Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   NVIDIA
    VRAM:     4007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Richard\Desktop\BrickBreakerRemix_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Richard\Desktop\BrickBreakerRemix_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Richard\Desktop\BrickBreakerRemix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Richard\Desktop\BrickBreakerRemix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Richard\Desktop\BrickBreakerRemix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Richard\Desktop\BrickBreakerRemix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.027 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Richard\Desktop\BrickBreakerRemix_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Richard\Desktop\BrickBreakerRemix_Data\Managed\System.dll (this message is harmless)
****The directory at path 'C:/Users/Richard/Desktop/data/' was created successfully
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

**** File 'C:/Users/Richard/Desktop/data/options.txt' was not present, populating default one...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

**** File 'C:/Users/Richard/Desktop/data/progress.txt' was not present, populating default progress file...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

**** File 'C:/Users/Richard/Desktop/data/classichighscores.txt' was not present, populating default one...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

**** File 'C:/Users/Richard/Desktop/data/infinitehighscores.txt' was not present, populating default one...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

