<?xml version="1.0" encoding="utf-8" ?>
<entities>

<!--------------------------------------------- HERO WARRIOR --------------------------------------------->
  <entity name="hero_warrior" label="heroes">
    <visual>
      <anim action="idle"   type="anim"  bank="heroes" image="warrior_idle" />
	  <anim action="bored"   type="anim"  bank="heroes" image="warrior_idle" />
      <anim action="attack" type="anim"  bank="heroes" image="warrior_attack" />
      <anim action="walk"   type="anim"  bank="heroes" image="warrior_idle" />
	  <anim action="drink"   type="anim"  bank="heroes" image="warrior_attack" /> 
	  <anim action="eat"   type="anim"  bank="heroes" image="warrior_attack" /> 	  
	  <anim action="attack_sword" type="anim" bank="heroes" image="warrior_attack" />
	  <anim action="attack_magic" type="anim" bank="heroes" image="warrior_attack" />
	  <anim action="attack_bow" type="anim" bank="heroes" image="warrior_attack" />
	  <anim action="attack_staff" type="anim" bank="heroes" image="warrior_attack" />
	  <anim action="attack_mace" type="anim" bank="heroes" image="warrior_attack" />
	  <anim action="die" type="anim" bank="heroes" image="warrior_die" />
	  <anim action="throw" type="anim" bank="heroes" image="warrior_attack" />
    </visual>
  </entity>
  <!--------------------------------------------- END HERO WARRIOR --------------------------------------------->
  
  <!--------------------------------------------- HERO MAGE --------------------------------------------->
  <entity name="hero_wizard" label="Wizard">
    <visual>
      <anim action="idle"   type="anim"  bank="heroes" image="wizard_idle" />
	  <anim action="bored"   type="anim"  bank="heroes" image="wizard_idle" />
      <anim action="attack" type="anim"  bank="heroes" image="wizard_attack" />
      <anim action="walk"   type="anim"  bank="heroes" image="wizard_idle" />
	  <anim action="drink"   type="anim"  bank="heroes" image="wizard_attack" /> 
	  <anim action="eat"   type="anim"  bank="heroes" image="wizard_attack" /> 	  
	  <anim action="attack_sword" type="anim" bank="heroes" image="wizard_attack" />
	  <anim action="attack_magic" type="anim" bank="heroes" image="wizard_attack" />
	  <anim action="attack_bow" type="anim" bank="heroes" image="wizard_attack" />
	  <anim action="attack_staff" type="anim" bank="heroes" image="wizard_attack" />
	  <anim action="attack_mace" type="anim" bank="heroes" image="wizard_attack" />
	  <anim action="die" type="anim" bank="heroes" image="wizard_die" />
	  <anim action="throw" type="anim" bank="heroes" image="wizard_attack" />
    </visual>
  </entity>
  <!---------------------------------------------END HERO MAGE --------------------------------------------->
  
  <!--------------------------------------------- HERO ASSASSIN --------------------------------------------->
  <entity name="hero_assassin" label="Assassin">
    <visual>
      <anim action="idle"   type="anim"  bank="heroes" image="assassin_idle" />
	  <anim action="bored"   type="anim"  bank="heroes" image="assassin_idle" />
      <anim action="attack" type="anim"  bank="heroes" image="assassin_attack" />
      <anim action="walk"   type="anim"  bank="heroes" image="assassin_idle" />
	  <anim action="drink"   type="anim"  bank="heroes" image="assassin_attack" /> 
	  <anim action="eat"   type="anim"  bank="heroes" image="assassin_attack" /> 	  
	  <anim action="attack_sword" type="anim" bank="heroes" image="assassin_attack" />
	  <anim action="attack_magic" type="anim" bank="heroes" image="assassin_attack" />
	  <anim action="attack_bow" type="anim" bank="heroes" image="assassin_bow" />
	  <anim action="attack_staff" type="anim" bank="heroes" image="assassin_attack" />
	  <anim action="attack_mace" type="anim" bank="heroes" image="assassin_attack" />
	  <anim action="die" type="anim" bank="heroes" image="assassin_die" />
	  <anim action="throw" type="anim" bank="heroes" image="assassin_attack" />
    </visual>
  </entity>
  <!--------------------------------------------- END HERO ASSASSIN --------------------------------------------->
   <!--------------------------------------------- HERO SHAMAN --------------------------------------------->
  <entity name="hero_shaman" label="Shaman">
    <visual>
      <anim action="idle"   type="anim"  bank="heroes" image="shaman_idle" />
	  <anim action="bored"   type="anim"  bank="heroes" image="shaman_idle" />
      <anim action="attack" type="anim"  bank="heroes" image="shaman_attack" />
      <anim action="walk"   type="anim"  bank="heroes" image="shaman_idle" />
	  <anim action="drink"   type="anim"  bank="heroes" image="shaman_attack" /> 
	  <anim action="eat"   type="anim"  bank="heroes" image="shaman_attack" /> 	  
	  <anim action="attack_sword" type="anim" bank="heroes" image="shaman_attack" />
	  <anim action="attack_magic" type="anim" bank="heroes" image="shaman_attack" />
	  <anim action="attack_bow" type="anim" bank="heroes" image="shaman_attack" />
	  <anim action="attack_staff" type="anim" bank="heroes" image="shaman_attack" />
	  <anim action="attack_mace" type="anim" bank="heroes" image="shaman_attack" />
	  <anim action="die" type="anim" bank="heroes" image="shaman_die" />
	  <anim action="throw" type="anim" bank="heroes" image="shaman_attack" />
    </visual>
  </entity>
  <!---------------------------------------------END HERO MAGE --------------------------------------------->
     <!--------------------------------------------- HERO NecroDancer --------------------------------------------->
  <entity name="hero_necrodancer" label="NecroDancer">
    <visual>
      <anim action="idle"   type="anim"  bank="heroes" image="necrodancer_idle" />
	  <anim action="bored"   type="anim"  bank="heroes" image="necrodancer_idle" />
      <anim action="attack" type="anim"  bank="heroes" image="necrodancer_attack" />
      <anim action="walk"   type="anim"  bank="heroes" image="necrodancer_idle" />
	  <anim action="drink"   type="anim"  bank="heroes" image="necrodancer_attack" /> 
	  <anim action="eat"   type="anim"  bank="heroes" image="necrodancer_attack" /> 	  
	  <anim action="attack_sword" type="anim" bank="heroes" image="necrodancer_attack" />
	  <anim action="attack_magic" type="anim" bank="heroes" image="necrodancer_attack" />
	  <anim action="attack_bow" type="anim" bank="heroes" image="necrodancer_attack" />
	  <anim action="attack_staff" type="anim" bank="heroes" image="necrodancer_attack" />
	  <anim action="attack_mace" type="anim" bank="heroes" image="necrodancer_attack" />
	  <anim action="die" type="anim" bank="heroes" image="necrodancer_die" />
	  <anim action="throw" type="anim" bank="heroes" image="necrodancer_attack" />
    </visual>
  </entity>
  <!---------------------------------------------END NecroDancer --------------------------------------------->
  
</entities>