var setinfo = func() {
	var level = registerlevel();
	level.name = 'Rubicon Crater';
	level.desc = '???';
	level.coord_x = -.62;
	level.coord_y =  .18;
	level.icon = 'map_icon_compass.svg';

	level.start_locked();	//greyed out
	level.scenic();			//not clickable
};

