<?xml version="1.0" encoding="UTF-8"?>
<tileset name="Objects" tilewidth="16" tileheight="16" tilecount="32" columns="8">
 <image source="Objects.tif" width="128" height="64"/>
 <tile id="0">
  <properties>
   <property name="spawn" value="Crate Medium"/>
  </properties>
  <objectgroup draworder="index"/>
 </tile>
 <tile id="1">
  <properties>
   <property name="spawn" value="Crate Small"/>
  </properties>
 </tile>
 <tile id="2">
  <properties>
   <property name="spawn" value="Player"/>
  </properties>
 </tile>
 <tile id="3">
  <properties>
   <property name="spawn" value="Player Camera"/>
  </properties>
 </tile>
 <tile id="4">
  <properties>
   <property name="spawn" value="Player Title"/>
  </properties>
 </tile>
 <tile id="6">
  <properties>
   <property name="spawn" value="MedusaRing"/>
  </properties>
 </tile>
 <tile id="8">
  <properties>
   <property name="spawn" value="Pipe Pickup"/>
  </properties>
 </tile>
 <tile id="9">
  <properties>
   <property name="spawn" value="Pistol Pickup"/>
  </properties>
 </tile>
 <tile id="16">
  <properties>
   <property name="spawn" value="Enemy"/>
  </properties>
 </tile>
 <tile id="18">
  <properties>
   <property name="spawn" value="Checkpoint"/>
  </properties>
 </tile>
 <tile id="19">
  <properties>
   <property name="spawn" value="Lightbulb"/>
  </properties>
 </tile>
 <tile id="24">
  <properties>
   <property name="spawn" value="Rat"/>
  </properties>
 </tile>
 <tile id="26">
  <properties>
   <property name="spawn" value="Bat"/>
  </properties>
 </tile>
 <tile id="27">
  <properties>
   <property name="spawn" value="Enemy Standing"/>
  </properties>
 </tile>
 <tile id="31">
  <properties>
   <property name="spawn" value="Rubble"/>
  </properties>
 </tile>
</tileset>
