<?xml version="1.0" encoding="utf-8" ?>

<!-- DUNGEONS -->
<dungeon name="mansion" label="Omphar Mansion" final_boss_img="death03_01" final_boss_label="Evil Lord"
	final_room="final_boss_omphar" >
    <story>OMPHAR_PLOT</story>
	<floor name="floor_crypt" 				floor="0" monsters_level="1" />
	<floor name="floor_vines" 				floor="1" monsters_level="3" />
	<floor name="floor_abandoned_complex" 	floor="2" monsters_level="5" />
	<floor name="floor_chocolate_land" 		floor="3" monsters_level="7" />
	<floor name="floor_green_metalic"       floor="4" monsters_level="9" />
	<floor name="floor_gray_1" 				floor="5" monsters_level="11" />
	<floor name="floor_rocks" 				floor="6" monsters_level="12" />
</dungeon>

<dungeon name="rackan" label="Rackan Mansion" final_boss_img="geloman02_01" final_boss_label="King Jelly"
		final_room="final_boss_rackan" >
    <story>RACKAN_PLOT</story>
	<floor name="floor_escavation_site" 				floor="0" monsters_level="1" />
	<floor name="floor_gold" 							floor="1" monsters_level="3" />
	<floor name="floor_grass_labirinth" 				floor="2" monsters_level="5" />
	<floor name="floor_ruins_2" 						floor="3" monsters_level="7" />
	<floor name="floor_white_ruins_2" 					floor="4" monsters_level="9" />
	<floor name="floor_mausoleum" 						floor="5" monsters_level="11" />
	<floor name="floor_ruins" 							floor="6" monsters_level="13" />
</dungeon>

<dungeon name="debug_final_boss">
	<floor name="floor_rocks" 				floor="0" monsters_level="10" />
</dungeon>

<!-- END DUNGEONS -->

<!-- MANSION -->
<!-- 

floor_crypt

-->
<floor name="floor_crypt" sheet="floor_crypt" 
n_floor_tiles="4"
floor_tiles_prob="1.0;0.3;0.1;0.1"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="bat" prob="95" entity_stats="enemy_dif_01" />
<monster name="rat" prob="40" entity_stats="enemy_dif_02" />
<monster name="skeleton" prob="10" entity_stats="enemy_dif_03" />
<monster name="gnome05" prob="10" entity_stats="enemy_dif_magic" entity_equipment="mage_01" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>
<!-- 

floor_vines

-->
<floor name="floor_vines" sheet="floor_vines" 
n_floor_tiles="4" 
floor_tiles_prob="1.0;0.2;0.05;0.05"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="tree01" prob="95" entity_stats="enemy_dif_01" />
<monster name="eagle03" prob="50" entity_stats="enemy_dif_01" />
<monster name="blob01" prob="40" entity_stats="enemy_dif_02" />
<monster name="elf03" prob="10" entity_stats="enemy_dif_03" entity_equipment="archer" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>
<!-- 

floor_abandoned_complex

-->
<floor name="floor_abandoned_complex" sheet="floor_abandoned_complex" 
n_floor_tiles="4" 
floor_tiles_prob="0.01;0.01;1.0;0.1"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="rat02" prob="95" entity_stats="enemy_dif_01" />
<monster name="ghost02" prob="50" entity_stats="enemy_dif_01" />
<monster name="skeleton03" prob="40" entity_stats="enemy_dif_02" />
<monster name="vampire01" prob="10" entity_stats="enemy_dif_03" entity_equipment="vampirism" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>
<!-- 

floor_chocolate_land

-->
<floor name="floor_chocolate_land" sheet="floor_chocolate_land" 
n_floor_tiles="4" 
floor_tiles_prob="1.0;0.2;0.05;0.05"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="orc06" prob="95" entity_stats="enemy_dif_01" entity_equipment="thief" />
<monster name="bat02" prob="50" entity_stats="enemy_dif_01" />
<monster name="yeti01" prob="40" entity_stats="enemy_dif_02" />
<monster name="lizard05" prob="10" entity_stats="enemy_dif_magic" entity_equipment="mage_of_ice" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>
<!-- 

floor_green_metalic

-->
<floor name="floor_green_metalic" sheet="floor_green_metalic" 
n_floor_tiles="4" 
floor_tiles_prob="1.0;0.2;0.05;0.05"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="minion01" prob="95" entity_stats="enemy_dif_01" />
<monster name="grayelf06" prob="50" entity_stats="enemy_dif_01" />
<monster name="robot04" prob="40" entity_stats="enemy_dif_02" />
<monster name="witch03" prob="10" entity_stats="enemy_dif_magic" entity_equipment="mage_of_destruction" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>
<!-- 

floor_gray_1

-->
<floor name="floor_gray_1" sheet="floor_gray_1" 
n_floor_tiles="4" 
floor_tiles_prob="1.0;0.2;0.05;0.05"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="mummy01" prob="95" entity_stats="enemy_dif_01" />
<monster name="mummy02" prob="40" entity_stats="enemy_dif_02" />
<monster name="vampire03" prob="10" entity_stats="enemy_dif_03" entity_equipment="vampirism"  />
<monster name="werewolf01" prob="10" entity_stats="enemy_dif_03" entity_equipment="piercer" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>
<!-- 

floor_rocks

-->
<floor name="floor_rocks" sheet="floor_rocks" 
n_floor_tiles="4" 
floor_tiles_prob="1.0;0.2;0.05;0.05"
n_wall_top = "1"
n_wall_side = "1"
monsters_count="45"
>
<monster name="mudmonster01" prob="95" entity_stats="enemy_dif_01" />
<monster name="zombie01" prob="40" entity_stats="enemy_dif_02" />
<monster name="knight01" prob="10" entity_stats="enemy_dif_03" entity_equipment="defense" />
<monster name="death02" prob="10" entity_stats="enemy_dif_magic" entity_equipment="mage_02" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>

<!-- 


END MANSION 


-->

<!-- 

	CRYPT 
	
	floor_escavation_site
	floor_gold
	floor_grass_labirinth
	floor_ruins_2
	floor_white_ruins_2
	floor_mausoleum
	floor_ruins

-->

<!-- 

floor_escavation_site

-->
<floor name="floor_escavation_site" sheet="floor_escavation_site" 
n_floor_tiles="4" 
floor_tiles_prob="1.0;0.2;0.05;0.05"
n_wall_top = "2"
n_wall_side = "1"
monsters_count="45"
>
<monster name="eagle02" prob="95" entity_stats="enemy_dif_01" />
<monster name="gnome02" prob="50" entity_stats="enemy_dif_01" />
<monster name="lizard03" prob="40" entity_stats="enemy_dif_02"  entity_equipment="mage_of_ice" />
<monster name="assassin01" prob="10" entity_stats="enemy_dif_03" entity_equipment="thief" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>
<!-- 

floor_gold

-->
<floor name="floor_gold" sheet="floor_gold" 
n_floor_tiles="4" 
floor_tiles_prob="1.0;0.05;0.07;0.03"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="gnome01" prob="95" entity_stats="enemy_dif_01" />
<monster name="liquiddrop03" prob="50" entity_stats="enemy_dif_01" />
<monster name="genie01" prob="40" entity_stats="enemy_dif_02" />
<monster name="darkelf03" prob="10" entity_stats="enemy_dif_03" entity_equipment="archer" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>
<!-- 

floor_grass_labirinth

-->
<floor name="floor_grass_labirinth" sheet="floor_grass_labirinth" 
n_floor_tiles="4" 
floor_tiles_prob="1.0;0.09;0.05;0.2"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="orc01" prob="95" entity_stats="enemy_dif_01" />
<monster name="darkelf02" prob="50" entity_stats="enemy_dif_01" entity_equipment="piercer" />
<monster name="gnome04" prob="40" entity_stats="enemy_dif_02" />
<monster name="dragon04" prob="10" entity_stats="enemy_dif_03" entity_equipment="defense" />



<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>
<!-- 

floor_ruins_2

-->
<floor name="floor_ruins_2" sheet="floor_ruins_2" 
n_floor_tiles="4" 
floor_tiles_prob="1.0;0.2;0.05;0.05"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="viking02" prob="95" entity_stats="enemy_dif_01" />
<monster name="tuber02" prob="50" entity_stats="enemy_dif_01" />
<monster name="skeleton02" prob="40" entity_stats="enemy_dif_02" entity_equipment="archer" />
<monster name="grayelf08" prob="10" entity_stats="enemy_dif_03" entity_equipment="mage_02" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>
<!-- 

floor_white_ruins_2

-->
<floor name="floor_white_ruins_2" sheet="floor_white_ruins_2" 
n_floor_tiles="4" 
floor_tiles_prob="0.09;0.09;0.08;1.00"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="troll02" prob="95" entity_stats="enemy_dif_01" />
<monster name="yeti02" prob="50" entity_stats="enemy_dif_01" />
<monster name="blob05" prob="40" entity_stats="enemy_dif_02" entity_equipment="mage_of_destruction" />
<monster name="vampire02" prob="10" entity_stats="enemy_dif_03" entity_equipment="vampirism" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>
<!-- 

floor_mausoleum

-->
<floor name="floor_mausoleum" sheet="floor_mausoleum" 
n_floor_tiles="4" 
floor_tiles_prob="1.0;0.02;0.09;0.07"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="ghost01" prob="95" entity_stats="enemy_dif_01" />
<monster name="blob03" prob="50" entity_stats="enemy_dif_01" entity_equipment="mage_01" />
<monster name="ogre01" prob="40" entity_stats="enemy_dif_02" />
<monster name="robot05" prob="10" entity_stats="enemy_dif_03" entity_equipment="defense" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>
<!-- 

floor_ruins

-->
<floor name="floor_ruins" sheet="floor_ruins" 
n_floor_tiles="4" 
floor_tiles_prob="1.0;0.04;0.07;0.07"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="orc03" prob="95" entity_stats="enemy_dif_01" entity_equipment="thief" />
<monster name="bug01" prob="50" entity_stats="enemy_dif_01" />
<monster name="minotaur03" prob="40" entity_stats="enemy_dif_02" entity_equipment="defense" />
<monster name="devil01" prob="10" entity_stats="enemy_dif_03" entity_equipment="mage_of_destruction" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>

<!--


	END RACKAN


-->



<!-- 

floor_gray_wall_dark_floor

-->
<floor name="floor_gray_wall_dark_floor" sheet="floor_gray_wall_dark_floor" 
n_floor_tiles="4" 
floor_tiles_prob="1.0;0.00;0.02;0.02"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="bat" prob="95" entity_stats="enemy_dif_01" />
<monster name="rat" prob="40" entity_stats="enemy_dif_02" />
<monster name="skeleton" prob="10" entity_stats="enemy_dif_03" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>

<!-- 

floor_green_ruins

-->
<floor name="floor_green_ruins" sheet="floor_green_ruins" 
n_floor_tiles="4" 
floor_tiles_prob="0.0;0.0;1.00;0.3"
n_wall_top = "2"
n_wall_side = "2"
monsters_count="45"
>
<monster name="bat" prob="95" entity_stats="enemy_dif_01" />
<monster name="rat" prob="40" entity_stats="enemy_dif_02" />
<monster name="skeleton" prob="10" entity_stats="enemy_dif_03" />

<!-- here are little decorations (decals) for walls and floor -->
<decorations>
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_01" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_02" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="all" image="skeleton_remains_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_left" image="spiderweb_03" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="top_right" image="spiderweb_04" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_right" image="spiderweb_05" />	
	<decor sheet="dungeon_decor_props" prob="0.9" type="bottom_left" image="spiderweb_06" />	
</decorations>
</floor>


