%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
  m_Name: Outlines
  m_EditorClassIdentifier: 
  components:
  - {fileID: 2622750877038941272}
--- !u!114 &2622750877038941272
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4bf9cb4c6d2bfb6418967442f16c5b43, type: 3}
  m_Name: FancyOutlineSettings
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  enabled:
    m_OverrideState: 1
    m_Value: 1
  outlineColor:
    m_OverrideState: 0
    m_Value: {r: 0, g: 0, b: 0, a: 1}
    hdr: 0
    showAlpha: 1
    showEyeDropper: 1
  colorSensitivity:
    m_OverrideState: 0
    m_Value: 1
    min: 0
    max: 1
  colorStrength:
    m_OverrideState: 0
    m_Value: 0.5
    min: 0
    max: 1
  depthSensitivity:
    m_OverrideState: 0
    m_Value: 0.01
    min: 0
    max: 1
  depthStrength:
    m_OverrideState: 0
    m_Value: 0.75
    min: 0
    max: 1
  normalSensitivity:
    m_OverrideState: 0
    m_Value: 0.1
    min: 0
    max: 1
  normalStrength:
    m_OverrideState: 0
    m_Value: 0.75
    min: 0
    max: 1
  depthThreshold:
    m_OverrideState: 0
    m_Value: 0.99
    min: 0
    max: 1
