{
  "help_en.html": "help_zh-TW.html",

  //~ v1.6
  "Language": "語言", //` polyglot translate
  "System Default": "· · ·",
  "en": "English",
  "ru": "Русский",
  "fr": "Français",
  "es": "Español",
  "zh-CN": "简体中文",
  "zh-TW": "繁体中文",



  //% New zombie behaviors have been spotted. Zombies can be a little more useful now.
  //_ 發現了新的殭屍行為。 殭屍現在可能會更有用。


  //~
  "Copy": "複製", //` from <b>Copy</b> to export
  "New in-app purchase available!":"新的應用內購買",

  //~ v1.51

  "Photographer Recipes": "攝影師配方", //` google translate
  "Many new cameras, plus export your creatures!": "使用相機分享生命形態！", //` Get a camera to Export and Share life forms!
  "Each camera has its own unique photo style.": " ", //` blank
  "Humod": "人形", //` google translate: humanoid

  "<h3>Warning! Do not kill zombitons.</h3> Zombs are all haywired together via the Vilmonicomm Vilmonetwork. Attacking them could set off their swarming instinct. <p>Now would be a good time to stock up on Bubbles.</p> <tip>There are many things you can do to deal with the zombs. Check tool, item, and task descriptions for hints.</tip>": "<h3>警告</h3> 不要殺死殭屍。", //` google translate
  "Understood!":"確定",//` "OK"


  //^ New in-app purchase: Photographer Recipes, more crafting items added to the free version!: 
  //^  新的應用內購買：攝影師配方，免費版本中添加了更多製造產品！


  //~ v1.5
  //~ -- -- -- -- -- 

  // creature cards
  "Load Creature Cards":  "加載生物",
  "The Creature Card was saved to your photo library!": "該生物圖像已保存到您的照片庫！", //` google translate
  "Save Creature Cards to your photo library.": "將生物保存到您的照片庫。", //` google translate
  "Load Creature Cards from your photo library.": "從您的照片庫加載生物。", //` google translate
  "NSPhotoLibraryAddUsageDescription": "將生物保存到您的照片庫。", //` google translate
  "NSPhotoLibraryUsageDescription": "從您的照片庫加載生物。", //` google translate


  "The photo was saved to your photo library!": "照片已保存到您的照片庫！", //` google translate

  "<h2>:-(</h2>There was a problem saving that image!": "<h2>:-(</h2>保存該圖像時出現問題！", //` google translate
  "Export": "輸出",

  "My device can handle it!": "確定", //` "OK"
  "Let me reconsider...": "取消", //` "Cancel"

  // "Vilmonicouncil" here is a conjunction of "Vilmonic" and "council", this is a sci-fi sounding
  // name for the secret organization that runs the world of Vilmonic
  "Large worlds can be very taxing on CPUs and memory. Islands larger than 99x99 (or equivalent) are not recommended or encouraged by the Vilmonicouncil.": "大島嶼需要更多的計算能力。 不建議使用大於99x99的島嶼。", //` google translate

  "Includes: Bryckment, Crystalyne, Fiberoyd, Granityte, and Dungeon walls and floors, Doors, Pools, Chairs, Tables, Chests, Flags, and Roads!": "TRANSLATION_HERE",
  "Includes: Fancy Shovel, Sledgehammer, Fancy Axe, Dirt Bomb, Water Bomb, Burger, Pure Liquidium, Revolt! Soda, Crush! Soft Drink, Bust! Energy Drink, Bubbles, and the Camera!": "TRANSLATION_HERE",

  "Remove <b>\"%s\"</b>, are you certain?": "刪除<b>\"%s\"</b>，確定嗎？", //` google translate

  "Restore Purchases": "恢復購買", //` google translate


  //~ mobile v.1
  //~ -- -- -- -- --

  // max 30 characters
  "Vilmonic - Evolve Pixel Life": "生命模擬器 - 進化圖元生物", // Vilmonic - 進化圖元生物
  // max 30 characters
  "Breed Species & Craft a World": "培育物種與打造世界",

  // Discord is where the Vilmonic community discusses the game
  // https://discord.gg/vilmonic
  "Join the Discord!": "加入Discord！",

  // in-app store & purchases
  "Shop": "商店",
  "Get More Recipes…": "獲得更多配方",
  "Purchased!": "購買成功！",

  // max 30 characters
  "Large Maps": "大型地圖",
  // max 45 characters
  "Worlds up to and larger than 99x99 tiles.": "高達99x99圖元的世界",
  // max 30 characters
  "Architect Recipes": "建築師配方",
  // max 45 characters
  "Construction materials, furniture and roads!": "建築材料，傢俱和路！",
  // max 30 characters
  "Tool User Recipes": "工具使用者配方",
  // max 45 characters
  "Tools, beverages, food, and gadgets!": "工具，飲料，食物和小配件",

  "<h2>:-(</h2>There was a problem Refreshing Purchases.":"<h2>:-(</h2>更新購買專案未成功",

  // add-ons and DLC
  "Vilmonic Add-Ons!": "生命模擬器 附加內容！",
  "Add-ons": "附加內容",
  "Import Add-On:": "輸入附加內容：",
  "Import": "輸入內容",
  "Export All...": "輸出所有內容……",
  "Addon \"%s\" loaded! You should probably restart Vilmonic now.": "外掛程式\"%s\" 已載入！現在你可以重新啟動生命模擬器。",

  // this is supposed to sound sci-fi, computer-like
  // "vilmodule symbols" means something like "computer (code) symbols for an add-on"
  // "vilmonimod" is a conjunction of "Vilmonic" and "module" or "modifier"
  // feel free to keep these in "English" if it makes sense to
  "Paste here below a series of vilmodule symbols to activate a vilmonimod:": "在此代碼字元下方粘貼以啟動生命模組：",

  // Mata is the name of a new life form based on cellular automata i.e. autoMATA
  "Mata bomb<p>Use with caution.</p>": "元胞炸彈<p>謹慎使用。</p>",
  "Mata, Experimental Life Form": "TRANSLATION_HERE",
  "Evolving cellular automata bubble creature": "TRANSLATION_HERE",




  //~ 1.00.10 NEW!
  //~ -- -- -- -- --

  // addons (or add-ons) are what I'm calling the upcoming downloadable
  // content that players will be able to add to their game:
  "There was a problem loading that addon!": "載入外掛程式未成功！",
  // this is to override the "W,A,S,D" keys used to move your avatar:
  "Movement Keys": "移動按鍵：",
  // space is limited
  "chromategory": "顏色品種",
  // this is a new setting to lower the frame rate (from 60fps to 18) 
  // to help speed the game up on older computers
  "Skip Frames": "跳幀",
  "This can help speed the game up on older devices.": "在較早設備上提升遊戲運行速度",
  // an achievement, meant to sound like you become a wizard/conjurer
  "Zombiton Summoner": "僵屍召喚者",
  "peacefully summoned the zombiton horde": "和平召喚過僵屍部落",
  "Peacefully summon the zombiton horde.": "和平召喚僵屍部落",




  // unused
  "Get a camera to Export and Share life forms!": "使用相機分享生命形態！",




  // 0.30.52

  "GMO-": "GMO-",

  "<h3>Now you are ready to continue on your own.</h3> Open your <b>Notepad</b> to view your new <b>tasks</b>. You'll be awarded <b>badges</b> for completing them. <br><br><b>Explore</b> your world, dig up treasure from the ancient past. Much of it is useful, but some of it is probably just junk. <br><br><b>Observe</b> the environment and its creatures. Pay attention and you will be able to learn the hidden rules of the world. <br><br><b>Experiment</b> with your tools. Try them out on everything. Some effects will surprise you! Set up controlled scientific experiments. Modify your world and the conditions for life. <br><br>You get the idea, good luck!": "<h3>現在你已經夠資格靠自己繼續下去了</h3>打開你的<b>記事本<b>來查看一系列新<b>任務<b>。完成任務可以獲得<b>徽章<b>獎勵。<br><br><b>探索</b> 這個世界，挖掘古代流傳下來的寶藏。一些寶藏很有用，但有些大約只是垃圾。<br><br><b>觀察</b> 環境及生物。只要足夠細心你就可以發現這個世界的隱藏規律。<br><br><b>嘗試</b> 使用你的工具。在各種物品上試驗工具。有些效果可能會令你驚訝！設置一些控制實驗。改造世界以及生物的環境。<br><br>Y你已經有思路了，祝好運！",


  // 0.30.50
  // these are achievements that players earn after completing tasks


  "Complete the tutorial.": "完成教程。",
  "Walk a great distance.": "走了很遠的路。",
  "Evolve a new species.": "進化出一個新物種",
  "Spread some toxic waste around.": "到處散播有毒廢料。",
  "Dig up a lot of fungols.": "挖出了一堆菌菇。",
  "Build a bunch of stuff.": "製造了一堆物品。",
  "Make one of everything.": "每樣物品製造了一個。",
  "Collect many bottles.": "收集了許多瓶子。",
  "Collect many, many bottles.": "收集了許許多多的瓶子。",
  "Collect way too many bottles.": "收集了成噸的瓶子。",
  // changing your avatar's look
  "Experiment with new looks.": "體驗了新造型。",
  "Experiment with more new looks.": "多次體驗新造型。",
  "Take lots of photos.": "拍了很多照片。",
  "Pick up trash.": "撿起垃圾。",
  "Collect lots of junk.": "收藏了一堆垃圾。",
  // collector of rare antiques/ancient tech
  "Find the rarest ancient treasures.": "找到了最稀有的古代寶藏。",
  "Collect lots of eggs.": "收集了大量的蛋。",
  "Evolve an omnivore.": "進化出了雜食動物。",
  "Evolve a carnivore.": "進化出了肉食動物。",
  "Evolve a large animatroid.": "進化出了大型動物。",
  "Evolve a tiny animatroid.": "進化出了微型動物。",


  // "chromategory" is a made-up word, a combination of "chroma" (color) and "category"
  //
  // the text "You need:" here gets filled out with the colors the player still needs
  // for example:
  // "Evolve fungols of each chromategory. You need: red, orange, yellow, green, blue, purple, brown, white, gray"
  //
  "Evolve fungols of each chromategory. You need: <i>%s</i>.": "進化出所有色彩品種的菌菇。你還差：",

  //These are used to describe colors of fungs and anims "Red fungols"
  "red":"紅色",
  "orange":"橙色",
  "yellow":"黃色",
  "green":"綠色",
  "blue":"藍色",
  "purple":"紫色",
  "brown": "棕色",
  "white": "白色",
  "gray": "灰色",
  "any color":"其他顏色",


  "Evolve temperate loving fungols.": "進化出了中等濕度宜居菌菇。",
  "Evolve arid loving fungols.": "進化出了乾旱宜居菌菇。",
  "Evolve urban loving fungols.": "進化出了城市宜居菌菇。",
  "Build a bunch of roads.": "造了很多的路。",
  "Build a network of roads.": "造出了道路交通網。",
  "Build a complex network of roads.": "造出了縱橫交錯的道路交通網。",
  "Build a zomb headquarters.": "建造了僵屍指揮部。",
  "Build a significant dungeon.": "建造了典型的地牢。",
  "Plant fungols all over the place.": "在所有地方都種上了菌菇。",
  "Plant fungols in dirt.": "在地上種植菌菇。",
  "Make a greenhouse.": "製造一個玻璃暖房。",
  "Dig up tons of dirt.": "挖掘了成噸的泥土。",
  "Make one of each kind of drink.": "每種飲料製造了一瓶",
  "Drink a lot of beverages.": "喝了大量的飲料",

  // "change the environment" here refers to changing much of the terrain
  // from very dry (like tundra/desert) to very wet (like marsh)
  // or vice versa
  "Completely change the environment.": "徹底改造整個環境",

  "Explorer": "探索者",
  "Bottle Collector": "瓶子收藏家",
  "collected many bottles": "收集了許多瓶子",
  "Bottle Enthusiast": "瓶子狂熱者",
  "collected many, many bottles": "收集了許許多多的瓶子",
  "Bottle Hoarder": "瓶子囤積狂魔",
  "collected way too many bottles": "收集了成噸的瓶子",

  // changing your avatar's look
  "Makeoverist": "換裝大師",
  "you love a good makeover": "你喜歡換裝",
  "Extreme Makeoverist": "終極換裝大師",
  "you really love a good makeover": "你真喜歡換裝",

  "Photographer": "攝影師",
  "took lots of photos": "拍了很多照片",

  "Trash Collector": "撿垃圾的人",
  "really helped clean up the place": "確實打掃乾淨了",
  "Junk Collector": "垃圾收藏家",
  "collected lots of junk": "收集了一堆垃圾",

  // collector of rare antiques/ancient tech
  "Antiquarian": "古董收藏家",
  "found the rarest ancient treasures": "找到了最稀有的古代寶藏",

  // "Ovocumulator" is a made-up word, a combination of "ovum" (or "ovo") and "accumulator"
  // i.e. a collector of aggs
  "Ovocumulator": "蛋蛋收集者",
  "collected lots of eggs": "收集了大量的蛋",

  // "Omnivolver" is a made-up word, a combination of "omnivore" and "evolver"
  "Omnivolver": "雜食進化者",
  "evolved an omnivore": "進化出了雜食動物",
  "You've evolved your first omnivore: <i>%s.</i> >>> Fascinating!": "你進化出了第一隻雜食動物: <i>%s.</i> >>> 棒極了!",

  // "Carnivolver" is a made-up word, a combination of "carnivore" and "evolver"
  "Carnivolver": "肉食進化者",
  "evolved a carnivore": "進化出了肉食動物",
  "You've evolved your first carnivore: <i>%s.</i> >>> Phenomenal!": "你進化出了第一隻肉食動物: <i>%s.</i> >>> 非凡的成就!",

  // "Massovolver" is a made-up word, a combination of "massive" and "evolver"
  "Massovolver": "超巨進化者",
  "evolved a large animatroid": "進化出了大型動物",
  "You've evolved your first large animatroid: <i>%s.</i> >>> Tremendous!": "你進化出了第一隻大型動物: <i>%s.</i> >>> 堪稱偉大!",

  // "Microvolver" is a made-up word, a combination of "micro" and "evolver"
  "Microvolver": "微型進化者",
  "evolved a tiny animatroid": "進化出了微型動物",
  "You've evolved your first tiny animatroid: <i>%s.</i> >>> Marvelous!": "你進化出了第一隻大型動物: <i>%s.</i> >>> 神乎其技!",

  // "Chromatist" is a made-up word, a combination of "chroma" (color) and "scientist"
  "Chromatist": "色彩學家",
  "evolved fungols of each chromategory": "進化出所有色彩品種的菌菇",

  // "Fungo-Temperatist" is a made-up word, 
  // a combination of "fungus" and "temperate" (climate) and "scientist"
  "Fungo-Temperatist": "中濕度菌菇學家",
  "evolved temperate loving fungols": "進化出了中等濕度宜居菌菇",

  // "Fungo-Tundrist" is a made-up word, 
  // a combination of "fungus" and "tundra" (climate) and "scientist"
  "Fungo-Tundrist": "苔原菌菇學家",
  "evolved arid loving fungols": "進化出了乾旱宜居菌菇",

  // "Fungo-Metropolist" is a made-up word, 
  // a combination of "fungus" and "metropolis" and "scientist",
  // this is the reward for growing fungs on brick/stone floors
  "Fungo-Metropolist": "大都會菌菇學家",
  "evolved urban loving fungols": "進化出了城市宜居菌菇",

  // these are somewhat made up words conveying someone who makes and 
  // uses many roads in their game world
  "Roady": "準備上路",
  "built a bunch of roads": "造了很多的路",
  "Highwayer": "高速公路",
  "built a network of roads": "造出了道路交通網",
  "Expresswayer": "特快專線",
  "built a complex network of roads": "造出了縱橫交錯的道路交通網",

  // building dungeons for zombs, "Dungeon Mastermind" is a play on 
  // the Dungeons & Dragons term "Dungeon Master"
  "Zombiton Dungeoneer": "僵屍地牢建造者",
  "built a zomb headquarters": "建造了僵屍指揮部",
  "Dungeon Mastermind": "地城之主",
  "built a significant dungeon": "建造了典型的地牢",

  "Propagator": "傳播者",
  "planted fungols all over the place": "在所有地方都種上了菌菇",
  "Farmer": "農民",
  "farmed a lot of fungols": "種植了大量的菌菇",
  "Greenhouser": "溫室",
  "made a greenhouse": "製造一個玻璃暖房",

  "Excavator": "挖掘者",
  "dug up tons of dirt": "挖掘了成噸的泥土",

  // "Bevrologist" is a made-up word, a combination of "beverage" 
  // and the sciency-sounding suffix "-ologist" as in "ecologist"
  "Bevrologist": "飲料專家",
  "made one of each kind of drink": "製造了每一種飲料",
  // "Bevromancer" is a made-up word, a combination of "beverage" 
  // and the wizardy-sounding suffix "-mancer" as in "necromancer"
  "Bevromancer": "飲料狂熱者",
  "drank and drank and drank so many beverages": "喝了大量的飲料",

  "Terraformer": "環境改造者",
  "completely changed the environment": "徹底改造整個環境",

  "Export All/Import...": "輸出所有內容/輸入……",
  "Exporting all saves may take a while...": "輸出所有內容需要花上一段時間……",

  // "I will!" is the player's response 
  "<img src='%s'><h2>Oh no!</h2> Your last animatroid just died. <br><br>Another one is on its way. Please be more careful this time! >>> I will!": "<img src='%s'><h2>哦不！</h2> 你的最後一隻蟲也死了。 <br><br>另一隻已經在投遞的路上了。麻煩這次再小心一些！>>> 我保證！",
  "I will!": "我保證！",


  "Extract/Inject": "提取/注射",

  // "age" is the age of an animatroid (in seconds, but 
  // I don't display any time units)
  "age": "存活時間",
  
  // for exporting an image of your anim to share with friends
  "Export and Share": "發佈並分享",

  // pseudoextinctions is a scientific concept where a 
  // parent species goes extinct, but its child species
  // are still living (so the parent species is not *really*
  // extinct), for example, dinosaurs/birds.
  // 
  "pseudoextinctions": "假滅絕",

  // anim's neural-net brains and sensors:
  "brain": "大腦",
  "hunger": "饑餓",
  "stress": "壓力",
  "thirst": "口渴",
  "motion": "運動",
  "scent": "氣味",
  "water": "水分",

  "Species": "物種",

  // diet is "carnivore" "omnivore" "herbivore"
  "diet": "食物",
  "carnivore": "肉食性",
  "omnivore": "雜食性",
  "herbivore": "草食性",

  // Liquidium is the game's word for "water"
  // it is a made-up word that is supposed to be a water-like 
  // element in the alternate universe of Vilmonic. (Like the other 
  // made-up elements: Granityte, Mineryte, Bryckment, Fiberoyd, Crystalyne, 
  // Asphaltyne) In this case it's a combination of "liquid" and the ending 
  // from some the word "uranium" to make it sound like an element. 

  "Liquidium<p>A useful crafting material.</p>": "水<p>一種常用的製造原料。</p>",
  "Pure Liquidium<p>Refresh and restore.</p>": "純淨水<p>恢復精神，補充給養。</p>",
  "Granityte rocks<p>These can be placed on the ground to build natural walls.</p>": "花崗岩<p>放在地上可以建造天然的牆。</p>",
  "Mineryte soil<p>A useful crafting material.</p>": "礦物質土壤<p>一種常用的製造原料。</p>",
  "Mineryte blocks<p>These can be placed on the ground to build walls.</p>": "礦物質磚<p>放在地上可以造牆。</p>",
  "Bryckment blocks<p>These can be placed on the ground to build walls.</p>": "粘土磚<p>放在地上可以造牆。</p>",
  "Fiberoyd boards<p>These can be placed on the ground to build fences.</p>": "纖維板<p>放在地上可以造籬笆。</p>",
  "Crystalyne blocks<p>These make great windows.</p>": "水晶磚<p>用來造玻璃。</p>",
  "A Crystalyne gems": "水晶石",
  "Mineryte floor<p>Zombs love these.</p>": "礦物質地板<p>僵屍喜歡它。</p>",
  "Bryckment floor<p>Zombs hate them.</p>": "粘土磚地板<p>僵屍討厭它。</p>",
  "Asphaltyne road<p>Eases long distance travel.</p>": "柏油路<p>讓長途旅行變得更容易。</p>",
  "Fiberoyd blocks<p>These can be placed on the ground to build walls.</p>": "纖維磚<p>放在地上可以造牆。</p>",
  "Fiberoyd floor<p>Zombs hate them.</p>": "纖維地板<p>僵屍討厭它。</p>",



  // mobility refers to the anim's speed
  "mobility": "移動速度",
  "lifespan": "壽命",
  "toxicity": "毒性",

  // statues will allow players to save their avatar's look
  // Statues are made from Granityte rocks.
  "Statue<p>Use this to immortalize yourself.</p>": "雕像<p>它會使你的形象千古流傳。</p>",

  // 0.28

  "Use": "使用",
  "Bubbles<p>Blow some bubbles. Zombs love them!</p>": "氣泡<p>吹些氣泡，僵屍喜歡它們！</p>",
  "Chest": "箱子",
  "A chest<p>Store stuff in it. Empty it and smash it to fit it in your inventory again.</p>": "箱子<p>裡面可以裝東西。清空後敲碎可以放進背包。</p>",
  "Full Screen": "全屏",

  "Carpeted floor": "地毯地板",
  "A fountain": "噴泉",
  "Ice blocks<p>These can be placed on the ground to build walls.</p>": "冰塊磚<p>放在地上可以造牆。</p>",
  "Snow": "雪",
  "A fireplace": "壁爐",
  "A planter": "種植機",
  "A storage bin": "儲物箱",

  "Energy Bar<p>A delicious snack.</p>": "能量棒<p>美味的小吃。</p>",

  "A wrench<p>Use this to modify stuff.</p>": "工具鉗<p>用它來修改物品。</p>",

  // 0.27

  "Connecting to Steam...":"連接到Steam……",
  
  // The flag is on a short pole, and you stick it in the ground to 
  // mark an area of interest. Or you could use one for decoration, 
  // like in front of a government building, etc.
  "A flag":"旗子",
  "An egg":"蛋",
  "Syringe<p>Use this to extract or inject DNA!</p>":"注射器<p>用它來提取或者注射DNA！</p>",
  "Extract":"提取",
  "Inject":"注射",
  "Table":"桌子",
  "A Chair<p>Not entirely useful. Tap it with a hammer to rotate it.</p>":"椅子<p>並不是很有用。持錘子點擊它可以旋轉方向。</p>",
  "Nice chair! But who has time to sit around anymore? <tip>You can rotate chairs to face any direction by tapping them with a hammer.</tip> >>> Sounds good.":"很棒的椅子！但誰有時間坐在上面呢？<tip>當你手持錘子的時候，你可以點擊椅子來旋轉方向。</tip> >>> 聽上去不錯。",
  "A table<p>Store stuff in its drawer. Empty it and smash it to fit it in your inventory again.</p>":"桌子<p>抽屜可以用於存放物品。清空後敲碎可以放進背包。</p>",
  "Nice table! Goes great with chairs. <tip>Select the table using the <b>hand tool</b> to make it movable. Smash it while it's empty to fit it in your inventory.</tip> >>> OK, I think I got it.":"很棒的桌子！適合和椅子擺在一起。 <tip>用<b>手工具</b> 選中桌子來移動它。清空後敲碎可以放進背包。</tip> >>> 好的，我明白了。",
  "Dungeon blocks<p>These can be placed on the ground to build dungeon walls.</p>":"地牢磚<p>放在地上可以造地牢的牆。</p>",
  "Dungeon floor<p>Zombs love these.</p>":"地牢地板<p>僵屍喜歡它。</p>",
  "Toxic soil<p>A dangerous crafting material.</p>":"有毒土壤<p>一種危險的製造原料。</p>",
  "perception":"知覺",
  "There was a problem loading the save game \"<b>%s</b>\", The save data may be corrupt or from an incompatible earlier version. <p>Try loading another game or starting a new one.</p>":"讀取存檔未成功 \"<b>%s</b>\", 存檔資料已損壞或來自一個不相容的早期版本。<p>試著打開另一個存檔或者開始一局新的遊戲。</p>",

  // these just flash by quickly as a status of the current mood of a zomb
  // They show up for no more than a second at a time, 
  // like a malfunctioning computer display.
  "Aggravated,Amused,Angry,Annoyed,Anxious,Apathetic,Bewildered,Blissful,Bouncy,Calm,Cheerful,Complacent,Confused,Content,Cranky,Crappy,Crazy,Curious,Cynical,Depressed,Devious,Disappointed,Discontent,Ditzy,Dreamy,Ecstatic,Energetic,Enraged,Enthralled,Envious,Excited,Flirty,Frustrated,Giddy,Giggly,Gloomy,Good,Grateful,Grumpy,Guilty,Happy,High,Hopeful,Impressed,Indifferent,Infuriated,Irate,Irritated,Jealous,Joyful,Jubilant,Lazy,Lethargic,Listless,Lonely,Loved,Mad,Melancholy,Mellow,Mischievous,Moody,Mournful,Numb,Optimistic,Peaceful,Pessimistic,Pleased,Rejected,Rejuvenated,Relaxed,Relieved,Restless,Sad,Satisfied,Shocked,Silly,Smart,Stressed,Surprised,Sympathetic,Thankful,Uncomfortable,Weird": "刺激,開心,生氣,煩躁,焦慮,冷漠,糊塗,幸福,快活,冷靜,開朗,自滿,困惑,滿意,暴躁,蹩腳,瘋狂,好奇,憤世嫉俗,抑鬱,狡猾,失望,不滿,神經兮兮的,夢幻,欣喜若狂,精力充沛,激怒,著迷,嫉妒,興奮,輕浮,沮喪,頭暈,傻笑,悲觀,良好,感激,愛抱怨,自責,快樂,嗨了,充滿希望,印象深刻,平庸,狂怒,易受刺激,惱怒,嫉妒,欣喜,歡欣鼓舞,懶惰,昏昏欲睡,無精打采,孤獨,熱愛,癲狂,憂鬱,成熟,淘氣,喜怒無常,令人惋惜,麻木,樂觀,和平,厭世,高興,抗拒,恢復活力,放鬆,解脫,焦躁不安,難過,滿意,震驚,愚蠢,聰明,緊張,驚訝,同情,感恩,不舒服,奇怪",

  "Error,Malfunction,Problem,Warning,Virus,Trojan,Fault,Failure,Defect": "錯誤,故障,問題,警告,病毒,木馬,失誤,失敗,缺陷",

  // 
  "aggression":"侵略性",
  "boredom":"無聊",
  // as in a model number/ series of some hardware or product
  "model":"型號",
  "series":"系列",
  "sensor":"感測器",
  "target":"目標",
  // home is the location tile that the zomb moves toward
  "home":"原點",
  // lon = longitude, lat = latitude 
  "lon %s, lat %s":"經度 %s, 緯度 %s",

  // 0.26

  // cameras and photos
  "A camera<p>Take a picture, it'll last longer.</p>": " 相機<p>拍下照片，讓時光駐足。</p>",
  "A photo": "一張相片",
  "Photo": "照片",
  "Photos": "照片",
  "Destroy it!": "摧毀它！",
  "Destroy": "銷毀",
  "Are you sure you want to destroy this lovely photo?": "你確定要銷毀這張有愛的照片嗎？",
  "You haven't added any photos yet.": "你還沒添加任何照片。",
  "View it": "查看",
  "Vilmonic Pic": "生命模擬器圖片",
  "Save to Notepad": "保存著記事本上",
  // as in  "Snap a picture" 
  "Snap": "抓拍",

  "Download": "下載",
  "Eat": "食用",
  "Export...": "輸出……",

  "Binoculars<p>Analyze the life forms around you.</p>": " 雙筒望遠鏡<p>分析你周圍的生命形式。</p>",
  "Credits & Licenses": "製作名單及許可",

  // "Fungiburger" is just a play on "Vegiburger" 
  // and is a hamburger made using the fungi in the game.
  "Fungiburger<p>A nutritious snack.</p>": " 菌菇漢堡<p>營養小吃。</p>",

  "ideal": "理想的",
  "overhydration": "水分過多",
  "spores": "孢子",

  // tooltips

  "Disabling this can improve the frame rate on slower devices.":"禁用此項可在較慢的設備上改善幀率。",
  "Sub-Pixel Animation":"次圖元動畫",
  "Play/Pause":"播放/暫停",
  "Your health": "你的健康",
  "Toggle full screen mode": "切換至全屏模式",
  "A handy axe<p>Can be used to chop things down.</p>": "手斧<p>用於砍倒東西。",
  "A fancy axe<p>Can be used to chop things down with ease.</p>": " 精緻斧子<p>用於砍倒東西。</p>",
  "A small hammer<p>Use this to smash stuff.</p>": " 小錘<p>用來把東西敲碎。",
  "A sledgehammer<p>Use this to demolish walls and things.</p>": "大錘<p>用來拆除牆或者其他東西。</p>",
  "A shovel<p>Great for digging things up. Can also be used to bury things.</p>": "鏟子<p>適合挖掘或者掩埋物品。</p>",
  "A trowel<p>This small shovel is great for gardening.</p>": "小泥鏟<p>適合園藝的小鏟子。</p>",
  "A fancy shovel<p>Great for digging deep ditches and channels.</p>": "精緻鏟子<p>適合挖掘壕溝或者水渠。</p>",
  
  "Some red fungols": "一些紅色菌菇",
  "Some orange fungols": "一些橙色菌菇",
  "Some yellow fungols": "一些黃色菌菇",
  "Some green fungols": "一些綠色菌菇",
  "Some blue fungols": "一些藍色菌菇",
  "Some purple fungols": "一些紫色菌菇",
  "Some white fungols": "一些白色菌菇",
  "Some gray fungols": "一些灰色菌菇",
  "Some brown fungols": "一些棕色菌菇",
  "Some fungols": "一些菌菇",

  "A crate<p>Store stuff in it. Empty it and smash it to fit it in your inventory again.</p>": "板條箱<p>裡面可以裝東西。清空後敲碎可以放進背包。</p>",
  "A pool<p>Zombs really hate them.</p>": "水池<p>僵屍非常討厭它。</p>",
  "Move somewhere<p>You'll swap places with stuff that's in your way.</p>": "移動<p>你可以和目標地點的物品交換位置。</p>",
  "Use your hands<p>Grab things, push things, open and close things.</p>": "用手幹活<p>拿取、推動、開關物品。</p>",
  "Microscope<p>Analyze the life forms around you.</p>": "顯微鏡<p>分析你周圍的生命形式。</p>",
  "Dirt bomb<p>Great for landscaping.</p>": " 泥土炸彈<p>適合美化景觀。</p>",
  "Water bomb<p>Use this to make some lakes.</p>": " 水炸彈<p>用於人造湖泊。</p>",
  "Water bottle<p>There sure are a lot of these. Fill them up with tasty beverages.</p>": "水瓶<p>確保你有很多瓶子，並將它們裝滿美味的飲料。</p>",

  // Cola is a brandless soda resembling Coca-Cola
  "Cola":"可樂",
  "Cola<p>Drink this to speed things up, or feed it to your anims.</p>": " 可樂<p>吸收這種液體可以加速，或者用它去喂你的蟲。</p>",
  "Revolt! Soda":"反叛！汽水",
  "Revolt! Soda<p>Drinking this may make you unpopular.</p>": "反叛！汽水<p>飲用後會讓你變得不受歡迎。</p>",
  "Crush! Soft Drink<p>Taste the love.</p>": "暗戀！無酒精飲料<p>享受戀之味。</p>",
  "Bust! Energy Drink<p>Feel the power!</p>": "炸裂！能量飲料<p>感受力量！</p>",
  "Dr. Up Energy Drink":"喜博士能量飲料",
  "Urge Soda": "激勵汽水",


  "Junk<p>Not too useful, just bury it again if you don't want it.</p>": " 廢品<p>不太有用，如果不想要就再把它埋起來吧。 </p>",
  "A book<p>This ancient tome is filled with nonsense.</p>": "書<p>古代人寫的大部頭著作，裡面滿是胡言亂語。 </p>",
  "Door<p>You'll need to place doors between two walls for them to work.</p>": " 門<p>你需要把門放在兩堵牆之間才能發揮作用。</p>",
  "Gate<p>You'll need to place gates between two fences for them to work.</p>": "大門<p>你需要把大門放在兩道籬笆之間才能發揮作用。</p>",


  // == == == == ==
  // NOTE: these requre some more explaination... 
  // Species description text is auto-generated.
  // 
  // Essentially the sentence is built up from fragments, 
  // with a main sentence template and different options 
  // that get "plugged in" to it.
  // 
  // The game selects one of each 
  // HABITAT, SENSOR, METABO, HYDRO/ENVIRONMENT,
  // AGGRO, FASTORSLOW, DISTRO, MEDICINAL
  // and inserts them into the template sentence.
  //
  // So the only trick is to make sure the final sentence will be 
  // grammatically correct when the puzzle pieces are in place. 
  // We can definitely re-arrange the template sentence if needed.
  // 
  // I'm assuming that SPECIES NAME ( #{species} ) needs no translation 
  // since they are made-up latin-ish names (or am I wrong??) ). 


  // anims TEMPLATE
  "#{species} is a species of #{habitat} animatroid with #{sensor} and #{metabo}. Individuals prefer #{hydro} and #{aggro}.":" #{species}是一種#{habitat}蟲。它有著#{sensor}以及#{metabo}。該生物的個體偏愛#{hydro} 並且#{aggro}。",

  // fungs TEMPLATES
  "#{species} is a species of fungolite that prefers #{environment}. Individuals reproduce #{fastOrSlow} due to their #{metabo} and #{distro}. #{medicinal}":"#{species}是一種生長在#{environment}下的菌菇。由於其#{metabo}以及#{distro}，該物種個體的繁衍速度#{fastOrSlow}。#{medicinal}",
  "#{species} is a species of fungolite that prefers #{environment}. Individuals reproduce #{fastOrSlow} due to their #{metabo}. #{medicinal}":"#{species}是一種生長在#{environment}下的菌菇。由於其#{metabo}，該物種個體的繁衍速度#{fastOrSlow}。#{medicinal}",
  "#{species} is a species of fungolite that prefers #{environment}. Individuals reproduce #{fastOrSlow} due to their #{distro}. #{medicinal}":"#{species}是一種生長在#{environment}下的菌菇。由於其#{distro}，該物種個體的繁衍速度#{fastOrSlow}。#{medicinal}",

  // these plug in to the templates

  // #{habitat}
  "terrestrial":"陸生",
  "amphibious":"兩栖",
  "aquatic":"水生",

  // #{sensor}
  "almost no sensory perception":"近乎於無的感官知覺",
  "poor sensory perception":"較差的感官知覺",
  "moderate sensory perception":"中等水準的感官知覺",
  "good sensory perception":"較好的感官知覺",
  "very good sensory perception":"相當出色的感官知覺",
  "perfect sensory perception":"完美的感官知覺",

  // #{metabo} for anims
  "an extremely slow metabolism":"極端緩慢的新陳代謝速度",
  "a slow metabolism":"較慢的新陳代謝速度",
  "a fairly slow metabolism":"稍微有點慢的新陳代謝速度",
  "a somewhat fast metabolism":"稍微有點快的新陳代謝速度",
  "a fast metabolism":"較快的新陳代謝速度",
  "an extremely fast metabolism":"非常快的新陳代謝速度",

  // #{metabo} for fungs
  "extremely slow metabolism":"極端緩慢的新陳代謝速度",
  "slow metabolism":"較慢的新陳代謝速度",
  "fairly slow metabolism":"稍微有點慢的新陳代謝速度",
  "somewhat fast metabolism":"稍微有點快的新陳代謝速度",
  "fast metabolism":"較快的新陳代謝速度",
  "extremely fast metabolism":"非常快的新陳代謝速度",

  // #{hydro} & #{environment}
  "a very dry environment":"非常乾燥的環境",
  "a dry environment":"乾燥的環境",
  "a moderately dry environment": "中等乾燥的環境",
  "a moderately wet environment": "中等濕潤的環境",
  "a wet environment":"濕潤的環境",
  "a very wet environment":"非常濕潤的環境",

  // #{aggro}
  "are generally passive":"沒有攻擊性",
  "are rarely aggressive":"幾乎沒什麼攻擊性",
  "can be aggressive":"有時候會有攻擊性",
  "are aggressive":"有攻擊性",
  "are highly aggressive":"具有高度攻擊性",

  // #{fastOrSlow}
  "very slowly":"非常緩慢",
  "slowly":"較為緩慢",
  "rapidly":"較快",
  "very rapidly":"非常快",

  // #{distro}
  "low spore production":"較低的孢子產量",
  "moderate spore production":"中等的孢子產量",
  "high spore production":"較高的孢子產量",

  // #{medicinal}
  // this line means that the fung can be used as a crafting ingredient,
  // for example, to make beverages, or fences, etc.
  "This species has industrial uses.":"該物種可用於製造物品。",

  // == == == == ==



  // GENES for physiology 
  // (body growth and biological functions)
  //
  // "bendo" and "flexo" are two genes that do the same thing, 
  // determine how certain bones in the body grow and bend. 
  // They could have been called "bendo1" and bendo2", 
  // I just chose a synonym and added the "o" to the end as is 
  // my convention for gene names in the world of Vilmonic.

  // metabolism
  "metabo":"新陳代謝",
  // size i.e. "massive"
  "masso":"體型",
  // leg size
  "lego":"腿長",
  // sensors or eyesight
  "senso":"感知能力",
  // hydration
  "hydro":"水合作用",
  // distribution
  "distro":"供應",
  // how the internal bones/branches bend
  "bendo": "骨骼彎折能力",
  // how the internal bones/branches flex
  "flexo": "骨骼彈性",
  
  // brain GENES
  // "motion" refers to the anim's sense that detects 
  // motion (of other anims or zombs)
  // the same goes for "scent" 
  // (ability to detect scent, i.e. sense of smell)
  // and "water" is the ability to detect water or hydration.

  // MOtion to Hunger (with 'o added to each),
  "moho": "運動與饑餓",
  // MOtion to STRess
  "mostro": "運動與壓力",
  // MOtion to THirst
  "motho": "運動與口渴",
  // SCEnt to Hunger
  "sceho": "氣味與饑餓",
  // SCEnt to STRess
  "scestro": "氣味與壓力",
  // SCEnt to THirst
  "scetho": "氣味與口渴",
  // WAter to Hunger
  "waho": "水與饑餓",
  // WAter to STRess
  "wastro": "水與壓力",
  // WAter to THirst
  "watho": "水與口渴",

  // zomb genes

  // hair or "wig" 
  "wiggo":"頭髮",
  // head
  "heddo":"頭",
  // body
  "boddo":"身體",
  // pants
  "panto":"腿部",
  // brain or "noodle" which is old slang for brain
  "noodo":"腦部",

  // gene names abbreviations
  "ma": "ma", // masso
  "me": "me", // metabo
  "be": "be", // bendo
  "fl": "fl", // flexo
  "le": "le", // lego
  "se": "se", // senso
  "wi": "wi", // wiggo
  "he": "he", // heddo
  "bo": "bo", // boddo
  "pa": "pa", // panto
  "no": "no", // noodo
  "di": "di", // distro
  "hy": "hy", // hydro

  // these abbreviations are different -
  // for example, moho is abbreviated to "mt"
  // because it really stands for "motion/thirst"
  "mh": "mh", // moho:    MOtion/Hunger
  "ms": "ms", // mostro:  MOtion/Stress
  "mt": "mt", // motho:   MOtion/Thirst
  "sh": "sh", // sceho:   SCEnt/Hunger
  "ss": "ss", // scestro: SCEnt/Stress
  "st": "st", // scetho:  SCEnt/Thirst
  "wh": "wh", // waho:    WAter/Hunger
  "ws": "ws", // wastro:  WAter/Stress
  "wt": "wt", // watho:   WAter/Thirst

  // anim moods/conditions
  "tired": "疲憊",
  "sick":"生病",
  "hungry":"饑餓",
  "thirsty":"口渴",
  "wet":"濕潤",

  "health":"健康",
  // "nutrition" here is a measure of satiation of anim
  "nutrition":"營養攝入",
  // "hydration" is how hydrated a life form is, 
  // low hydration means very thirsty
  "hydration":"水攝入",
  // how fertile an animatroid is
  "fertility":"生育能力",
  // the age or physical development of the anim
  "development":"發育程度",
  // a dose of radiation that an anim or fung has
  "radiation":"輻射含量",

  // used for offspring:none, dispersed:none
  "none":"無",

  // growth stage (development) of a fung
  "stage":"發育階段",
  // nutrients in the soil vs how many nutrients the fung needs
  "nutrients":"營養飽和度",
  // moisture in the soil vs how much moisture the fung needs
  "moisture": "水分飽和度",
  // how ripe a fungol is, and how ready to reproduce it is
  "ripeness":"成熟水準",

  "New version":"新版本",

  "Fiberoyd Boards":"纖維板",
  "Fence":"籬笆",
  "Mineryte Blocks":"礦物質磚",
  "Mineryte Floor":"礦物質地板",
  "Fiberoyd Wall":"纖維牆",
  "Fiberoyd Floor":"纖維地板",
  "Bryckment Wall":"磚牆",
  "Bryckment Floor":"磚地板",
  "Crystalyne Wall":"水晶牆",
  "Gate":"大門",
  "Door":"門",
  "Asphaltyne Road":"柏油路",
  "Pool":"水池",
  "Crate":"板條箱",
  "Trowel":"小泥鏟",
  "Shovel":"鏟子",
  "Super Shovel":"大鏟子",
  "Hammer":"錘子",
  "Sledgehammer":"大錘",
  "Axe":"斧子",
  "Super Axe":"大斧子",
  "Microscope":"顯微鏡",
  "Dirt Bomb":"泥土炸彈",
  "Water Bomb":"水炸彈",
  

  "Dark Fiberoyd Wall": "暗色纖維牆",
  "Dark Fiberoyd Floor": "暗色纖維地板",

  "Dollhouse": "娃娃屋",
  "One Moment Please": "稍等一會兒",
  "no saved games": "無存檔",
  "Dig": "挖",
  "Swing": "揮舞",
  "Drop": "掉落",
  "Smash": "砸碎",
  "Demolish": "拆除",
  "Chop": "砍倒",
  "Place": "放置",
  "Plant": "種植",
  "Build": "建造",
  "Analyze": "分析",
  "Detonate": "引爆",
  "Drink": "飲用",
  "Craft": "打造",
  "Version": "版本",
  "Continue": "繼續",
  "New Game": "新遊戲",
  "Load a Game": "載入遊戲",
  "Settings": "設置",
  "Exit": "退出",
  "Customize your connection to the world of Vilmonic.": "定制你與生命模擬器的聯繫。",
  "Done": "完成",
  "Cancel": "取消",
  "Game Pixel Scale <b>(%s-%sx)</b>": "遊戲區域縮放<b>(%s-%sx)</b>",
  "Interface Pixel Scale <b>(%s-%sx)</b>": "全介面縮放<b>(%s-%sx)</b>",
  "View Size <b>(5-20 Tiles)</b>": " 所見區域 <b>(5-20 格)</b>",
  "Sound Effects Volume": "音效音量",
  "Music Volume": "音樂音量",
  "Load Game": "載入遊戲",
  "Load an existing saved game to continue the enjoyment of a previous state of the world as it existed then.": "載入一個已有存檔以繼續享受這個世界的更早階段，如同它仍然存在一般。 ",
  "Load": "載入",
  "(type a name)": "輸入名字",
  "Define the attributes of a brand new world. With great size comes great responsibility, and cpu cycles.": "設置新世界的屬性。<br />地圖越大，責任越大，運算時間越長。",
  "Create": "創建",
  "Name this game...": "為本局遊戲命名",
  "Small": "小",
  "Medium": "中",
  "Large": "大",
  "Tutorial is ON": "教程開啟",
  "Tutorial is OFF": "教程關閉",
  "Advanced Novice": "高級新人",
  "completed the tutorial": "完成教程",
  "Congratulations, you've got a new badge! You are officially no longer a complete novice. <tip>Open your <b>Notepad</b> from the <b>toolbar</b> to view all of your badges.</tip> >>> That was easy!": "恭喜你獲得了一個新徽章！它正式代表著你不再是一個徹頭徹尾的菜鳥了。<tip>在<b>toolbar</b>工具列打開<b>記事本</b>來查看你的所有徽章。</tip> >>> 挺簡單的嘛！",
  "Walking Expert": "步行專家",
  "those legs are working great": "這些腿運作得很好",
  "Congratulations, you've got a new badge! Those legs are really working out. >>> Truly.": "恭喜你獲得了一個新徽章！這些腿還真不賴。>>> 確實如此。",
  "Evolver": "進化者",
  "evolved a new species": "進化出了一個新物種",
  "You've evolved your first new species: <i>%s.</i> >>> Astounding!": "你進化出了第一個新物種： <i>%s.</i> >>> 令人震驚！",
  "Creative Reuser": "創造性再利用",
  "spread some toxic waste": "到處散播有毒廢料",
  "That's some dangerous stuff, be careful! Here's your new badge. >>> Radical!": " 這些東西很危險，要小心！這是你的新徽章。 >>> 相當激進！",
  "Harvester": "收割者",
  "dug up a lot of fungols": "挖出了一堆菌菇",
  "You sure love to get your hands dirty! Here's your new badge. >>> Thanks.": "你確實喜歡把手弄髒！這是你的新徽章。>>>感謝。",
  "Handy": "心靈手巧",
  "built a bunch of stuff": "造了一堆東西",
  "Build build build! Craft craft craft! The world is your workshop. >>> Sure.": "咚咚咚！咣咣咣！整個世界都是你的製造工坊。>>>沒錯。",
  "Fabricator": "製造者",
  "made one of everything": "每樣東西做了一個",
  "You need it all! Or at least one of everything. Take this badge! >>> Thank you!": " 你需要所有物品！至少每樣一個。收下徽章吧！>>> 謝謝你！",
  "Walk": "走路",
  "Grab": "拿取 ",
  "Current Task": "當前任務",
  "OK": "確定",
  "<h3>Welcome Conservator, thank you for offering to help with this important task!</h3> You have been provided with one or more <b>animatroids to care for</b>. Your primary goal is to <b>protect these animatroids</b> so they can safely live and reproduce and hopefully evolve into new species. <br><br>Before we begin, take a second to observe your surroundings and <b>the tools you have available</b>. <tip>You can pause the game at any time by pressing the <b>pause button</b> in your toolbar. You can also re-read these notes in your notepad by pressing the <b>notepad button</b> in the toolbar.</tip>": "<h3>歡迎你，管理員，感謝你願意為這件重要的任務提供幫助！</h3>你已經獲得了一隻或者更多<b>需要你照顧的蟲</b>。你的首要目標就是<b>保護這些蟲</b>，這樣它們就能安全生存並且繁衍後代，如果幸運的話還會進化出新品種。<br><br>在我們開始之前，先花點時間觀察下你的周圍，<b>檢查下你現在都有哪些工具可以使用</b>。<tip>點擊工具列的<b>暫停按鈕</b>，你可以隨時暫停遊戲。你也可以點擊工具列的<b>記事本按鈕</b>，來重新閱讀這些筆記。</tip>",
  "Care for these anims, got it!": "好好照顧蟲，我知道了！",

  // Haywire here is meant to subtly imply that the zombitons are actually robots or androids that are malfunctioning and crazy.
  "<h3>Stretch your legs and try walking around a bit.</h3> You will be running around this island a lot, so get that blood flowing! Be careful though, there are some haywire crazies prowling around that you should steer clear of for now.<tip>Swipe in the direction you want to move or press the <b>WASD keys</b> or the <b>arrow keys</b>. Or you could select the <b>jogger tool</b> in your inventory and then <b>tap or click</b> on any location to jog over to it.</tip>": "<h3>伸伸胳膊踢踢腿，周圍四處走一走</h3> 接下來你得在島上四處奔波，所以趕緊動起來吧！不過你得小心，這附近潛伏著些不受控制的傢伙，你需要暫時避開它們。<tip>按下<b>WASD 鍵</b> 或者<b>方向鍵</b>來移動。或者在背包欄選中<b>慢跑工具</b>，然後<b>右擊、按兩下、長按</b>任意地點來跑過去。",
  "Previous Tasks": "上一個任務 ",
  "Notepad": "記事本",
  "Population": "數量",
  "Tasks": "任務",
  "Badges": "徽章",
  "score": "分數",
  "progenitors": "祖先",
  "living species": "在世物種",
  "extinctions": "滅絕",
  "efficiency": "效率",
  "Population and Species Report": "物種與數量報告",
  "Species History": "物種歷史",
  "No badges yet, you must be new here.": "還沒有徽章，你肯定剛來這兒不久。",
  "Doesn't that feel better?": "是不是感覺好些了？ ",
  "Much.": "好多了。",

  "<h3>Push your animatroid carrier so that it's close to water and fungols.</h3> Be careful! Don't push it over fungols, you'll crush them. <tip>Select the <b>hand tool</b> in your inventory, then <b>tap on the carrier</b> to highlight it, and <b>walk into the carrier</b> to push it.<br><br>A quick way to temporarily select the hand tool using a keyboard is to hold the <b>left shift key</b> down.</tip>": "<h3>推倒放有蟲的貨架，讓它離水和菌菇近一些。</h3>小心！別直接把蟲倒在菌菇上，那樣會把它壓扁的。<tip>在裝備欄中選擇<b>手工具</b>然後<b>點一下貨架</b>，將其高亮，接著<b>走到貨架上</b>來推倒它。<br><br>如果要臨時選中手工具，快捷操作是按住<b>左shift鍵</b>。</tip>",

  "That's good enough.": "這樣夠好了。",
  "I agree.": "我同意。",
  "<h3>Open your animatroid carrier and release the animatroid to the wild.</h3> Opening those carriers can be tricky, let's make sure you know how. <tip>With the <b>hand tool</b> selected, <b>tap</b> once on the carrier to highlight it, then <b>tap</b> on the carrier a second time to open it.</tip>": "<h3>打開放有蟲的貨架，將其釋放到野外</h3> 打開貨架有點麻煩，讓我們確保你知道怎麼做。<tip>用<b>手工具</b>選中，<b>點擊</b>一下使其高亮，然後再<b>點擊</b>一次來打開它。</tip>",
  "<h2>You have been infected!</h2> <p> Since this is your first time, you will get over it pretty quickly. Be careful, it will become increasingly harder to shrug off these effects.</p> <p>Breed some <b>red fungols</b> and make some <b>cola</b> for an instant cure. You will have to dig up a bottle first. Grab a shovel and start digging.</p>": "<h2>你已經被感染了！</h2> <p>既然這是你第一次被感染，很快你就能恢復了。但之後再被感染要擺脫它的影響會困難得多。</p> <p>培育些<b>紅色菌菇</b> 來製作<b>可樂</b>，它可以被當做瞬間恢復藥來使用。你得先挖個瓶子出來。拿起鏟子開始挖吧。</p>",
  "Help": "幫助",

  // as in number of parents a creature has
  "generation": "代",
  // the number of children a fungol or an animatroid has had
  "offspring": "後代",
  // the number of spore/seeds a fungol has thrown out, 
  // but not all of them will survive to grow into child fungs 
  // (depending on where the spores land)
  "dispersed": "已散播孢子量",

  "happy": "快樂",
  "mood": "情緒",


  "Name this creature": "為該生物命名",
  "Great! Now you have a new animatroid to take care of. You will have to make sure it has access to plenty of food and water.": "贊！現在你有一隻新的蟲可以照顧了。你得確保它能找到足夠的食物和水。",
  "Definitely.": "當然。",
  "<h3>Plant some fungols near your animatroids.</h3> You'll need to spread the fungols around. Some will do better near water, while others will prefer a drier environment. <b>Fungols will do best on the same type of terrain that you harvested them from.</b> <tip>Select any <b>fungol collection</b> in your inventory and then <b>tap</b> on any empty location or press the <b>spacebar</b>.</tip>": "<h3>在你的蟲附近種植更多菌菇</h3> 你需要四處播種菌菇。一些品種的菌菇適合種在水旁，另一些則更喜歡幹一點的環境。 <b>從哪兒摘的菌菇，再種回相同的地形上長勢最佳。</b> <tip>在背包裡選中任意<b>採集下來的菌菇</b>，然後按下<b>空格</b>，或者<b>點擊</b>空地。</tip>",
  "<h3>Harvest some fungols.</h3> The animatroids that you are taking care of eat fungols as their primary source of food, and some of those animatroids will need <i>a lot</i> of food. <tip>Select the <b>hand tool</b> in your inventory and then <b>tap</b> once on a fungol to highlight it, then <b>tap</b> on the fungol a second time to walk over and pick it. Or press the <b>spacebar</b> when you are standing on top of a fungol.</tip>": "<h3>採集一些菌菇</h3> 你照顧的這些蟲將菌菇當作它們的主要食物來源。而且一些特定品種的蟲需要<i>大量</i>的食物。<tip>在背包欄裡選擇<b>手工具</b>，然後站在菌菇上按下<b>空格</b>，或者<b>點一下</b>菌菇來高亮它，接著再<b>點一下</b>菌菇來走過去並撿起它。</tip>",
  "Nice one. Grab some more.": "不錯，再多搞點。",
  "Sure.": "好的。",
  "That looks good. We can use those samples you just picked to propagate more fungols.": "看著不錯。我們可以用你撿起來的這些樣本來繁殖更多菌菇。",
  "Perfect! Plant some more just to be safe.": "完美！以防萬一，再多種點。",
  "Sure thing.": "好的。",
  "OK, now it's time to make some tools.": "T好，是時候來做點工具了。",
  "Ready.": "準備好了。",
  "<h3>Let's start crafting.</h3> You can craft many useful items to help you on this island. Most items need plenty of raw materials from fungols and soil. Getting fungols is easy, you can just pick some with your hands. Getting enough soil requires a shovel. Next we'll craft some fiberoyd boards that can be used to make a small shovel. <tip>Press the <b>wrench button</b> in the toolbar to open the <b>craft window</b>. <br><br>Long press an item or hover over it to show a tool-tip with more info.</tip>": "<h3>開始製造</h3> 你可以製造很多對你有用的物品。大多數物品的原料來自於菌菇和泥土。採集菌菇是件容易的事，拿手撿就完事了。採集泥土則需要鏟子。接下來我們要先造點纖維板，後面做小鏟子要用。 <tip>點擊工具列裡的<b>鉗子按鈕</b>鉗子按鈕來打開製造視窗<b>製造視窗</b>。</tip>",
  "OK, I'll make sure I have enough fungols first.": "好，我會先確保我有足夠的菌菇。",
  "<h3>Craft some fiberoyd boards.</h3> Fiberoyd boards can be used as ingredients for other items. They can also be placed on the ground to build <b>fences</b>. You'll have to <b>make two fiberoyd boards</b> for a small shovel. <tip>Drag some fungols from your inventory into the first and second slots at the <b>bottom of the craft window</b>. <p/> You can <b>split a collection</b> in half by using a <b>double-tap and drag</b> gesture (quickly tap-and-release and then tap-and-drag) or by holding down the <b>shift</b> key and then dragging the collection to a new slot. <br><br> When you have enough ingredients you can press the <b>arrow button</b> to craft your fiberoyd.</tip>": "<h3>製造一些纖維板</h3> 纖維板可以作為其他物品的原料使用。也可以把纖維板放在地上來做<b>籬笆</b>。你需要<b>做兩塊纖維板</b>來造小鏟子。 <tip>從背包欄裡拖動一些菌菇到<b>製造視窗底部</b>的第一格和第二格裡。<p/>你可以按住<b>shift</b>鍵然後將物品拖進新的一格來實現<b>對半分</b>，如果是觸屏設備，你可以通過<b>按兩下拖動</b>來實現對半分（按兩下中第二次點擊不是點了就鬆手，而是長按拖動）。<br><br>當你放置了足夠的原料時，點擊箭頭按鈕來製造纖維板。</tip>",
  "Now you have enough fiberoyd to make your shovel.": "現在你有了足夠的纖維板來做鏟子了。",
  "Great.": "棒棒的。",
  "<h3>Make a trowel.</h3> A trowel is a handy little shovel that you will need so you can dig up lots of soil to use in more recipes.<tip>Some items in your inventory are <b>piles</b>, or <b>collections</b>, like fungols and soil. You can stack many in one slot. Others are bigger tools, like the trowel, that don't stack.</tip>": "<h3>造個小泥鏟</h3>小泥鏟是一種手持的小型鏟子，你可以用它來挖出大量的泥土。許多製造配方都會用到泥土。<tip>你背包裡的一些物品可以<b>堆疊</b>，比如菌菇或者泥土。這類物品你可以堆好多個在一個格子裡。但一些大點的工具，比如小泥鏟，就沒辦法堆疊。</tip>",
  "OK, I'll make a trowel now.": "好，我先造個小泥鏟。",
  "Good job, crafting is a little tricky. That's a nice shovel.": "幹得漂亮，造東西是個技術活。這是把好鏟子。",
  "It's a trowel.": "只是個小泥鏟。",
  "<h3>Dig up some soil.</h3> Soil can be used to make many useful items in this world. Now that you have a shovel, dig up a bunch of soil so we can start making some walls and floors. <tip>Select the <b>shovel</b> in your inventory and then <b>tap</b> anywhere on the ground to walk over and dig at that spot, or press the <b>spacebar</b> to dig in place. <b>You can dig in shallow water too.</b></tip>": "<h3>挖點泥土</h3> 這個世界上很多使用的物品都是用泥土造的。現在你有了鏟子，多挖點泥土出來，這樣我們就可以開始造牆和地板了。<tip>在背包欄裡選中<b>鏟子</b>，然後按下<b>空格</b>在此處挖掘，或者點擊地面任意處，走過去在該地點挖掘。<b>你也可以在淺水處挖掘。</b></tip>",
  "Got it.": "懂了。",
  "Keep going, we want a lot.": "繼續挖，我們需要很多泥土。",
  "Great. Now we need to turn that mineryte soil into mineryte blocks.": "棒。現在我們要把礦物質泥土轉化為礦物質磚。",
  "<h3>Craft some mineryte blocks.</h3> Mineryte blocks can be placed on the ground to build walls. You can also use them to craft other items, like floors. <tip>Drag some <b>soil</b> from your inventory into the first and second slots at the <b>bottom of the craft window</b>. <p/> Remember, you can <b>split a collection</b> in half by using a <b>double-tap and drag</b> gesture (quickly tap-and-release and then tap-and-drag), or by holding down the <b>shift</b> key and then dragging the collection to a new slot. <br><br> When you have enough ingredients you can press the <b>arrow button</b> to craft your mineryte.</tip>": "<h3>製造些礦物質磚</h3> 將礦物質磚放在地上可以造牆。你也可以用它來製造其他物品，比如地板。<tip>從背包欄裡拖動一些泥土到<b>製造視窗底部</b>的第一格和第二格裡。<p/>記住，你可以按住<b>shift</b>鍵然後將物品拖進新的一格來實現<b>對半分</b>，如果是觸屏設備，你可以通過<b>按兩下拖動</b>來實現對半分（按兩下中第二次點擊不是點了就鬆手，而是長按拖動）。<br><br>當你放置了足夠的原料時，點擊<b>箭頭按鈕</b>來製造礦物質磚。</tip>",
  "That's good. Now let's start building.": "不錯，現在開始建造吧。",
  "<h3>Build some stone walls.</h3> Mineryte stone walls are useful for separating species or keeping zombitons at bay. Zombitons are also attracted to stone structures, which can help keep them out of your way. <tip>Select any <b>mineryte block collection</b> in your inventory and then <b>tap</b> on any empty location to build a wall on the ground, or press the <b>spacebar</b> to build a wall on the ground where you are standing.</tip>": "<h3>造一些石牆</h3> 礦物石牆可用於分離物種，或者困住僵屍。僵屍會被石質結構吸引，可以利用這一點來回避僵屍。 <tip>在背包欄裡選中任意<b>礦物質磚</b>，然後按下<b>空格</b>在你站的位置上造牆，或者<b>點擊</b>任意空地以在地面上造牆。</tip>",
  "Perfect! Build a few more.": "漂亮！再多造點牆。",
  "Good. Next we'll add some floors.": "做的好。接下來我們再添加地板。",
  "<h3>Craft some stone floor blocks.</h3> Mineryte blocks can be crafted into stone floor blocks. <tip>Drag some <b>mineryte blocks</b> from your inventory into the first slot at the <b>bottom of the craft window</b>. It must be the first slot, the order of ingredients matters.</tip>": "<h3>造一些石質地板磚</h3>礦物質磚可以被加工成石質地板磚。<tip>在背包欄裡拖動一些<b>礦物質磚</b>到<b>製造視窗底部</b>的第一格裡。必須放在第一格，原料擺放的順序也是配方的一部分。</tip>",
  "OK, I'll make sure I have enough mineryte blocks first.": "好，我先造出足夠的礦物質磚。",
  "Now let's put down some floors.": "現在我們來放置地板。",
  "<h3>Lay down some stone flooring.</h3> Stone floors are what really, really attract zombitons. Zombs will even fight each other over a favorite patch of stone floor. <tip>Select any <b>stone floor collection</b> in your inventory and then <b>tap</b> on any empty location, or press the <b>spacebar</b>.</tip>": "<h3>鋪設石質地板</h3> 石質地板非常非常吸引僵屍。僵屍甚至會為了爭奪一塊心儀的石質地板而打起來。<tip>在背包欄裡選中任意<b>石質地板磚</b>，然後按下<b>空格</b>，或者<b>點擊</b>任意空地。</tip>",
  "Perfect! Put down a few more.": "棒！再多鋪點地板。",
  "That's good for now.": "暫時夠用了。",
  "<h3>Create a garden.</h3> The best way to ensure that fungols grow is to create a garden. It's easy! Just dig a hole with a shovel and plant a fungol in it. <b>The trowel is the best shovel to use for gardening.</b> Bigger shovels may dig too deep. <tip>Use a shovel to <b>dig a hole and plant a fungol in it</b>. Any fungol can grow in a garden, regardless of what habitat it came from.</tip>": "<h3>創造花園</h3> 確保菌菇成長的最佳方式是創造一個花園。這很簡單！用鏟子挖個洞然後把菌菇種進去就好了。<b>小泥鏟最適合用來挖花園</b>。更大的鏟子會挖得過深。<tip><b>用鏟子挖個洞，把菌菇種進去</b>。所有的菌菇都可以在花園裡成長，無需考慮它來自怎樣的棲息地。</tip>",
  "Great, now plant a fungol in it!": "太棒了！現在把菌菇種進去。",
  "You've got the hang of it.": "你已經深諳此道了。",
  "Gardening is so relaxing.": "園藝使我放鬆。",
  "<h3>Now you are ready to continue on your own.</h3> Try <b>Analyzing</b> animatroids and fungols using your <b>microscope</b>. <br><br><b>Pave roads</b> to help speed your travel around the island. <br><br>You can also use some of the larger tools to <b>protect yourself</b> from zombitons when they get a bit aggro. <br><br><b>Craft and build</b> different types of <b>walls and fences</b>. If you need to, you can smash them down with a <b>hammer</b>.<br><br> Zombitons hate water, so <b>digging rivers</b> might be pretty helpful. (Try the Super Shovel.) <br><br> You can make new <b>islands</b> to isolate different species. <br><br> There's also <b>cola</b> and <b>buried treasure</b> (mostly junk) and <b>toxic waste</b> and more. <br><br>You get the idea, good luck! <tip>Remember, you can review all of these tasks in your <b>notepad</b>.</tip>": "<h3>現在你已經夠資格靠自己繼續下去了</h3> 試著用你的<b>顯微鏡</b><b>分析</b>蟲和菌菇。<br><br><b>鋪路</b> 來提升你在島上的旅行速度。<br><br>你還可以用一些比較大的工具來<b>保護自己</b>免受那些攻擊型較強的僵屍的傷害. <br><br><b>製作和建造</b> 不同類型的<b>牆和籬笆</b>如有必要，你可以用<b>錘子</b>把它們砸碎。<br><br> 僵屍討厭水，所以 <b>挖掘河流</b> 可能會很有幫助。(建議用大鏟子) <br><br>你可以打造一個全新的<b>島嶼</b> ，分隔不同的物種。 <br><br> 還有 <b>可樂</b> 、 <b>被埋藏的古代寶藏</b>（儘管大多數是垃圾）以及 <b>有毒廢料</b>以及其他東西. <br><br>你已經有思路了，祝好運！<tip>記住，你可以在<b>記事本</b>裡查看所有的任務。</tip> ",
  "Thanks for all the help.": "感謝你所提供的一切幫助。",
  "That was easy!": "挺簡單的嘛！",
  "Thanks.": "感謝。",
  "Astounding!": "令人震驚！",
  "Radical!": "相當激進！",
  "Truly.": "確實如此。",
  "Thank you!": "感謝你！",
  "Save Game Now": "現在保存",
  "Save Game As...": "將遊戲保存為……",
  "Load Game...": "載入遊戲……",
  "Export/Import...": "輸出/輸入……",
  "New Game...": "新遊戲……",
  "Delete the existing save game known as <b>\"%s\"</b>, are you certain?": "確定刪除存檔<b>\"%s\"</b>？",
  "Delete It": "刪除",
  "Save Game": "保存遊戲",
  "Write a new name or select an existing name to create a record of the present state of the world as it exists now.": "輸入一個新名字或者選擇一個已有名字來創建當前世界的檔案。",
  "Save": "保存",
  "<b>Copy</b> to export, or <b>Paste</b> to import:": "<b>複製</b>來輸出，或者<b>粘貼</b>來輸入：",
  "Update!": "升級！",
  "Send diagnostics and error reports": "發送診斷及錯誤報告",
  "width": "寬",
  "height": "高",
  "Overwrite the existing save game, are you certain?": "確定覆蓋已有存檔？",
  "Overwrite": "覆蓋",
  "Those settings don't seem to work. They should look more like this:": "這些設定似乎不可用。它們應該看上去更像這樣：",
  "Sorry, failed to load the save game!": "抱歉，未能載入存檔！",
  "red, orange, yellow, green, blue, purple, any color": "紅\橙、黃、綠、藍、紫，以及其他顏色 ",
  "Hi-Fi Color FX": "高保真色彩特效",

  "Do you want to save the current game?": "是否保存當前遊戲？",
  "Save as...": "保存為……",
  "Don't save": "不保存",
  "sick, hungry, thirsty, wet, tired, happy": "生病、饑餓、口渴、濕潤、疲憊、快樂",
  "No current tasks, you're on your own.": "現在沒有任務，你自己做決定吧。",
  "Check for updates on app start": "在app啟動處檢查更新",
  "Unknown Specimen": "未知樣本",
  "Phylogenetic Tree": "進化樹",
  "Read": "閱讀",
  "Make a little bit more, you will want at least ten.": "多做一些，你至少需要十個。",
  "Great, now plant a fungus in it!": "太棒了！現在把菌菇種進去。",

  "Are you really truly of the mindset to exit out of this game of Vilmonic?": "你確定要退出生命模擬器嗎？",
  "Yes, please exit.": "是的，退出。",
  "Don't exit.": "不退出。",
  "<h3>There's a new version of Vilmonic available!</h3> The new version is %s, you have version %s. <b>Do you want to update?</b><p></p>": "<h3>生命模擬器有一個新版本可用！</h3> 最新的版本是%，你的當前版本是%s.。<b>你要升級嗎？</b><p></p>",
  "Get the new version...": "獲取新版本",
  "Later": "稍後再說",
  "Vilmonic could not connect with Steam. <br><br>Try launching Vilmonic again from within Steam.": "生命模擬器無法連接到Steam。<br><br>試著在Steam內重新打開生命模擬器。",

  // unused
  "dispersal": "傳播",
  "Oh wait, keep it.": "哦等等，留著它吧。",
}

