//Decline
(Wayfare=0 AND ClassCount(Guide)=0)
"I cannot help with finding a safe path through the wilderness, nor in finding someone to do it for us."
#end



(Battle>=3 AND RosterSkill(Wayfare)<3 AND Advisors<7)
"Guarding the caravan against danger takes more than soldiers - we need a safe path even more than we need weapons."
Inc(Horses,1)
Hire
#end

(Trade>=3 AND RosterSkill(Wayfare)<3 AND Advisors<7)
"Please hire this Guide - no matter what we're trading, we have nowhere to go without someone to show us the safe paths."
Inc(Horses,1)
Hire
#end

(Animals>=3 AND Inv(Sheep,Goats,Oxen)>5 AND RosterSkill(Wayfare)<3 AND Advisors<7)
"We take huge risks moving our herd without someone who has good wayfaring experience... We should hire this Guide."
Inc(Horses,1)
Hire
#end

(Animals>=2 AND Inv(Horses,Camels)>Advisors AND RosterSkill(Wayfare)<3 AND Advisors<7)
"It is no good riding fast if we do not know the path that we follow..."
Inc(Horses,1)
Hire
#end

(Wayfare>0 AND Wayfare<3 AND ClassCount(Guide)=0 AND Advisors<7)
"We should not be travelling without someone who can reliably scout the path ahead for us."
Inc(Horses,1)
Hire
#end

//The Ritegiver makes a comment...
(Rituals>=3 AND RosterSkill(Wayfare)<3)
"Fate treats the unwary with unkindness."
Inc(Horses,1)
Hire
#end

//Fancy a second Guide...?
(Class=Guide AND TownCulture!=AdvisorCulture AND HireCulture=TownCulture AND ClassCount(Guide)<2 AND Advisors<7)
"This wayfarer knows the land here far better than I... would you consider taking on a second Guide?"
Inc(Horses,1)
Hire
#end

//Defaults
(ClassCount(Guide)=0)
"Only a fool enters the wilderness without a Guide - let us hire this one."
Inc(Horses,1)
Hire
#end

(ClassCount(Guide)>0)
"We have a Guide, we do not need another."
#end