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luminous corridor 0
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by loren schmidt
sound by everest pipkin


player 1 controls:
press <1> to begin playing
<w, a, s, d> to move
<arrows> to fire

luminous corridor 0 has, for the first time in the series, a two player coop mode!
player 2 controls:
press <2> to begin playing
<t, f, g, h> to move
<p, l, ;, '> to fire

you can customize these controls in the options menu, accessible at any time by pressing <esc>

the recommended setup for two player is one to two gamepads with a remapper. 
joytokey is one such option: http://joytokey.net/en/
you /can/ play two player on a single keyboard, but you will likely run into ghosting issues because of the hardware limitations most keyboards (n-key keyboards will work fine). if you do not have a gamepad, one other workaround is to play with two keyboards (!) this sounds bizarre but works around .

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photosensitivity warning:
luminous corridor contains flashing lights, rapidly cycling colors, and repeating geometric patterns.

this game was made by one person with limited resources, but accessibility is important to me.
the game includes several accessibility options in the hope that this makes it more playable to some people. you can configure these to your liking in the options menu, accessible at any time by pressing <esc>

these options include the following
reduce flicker: this runs a filter over the game to reduce flickering elements in the walls.
disable cycling: disables color cycling effects for characters, crystals, and other objects.
solid warnings: uses solid color instead of a geometric pattern for warning areas.

if you would like to offer accessibility feedback or suggestions for other accessibility features, please reach out to me at @lorenschmidt on twitter, or contact@vacuumflowers.com


