Initialize engine version: 5.5.1f1 (88d00a7498cd)
GfxDevice: creating device client; threaded=1
VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_HmdNotFound: "Hmd Not Found (108)"!
 
(Filename:  Line: 954)

Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   21.21.13.7654
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\UnityEngine.VR.dll (this message is harmless)
Loading C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
Platform assembly: C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.030 seconds
Platform assembly: C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Cabbibo\Desktop\RingF3\ringGrubIsland_f3_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_HmdNotFound: "Hmd Not Found (108)"!
 
(Filename:  Line: 954)

VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_HmdNotFound: "Hmd Not Found (108)"!
 
(Filename:  Line: 954)

UnloadTime: 1.298962 ms
Connecting to server as: "Sinews (1.0)"
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SwitchToProtocol: Udp PhotonNetwork.connected: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1f64 -> priority: 1 
  Thread -> id: 380c -> priority: 1 
PUNVoice: connecting to region us
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Joined room Room: 'default' visible,open 3/0 players.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Head).
 
(Filename:  Line: 532)

Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Head).
 
(Filename:  Line: 532)

Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Head).
 
(Filename:  Line: 532)

hellloss
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hellloss
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hellloss
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SHELLOS
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

non onon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

non onon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

