
  "Your health": "你的健康",
  "Toggle full screen mode": "切换至全屏模式",
  "A handy axe<p>Can be used to chop things down.</p>": "手斧<p>用于砍倒东西。",
  "A fancy axe<p>Can be used to chop things down with ease.</p>": " 精致斧子<p>用于砍倒东西。</p>",
  "A small hammer<p>Use this to smash stuff.</p>": " 小锤<p>用来把东西敲碎。",
  "A sledgehammer<p>Use this to demolish walls and things.</p>": "大锤<p>用来拆除墙或者其他东西。</p>",
  "A shovel<p>Great for digging things up. Can also be used to bury things.</p>": "铲子<p>适合挖掘或者掩埋物品。</p>",
  "A trowel<p>This small shovel is great for gardening.</p>": "小泥铲<p>适合园艺的小铲子。</p>",
  "A fancy shovel<p>Great for digging deep ditches and channels.</p>": "精致铲子<p>适合挖掘壕沟或者水渠。</p>",
  
  "Some red fungols": "一些红色菌菇",
  "Some orange fungols": "一些橙色菌菇",
  "Some yellow fungols": "一些黄色菌菇",
  "Some green fungols": "一些绿色菌菇",
  "Some blue fungols": "一些蓝色菌菇",
  "Some purple fungols": "一些紫色菌菇",
  "Some white fungols": "一些白色菌菇",
  "Some gray fungols": "一些灰色菌菇",
  "Some brown fungols": "一些棕色菌菇",
  "Some fungols": "一些菌菇",

  "A crate<p>Store stuff in it. Empty it and smash it to fit it in your inventory again.</p>": "板条箱<p>里面可以装东西。清空后敲碎可以放进背包。</p>",
  "A pool<p>Zombs really hate them.</p>": "水池<p>僵尸非常讨厌它。</p>",
  "Move somewhere<p>You'll swap places with stuff that's in your way.</p>": "移动<p>你可以和目标地点的物品交换位置。</p>",
  "Use your hands<p>Grab things, push things, open and close things.</p>": "用手干活<p>拿取、推动、开关物品。</p>",
  "Microscope<p>Analyze the life forms around you.</p>": "显微镜<p>分析你周围的生命形式。</p>",
  "Dirt bomb<p>Great for landscaping.</p>": " 泥土炸弹<p>适合美化景观。</p>",
  "Water bomb<p>Use this to make some lakes.</p>": " 水炸弹<p>用于人造湖泊。</p>",
  "Water bottle<p>There sure are a lot of these. Fill them up with tasty beverages.</p>": "水瓶<p>确保你有很多瓶子，并将它们装满美味的饮料。</p>",

  // Cola is a brandless soda resembling Coca-Cola
  "Cola":"可乐",
  "Cola<p>Drink this to speed things up, or feed it to your anims.</p>": " 可乐<p>吸收这种液体可以加速，或者用它去喂你的虫。</p>",
  "Revolt! Soda":"反叛！汽水",
  "Revolt! Soda<p>Drinking this may make you unpopular.</p>": "反叛！汽水<p>饮用后会让你变得不受欢迎。</p>",
  "Crush! Soft Drink<p>Taste the love.</p>": "暗恋！无酒精饮料<p>享受恋之味。</p>",
  "Bust! Energy Drink<p>Feel the power!</p>": "炸裂！能量饮料<p>感受力量！</p>",
  "Dr. Up Energy Drink":"喜博士能量饮料",
  "Urge Soda": "激励汽水",


  "Junk<p>Not too useful, just bury it again if you don't want it.</p>": " 废品<p>不太有用，如果不想要就再把它埋起来吧。 </p>",
  "A book<p>This ancient tome is filled with nonsense.</p>": "书<p>古代人写的大部头著作，里面满是胡言乱语。 </p>",
  "Door<p>You'll need to place doors between two walls for them to work.</p>": " 门<p>你需要把门放在两堵墙之间才能发挥作用。</p>",
  "Gate<p>You'll need to place gates between two fences for them to work.</p>": "大门<p>你需要把大门放在两道篱笆之间才能发挥作用。</p>",


  // == == == == ==
  // NOTE: these requre some more explaination... 
  // Species description text is auto-generated.
  // 
  // Essentially the sentence is built up from fragments, 
  // with a main sentence template and different options 
  // that get "plugged in" to it.
  // 
  // The game selects one of each 
  // HABITAT, SENSOR, METABO, HYDRO/ENVIRONMENT,
  // AGGRO, FASTORSLOW, DISTRO, MEDICINAL
  // and inserts them into the template sentence.
  //
  // So the only trick is to make sure the final sentence will be 
  // grammatically correct when the puzzle pieces are in place. 
  // We can definitely re-arrange the template sentence if needed.
  // 
  // I'm assuming that SPECIES NAME ( #{species} ) needs no translation 
  // since they are made-up latin-ish names (or am I wrong??) ). 


  // anims TEMPLATE
  "#{species} is a species of #{habitat} animatroid with #{sensor} and #{metabo}. Individuals prefer #{hydro} and #{aggro}.":" #{species}是一种#{habitat}虫。它有着#{sensor}以及#{metabo}。该生物的个体偏爱#{hydro} 并且#{aggro}。",

  // fungs TEMPLATES
  "#{species} is a species of fungolite that prefers #{environment}. Individuals reproduce #{fastOrSlow} due to their #{metabo} and #{distro}. #{medicinal}":"#{species}是一种生长在#{environment}下的菌菇。由于其#{metabo}以及#{distro}，该物种个体的繁衍速度#{fastOrSlow}。#{medicinal}",
  "#{species} is a species of fungolite that prefers #{environment}. Individuals reproduce #{fastOrSlow} due to their #{metabo}. #{medicinal}":"#{species}是一种生长在#{environment}下的菌菇。由于其#{metabo}，该物种个体的繁衍速度#{fastOrSlow}。#{medicinal}",
  "#{species} is a species of fungolite that prefers #{environment}. Individuals reproduce #{fastOrSlow} due to their #{distro}. #{medicinal}":"#{species}是一种生长在#{environment}下的菌菇。由于其#{distro}，该物种个体的繁衍速度#{fastOrSlow}。#{medicinal}",

  // these plug in to the templates

  // #{habitat}
  "terrestrial":"陆生",
  "amphibious":"两栖",
  "aquatic":"水生",

  // #{sensor}
  "almost no sensory perception":"近乎于无的感官知觉",
  "poor sensory perception":"较差的感官知觉",
  "moderate sensory perception":"中等水平的感官知觉",
  "good sensory perception":"较好的感官知觉",
  "very good sensory perception":"相当出色的感官知觉",
  "perfect sensory perception":"完美的感官知觉",

  // #{metabo} for anims
  "an extremely slow metabolism":"极端缓慢的新陈代谢速度",
  "a slow metabolism":"较慢的新陈代谢速度",
  "a fairly slow metabolism":"稍微有点慢的新陈代谢速度",
  "a somewhat fast metabolism":"稍微有点快的新陈代谢速度",
  "a fast metabolism":"较快的新陈代谢速度",
  "an extremely fast metabolism":"非常快的新陈代谢速度",

  // #{metabo} for fungs
  "extremely slow metabolism":"极端缓慢的新陈代谢速度",
  "slow metabolism":"较慢的新陈代谢速度",
  "fairly slow metabolism":"稍微有点慢的新陈代谢速度",
  "somewhat fast metabolism":"稍微有点快的新陈代谢速度",
  "fast metabolism":"较快的新陈代谢速度",
  "extremely fast metabolism":"非常快的新陈代谢速度",

  // #{hydro} & #{environment}
  "a very dry environment":"非常干燥的环境",
  "a dry environment":"干燥的环境",
  "a moderately dry environment": "中等干燥的环境",
  "a moderately wet environment": "中等湿润的环境",
  "a wet environment":"湿润的环境",
  "a very wet environment":"非常湿润的环境",

  // #{aggro}
  "are generally passive":"没有攻击性",
  "are rarely aggressive":"几乎没什么攻击性",
  "can be aggressive":"有时候会有攻击性",
  "are aggressive":"有攻击性",
  "are highly aggressive":"具有高度攻击性",

  // #{fastOrSlow}
  "very slowly":"非常缓慢",
  "slowly":"较为缓慢",
  "rapidly":"较快",
  "very rapidly":"非常快",

  // #{distro}
  "low spore production":"较低的孢子产量",
  "moderate spore production":"中等的孢子产量",
  "high spore production":"较高的孢子产量",

  // #{medicinal}
  // this line means that the fung can be used as a crafting ingredient,
  // for example, to make beverages, or fences, etc.
  "This species has industrial uses.":"该物种可用于制造物品。",

  // == == == == ==



  // GENES for physiology 
  // (body growth and biological functions)
  //
  // "bendo" and "flexo" are two genes that do the same thing, 
  // determine how certain bones in the body grow and bend. 
  // They could have been called "bendo1" and bendo2", 
  // I just chose a synonym and added the "o" to the end as is 
  // my convention for gene names in the world of Vilmonic.

  // metabolism
  "metabo":"新陈代谢",
  // size i.e. "massive"
  "masso":"体型",
  // leg size
  "lego":"腿长",
  // sensors or eyesight
  "senso":"感知能力",
  // hydration
  "hydro":"水合作用",
  // distribution
  "distro":"供应",
  // how the internal bones/branches bend
  "bendo": "骨骼弯折能力",
  // how the internal bones/branches flex
  "flexo": "骨骼弹性",
  
  // brain GENES
  // "motion" refers to the anim's sense that detects 
  // motion (of other anims or zombs)
  // the same goes for "scent" 
  // (ability to detect scent, i.e. sense of smell)
  // and "water" is the ability to detect water or hydration.

  // MOtion to Hunger (with 'o added to each),
  "moho": "运动与饥饿",
  // MOtion to STRess
  "mostro": "运动与压力",
  // MOtion to THirst
  "motho": "运动与口渴",
  // SCEnt to Hunger
  "sceho": "气味与饥饿",
  // SCEnt to STRess
  "scestro": "气味与压力",
  // SCEnt to THirst
  "scetho": "气味与口渴",
  // WAter to Hunger
  "waho": "水与饥饿",
  // WAter to STRess
  "wastro": "水与压力",
  // WAter to THirst
  "watho": "水与口渴",

  // zomb genes

  // hair or "wig" 
  "wiggo":"头发",
  // head
  "heddo":"头",
  // body
  "boddo":"身体",
  // pants
  "panto":"腿部",
  // brain or "noodle" which is old slang for brain
  "noodo":"脑部",

  // gene names abbreviations
  "ma": "ma", // masso
  "me": "me", // metabo
  "be": "be", // bendo
  "fl": "fl", // flexo
  "le": "le", // lego
  "se": "se", // senso
  "wi": "wi", // wiggo
  "he": "he", // heddo
  "bo": "bo", // boddo
  "pa": "pa", // panto
  "no": "no", // noodo
  "di": "di", // distro
  "hy": "hy", // hydro

  // these abbreviations are different -
  // for example, moho is abbreviated to "mt"
  // because it really stands for "motion/thirst"
  "mh": "mh", // moho:    MOtion/Hunger
  "ms": "ms", // mostro:  MOtion/Stress
  "mt": "mt", // motho:   MOtion/Thirst
  "sh": "sh", // sceho:   SCEnt/Hunger
  "ss": "ss", // scestro: SCEnt/Stress
  "st": "st", // scetho:  SCEnt/Thirst
  "wh": "wh", // waho:    WAter/Hunger
  "ws": "ws", // wastro:  WAter/Stress
  "wt": "wt", // watho:   WAter/Thirst

  // anim moods/conditions
  "tired": "疲惫",
  "sick":"生病",
  "hungry":"饥饿",
  "thirsty":"口渴",
  "wet":"湿润",

  "health":"健康",
  // "nutrition" here is a measure of satiation of anim
  "nutrition":"营养摄入",
  // "hydration" is how hydrated a life form is, 
  // low hydration means very thirsty
  "hydration":"水摄入",
  // how fertile an animatroid is
  "fertility":"生育能力",
  // the age or physical development of the anim
  "development":"发育程度",
  // a dose of radiation that an anim or fung has
  "radiation":"辐射含量",

  // used for offspring:none, dispersed:none
  "none":"无",

  // growth stage (development) of a fung
  "stage":"发育阶段",
  // nutrients in the soil vs how many nutrients the fung needs
  "nutrients":"营养饱和度",
  // moisture in the soil vs how much moisture the fung needs
  "moisture": "水分饱和度",
  // how ripe a fungol is, and how ready to reproduce it is
  "ripeness":"成熟水平",

  "New version":"新版本",

  "Fiberoyd Boards":"纤维板",
  "Fence":"篱笆",
  "Mineryte Blocks":"矿物质砖",
  "Mineryte Floor":"矿物质地板",
  "Fiberoyd Wall":"纤维墙",
  "Fiberoyd Floor":"纤维地板",
  "Bryckment Wall":"砖墙",
  "Bryckment Floor":"砖地板",
  "Crystalyne Wall":"水晶墙",
  "Gate":"大门",
  "Door":"门",
  "Asphaltyne Road":"柏油路",
  "Pool":"水池",
  "Crate":"板条箱",
  "Trowel":"小泥铲",
  "Shovel":"铲子",
  "Super Shovel":"大铲子",
  "Hammer":"锤子",
  "Sledgehammer":"大锤",
  "Axe":"斧子",
  "Super Axe":"大斧子",
  "Microscope":"显微镜",
  "Dirt Bomb":"泥土炸弹",
  "Water Bomb":"水炸弹",
  

  "Dark Fiberoyd Wall": "暗色纤维墙",
  "Dark Fiberoyd Floor": "暗色纤维地板",

  "Dollhouse": "娃娃屋",
  "One Moment Please": "稍等一会儿",
  "no saved games": "无存档",
  "Dig": "挖",
  "Swing": "挥舞",
  "Drop": "掉落",
  "Smash": "砸碎",
  "Demolish": "拆除",
  "Chop": "砍倒",
  "Place": "放置",
  "Plant": "种植",
  "Build": "建造",
  "Analyze": "分析",
  "Detonate": "引爆",
  "Drink": "饮用",
  "Craft": "打造",
  "Version": "版本",
  "Continue": "继续",
  "New Game": "新游戏",
  "Load a Game": "载入游戏",
  "Settings": "设置",
  "Exit": "退出",
  "Customize your connection to the world of Vilmonic.": "定制你与生命模拟器的联系。",
  "Done": "完成",
  "Cancel": "取消",
  "Game Pixel Scale <b>(%s-%sx)</b>": "游戏区域缩放<b>(%s-%sx)</b>",
  "Interface Pixel Scale <b>(%s-%sx)</b>": "全界面缩放<b>(%s-%sx)</b>",
  "View Size <b>(5-20 Tiles)</b>": " 所见区域 <b>(5-20 格)</b>",
  "Sound Effects Volume": "音效音量",
  "Music Volume": "音乐音量",
  "Load Game": "加载游戏",
  "Load an existing saved game to continue the enjoyment of a previous state of the world as it existed then.": "载入一个已有存档以继续享受这个世界的更早阶段，如同它仍然存在一般。 ",
  "Load": "加载",
  "(type a name)": "输入名字",
  "Define the attributes of a brand new world. With great size comes great responsibility, and cpu cycles.": "设置新世界的属性。<br />地图越大，责任越大，运算时间越长。",
  "Create": "创建",
  "Name this game...": "为本局游戏命名",
  "Small": "小",
  "Medium": "中",
  "Large": "大",
  "Tutorial is ON": "教程开启",
  "Tutorial is OFF": "教程关闭",
  "Advanced Novice": "高级新人",
  "completed the tutorial": "完成教程",
  "Congratulations, you've got a new badge! You are officially no longer a complete novice. <tip>Open your <b>Notepad</b> from the <b>toolbar</b> to view all of your badges.</tip> >>> That was easy!": "恭喜你获得了一个新徽章！它正式代表着你不再是一个彻头彻尾的菜鸟了。<tip>在<b>toolbar</b>工具栏打开<b>记事本</b>来查看你的所有徽章。</tip> >>> 挺简单的嘛！",
  "Walking Expert": "步行专家",
  "those legs are working great": "这些腿运作得很好",
  "Congratulations, you've got a new badge! Those legs are really working out. >>> Truly.": "恭喜你获得了一个新徽章！这些腿还真不赖。>>> 确实如此。",
  "Evolver": "进化者",
  "evolved a new species": "进化出了一个新物种",
  "You've evolved your first new species: <i>%s.</i> >>> Astounding!": "你进化出了第一个新物种： <i>%s.</i> >>> 令人震惊！",
  "Creative Reuser": "创造性再利用",
  "spread some toxic waste": "到处散播有毒废料",
  "That's some dangerous stuff, be careful! Here's your new badge. >>> Radical!": " 这些东西很危险，要小心！这是你的新徽章。 >>> 相当激进！",
  "Harvester": "收割者",
  "dug up a lot of fungols": "挖出了一堆菌菇",
  "You sure love to get your hands dirty! Here's your new badge. >>> Thanks.": "你确实喜欢把手弄脏！这是你的新徽章。>>>感谢。",
  "Handy": "心灵手巧",
  "built a bunch of stuff": "造了一堆东西",
  "Build build build! Craft craft craft! The world is your workshop. >>> Sure.": "咚咚咚！咣咣咣！整个世界都是你的制造工坊。>>>没错。",
  "Fabricator": "制造者",
  "made one of everything": "每样东西做了一个",
  "You need it all! Or at least one of everything. Take this badge! >>> Thank you!": " 你需要所有物品！至少每样一个。收下徽章吧！>>> 谢谢你！",
  "Walk": "走路",
  "Grab": "拿取 ",
  "Current Task": "当前任务",
  "OK": "确定",
  "<h3>Welcome Conservator, thank you for offering to help with this important task!</h3> You have been provided with one or more <b>animatroids to care for</b>. Your primary goal is to <b>protect these animatroids</b> so they can safely live and reproduce and hopefully evolve into new species. <br><br>Before we begin, take a second to observe your surroundings and <b>the tools you have available</b>. <tip>You can pause the game at any time by pressing the <b>pause button</b> in your toolbar. You can also re-read these notes in your notepad by pressing the <b>notepad button</b> in the toolbar.</tip>": "<h3>欢迎你，管理员，感谢你愿意为这件重要的任务提供帮助！</h3>你已经获得了一只或者更多<b>需要你照顾的虫</b>。你的首要目标就是<b>保护这些虫</b>，这样它们就能安全生存并且繁衍后代，如果幸运的话还会进化出新品种。<br><br>在我们开始之前，先花点时间观察下你的周围，<b>检查下你现在都有哪些工具可以使用</b>。<tip>点击工具栏的<b>暂停按钮</b>，你可以随时暂停游戏。你也可以点击工具栏的<b>记事本按钮</b>，来重新阅读这些笔记。</tip>",
  "Care for these anims, got it!": "好好照顾虫，我知道了！",

  // Haywire here is meant to subtly imply that the zombitons are actually robots or androids that are malfunctioning and crazy.
  "<h3>Stretch your legs and try walking around a bit.</h3> You will be running around this island a lot, so get that blood flowing! Be careful though, there are some haywire crazies prowling around that you should steer clear of for now.<tip>Swipe in the direction you want to move or press the <b>WASD keys</b> or the <b>arrow keys</b>. Or you could select the <b>jogger tool</b> in your inventory and then <b>tap or click</b> on any location to jog over to it.</tip>": "<h3>伸伸胳膊踢踢腿，周围四处走一走</h3> 接下来你得在岛上四处奔波，所以赶紧动起来吧！不过你得小心，这附近潜伏着些不受控制的家伙，你需要暂时避开它们。<tip>按下<b>WASD 键</b> 或者<b>方向键</b>来移动。或者在背包栏选中<b>慢跑工具</b>，然后<b>右击、双击、长按</b>任意地点来跑过去。",
  "Previous Tasks": "上一个任务 ",
  "Notepad": "记事本",
  "Population": "数量",
  "Tasks": "任务",
  "Badges": "徽章",
  "score": "分数",
  "progenitors": "祖先",
  "living species": "在世物种",
  "extinctions": "灭绝",
  "efficiency": "效率",
  "Population and Species Report": "物种与数量报告",
  "Species History": "物种历史",
  "No badges yet, you must be new here.": "还没有徽章，你肯定刚来这儿不久。",
  "Doesn't that feel better?": "是不是感觉好些了？ ",
  "Much.": "好多了。",

  "<h3>Push your animatroid carrier so that it's close to water and fungols.</h3> Be careful! Don't push it over fungols, you'll crush them. <tip>Select the <b>hand tool</b> in your inventory, then <b>tap on the carrier</b> to highlight it, and <b>walk into the carrier</b> to push it.<br><br>A quick way to temporarily select the hand tool using a keyboard is to hold the <b>left shift key</b> down.</tip>": "<h3>推倒放有虫的货架，让它离水和菌菇近一些。</h3>小心！别直接把虫倒在菌菇上，那样会把它压扁的。<tip>在装备栏中选择<b>手工具</b>然后<b>点一下货架</b>，将其高亮，接着<b>走到货架上</b>来推倒它。<br><br>如果要临时选中手工具，快捷操作是按住<b>左shift键</b>。</tip>",

  "That's good enough.": "这样够好了。",
  "I agree.": "我同意。",
  "<h3>Open your animatroid carrier and release the animatroid to the wild.</h3> Opening those carriers can be tricky, let's make sure you know how. <tip>With the <b>hand tool</b> selected, <b>tap</b> once on the carrier to highlight it, then <b>tap</b> on the carrier a second time to open it.</tip>": "<h3>打开放有虫的货架，将其释放到野外</h3> 打开货架有点麻烦，让我们确保你知道怎么做。<tip>用<b>手工具</b>选中，<b>点击</b>一下使其高亮，然后再<b>点击</b>一次来打开它。</tip>",
  "<h2>You have been infected!</h2> <p> Since this is your first time, you will get over it pretty quickly. Be careful, it will become increasingly harder to shrug off these effects.</p> <p>Breed some <b>red fungols</b> and make some <b>cola</b> for an instant cure. You will have to dig up a bottle first. Grab a shovel and start digging.</p>": "<h2>你已经被感染了！</h2> <p>既然这是你第一次被感染，很快你就能恢复了。但之后再被感染要摆脱它的影响会困难得多。</p> <p>培育些<b>红色菌菇</b> 来制作<b>可乐</b>，它可以被当做瞬间恢复药来使用。你得先挖个瓶子出来。拿起铲子开始挖吧。</p>",
  "Help": "帮助",

  // as in number of parents a creature has
  "generation": "代",
  // the number of children a fungol or an animatroid has had
  "offspring": "后代",
  // the number of spore/seeds a fungol has thrown out, 
  // but not all of them will survive to grow into child fungs 
  // (depending on where the spores land)
  "dispersed": "已散播孢子量",

  "happy": "快乐",
  "mood": "情绪",


  "Name this creature": "为该生物命名",
  "Great! Now you have a new animatroid to take care of. You will have to make sure it has access to plenty of food and water.": "赞！现在你有一只新的虫可以照顾了。你得确保它能找到足够的食物和水。",
  "Definitely.": "当然。",
  "<h3>Plant some fungols near your animatroids.</h3> You'll need to spread the fungols around. Some will do better near water, while others will prefer a drier environment. <b>Fungols will do best on the same type of terrain that you harvested them from.</b> <tip>Select any <b>fungol collection</b> in your inventory and then <b>tap</b> on any empty location or press the <b>spacebar</b>.</tip>": "<h3>在你的虫附近种植更多菌菇</h3> 你需要四处播种菌菇。一些品种的菌菇适合种在水旁，另一些则更喜欢干一点的环境。 <b>从哪儿摘的菌菇，再种回相同的地形上长势最佳。</b> <tip>在背包里选中任意<b>采集下来的菌菇</b>，然后按下<b>空格</b>，或者<b>点击</b>空地。</tip>",
  "<h3>Harvest some fungols.</h3> The animatroids that you are taking care of eat fungols as their primary source of food, and some of those animatroids will need <i>a lot</i> of food. <tip>Select the <b>hand tool</b> in your inventory and then <b>tap</b> once on a fungol to highlight it, then <b>tap</b> on the fungol a second time to walk over and pick it. Or press the <b>spacebar</b> when you are standing on top of a fungol.</tip>": "<h3>采集一些菌菇</h3> 你照顾的这些虫将菌菇当作它们的主要食物来源。而且一些特定品种的虫需要<i>大量</i>的食物。<tip>在背包栏里选择<b>手工具</b>，然后站在菌菇上按下<b>空格</b>，或者<b>点一下</b>菌菇来高亮它，接着再<b>点一下</b>菌菇来走过去并捡起它。</tip>",
  "Nice one. Grab some more.": "不错，再多搞点。",
  "Sure.": "好的。",
  "That looks good. We can use those samples you just picked to propagate more fungols.": "看着不错。我们可以用你捡起来的这些样本来繁殖更多菌菇。",
  "Perfect! Plant some more just to be safe.": "完美！以防万一，再多种点。",
  "Sure thing.": "好的。",
  "OK, now it's time to make some tools.": "T好，是时候来做点工具了。",
  "Ready.": "准备好了。",
  "<h3>Let's start crafting.</h3> You can craft many useful items to help you on this island. Most items need plenty of raw materials from fungols and soil. Getting fungols is easy, you can just pick some with your hands. Getting enough soil requires a shovel. Next we'll craft some fiberoyd boards that can be used to make a small shovel. <tip>Press the <b>wrench button</b> in the toolbar to open the <b>craft window</b>. <br><br>Long press an item or hover over it to show a tool-tip with more info.</tip>": "<h3>开始制造</h3> 你可以制造很多对你有用的物品。大多数物品的原料来自于菌菇和泥土。采集菌菇是件容易的事，拿手捡就完事了。采集泥土则需要铲子。接下来我们要先造点纤维板，后面做小铲子要用。 <tip>点击工具栏里的<b>钳子按钮</b>钳子按钮来打开制造窗口<b>制造窗口</b>。</tip>",
  "OK, I'll make sure I have enough fungols first.": "好，我会先确保我有足够的菌菇。",
  "<h3>Craft some fiberoyd boards.</h3> Fiberoyd boards can be used as ingredients for other items. They can also be placed on the ground to build <b>fences</b>. You'll have to <b>make two fiberoyd boards</b> for a small shovel. <tip>Drag some fungols from your inventory into the first and second slots at the <b>bottom of the craft window</b>. <p/> You can <b>split a collection</b> in half by using a <b>double-tap and drag</b> gesture (quickly tap-and-release and then tap-and-drag) or by holding down the <b>shift</b> key and then dragging the collection to a new slot. <br><br> When you have enough ingredients you can press the <b>arrow button</b> to craft your fiberoyd.</tip>": "<h3>制造一些纤维板</h3> 纤维板可以作为其他物品的原料使用。也可以把纤维板放在地上来做<b>篱笆</b>。你需要<b>做两块纤维板</b>来造小铲子。 <tip>从背包栏里拖动一些菌菇到<b>制造窗口底部</b>的第一格和第二格里。<p/>你可以按住<b>shift</b>键然后将物品拖进新的一格来实现<b>对半分</b>，如果是触屏设备，你可以通过<b>双击拖动</b>来实现对半分（双击中第二次点击不是点了就松手，而是长按拖动）。<br><br>当你放置了足够的原料时，点击箭头按钮来制造纤维板。</tip>",
  "Now you have enough fiberoyd to make your shovel.": "现在你有了足够的纤维板来做铲子了。",
  "Great.": "棒棒的。",
  "<h3>Make a trowel.</h3> A trowel is a handy little shovel that you will need so you can dig up lots of soil to use in more recipes.<tip>Some items in your inventory are <b>piles</b>, or <b>collections</b>, like fungols and soil. You can stack many in one slot. Others are bigger tools, like the trowel, that don't stack.</tip>": "<h3>造个小泥铲</h3>小泥铲是一种手持的小型铲子，你可以用它来挖出大量的泥土。许多制造配方都会用到泥土。<tip>你背包里的一些物品可以<b>堆叠</b>，比如菌菇或者泥土。这类物品你可以堆好多个在一个格子里。但一些大点的工具，比如小泥铲，就没办法堆叠。</tip>",
  "OK, I'll make a trowel now.": "好，我先造个小泥铲。",
  "Good job, crafting is a little tricky. That's a nice shovel.": "干得漂亮，造东西是个技术活。这是把好铲子。",
  "It's a trowel.": "只是个小泥铲。",
  "<h3>Dig up some soil.</h3> Soil can be used to make many useful items in this world. Now that you have a shovel, dig up a bunch of soil so we can start making some walls and floors. <tip>Select the <b>shovel</b> in your inventory and then <b>tap</b> anywhere on the ground to walk over and dig at that spot, or press the <b>spacebar</b> to dig in place. <b>You can dig in shallow water too.</b></tip>": "<h3>挖点泥土</h3> 这个世界上很多使用的物品都是用泥土造的。现在你有了铲子，多挖点泥土出来，这样我们就可以开始造墙和地板了。<tip>在背包栏里选中<b>铲子</b>，然后按下<b>空格</b>在此处挖掘，或者点击地面任意处，走过去在该地点挖掘。<b>你也可以在浅水处挖掘。</b></tip>",
  "Got it.": "懂了。",
  "Keep going, we want a lot.": "继续挖，我们需要很多泥土。",
  "Great. Now we need to turn that mineryte soil into mineryte blocks.": "棒。现在我们要把矿物质泥土转化为矿物质砖。",
  "<h3>Craft some mineryte blocks.</h3> Mineryte blocks can be placed on the ground to build walls. You can also use them to craft other items, like floors. <tip>Drag some <b>soil</b> from your inventory into the first and second slots at the <b>bottom of the craft window</b>. <p/> Remember, you can <b>split a collection</b> in half by using a <b>double-tap and drag</b> gesture (quickly tap-and-release and then tap-and-drag), or by holding down the <b>shift</b> key and then dragging the collection to a new slot. <br><br> When you have enough ingredients you can press the <b>arrow button</b> to craft your mineryte.</tip>": "<h3>制造些矿物质砖</h3> 将矿物质砖放在地上可以造墙。你也可以用它来制造其他物品，比如地板。<tip>从背包栏里拖动一些泥土到<b>制造窗口底部</b>的第一格和第二格里。<p/>记住，你可以按住<b>shift</b>键然后将物品拖进新的一格来实现<b>对半分</b>，如果是触屏设备，你可以通过<b>双击拖动</b>来实现对半分（双击中第二次点击不是点了就松手，而是长按拖动）。<br><br>当你放置了足够的原料时，点击<b>箭头按钮</b>来制造矿物质砖。</tip>",
  "That's good. Now let's start building.": "不错，现在开始建造吧。",
  "<h3>Build some stone walls.</h3> Mineryte stone walls are useful for separating species or keeping zombitons at bay. Zombitons are also attracted to stone structures, which can help keep them out of your way. <tip>Select any <b>mineryte block collection</b> in your inventory and then <b>tap</b> on any empty location to build a wall on the ground, or press the <b>spacebar</b> to build a wall on the ground where you are standing.</tip>": "<h3>造一些石墙</h3> 矿物石墙可用于分离物种，或者困住僵尸。僵尸会被石质结构吸引，可以利用这一点来回避僵尸。 <tip>在背包栏里选中任意<b>矿物质砖</b>，然后按下<b>空格</b>在你站的位置上造墙，或者<b>点击</b>任意空地以在地面上造墙。</tip>",
  "Perfect! Build a few more.": "漂亮！再多造点墙。",
  "Good. Next we'll add some floors.": "做的好。接下来我们再添加地板。",
  "<h3>Craft some stone floor blocks.</h3> Mineryte blocks can be crafted into stone floor blocks. <tip>Drag some <b>mineryte blocks</b> from your inventory into the first slot at the <b>bottom of the craft window</b>. It must be the first slot, the order of ingredients matters.</tip>": "<h3>造一些石质地板砖</h3>矿物质砖可以被加工成石质地板砖。<tip>在背包栏里拖动一些<b>矿物质砖</b>到<b>制造窗口底部</b>的第一格里。必须放在第一格，原料摆放的顺序也是配方的一部分。</tip>",
  "OK, I'll make sure I have enough mineryte blocks first.": "好，我先造出足够的矿物质砖。",
  "Now let's put down some floors.": "现在我们来放置地板。",
  "<h3>Lay down some stone flooring.</h3> Stone floors are what really, really attract zombitons. Zombs will even fight each other over a favorite patch of stone floor. <tip>Select any <b>stone floor collection</b> in your inventory and then <b>tap</b> on any empty location, or press the <b>spacebar</b>.</tip>": "<h3>铺设石质地板</h3> 石质地板非常非常吸引僵尸。僵尸甚至会为了争夺一块心仪的石质地板而打起来。<tip>在背包栏里选中任意<b>石质地板砖</b>，然后按下<b>空格</b>，或者<b>点击</b>任意空地。</tip>",
  "Perfect! Put down a few more.": "棒！再多铺点地板。",
  "That's good for now.": "暂时够用了。",
  "<h3>Create a garden.</h3> The best way to ensure that fungols grow is to create a garden. It's easy! Just dig a hole with a shovel and plant a fungol in it. <b>The trowel is the best shovel to use for gardening.</b> Bigger shovels may dig too deep. <tip>Use a shovel to <b>dig a hole and plant a fungol in it</b>. Any fungol can grow in a garden, regardless of what habitat it came from.</tip>": "<h3>创造花园</h3> 确保菌菇成长的最佳方式是创造一个花园。这很简单！用铲子挖个洞然后把菌菇种进去就好了。<b>小泥铲最适合用来挖花园</b>。更大的铲子会挖得过深。<tip><b>用铲子挖个洞，把菌菇种进去</b>。所有的菌菇都可以在花园里成长，无需考虑它来自怎样的栖息地。</tip>",
  "Great, now plant a fungol in it!": "太棒了！现在把菌菇种进去。",
  "You've got the hang of it.": "你已经深谙此道了。",
  "Gardening is so relaxing.": "园艺使我放松。",
  "<h3>Now you are ready to continue on your own.</h3> Try <b>Analyzing</b> animatroids and fungols using your <b>microscope</b>. <br><br><b>Pave roads</b> to help speed your travel around the island. <br><br>You can also use some of the larger tools to <b>protect yourself</b> from zombitons when they get a bit aggro. <br><br><b>Craft and build</b> different types of <b>walls and fences</b>. If you need to, you can smash them down with a <b>hammer</b>.<br><br> Zombitons hate water, so <b>digging rivers</b> might be pretty helpful. (Try the Super Shovel.) <br><br> You can make new <b>islands</b> to isolate different species. <br><br> There's also <b>cola</b> and <b>buried treasure</b> (mostly junk) and <b>toxic waste</b> and more. <br><br>You get the idea, good luck! <tip>Remember, you can review all of these tasks in your <b>notepad</b>.</tip>": "<h3>现在你已经够资格靠自己继续下去了</h3> 试着用你的<b>显微镜</b><b>分析</b>虫和菌菇。<br><br><b>铺路</b> 来提升你在岛上的旅行速度。<br><br>你还可以用一些比较大的工具来<b>保护自己</b>免受那些攻击型较强的僵尸的伤害. <br><br><b>制作和建造</b> 不同类型的<b>墙和篱笆</b>如有必要，你可以用<b>锤子</b>把它们砸碎。<br><br> 僵尸讨厌水，所以 <b>挖掘河流</b> 可能会很有帮助。(建议用大铲子) <br><br>你可以打造一个全新的<b>岛屿</b> ，分隔不同的物种。 <br><br> 还有 <b>可乐</b> 、 <b>被埋藏的古代宝藏</b>（尽管大多数是垃圾）以及 <b>有毒废料</b>以及其他东西. <br><br>你已经有思路了，祝好运！<tip>记住，你可以在<b>记事本</b>里查看所有的任务。</tip> ",
  "Thanks for all the help.": "感谢你所提供的一切帮助。",
  "That was easy!": "挺简单的嘛！",
  "Thanks.": "感谢。",
  "Astounding!": "令人震惊！",
  "Radical!": "相当激进！",
  "Truly.": "确实如此。",
  "Thank you!": "感谢你！",
  "Save Game Now": "现在保存",
  "Save Game As...": "将游戏保存为……",
  "Load Game...": "加载游戏……",
  "Export/Import...": "输出/输入……",
  "New Game...": "新游戏……",
  "Delete the existing save game known as <b>\"%s\"</b>, are you certain?": "确定删除存档<b>\"%s\"</b>？",
  "Delete It": "删除",
  "Save Game": "保存游戏",
  "Write a new name or select an existing name to create a record of the present state of the world as it exists now.": "输入一个新名字或者选择一个已有名字来创建当前世界的档案。",
  "Save": "保存",
  "<b>Copy</b> to export, or <b>Paste</b> to import:": "<b>复制</b>来输出，或者<b>粘贴</b>来输入：",
  "Update!": "升级！",
  "Send diagnostics and error reports": "发送诊断及错误报告",
  "width": "宽",
  "height": "高",
  "Overwrite the existing save game, are you certain?": "确定覆盖已有存档？",
  "Overwrite": "覆盖",
  "Those settings don't seem to work. They should look more like this:": "这些设定似乎不可用。它们应该看上去更像这样：",
  "Sorry, failed to load the save game!": "抱歉，未能载入存档！",
  "red, orange, yellow, green, blue, purple, any color": "红\橙、黄、绿、蓝、紫，以及其他颜色 ",
  "Hi-Fi Color FX": "高保真色彩特效",

  "Do you want to save the current game?": "是否保存当前游戏？",
  "Save as...": "保存为……",
  "Don't save": "不保存",
  "sick, hungry, thirsty, wet, tired, happy": "生病、饥饿、口渴、湿润、疲惫、快乐",
  "No current tasks, you're on your own.": "现在没有任务，你自己做决定吧。",
  "Check for updates on app start": "在app启动处检查更新",
  "Unknown Specimen": "未知样本",
  "Phylogenetic Tree": "进化树",
  "Read": "阅读",
  "Make a little bit more, you will want at least ten.": "多做一些，你至少需要十个。",
  "Great, now plant a fungus in it!": "太棒了！现在把菌菇种进去。",

  "Are you really truly of the mindset to exit out of this game of Vilmonic?": "你确定要退出生命模拟器吗？",
  "Yes, please exit.": "是的，退出。",
  "Don't exit.": "不退出。",
  "<h3>There's a new version of Vilmonic available!</h3> The new version is %s, you have version %s. <b>Do you want to update?</b><p></p>": "<h3>生命模拟器有一个新版本可用！</h3> 最新的版本是%，你的当前版本是%s.。<b>你要升级吗？</b><p></p>",
  "Get the new version...": "获取新版本",
  "Later": "稍后再说",
  "Vilmonic could not connect with Steam. <br><br>Try launching Vilmonic again from within Steam.": "生命模拟器无法连接到Steam。<br><br>试着在Steam内重新打开生命模拟器。",

  // unused
  "dispersal": "传播",
  "Oh wait, keep it.": "哦等等，留着它吧。",
}
