<?xml version="1.0" encoding="utf-8" ?>
<anims>
    <anim name="magic_hit_01" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="100.00">
        <frame duration="100.0">magic_hit_01_01</frame>
        <frame duration="100.0">magic_hit_01_02</frame>
        <frame duration="100.0">magic_hit_01_03</frame>
        <frame duration="100.0">magic_hit_01_04</frame>
    </anim>
    <anim name="magic_hit_02" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="100.00">
        <frame duration="100.0">magic_hit_02_01</frame>
        <frame duration="100.0">magic_hit_02_02</frame>
        <frame duration="100.0">magic_hit_02_03</frame>
        <frame duration="100.0">magic_hit_02_04</frame>
    </anim>
    <anim name="magic_hit_03" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="100.00">
        <frame duration="100.0">magic_hit_03_01</frame>
        <frame duration="100.0">magic_hit_03_02</frame>
        <frame duration="100.0">magic_hit_03_03</frame>
        <frame duration="100.0">magic_hit_03_04</frame>
    </anim>
    <anim name="magic_hit_04" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="100.00">
        <frame duration="100.0">magic_hit_04_01</frame>
        <frame duration="100.0">magic_hit_04_02</frame>
        <frame duration="100.0">magic_hit_04_03</frame>
        <frame duration="100.0">magic_hit_04_04</frame>
    </anim>
    <anim name="magic_hit_05" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="100.00">
        <frame duration="100.0">magic_hit_05_01</frame>
        <frame duration="100.0">magic_hit_05_02</frame>
        <frame duration="100.0">magic_hit_05_03</frame>
        <frame duration="100.0">magic_hit_05_04</frame>
    </anim>
    <anim name="shield_animation" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="150.00">
        <frame duration="150.0">shield_01</frame>
        <frame duration="150.0">shield_02</frame>
        <frame duration="150.0">shield_03</frame>
        <frame duration="150.0">shield_02</frame>
        <frame duration="150.0">shield_01</frame>
        <frame duration="150.0">shield_02</frame>
        <frame duration="150.0">shield_03</frame>
        <frame duration="150.0">shield_02</frame>
        <frame duration="150.0">shield_01</frame>
    </anim>
    <anim name="blood_splat" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="150.00">
        <frame duration="150.0">blood_effect_1</frame>
        <frame duration="150.0">blood_effect_2</frame>
        <frame duration="150.0">blood_effect_3</frame>
    </anim>
    <anim name="rock_break" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="150.00">
        <frame duration="150.0">rock_break_1</frame>
        <frame duration="150.0">rock_break_2</frame>
        <frame duration="150.0">rock_break_3</frame>
    </anim>
    <anim name="charge_01" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="100.00">
        <frame duration="150.0">charge01_01</frame>
        <frame duration="150.0">charge01_02</frame>
        <frame duration="150.0">charge01_03</frame>
        <frame duration="150.0">charge01_04</frame>
    </anim>
    <anim name="charge_02" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="100.00">
        <frame duration="150.0">charge02_01</frame>
        <frame duration="150.0">charge02_02</frame>
        <frame duration="150.0">charge02_03</frame>
        <frame duration="150.0">charge02_04</frame>
        <frame duration="150.0">charge02_01</frame>
        <frame duration="150.0">charge02_02</frame>
    </anim>
    <anim name="eyes" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="100.00">
        <frame duration="100.0">eye_01</frame>
        <frame duration="100.0">eye_02</frame>
        <frame duration="100.0">eye_01</frame>
        <frame duration="100.0">eye_02</frame>
        <frame duration="100.0">eye_01</frame>
        <frame duration="100.0">eye_02</frame>
    </anim>
    <anim name="explosion_01" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="250.00">
        <frame duration="250.0">explosion_01</frame>
        <frame duration="250.0">explosion_02</frame>
    </anim>
    <anim name="explosion_02" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="250.00">
        <frame duration="250.0">explosion_03</frame>
        <frame duration="250.0">explosion_04</frame>
    </anim>
    <anim name="flash" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="150.00">
        <frame duration="150.0">flash_02</frame>
        <frame duration="150.0">flash_01</frame>
    </anim>
    <anim name="magic_circle" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="150.00">
        <frame duration="150.0">magic_circle_02</frame>
        <frame duration="150.0">magic_circle_01</frame>
    </anim>
    <anim name="spikes" sprite_sheet="combat_effects" play_mode="play_once" loop="false" speed="200.00">
        <frame duration="150.0">spikes_01</frame>
        <frame duration="200.0">spikes_02</frame>
        <frame duration="200.0">spikes_03</frame>
    </anim>
</anims>
