<?xml version="1.0" encoding="UTF-8"?>
<sounds>
    <CHANNEL name="SFX" base_path="SOUND/BANK">
        <sound format="OGGVORBIS" id="sfx_ui_heavy_confirm">sfx_ui_heavy_confirm.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_ui_light_confirm">sfx_ui_light_confirm.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_ui_navigate">sfx_ui_woosh.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_ui_next">sfx_ui_menu_next.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_ui_previous">sfx_ui_menu_previous.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_ui_manual_navigate">sfx_ui_manual_navigate.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_powerup_rocket_boost">sfx_powerup_rocket_boost.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_powerup_pick">sfx_powerup_pick.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_trackpart_land">sfx_trackpart_land.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_countdown_low">sfx_countdown_low.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_trackpart_rotate">sfx_trackpart_rotate.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_countdown_high">sfx_countdown_high.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_1">sfx_horn_1.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_2">sfx_horn_2.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_3">sfx_horn_3.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_4">sfx_horn_4.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_5">sfx_horn_5.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_6">sfx_horn_6.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_7">sfx_horn_7.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_8">sfx_horn_8.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_9">sfx_horn_9.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_10">sfx_horn_10.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_11">sfx_horn_11.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_12">sfx_horn_12.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_13">sfx_horn_13.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_14">sfx_horn_14.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_horn_15">sfx_horn_15.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_bot_add">sfx_bot_add.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_car_color_change">sfx_car_color_change.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_trackpart_invalid">sfx_trackpart_invalid.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_powerup_oilsplat">sfx_powerup_oil_drop.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_car_switch">sfx_car_switch.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_game_create">sfx_host_game.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_game_launch">sfx_game_start.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_connecting">sfx_connection_ping.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_fileman_open">sfx_fileman_open.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_fileman_close">sfx_fileman_close.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_fileman_select">sfx_fileman_select.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_track_reset">sfx_reset_all.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_arrival_cheers">sfx_arrival_cheer.ogg</sound>        
        <sound format="OGGVORBIS" id="sfx_powerup_ice_hit">sfx_powerup_ice_hit.ogg</sound>      
        <sound format="OGGVORBIS" id="sfx_powerup_ice_break">sfx_powerup_ice_break.ogg</sound>        
        <sound format="OGGVORBIS" id="sfx_powerup_zap_hit">sfx_powerup_zap_hit.ogg</sound>      
        <sound format="OGGVORBIS" id="sfx_trackpart_destroy_1">sfx_track_element_destroy_1.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_trackpart_destroy_2">sfx_track_element_destroy_2.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_trackpart_destroy_3">sfx_track_element_destroy_3.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_car_hit_against_car">sfx_car_hit_against_car.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_car_hit_against_wall">sfx_car_hit_against_wall.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_ui_light_hover">sfx_ui_light_hover.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_trackpart_putback">sfx_trackpart_putback.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_trackpart_take">sfx_trackpart_take.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_store_environment_button">sfx_store_tod_button.ogg</sound>
        <sound format="OGGVORBIS" id="sfx_store_tod_button">sfx_store_environment_button.ogg</sound>
    </CHANNEL>
    
    <CHANNEL name="BGM" base_path="SOUND/BANK">
        <sound format="OGGVORBIS" id="bgm_frontend">bgm_frontend.ogg</sound>
        <sound format="OGGVORBIS" id="bgm_city_editor">bgm_city_editor.ogg</sound>
        <sound format="OGGVORBIS" id="bgm_city_race_day">bgm_city_race_day.ogg</sound>
        <sound format="OGGVORBIS" id="bgm_ice_editor">bgm_arctic_editor.ogg</sound>
        <sound format="OGGVORBIS" id="bgm_ice_race_day">bgm_arctic_race_day.ogg</sound>
        <sound format="OGGVORBIS" id="bgm_desert_editor">TheWesternSun_D.ogg</sound>
        <sound format="OGGVORBIS" id="bgm_desert_race_day">FourWheeledBullets_C.ogg</sound>
        <sound format="OGGVORBIS" id="bgm_credits">bgm_credits.ogg</sound>
    </CHANNEL>
    
    <CHANNEL name="BGS" base_path="SOUND/BANK">
        <sound format="OGGVORBIS" id="bgs_tire_squeal" max_instances="8">bgs_tire_squeal.ogg</sound>
        <sound format="OGGVORBIS" id="bgs_engine_light" max_instances="8">bgs_light_engine.ogg</sound>
        <sound format="OGGVORBIS" id="bgs_engine_heavy" max_instances="8">bgs_heavy_engine.ogg</sound>
        <sound format="OGGVORBIS" id="bgs_engine_medium" max_instances="8">bgs_medium_engine.ogg</sound>
        <sound format="OGGVORBIS" id="bgs_powerup_ice_ambient" max_instances="4">bgs_powerup_ice_ambiante.ogg</sound>
        <sound format="OGGVORBIS" id="bgs_powerup_zap_ambient" max_instances="4">bgs_powerup_zap_ambient.ogg</sound>
        <sound format="OGGVORBIS" id="bgs_fan_rotating" max_instances="8">bgs_fan_rotating.ogg</sound>
    </CHANNEL>
    
    <CHANNEL name="NONE" base_path="SOUND/BANK">
    
    </CHANNEL>
</sounds>
