<?xml version="1.0" encoding="utf-8"?>
<entities>
<!--
assassin01
-->
	<entity name="assassin01" label="Assassin" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="assassin01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="assassin01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="assassin01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="assassin01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="assassin01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="assassin01_attack" />
		</visual>
	</entity>
<!--
assassin02
-->
	<entity name="assassin02" label="Assassin" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="assassin02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="assassin02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="assassin02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="assassin02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="assassin02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="assassin02_attack" />
		</visual>
	</entity>
<!--
viking01
-->
	<entity name="viking01" label="Viking" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="viking01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="viking01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="viking01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="viking01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="viking01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="viking01_attack" />
		</visual>
	</entity>
<!--
viking02
-->
	<entity name="viking02" label="Viking" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="viking02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="viking02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="viking02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="viking02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="viking02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="viking02_attack" />
		</visual>
	</entity>
<!--
viking03
-->
	<entity name="viking03" label="Viking" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="viking03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="viking03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="viking03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="viking03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="viking03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="viking03_attack" />
		</visual>
	</entity>
<!--
darkelf01
-->
	<entity name="darkelf01" label="Dark Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="darkelf01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="darkelf01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="darkelf01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="darkelf01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="darkelf01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="darkelf01_attack" />
		</visual>
	</entity>
<!--
darkelf02
-->
	<entity name="darkelf02" label="Dark Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="darkelf02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="darkelf02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="darkelf02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="darkelf02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="darkelf02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="darkelf02_attack" />
		</visual>
	</entity>
<!--
darkelf03
-->
	<entity name="darkelf03" label="Dark Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="darkelf03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="darkelf03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="darkelf03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="darkelf03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="darkelf03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="darkelf03_attack" />
		</visual>
	</entity>
<!--
darkelf04
-->
	<entity name="darkelf04" label="Dark Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="darkelf04_idle" />
			<anim action="attack" type="anim" bank="enemies" image="darkelf04_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="darkelf04_idle" />
			<anim action="die"	  type="image" bank="enemies" image="darkelf04_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="darkelf04_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="darkelf04_attack" />
		</visual>
	</entity>
<!--
darkelf05
-->
	<entity name="darkelf05" label="Dark Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="darkelf05_idle" />
			<anim action="attack" type="anim" bank="enemies" image="darkelf05_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="darkelf05_idle" />
			<anim action="die"	  type="image" bank="enemies" image="darkelf05_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="darkelf05_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="darkelf05_attack" />
		</visual>
	</entity>
<!--
elf01
-->
	<entity name="elf01" label="Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="elf01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="elf01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="elf01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="elf01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="elf01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="elf01_attack" />
		</visual>
	</entity>
<!--
elf02
-->
	<entity name="elf02" label="Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="elf02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="elf02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="elf02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="elf02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="elf02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="elf02_attack" />
		</visual>
	</entity>
<!--
elf03
-->
	<entity name="elf03" label="Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="elf03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="elf03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="elf03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="elf03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="elf03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="elf03_attack" />
		</visual>
	</entity>
<!--
elf04
-->
	<entity name="elf04" label="Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="elf04_idle" />
			<anim action="attack" type="anim" bank="enemies" image="elf04_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="elf04_idle" />
			<anim action="die"	  type="image" bank="enemies" image="elf04_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="elf04_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="elf04_attack" />
		</visual>
	</entity>
<!--
elf05
-->
	<entity name="elf05" label="Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="elf05_idle" />
			<anim action="attack" type="anim" bank="enemies" image="elf05_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="elf05_idle" />
			<anim action="die"	  type="image" bank="enemies" image="elf05_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="elf05_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="elf05_attack" />
		</visual>
	</entity>
<!--
elf06
-->
	<entity name="elf06" label="Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="elf06_idle" />
			<anim action="attack" type="anim" bank="enemies" image="elf06_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="elf06_idle" />
			<anim action="die"	  type="image" bank="enemies" image="elf06_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="elf06_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="elf06_attack" />
		</visual>
	</entity>
<!--
elf07
-->
	<entity name="elf07" label="Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="elf07_idle" />
			<anim action="attack" type="anim" bank="enemies" image="elf07_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="elf07_idle" />
			<anim action="die"	  type="image" bank="enemies" image="elf07_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="elf07_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="elf07_attack" />
		</visual>
	</entity>
<!--
elf08
-->
	<entity name="elf08" label="Elf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="elf08_idle" />
			<anim action="attack" type="anim" bank="enemies" image="elf08_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="elf08_idle" />
			<anim action="die"	  type="image" bank="enemies" image="elf08_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="elf08_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="elf08_attack" />
		</visual>
	</entity>
<!--
grayelf01
-->
	<entity name="grayelf01" label="Grayelf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="grayelf01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="grayelf01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="grayelf01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="grayelf01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="grayelf01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="grayelf01_attack" />
		</visual>
	</entity>
<!--
grayelf02
-->
	<entity name="grayelf02" label="Grayelf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="grayelf02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="grayelf02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="grayelf02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="grayelf02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="grayelf02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="grayelf02_attack" />
		</visual>
	</entity>
<!--
grayelf03
-->
	<entity name="grayelf03" label="Grayelf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="grayelf03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="grayelf03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="grayelf03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="grayelf03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="grayelf03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="grayelf03_attack" />
		</visual>
	</entity>
<!--
grayelf04
-->
	<entity name="grayelf04" label="Grayelf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="grayelf04_idle" />
			<anim action="attack" type="anim" bank="enemies" image="grayelf04_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="grayelf04_idle" />
			<anim action="die"	  type="image" bank="enemies" image="grayelf04_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="grayelf04_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="grayelf04_attack" />
		</visual>
	</entity>
<!--
grayelf05
-->
	<entity name="grayelf05" label="Grayelf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="grayelf05_idle" />
			<anim action="attack" type="anim" bank="enemies" image="grayelf05_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="grayelf05_idle" />
			<anim action="die"	  type="image" bank="enemies" image="grayelf05_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="grayelf05_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="grayelf05_attack" />
		</visual>
	</entity>
<!--
grayelf06
-->
	<entity name="grayelf06" label="Grayelf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="grayelf06_idle" />
			<anim action="attack" type="anim" bank="enemies" image="grayelf06_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="grayelf06_idle" />
			<anim action="die"	  type="image" bank="enemies" image="grayelf06_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="grayelf06_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="grayelf06_attack" />
		</visual>
	</entity>
<!--
grayelf07
-->
	<entity name="grayelf07" label="Grayelf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="grayelf07_idle" />
			<anim action="attack" type="anim" bank="enemies" image="grayelf07_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="grayelf07_idle" />
			<anim action="die"	  type="image" bank="enemies" image="grayelf07_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="grayelf07_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="grayelf07_attack" />
		</visual>
	</entity>
<!--
grayelf08
-->
	<entity name="grayelf08" label="Grayelf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="grayelf08_idle" />
			<anim action="attack" type="anim" bank="enemies" image="grayelf08_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="grayelf08_idle" />
			<anim action="die"	  type="image" bank="enemies" image="grayelf08_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="grayelf08_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="grayelf08_attack" />
		</visual>
	</entity>
<!--
lizard01
-->
	<entity name="lizard01" label="Lizard" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="lizard01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="lizard01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="lizard01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="lizard01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="lizard01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="lizard01_attack" />
		</visual>
	</entity>
<!--
lizard02
-->
	<entity name="lizard02" label="Lizard" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="lizard02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="lizard02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="lizard02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="lizard02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="lizard02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="lizard02_attack" />
		</visual>
	</entity>
<!--
lizard03
-->
	<entity name="lizard03" label="Lizard" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="lizard03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="lizard03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="lizard03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="lizard03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="lizard03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="lizard03_attack" />
		</visual>
	</entity>
<!--
lizard04
-->
	<entity name="lizard04" label="Lizard" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="lizard04_idle" />
			<anim action="attack" type="anim" bank="enemies" image="lizard04_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="lizard04_idle" />
			<anim action="die"	  type="image" bank="enemies" image="lizard04_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="lizard04_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="lizard04_attack" />
		</visual>
	</entity>
<!--
lizard05
-->
	<entity name="lizard05" label="Lizard" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="lizard05_idle" />
			<anim action="attack" type="anim" bank="enemies" image="lizard05_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="lizard05_idle" />
			<anim action="die"	  type="image" bank="enemies" image="lizard05_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="lizard05_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="lizard05_attack" />
		</visual>
	</entity>
<!--
gnome01
-->
	<entity name="gnome01" label="Gnome" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="gnome01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="gnome01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="gnome01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="gnome01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="gnome01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="gnome01_attack" />
		</visual>
	</entity>
<!--
gnome02
-->
	<entity name="gnome02" label="Gnome" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="gnome02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="gnome02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="gnome02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="gnome02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="gnome02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="gnome02_attack" />
		</visual>
	</entity>
<!--
gnome03
-->
	<entity name="gnome03" label="Gnome" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="gnome03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="gnome03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="gnome03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="gnome03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="gnome03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="gnome03_attack" />
		</visual>
	</entity>
<!--
gnome04
-->
	<entity name="gnome04" label="Gnome" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="gnome04_idle" />
			<anim action="attack" type="anim" bank="enemies" image="gnome04_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="gnome04_idle" />
			<anim action="die"	  type="image" bank="enemies" image="gnome04_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="gnome04_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="gnome04_attack" />
		</visual>
	</entity>
<!--
gnome05
-->
	<entity name="gnome05" label="Gnome" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="gnome05_idle" />
			<anim action="attack" type="anim" bank="enemies" image="gnome05_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="gnome05_idle" />
			<anim action="die"	  type="image" bank="enemies" image="gnome05_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="gnome05_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="gnome05_attack" />
		</visual>
	</entity>
<!--
werewolf01
-->
	<entity name="werewolf01" label="Werewolf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="werewolf01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="werewolf01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="werewolf01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="werewolf01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="werewolf01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="werewolf01_attack" />
		</visual>
	</entity>
<!--
werewolf02
-->
	<entity name="werewolf02" label="Werewolf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="werewolf02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="werewolf02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="werewolf02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="werewolf02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="werewolf02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="werewolf02_attack" />
		</visual>
	</entity>
<!--
werewolf03
-->
	<entity name="werewolf03" label="Werewolf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="werewolf03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="werewolf03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="werewolf03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="werewolf03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="werewolf03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="werewolf03_attack" />
		</visual>
	</entity>
<!--
werewolf04
-->
	<entity name="werewolf04" label="Werewolf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="werewolf04_idle" />
			<anim action="attack" type="anim" bank="enemies" image="werewolf04_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="werewolf04_idle" />
			<anim action="die"	  type="image" bank="enemies" image="werewolf04_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="werewolf04_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="werewolf04_attack" />
		</visual>
	</entity>
<!--
minotaur01
-->
	<entity name="minotaur01" boss="1" label="Minotaur" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="minotaur01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="minotaur01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="minotaur01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="minotaur01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="minotaur01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="minotaur01_attack" />
		</visual>
	</entity>
<!--
minotaur02
-->
	<entity name="minotaur02" label="Minotaur" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="minotaur02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="minotaur02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="minotaur02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="minotaur02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="minotaur02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="minotaur02_attack" />
		</visual>
	</entity>
<!--
minotaur03
-->
	<entity name="minotaur03" boss="1" label="Minotaur" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="minotaur03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="minotaur03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="minotaur03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="minotaur03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="minotaur03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="minotaur03_attack" />
		</visual>
	</entity>
<!--
gargoyle01
-->
	<entity name="gargoyle01" label="Gargoyle" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="gargoyle01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="gargoyle01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="gargoyle01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="gargoyle01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="gargoyle01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="gargoyle01_attack" />
		</visual>
	</entity>
<!--
gargoyle02
-->
	<entity name="gargoyle02" boss="1" label="Gargoyle" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="gargoyle02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="gargoyle02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="gargoyle02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="gargoyle02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="gargoyle02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="gargoyle02_attack" />
		</visual>
	</entity>
<!--
gargoyle03
-->
	<entity name="gargoyle03" label="Gargoyle" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="gargoyle03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="gargoyle03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="gargoyle03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="gargoyle03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="gargoyle03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="gargoyle03_attack" />
		</visual>
	</entity>
<!--
robot01
-->
	<entity name="robot01" label="Robot" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="robot01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="robot01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="robot01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="robot01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="robot01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="robot01_attack" />
		</visual>
	</entity>
<!--
robot02
-->
	<entity name="robot02" label="Robot" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="robot02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="robot02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="robot02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="robot02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="robot02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="robot02_attack" />
		</visual>
	</entity>
<!--
robot03
-->
	<entity name="robot03" label="Robot" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="robot03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="robot03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="robot03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="robot03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="robot03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="robot03_attack" />
		</visual>
	</entity>
<!--
robot04
-->
	<entity name="robot04" boss="1" label="Robot" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="robot04_idle" />
			<anim action="attack" type="anim" bank="enemies" image="robot04_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="robot04_idle" />
			<anim action="die"	  type="image" bank="enemies" image="robot04_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="robot04_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="robot04_attack" />
		</visual>
	</entity>
<!--
robot05
-->
	<entity name="robot05" label="Robot" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="robot05_idle" />
			<anim action="attack" type="anim" bank="enemies" image="robot05_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="robot05_idle" />
			<anim action="die"	  type="image" bank="enemies" image="robot05_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="robot05_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="robot05_attack" />
		</visual>
	</entity>
<!--
genie01
-->
	<entity name="genie01" label="Genie" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="genie01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="genie01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="genie01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="genie01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="genie01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="genie01_attack" />
		</visual>
	</entity>
<!--
tree01
-->
	<entity name="tree01" label="Tree" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="tree01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="tree01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="tree01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="tree01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="tree01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="tree01_attack" />
		</visual>
	</entity>
<!--
chest01
-->
	<entity name="chest01" boss="1" label="Chest" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="chest01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="chest01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="chest01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="chest01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="chest01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="chest01_attack" />
		</visual>
	</entity>
<!--
blob01
-->
	<entity name="blob01" label="Blob" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="blob01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="blob01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="blob01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="blob01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="blob01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="blob01_attack" />
		</visual>
	</entity>
<!--
blob02
-->
	<entity name="blob02" label="Blob" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="blob02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="blob02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="blob02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="blob02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="blob02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="blob02_attack" />
		</visual>
	</entity>
<!--
bat
-->
	<entity name="bat" label="Bat" center_off_y="0" fly="1">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="bat_idle" />
			<anim action="attack" type="anim" bank="enemies" image="bat_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="bat_idle" />
			<anim action="die"	  type="image" bank="enemies" image="bat_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="bat_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="bat_attack" />
		</visual>
	</entity>
<!--
bat02
-->
	<entity name="bat02" label="Bat" center_off_y="0" fly="1">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="bat02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="bat02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="bat02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="bat02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="bat02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="bat02_attack" />
		</visual>
	</entity>
<!--
minion01
-->
	<entity name="minion01" label="Minion" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="minion01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="minion01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="minion01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="minion01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="minion01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="minion01_attack" />
		</visual>
	</entity>
<!--
spider01
-->
	<entity name="spider01" label="Spider" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="spider01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="spider01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="spider01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="spider01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="spider01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="spider01_attack" />
		</visual>
	</entity>
<!--
spider02
-->
	<entity name="spider02" label="Spider" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="spider02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="spider02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="spider02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="spider02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="spider02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="spider02_attack" />
		</visual>
	</entity>
<!--
rat
-->
	<entity name="rat" label="Rat" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="rat_idle" />
			<anim action="attack" type="anim" bank="enemies" image="rat_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="rat_idle" />
			<anim action="die"	  type="image" bank="enemies" image="rat_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="rat_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="rat_attack" />
		</visual>
	</entity>
<!--
rat02
-->
	<entity name="rat02" label="Rat" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="rat02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="rat02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="rat02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="rat02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="rat02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="rat02_attack" />
		</visual>
	</entity>
<!--
snake01
-->
	<entity name="snake01" label="Snake" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="snake01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="snake01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="snake01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="snake01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="snake01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="snake01_attack" />
		</visual>
	</entity>
<!--
bug01
-->
	<entity name="bug01" label="Bug" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="bug01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="bug01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="bug01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="bug01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="bug01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="bug01_attack" />
		</visual>
	</entity>
<!--
bug02
-->
	<entity name="bug02" label="Bug" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="bug02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="bug02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="bug02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="bug02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="bug02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="bug02_attack" />
		</visual>
	</entity>
<!--
wolf01
-->
	<entity name="wolf01" label="Wolf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="wolf01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="wolf01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="wolf01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="wolf01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="wolf01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="wolf01_attack" />
		</visual>
	</entity>
<!--
wolf02
-->
	<entity name="wolf02" label="Wolf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="wolf02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="wolf02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="wolf02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="wolf02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="wolf02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="wolf02_attack" />
		</visual>
	</entity>
<!--
wolf03
-->
	<entity name="wolf03" label="Wolf" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="wolf03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="wolf03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="wolf03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="wolf03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="wolf03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="wolf03_attack" />
		</visual>
	</entity>
<!--
eagle01
-->
	<entity name="eagle01" label="Eagle" center_off_y="0" fly="1">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="eagle01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="eagle01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="eagle01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="eagle01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="eagle01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="eagle01_attack" />
		</visual>
	</entity>
<!--
eagle02
-->
	<entity name="eagle02" label="Eagle" center_off_y="0" fly="1">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="eagle02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="eagle02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="eagle02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="eagle02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="eagle02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="eagle02_attack" />
		</visual>
	</entity>
<!--
eagle03
-->
	<entity name="eagle03" label="Eagle" center_off_y="-5" fly="1">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="eagle03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="eagle03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="eagle03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="eagle03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="eagle03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="eagle03_attack" />
		</visual>
	</entity>
<!--
orc01
-->
	<entity name="orc01" label="Orc" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="orc01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="orc01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="orc01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="orc01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="orc01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="orc01_attack" />
		</visual>
	</entity>
<!--
orc02
-->
	<entity name="orc02" label="Orc" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="orc02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="orc02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="orc02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="orc02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="orc02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="orc02_attack" />
		</visual>
	</entity>
<!--
orc03
-->
	<entity name="orc03" label="Orc" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="orc03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="orc03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="orc03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="orc03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="orc03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="orc03_attack" />
		</visual>
	</entity>
<!--
orc04
-->
	<entity name="orc04" label="Orc" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="orc04_idle" />
			<anim action="attack" type="anim" bank="enemies" image="orc04_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="orc04_idle" />
			<anim action="die"	  type="image" bank="enemies" image="orc04_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="orc04_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="orc04_attack" />
		</visual>
	</entity>
<!--
orc05
-->
	<entity name="orc05" label="Orc" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="orc05_idle" />
			<anim action="attack" type="anim" bank="enemies" image="orc05_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="orc05_idle" />
			<anim action="die"	  type="image" bank="enemies" image="orc05_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="orc05_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="orc05_attack" />
		</visual>
	</entity>
<!--
orc06
-->
	<entity name="orc06" label="Orc" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="orc06_idle" />
			<anim action="attack" type="anim" bank="enemies" image="orc06_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="orc06_idle" />
			<anim action="die"	  type="image" bank="enemies" image="orc06_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="orc06_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="orc06_attack" />
		</visual>
	</entity>
<!--
orc07
-->
	<entity name="orc07" label="Orc" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="orc07_idle" />
			<anim action="attack" type="anim" bank="enemies" image="orc07_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="orc07_idle" />
			<anim action="die"	  type="image" bank="enemies" image="orc07_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="orc07_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="orc07_attack" />
		</visual>
	</entity>
<!--
orc08
-->
	<entity name="orc08" label="Orc" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="orc08_idle" />
			<anim action="attack" type="anim" bank="enemies" image="orc08_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="orc08_idle" />
			<anim action="die"	  type="image" bank="enemies" image="orc08_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="orc08_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="orc08_attack" />
		</visual>
	</entity>
<!--
troll01
-->
	<entity name="troll01" boss="1" label="Troll" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="troll01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="troll01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="troll01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="troll01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="troll01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="troll01_attack" />
		</visual>
	</entity>
<!--
troll02
-->
	<entity name="troll02" boss="1" label="Troll" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="troll02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="troll02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="troll02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="troll02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="troll02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="troll02_attack" />
		</visual>
	</entity>
<!--
ogre01
-->
	<entity name="ogre01" label="Ogre" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="ogre01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="ogre01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="ogre01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="ogre01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="ogre01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="ogre01_attack" />
		</visual>
	</entity>
<!--
ogre02
-->
	<entity name="ogre02" label="Ogre" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="ogre02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="ogre02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="ogre02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="ogre02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="ogre02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="ogre02_attack" />
		</visual>
	</entity>
<!--
knight01
-->
	<entity name="knight01" boss="1" label="Knight" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="knight01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="knight01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="knight01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="knight01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="knight01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="knight01_attack" />
		</visual>
	</entity>
<!--
knight02
-->
	<entity name="knight02" label="Knight" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="knight02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="knight02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="knight02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="knight02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="knight02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="knight02_attack" />
		</visual>
	</entity>
	<!--
knight03
-->
	<entity name="knight03" boss="1" label="Knight" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="knight03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="knight03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="knight03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="knight03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="knight03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="knight03_attack" />
		</visual>
	</entity>
<!--
mudmonster01
-->
	<entity name="mudmonster01" label="Mudmonster" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="mudmonster01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="mudmonster01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="mudmonster01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="mudmonster01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="mudmonster01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="mudmonster01_attack" />
		</visual>
	</entity>
<!--
mudmonster02
-->
	<entity name="mudmonster02" boss="1" label="Mudmonster" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="mudmonster02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="mudmonster02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="mudmonster02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="mudmonster02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="mudmonster02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="mudmonster02_attack" />
		</visual>
	</entity>
<!--
mudmonster03
-->
	<entity name="mudmonster03" label="Mudmonster" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="mudmonster03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="mudmonster03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="mudmonster03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="mudmonster03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="mudmonster03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="mudmonster03_attack" />
		</visual>
	</entity>
<!--
zombie01
-->
	<entity name="zombie01" label="Zombie" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="zombie01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="zombie01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="zombie01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="zombie01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="zombie01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="zombie01_attack" />
		</visual>
	</entity>
<!--
zombie02
-->
	<entity name="zombie02" label="Zombie" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="zombie02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="zombie02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="zombie02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="zombie02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="zombie02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="zombie02_attack" />
		</visual>
	</entity>
<!--
skeleton
-->
	<entity name="skeleton" label="Skeleton" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="skeleton_idle" />
			<anim action="attack" type="anim" bank="enemies" image="skeleton_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="skeleton_idle" />
			<anim action="die"	  type="image" bank="enemies" image="skeleton_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="skeleton_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="skeleton_attack" />
		</visual>
	</entity>
<!--
skeleton02
-->
	<entity name="skeleton02" label="Skeleton" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="skeleton02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="skeleton02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="skeleton02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="skeleton02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="skeleton02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="skeleton02_attack" />
		</visual>
	</entity>
<!--
skeleton03
-->
	<entity name="skeleton03" boss="1" label="Skeleton" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="skeleton03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="skeleton03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="skeleton03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="skeleton03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="skeleton03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="skeleton03_attack" />
		</visual>
	</entity>
<!--
ghost01
-->
	<entity name="ghost01" boss="1" label="Ghost" center_off_y="0" fly="1">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="ghost01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="ghost01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="ghost01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="ghost01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="ghost01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="ghost01_attack" />
		</visual>
	</entity>
<!--
ghost02
-->
	<entity name="ghost02" label="Ghost" center_off_y="0" fly="1">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="ghost02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="ghost02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="ghost02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="ghost02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="ghost02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="ghost02_attack" />
		</visual>
	</entity>
<!--
mummy01
-->
	<entity name="mummy01" label="Mummy" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="mummy01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="mummy01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="mummy01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="mummy01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="mummy01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="mummy01_attack" />
		</visual>
	</entity>
<!--
mummy02
-->
	<entity name="mummy02" label="Mummy" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="mummy02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="mummy02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="mummy02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="mummy02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="mummy02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="mummy02_attack" />
		</visual>
	</entity>
<!--
death01
-->
	<entity name="death01" label="Death" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="death01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="death01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="death01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="death01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="death01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="death01_attack" />
		</visual>
	</entity>
<!--
death02
-->
	<entity name="death02" boss="1" label="Death" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="death02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="death02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="death02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="death02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="death02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="death02_attack" />
		</visual>
	</entity>
<!--
death03
-->
	<entity name="final_boss" label="Evil Lord" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="death03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="death03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="death03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="death03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="death03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="death03_attack" />
		</visual>
	</entity>
<!--
vampire01
-->
	<entity name="vampire01" label="Vampire" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="vampire01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="vampire01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="vampire01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="vampire01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="vampire01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="vampire01_attack" />
		</visual>
	</entity>
<!--
vampire02
-->
	<entity name="vampire02" label="Vampire" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="vampire02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="vampire02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="vampire02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="vampire02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="vampire02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="vampire02_attack" />
		</visual>
	</entity>
<!--
vampire03
-->
	<entity name="vampire03" label="Vampire" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="vampire03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="vampire03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="vampire03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="vampire03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="vampire03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="vampire03_attack" />
		</visual>
	</entity>
<!--
witch01
-->
	<entity name="witch01" label="Witch" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="witch01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="witch01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="witch01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="witch01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="witch01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="witch01_attack" />
		</visual>
	</entity>
<!--
witch02
-->
	<entity name="witch02" label="Witch" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="witch02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="witch02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="witch02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="witch02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="witch02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="witch02_attack" />
		</visual>
	</entity>
<!--
witch03
-->
	<entity name="witch03" boss="1" label="Witch" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="witch03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="witch03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="witch03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="witch03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="witch03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="witch03_attack" />
		</visual>
	</entity>
<!--
dragon01
-->
	<entity name="dragon01" boss="1" label="Dragon" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="dragon01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="dragon01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="dragon01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="dragon01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="dragon01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="dragon01_attack" />
		</visual>
	</entity>
<!--
dragon02
-->
	<entity name="dragon02" boss="1" label="Dragon" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="dragon02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="dragon02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="dragon02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="dragon02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="dragon02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="dragon02_attack" />
		</visual>
	</entity>
<!--
dragon03
-->
	<entity name="dragon03" label="Dragon" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="dragon03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="dragon03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="dragon03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="dragon03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="dragon03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="dragon03_attack" />
		</visual>
	</entity>
<!--
dragon04
-->
	<entity name="dragon04" label="Dragon" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="dragon04_idle" />
			<anim action="attack" type="anim" bank="enemies" image="dragon04_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="dragon04_idle" />
			<anim action="die"	  type="image" bank="enemies" image="dragon04_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="dragon04_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="dragon04_attack" />
		</visual>
	</entity>
<!--
yeti01
-->
	<entity name="yeti01" boss="1" label="Yeti" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="yeti01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="yeti01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="yeti01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="yeti01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="yeti01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="yeti01_attack" />
		</visual>
	</entity>
<!--
yeti02
-->
	<entity name="yeti02" boss="1" label="Yeti" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="yeti02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="yeti02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="yeti02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="yeti02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="yeti02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="yeti02_attack" />
		</visual>
	</entity>
<!--
worm01
-->
	<entity name="worm01" boss="1" label="Worm" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="worm01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="worm01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="worm01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="worm01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="worm01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="worm01_attack" />
		</visual>
	</entity>
<!--
worm02
-->
	<entity name="worm02" label="Worm" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="worm02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="worm02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="worm02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="worm02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="worm02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="worm02_attack" />
		</visual>
	</entity>
<!--
bear01
-->
	<entity name="bear01" label="Bear" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="bear01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="bear01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="bear01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="bear01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="bear01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="bear01_attack" />
		</visual>
	</entity>
<!--
bear02
-->
	<entity name="bear02" label="Bear" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="bear02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="bear02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="bear02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="bear02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="bear02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="bear02_attack" />
		</visual>
	</entity>
<!--
bear03
-->
	<entity name="bear03" label="Bear" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="bear03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="bear03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="bear03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="bear03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="bear03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="bear03_attack" />
		</visual>
	</entity>
<!--
scorpio01
-->
	<entity name="scorpio01" label="Scorpio" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="scorpio01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="scorpio01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="scorpio01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="scorpio01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="scorpio01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="scorpio01_attack" />
		</visual>
	</entity>
<!--
scorpio02
-->
	<entity name="scorpio02" label="Scorpio" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="scorpio02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="scorpio02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="scorpio02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="scorpio02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="scorpio02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="scorpio02_attack" />
		</visual>
	</entity>
<!--
scorpio03
-->
	<entity name="scorpio03" label="Scorpio" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="scorpio03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="scorpio03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="scorpio03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="scorpio03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="scorpio03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="scorpio03_attack" />
		</visual>
	</entity>
<!--
ogre03
-->
	<entity name="ogre03" boss="1" label="Ogre" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="ogre03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="ogre03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="ogre03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="ogre03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="ogre03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="ogre03_attack" />
		</visual>
	</entity>

<!--
fairy01
-->
	<entity name="fairy01" label="Fairy" center_off_y="0" fly="1">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="fairy01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="fairy01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="fairy01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="fairy01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="fairy01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="fairy01_attack" />
		</visual>
	</entity>
<!--
devil01
-->
	<entity name="devil01" label="Devil" center_off_y="0" fly="1">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="devil01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="devil01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="devil01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="devil01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="devil01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="devil01_attack" />
		</visual>
	</entity>
<!--
area310
-->
	<entity name="ogre04" label="Ogre" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="area310_idle" />
			<anim action="attack" type="anim" bank="enemies" image="area310_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="area310_idle" />
			<anim action="die"	  type="image" bank="enemies" image="area310_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="area310_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="area310_attack" />
		</visual>
	</entity>
<!--
blob03
-->
	<entity name="blob03" label="Blob" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="blob03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="blob03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="blob03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="blob03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="blob03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="blob03_attack" />
		</visual>
	</entity>
<!--
blob04
-->
	<entity name="blob04" label="Blob" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="blob04_idle" />
			<anim action="attack" type="anim" bank="enemies" image="blob04_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="blob04_idle" />
			<anim action="die"	  type="image" bank="enemies" image="blob04_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="blob04_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="blob04_attack" />
		</visual>
	</entity>
<!--
tuber01
-->
	<entity name="tuber01" label="Tuber" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="tuber01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="tuber01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="tuber01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="tuber01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="tuber01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="tuber01_attack" />
		</visual>
	</entity>
<!--
tuber02
-->
	<entity name="tuber02" label="Tuber" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="tuber02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="tuber02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="tuber02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="tuber02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="tuber02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="tuber02_attack" />
		</visual>
	</entity>
<!--
liquiddrop01
-->
	<entity name="liquiddrop01" label="Liquid Drop" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="liquiddrop01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="liquiddrop01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="liquiddrop01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="liquiddrop01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="liquiddrop01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="liquiddrop01_attack" />
		</visual>
	</entity>
<!--
liquiddrop02
-->
	<entity name="liquiddrop02" label="Liquid Drop" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="liquiddrop02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="liquiddrop02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="liquiddrop02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="liquiddrop02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="liquiddrop02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="liquiddrop02_attack" />
		</visual>
	</entity>
<!--
liquiddrop03
-->
	<entity name="liquiddrop03" label="Liquid Drop" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="liquiddrop03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="liquiddrop03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="liquiddrop03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="liquiddrop03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="liquiddrop03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="liquiddrop03_attack" />
		</visual>
	</entity>
<!--
liquiddrop04
-->
	<entity name="liquiddrop04" label="Liquid Drop" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="liquiddrop04_idle" />
			<anim action="attack" type="anim" bank="enemies" image="liquiddrop04_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="liquiddrop04_idle" />
			<anim action="die"	  type="image" bank="enemies" image="liquiddrop04_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="liquiddrop04_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="liquiddrop04_attack" />
		</visual>
	</entity>
<!--
eye01
-->
	<entity name="eye01" label="Eye" center_off_y="0" fly="1">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="eye01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="eye01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="eye01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="eye01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="eye01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="eye01_attack" />
		</visual>
	</entity>
<!--
eye02
-->
	<entity name="eye02" label="Eye" center_off_y="0" fly="1">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="eye02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="eye02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="eye02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="eye02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="eye02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="eye02_attack" />
		</visual>
	</entity>
<!--
geloman01
-->
	<entity name="geloman01" label="Geloman" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="geloman01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="geloman01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="geloman01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="geloman01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="geloman01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="geloman01_attack" />
		</visual>
	</entity>
<!--
geloman02
-->
	<entity name="geloman02" label="Geloman" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="geloman02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="geloman02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="geloman02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="geloman02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="geloman02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="geloman02_attack" />
		</visual>
	</entity>
<!--
geloman03
-->
	<entity name="geloman03" label="Geloman" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="geloman03_idle" />
			<anim action="attack" type="anim" bank="enemies" image="geloman03_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="geloman03_idle" />
			<anim action="die"	  type="image" bank="enemies" image="geloman03_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="geloman03_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="geloman03_attack" />
		</visual>
	</entity>
<!--
blob05
-->
	<entity name="blob05" label="Blob" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="blob05_idle" />
			<anim action="attack" type="anim" bank="enemies" image="blob05_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="blob05_idle" />
			<anim action="die"	  type="image" bank="enemies" image="blob05_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="blob05_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="blob05_attack" />
		</visual>
	</entity>
<!--
blob06
-->
	<entity name="blob06" label="Blob" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="blob06_idle" />
			<anim action="attack" type="anim" bank="enemies" image="blob06_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="blob06_idle" />
			<anim action="die"	  type="image" bank="enemies" image="blob06_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="blob06_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="blob06_attack" />
		</visual>
	</entity>
<!--
blob07
-->
	<entity name="blob07" label="Blob" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="blob07_idle" />
			<anim action="attack" type="anim" bank="enemies" image="blob07_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="blob07_idle" />
			<anim action="die"	  type="image" bank="enemies" image="blob07_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="blob07_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="blob07_attack" />
		</visual>
	</entity>
<!--
ethereal01
-->
	<entity name="ethereal01" label="Ethereal" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="ethereal01_idle" />
			<anim action="attack" type="anim" bank="enemies" image="ethereal01_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="ethereal01_idle" />
			<anim action="die"	  type="image" bank="enemies" image="ethereal01_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="ethereal01_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="ethereal01_attack" />
		</visual>
	</entity>
<!--
ethereal02
-->
	<entity name="ethereal02" label="Ethereal" center_off_y="0" fly="0">
		<visual>
			<anim action="idle"   type="anim" bank="enemies" image="ethereal02_idle" />
			<anim action="attack" type="anim" bank="enemies" image="ethereal02_attack" />
			<anim action="walk"   type="anim" bank="enemies" image="ethereal02_idle" />
			<anim action="die"	  type="image" bank="enemies" image="ethereal02_01" />
			<anim action="attack_bow" type="anim" bank="enemies" image="ethereal02_attack" />
			<anim action="attack_magic" type="anim" bank="enemies" image="ethereal02_attack" />
		</visual>
	</entity>
</entities>
