<?xml version="1.0" encoding="utf-8" ?>
<entity_stats>

<entity_stats name="shopkeeper">
    <stat name="vitality" value="100" />
	<stat name="wisdom" value="100" />
	<stat name="agility" value="100" />
	<stat name="resistance" value="100" />
	<stat name="dexterity" value="100" />
	<stat name="hp" value="50000" />
</entity_stats>
  
<!----------
	
	
	HEROES
	
	
------------>
<!--------------------------------------------- HERO WARRIOR --------------------------------------------->
  <entity_stats name="hero_warrior">
    <stat name="vitality" value="12" />
	<stat name="wisdom" value="4" />
	<stat name="agility" value="5" />
	<stat name="resistance" value="10" />
	<stat name="dexterity" value="5" />
	<stat name="hp" value="65" />
	<stat name="mana" value="5" />
	<stat name="melee_power" value="8" />
	<stat name="critical_chance" value="0" />
	<stat name="counter_chance" value="0" />
	<stat name="magic_power" value="0" />
	<stat name="magic_resistance" value="0" />
	<stat name="block_chance" value="0" />
	<stat name="dodge_chance" value="0" />
	<stat name="accuracy" value="0" />
	<stat name="sneakiness" value="0" />
	<stat name="sight_radius" value="7" />
  </entity_stats>
  <!--------------------------------------------- END HERO WARRIOR --------------------------------------------->
  
  <!--------------------------------------------- HERO WIZARD --------------------------------------------->
  <entity_stats name="hero_wizard">
    <stat name="vitality" value="6" />
	<stat name="wisdom" value="12" />
	<stat name="agility" value="5" />
	<stat name="resistance" value="4" />
	<stat name="dexterity" value="7" />
	<stat name="hp" value="33" />
	<stat name="mana" value="30" />
	<stat name="melee_power" value="4" />
	<stat name="critical_chance" value="0" />
	<stat name="counter_chance" value="0" />
	<stat name="magic_power" value="5" />
	<stat name="magic_resistance" value="0" />
	<stat name="block_chance" value="0" />
	<stat name="dodge_chance" value="0" />
	<stat name="accuracy" value="0" />
	<stat name="sneakiness" value="0" />
	<stat name="sight_radius" value="7" />
  </entity_stats>
  <!---------------------------------------------END HERO WIZARD --------------------------------------------->
  
  <!--------------------------------------------- HERO ASSASSIN --------------------------------------------->
  <entity_stats name="hero_assassin">
   	<stat name="vitality" value="7" />
	<stat name="wisdom" value="6" />
	<stat name="agility" value="10" />
	<stat name="resistance" value="3" />
	<stat name="dexterity" value="10" />
	<stat name="hp" value="36" />
	<stat name="mana" value="5" />
	<stat name="melee_power" value="4" />
	<stat name="critical_chance" value="0" />
	<stat name="counter_chance" value="0" />
	<stat name="magic_power" value="0" />
	<stat name="magic_resistance" value="0" />
	<stat name="block_chance" value="0" />
	<stat name="dodge_chance" value="0" />
	<stat name="accuracy" value="2" />
	<stat name="sneakiness" value="10" />
	<stat name="sight_radius" value="7" />
  </entity_stats>
  <!--------------------------------------------- END HERO ASSASSIN --------------------------------------------->
  <!--------------------------------------------- HERO SHAMAN --------------------------------------------->
  <entity_stats name="hero_shaman">
    <stat name="vitality" value="9" />
	<stat name="wisdom" value="11" />
	<stat name="agility" value="6" />
	<stat name="resistance" value="6" />
	<stat name="dexterity" value="7" />
	<stat name="hp" value="45" />
	<stat name="mana" value="19" />
	<stat name="melee_power" value="5" />
	<stat name="critical_chance" value="0" />
	<stat name="counter_chance" value="0" />
	<stat name="magic_power" value="5" />
	<stat name="magic_resistance" value="0" />
	<stat name="block_chance" value="0" />
	<stat name="dodge_chance" value="0" />
	<stat name="accuracy" value="0" />
	<stat name="sneakiness" value="0" />
	<stat name="sight_radius" value="7" />
  </entity_stats>
  <!---------------------------------------------END HERO SHAMAN --------------------------------------------->
  <!--------------------------------------------- HERO NECRODANCER --------------------------------------------->
  <entity_stats name="hero_necrodancer">
    <stat name="vitality" value="9" />
	<stat name="wisdom" value="4" />
	<stat name="agility" value="7" />
	<stat name="resistance" value="10" />
	<stat name="dexterity" value="5" />
	<stat name="hp" value="65" />
	<stat name="mana" value="19" />
	<stat name="melee_power" value="8" />
	<stat name="critical_chance" value="0" />
	<stat name="counter_chance" value="0" />
	<stat name="magic_power" value="0" />
	<stat name="magic_resistance" value="0" />
	<stat name="block_chance" value="0" />
	<stat name="dodge_chance" value="0" />
	<stat name="accuracy" value="0" />
	<stat name="sneakiness" value="0" />
	<stat name="sight_radius" value="7" />
  </entity_stats>
  <!--------------------------------------------- END HERO NECRODANCER --------------------------------------------->
<!----------
	
	
	END HEROES
	
	
------------>

<!----------
	
	
	START ENEMIES
	
	
------------>

   <entity_stats name="enemy_dif_01">
    <stat name="vitality" value="6" />
	<stat name="wisdom" value="3" />
	<stat name="agility" value="5" />
	<stat name="resistance" value="4" />
	<stat name="dexterity" value="5" />
	<stat name="hp" value="9" />
	<stat name="mana" value="15" />
	<stat name="melee_power" value="6" />
	<stat name="critical_chance" value="0" />
	<stat name="counter_chance" value="0" />
	<stat name="magic_power" value="0" />
	<stat name="magic_resistance" value="0" />
	<stat name="block_chance" value="0" />
	<stat name="dodge_chance" value="0" />
	<stat name="accuracy" value="0" />
	<stat name="sneakiness" value="0" />
	<stat name="sight_radius" value="6" />
  </entity_stats>
  <!--
    Difficulty 2
  -->
  <entity_stats name="enemy_dif_02">
    <stat name="vitality" value="7" />
	<stat name="wisdom" value="3" />
	<stat name="agility" value="5" />
	<stat name="resistance" value="4" />
	<stat name="dexterity" value="5" />
	<stat name="hp" value="13" />
	<stat name="mana" value="15" />
	<stat name="melee_power" value="9" />
	<stat name="critical_chance" value="0" />
	<stat name="counter_chance" value="0" />
	<stat name="magic_power" value="0" />
	<stat name="magic_resistance" value="0" />
	<stat name="block_chance" value="0" />
	<stat name="dodge_chance" value="0" />
	<stat name="accuracy" value="0" />
	<stat name="sneakiness" value="0" />
	<stat name="sight_radius" value="6" />
  </entity_stats>
  <!--
    Difficulty 3
  -->
  <entity_stats name="enemy_dif_03">
    <stat name="vitality" value="7" />
	<stat name="wisdom" value="3" />
	<stat name="agility" value="5" />
	<stat name="resistance" value="4" />
	<stat name="dexterity" value="5" />
	<stat name="hp" value="17" />
	<stat name="mana" value="15" />
	<stat name="melee_power" value="10" />
	<stat name="critical_chance" value="0" />
	<stat name="counter_chance" value="0" />
	<stat name="magic_power" value="0" />
	<stat name="magic_resistance" value="0" />
	<stat name="block_chance" value="0" />
	<stat name="dodge_chance" value="0" />
	<stat name="accuracy" value="0" />
	<stat name="sneakiness" value="0" />
	<stat name="sight_radius" value="6" />		
  </entity_stats>


<entity_stats name="enemy_dif_magic">
    <stat name="vitality" value="7" />
	<stat name="wisdom" value="3" />
	<stat name="agility" value="5" />
	<stat name="resistance" value="4" />
	<stat name="dexterity" value="5" />
	<stat name="hp" value="13" />
	<stat name="mana" value="25" />
	<stat name="melee_power" value="9" />
	<stat name="critical_chance" value="0" />
	<stat name="counter_chance" value="0" />
	<stat name="magic_power" value="3" />
	<stat name="magic_resistance" value="0" />
	<stat name="block_chance" value="0" />
	<stat name="dodge_chance" value="0" />
	<stat name="accuracy" value="0" />
	<stat name="sneakiness" value="0" />
	<stat name="sight_radius" value="6" />
 </entity_stats>

   <!--
    Regular Boss
	-->
  <entity_stats name="regular_boss">
    <stat name="vitality" value="7" />
	<stat name="wisdom" value="4" />
	<stat name="agility" value="6" />
	<stat name="resistance" value="5" />
	<stat name="dexterity" value="6" />
	<stat name="hp" value="13" />
	<stat name="mana" value="16" />
	<stat name="melee_power" value="11" />
	<stat name="critical_chance" value="1" />
	<stat name="counter_chance" value="1" />
	<stat name="magic_power" value="1" />
	<stat name="magic_resistance" value="1" />
	<stat name="block_chance" value="1" />
	<stat name="dodge_chance" value="1" />
	<stat name="accuracy" value="3" />
	<stat name="sneakiness" value="2" />
	<stat name="sight_radius" value="6" />		
  </entity_stats>
   <!--
    Final Boss
	-->
  <entity_stats name="final_boss">
    <stat name="vitality" value="8" />
	<stat name="wisdom" value="5" />
	<stat name="agility" value="7" />
	<stat name="resistance" value="5" />
	<stat name="dexterity" value="5" />
	<stat name="hp" value="20" />
	<stat name="mana" value="20" />
	<stat name="melee_power" value="7" />
	<stat name="critical_chance" value="1" />
	<stat name="counter_chance" value="0" />
	<stat name="magic_power" value="3" />
	<stat name="magic_resistance" value="0" />
	<stat name="block_chance" value="0" />
	<stat name="dodge_chance" value="0" />
	<stat name="accuracy" value="1" />
	<stat name="sneakiness" value="1" />
	<stat name="sight_radius" value="6" />		
  </entity_stats>
     <!--
    Final Boss Rackan
	-->
  <entity_stats name="final_boss_rackan">
    <stat name="vitality" value="9" />
	<stat name="wisdom" value="6" />
	<stat name="agility" value="8" />
	<stat name="resistance" value="6" />
	<stat name="dexterity" value="6" />
	<stat name="hp" value="22" />
	<stat name="mana" value="22" />
	<stat name="melee_power" value="8" />
	<stat name="critical_chance" value="2" />
	<stat name="counter_chance" value="0" />
	<stat name="magic_power" value="3" />
	<stat name="magic_resistance" value="0" />
	<stat name="block_chance" value="0" />
	<stat name="dodge_chance" value="0" />
	<stat name="accuracy" value="1" />
	<stat name="sneakiness" value="1" />
	<stat name="sight_radius" value="6" />		
  </entity_stats>
  
<!----------
	
	
	END ENEMIES
	
	
------------>
  
</entity_stats>

<!-----
	Enemy Entity Equipment
--------->
<entity_equipment>

   <entity_equipment name="archer">
    <ability name="bow_handling" />
    <weapon name="bow_1" level="1" />
   </entity_equipment>

   <entity_equipment name="mage_01">
    <ability name="enemy_flame" />
   </entity_equipment>

   <entity_equipment name="vampirism">
   	<ability name="enemy_life_suck" />
   </entity_equipment>

   <entity_equipment name="thief">
   	<ability name="enemy_thief" />
   </entity_equipment>

   <entity_equipment name="mage_of_ice">
   	<ability name="enemy_ice" />
   </entity_equipment>

   <entity_equipment name="mage_02">
   	<ability name="enemy_ice" />
   	<ability name="enemy_thunder" />
   </entity_equipment>

   <entity_equipment name="defense">
   	<ability name="enemy_shield" />
   </entity_equipment>

   <entity_equipment name="piercer">
   	<ability name="enemy_deep_cut" />
   </entity_equipment>

   <entity_equipment name="mage_of_destruction">
 	 <ability name="enemy_negate" />
 	 <ability name="enemy_meteor" />
   </entity_equipment>

   <entity_equipment name="final_boss">
 	 <ability name="enemy_bio" />
 	 <ability name="enemy_dark_fireball" />
 	 <ability name="enemy_shield" />
 	 <ability name="enemy_fire" />
	 <ability name="enemy_death" difficulty="hell" />
   </entity_equipment>
   
    <entity_equipment name="final_boss_rackan">
 	 <ability name="enemy_bio" />
 	 <ability name="enemy_dark_fireball" />
 	 <ability name="enemy_shield" />
 	 <ability name="enemy_fire" />
	 <ability name="enemy_death" difficulty="hell" />
   </entity_equipment>
   	
   
  
</entity_equipment>