Initialize engine version: 5.5.2f1 (3829d7f588f3)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
    Vendor:   NVIDIA
    VRAM:     6084 MB
    Driver:   21.20.16.4534
Begin MonoManager ReloadAssembly
Platform assembly: D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.021 seconds
Platform assembly: D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Daffodil\Desktop\VIRTUA-BLINDS\VIRTUA-BLINDS-BUILDS\WIN64\VIRTUA-BLINDS_VANCAF2017_WIN64_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.101674 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading the last loaded scene Assets/Scenes/boot_screen.unity(build index: 0), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
 
(Filename:  Line: 198)

UnloadTime: 4.948599 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 3990 -> priority: 1 
  Thread -> id: 3788 -> priority: 1 
  Thread -> id: 2458 -> priority: 1 
  Thread -> id: 3b64 -> priority: 1 

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 2351.
Total: 0.621765 ms (FindLiveObjects: 0.098826 ms CreateObjectMapping: 0.024433 ms MarkObjects: 0.487931 ms  DeleteObjects: 0.009846 ms)

