Project Kat / Paper Lily Prologue v1.3.1

Thanks for downloading our game!

Default Keyboard Controls:
Arrow Keys - Move
Z/Space/Enter - Action/OK
X/Escape - Menu/Cancel
Shift - Run
C - Special

Default Gamepad Controls:
D-Pad or Left Thumbstick - Move
A - Action/OK
B - Cancel
X - Run
Y - Special
Menu (Start) - Menu

Special Controls:
F11 - Toggle full screen
F12 - Take screenshot (stored in user folder, platform dependant)

Permission is hereby granted to record or stream this game and monetize such recordings.


FULL CREDITS
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Designed by Kaiyo and Drkie
All Art by Kaiyo
Coding/Scripting by Drkie

UI Co-Designed with Hogwash
Paper Lily logo by Ramyeoon

Japanese localization by ささざき(Sasazaki) @sasazaki_c

BGM:
Unwelcome Guest by plasterbrain
Anticipation by plasterbrain
Claustrophobia by plasterbrain
Intermission by plasterbrain
A Delightful Surprise by plasterbrain
曇り空 by TAM Music Factory
狩人の鼓動 by table_1
DEATH FLOWER by Low / 松本翔太
街に揺られ by t12ya
アナザープラネット by Amacha
真夜中の音楽室 by Amacha
チェシャ猫の笑い by M-ART
残滓念 by かずち
違和感 by HRTa (H/MIX GALLERY)

SFX:
Sunny Day Sound by stephan
Block Slide 3 by Evil Mind Entertainment
カーテン　シャー by G-MIYA
DoorFX_03 by Zach Striefel
襖を開閉する音 by NaruIDEA
サスペンスドアノック by 稿屋 隆
100円ライターの音 by Yuno
Radio_Static_01 by Zach Striefel
雨の音 by Yuno
ハサミで切る音 by NaruIDEA
照明のスイッチ音 by NaruIDEA
争うような物音が聞こえました by 稿屋 隆
Thunder 1 by Evil Mind Entertainment
キャンセル音 (ブブ) by watson
魔法、星 by ひふみセオリー
Puntuation Sound 3 (solo) by Evil Mind Entertainment
セレクト音_2 by 作田京輔
musical_notify_01 by Zach Striefel
鍵を開けドアを開ける音 by Yuno
水が滴る音 by Yuno
Large duffel bag drop by vintage2005
Tijeras by sbaneat
GARDEN GATE by PMBROWNE
Fire sound by Liam Gilchrist
Splash 002 by James Abels
Big Liquid Gurgle Pour Splash FF208 by martinimeniscus
ん？ by 稿屋 隆
ポコッ by いまたく
ぷにょん_短い by もっぴーさうんど
Burning Match into water by TRNGLE
Adhesive sticky tape rip, long by Adam A Johnson
Crickets At Night by Mike Koenig
ちょっと怖いワンショット音 by Causality Sound
Dying Light Bulb by Mike Koenig
Knife slice, slash skin, fleshy wound, squelch of blood and guts 2 by Alan McKinney
Sword swing, swipe slash body with squelch by Alan McKinney
Tomb Door Open, Stone Scrape by Kinoton

Fonts:
Spartan MB by Matt Bailey
Alegreya SC by Huerta Tipográfica
Alte DIN 1451 Mittelschrift by Peter Wiegel
Tetanus by Divide By Zero
Sawarabi Mincho by Sawarabi Fonts
Source Han Sans by Adobe Systems Incorporated
Onryou (怨霊) by maki (ankokukoubou.com)
851手書き雑フォント by 8:51:22 pm

Other assets:
Keyboard and Controller prompts by Nicolae Berbece/Xelu from Those Awesome Guys - minor edits by us.


Change Log (may contain spoilers):

v1.3.1
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+ Added official Japanese localization.
+ Improved translation support.
+ Updated engine to Godot v3.4.
+ Fixed a total of 4 typos.
+ Fixed an unintended path that would mess up the chalkboard in the Theater Club.
+ Fixed some locker doors misbehaving.
+ Fixed a window that would crack repeatedly.

v1.3.0
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+ First Steam release.
+ Added achievements to Steam ver.
+ New content: bad endings, more dialogues, new rooms.
+ You can now party the girls :)
+ Introduced manual saving and loading. Removed auto saves.
+ Reworked all character sprites.
+ Reworked all character busts.
+ Reworked post-ritual sections.
+ User interface redesign.
+ Improved pixel art quality when not in a perfect resolution (Thanks Mono!).
+ Added gradients on doorways to make it more clear where the exits in each room are.
+ Added option to hold a button to skip through text faster.
+ Improved controller support.
+ Some music tracks replaced.
+ Updated engine to Godot v3.3.4.
+ Tons of small improvements to the code that will probably fix hundreds of old bugs.
+ Tons of small improvements to the code that will probably cause hundreds of new bugs.
+ (Hotfix 1) Fixed a dialogue that appears with a character that isn't present.

v1.2.1
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+ Added manual input binding for controllers as well.
+ Added support for various controllers.
+ Keyboard keys and Controller button prompts all across the game now use pretty images.
+ Fixed an issue where using the analog sticks on controllers would trigger an input multiple times.
+ Fixed an issue where the game wouldn't load an autosave file correctly.
+ Text no longer skips super fast during Kat's monologue explaining the Wiji Game.

v1.2.0
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+ Added manual input binding - players can now set their own controls! (but only on keyboard for now -.-;)
+ Added support for WASD key mappings.
+ Added support for Azerty and Dvorak keyboards.
+ Added logging to a file. Players will now have an error log to send us if things go wrong!
+ Added a setting to mute all audio.
+ Added a setting to hide the mouse cursor when it's over the game window.
+ Improved the quality of the dialogue beeping sound.
+ Improved the linearity of the sound volume setting.
+ Fixed an issue where the sound of the bubbles would ignore the volume setting.
+ Fixed an issue where the bubbles from the 3 girls would play louder than it should.
+ Various improvements to caching/memory management, hopefully this fixes the random crash that could happen during the ritual.
+ Various improvements to input handling, may fix some double-presses people were experiencing.
+ Volume now adjusts in 5% increments so it's faster.
+ Updated engine from Godot v3.2.1 to Godot v3.2.2.

v1.1.0
------
+ Added translation support.
+ Added audio/video/advanced settings.
+ Fixed an issue where the player could walk behind the stairs in the hallway.
+ Fixed an issue where the audio was too loud.
+ Fixed an issue that could happen if the player spammed Z at the opening logo.
+ Fixed a bug where the game wouldn't display properly when DPI scaling was over 100%.
+ Slight fixes/updates to the script.
+ Various behind-the-scenes improvements to the code.
+ Removed hotkeys to change window size - players can use the settings menu.

v1.0.2
------
+ Fixed an issue where the game would execute events incredibly slowly on foreign locales.
+ Fixed an issue where the game would crash upon selecting New Game (probably).
+ Fixed an issue in MacOS Catalina where the game wouldn't launch for lack of execution permissions.
+ Fixed an issue where the game would crash when talking to Ponytail Girl under a specific set of circumstances.
+ Fixed a visual bug in the Theater Club room.
+ Fixed some typos.
+ Slight fixes/updates to the script.

v1.0.1
------
+ Added an extra autosave point.
+ Fixed a potential issue with the collision in the garden.
+ Fixed a bug where Ponytail Girl would get a neck cramp and be unable to turn her neck back to the correct position.
+ Fixed a bug where the items objective wouldn't appear if chalk was collected too early.
+ Some users reported that pauses weren't working correctly. Rewrote the pause system to bypass Godot, which will hopefully help.
+ Slight fixes to some assets.
+ Slight fixes/updates to the script.
+ Credits updated.

v1.0.0
------
+ Initial release.
