%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 8e6292b2c06870d4495f009f912b9600, type: 3}
  m_Name: Barrel Distortion
  m_EditorClassIdentifier: 
  settings:
  - {fileID: 5333971093222094798}
--- !u!114 &5333971093222094798
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 65d690612dbcb244081d5366a9185079, type: 3}
  m_Name: BarrelDistortion
  m_EditorClassIdentifier: 
  active: 1
  enabled:
    overrideState: 1
    value: 1
  backgroundColor:
    overrideState: 1
    value: {r: 0.078431375, g: 0.078431375, b: 0.078431375, a: 1}
  strength:
    overrideState: 1
    value: 0.2
