//Ritegiver
(Class=Ritegiver AND AdvisorCulture=Roman AND Inv(Goats)>0)
"Let us make an offering of a Goat to bring us the blessing of Artemis the huntress."
Dec(Goats,1)
Spirit(20%,2%,Rituals,D2)
ShrineReputation(50)
Bonus(Animals)
Time(1)
Sacrifice(Goats)
#end

(Class=Ritegiver AND AdvisorCulture=Parthian AND Inv(Goats)>0)
"Shall we sacrifice a Goat to the heavenly goddess Anahita?"
Dec(Goats,1)
Spirit(20%,2%,Rituals,D2)
ShrineReputation(50)
Bonus(Animals)
Time(1)
Sacrifice(Goats)
#end

(Class=Ritegiver AND AdvisorCulture=Kushan AND Inv(Goats)>0)
"The moon goddess Selene will gladly accept a Goat as an offering, if you are willing."
Dec(Goats,1)
Spirit(20%,2%,Rituals,D2)
ShrineReputation(50)
Bonus(Animals)
Time(1)
Sacrifice(Goats)
#end

(Class=Ritegiver AND AdvisorCulture=Han AND Inv(Goats)>0) OR (Class=Ritegiver AND AdvisorCulture=Nomad AND Inv(Goats)>0)
"We can sacrifice a Goat to the moon goddess, if you wish - I think I know the proper rites."
Dec(Goats,1)
Spirit(20%,2%,Rituals,D4)
ShrineReputation(50)
Bonus(Animals)
Time(1)
Sacrifice(Goats)
#end



//Rituals 4+
(Rituals>=4 AND AdvisorCulture=Roman AND Inv(Goats)>0)
"Shall we sacrifice a Goat to Artemis?"
Dec(Goats,1)
Spirit(20%,2%,Rituals,D2)
ShrineReputation(50)
Bonus(Animals)
Time(1)
Sacrifice(Goats)
#end

(Rituals>=4 AND AdvisorCulture=Parthian AND Inv(Goats)>0)
"I could sacrifice a Goat to Anahita here, if you wish."
Dec(Goats,1)
Spirit(20%,2%,Rituals,D2)
ShrineReputation(50)
Bonus(Animals)
Time(1)
Sacrifice(Goats)
#end

(Rituals>=4 AND AdvisorCulture=Kushan AND Inv(Goats)>0)
"Selene will certainly give us the blessing of the moon if we offer her a Goat."
Dec(Goats,1)
Spirit(20%,2%,Rituals,D2)
ShrineReputation(50)
Bonus(Animals)
Time(1)
Sacrifice(Goats)
#end

(Rituals>=5 AND AdvisorCulture=Han AND Inv(Goats)>0) OR (Rituals>=5 AND AdvisorCulture=Nomad AND Inv(Goats)>0)
"I know the rites for sacrificing a Goat to the goddess of the moon here."
Dec(Goats,1)
Spirit(20%,2%,Rituals,D4)
ShrineReputation(50)
Bonus(Animals)
Time(1)
Sacrifice(Goats)
#end


//Rituals 2 and matching culture
(Rituals>=2 AND AdvisorCulture=Roman AND ShrineCulture=Roman AND Inv(Goats)>0)
"The priestess is willing to let me help in the sacrifice of a Goat to Artemis."
Dec(Goats,1)
Spirit(15%,2%,Rituals,D3)
ShrineReputation(50)
Bonus(Animals)
Time(1)
Sacrifice(Goats)
#end

(Rituals>=2 AND AdvisorCulture=Kushan AND ShrineCulture=Kushan AND Inv(Goats)>0) OR (Rituals>=3 AND ShrineCulture=Kushan AND Inv(Goats)>0)
"There is a moon priestess here who will let me act as acolyte in a Goat offering to Selene, if we are happy to make the sacrifice."
Dec(Goats,1)
Spirit(15%,2%,Rituals,D2)
ShrineReputation(50)
Bonus(Animals)
Time(1)
Sacrifice(Goats)
#end



//No Ritegiver
(ClassCount(Ritegiver)=0)
"Without a Ritegiver, we have no way to perform the rites of this temple."
#end



//Defaults
(Class=Ritegiver AND AdvisorCulture=Roman AND Inv(Goats)=0)
"We have not the proper sacrifice for the goddess of the hunt."
#end

(Class=Ritegiver AND AdvisorCulture=Parthian AND Inv(Goats)=0)
"The priestesses here suggest a goat to honour the moon goddess, but we have none.
#end

(Class=Ritegiver AND AdvisorCulture=Kushan AND Inv(Goats)=0)
"A goat is the traditional sacrifice to Selene, although dancing naked beneath the full moon also honours her.
#end

(Class=Ritegiver AND Inv(Goats)=0)
"They sacrifice Goats here to their moon goddess."
#end

(AdvisorCulture=Roman)
"Hunters never neglect to sacrifice to the moon goddess Artemis."
#end

(AdvisorCulture=Parthian)
"The angel of waters is renowned for her wisdom and is called goddess of the heavens."
#end

(AdvisorCulture=Kushan)
"Devotes of Selene swear their skill with arrows is heightened, especially while hunting."
#end

(AdvisorCulture=Han) OR (AdvisorCulture=Nomad)
"The moon sees more than she tells."
#end
