--------------
**** DHTP ****
--------------

DOOM High-resolution Texture Project
* [Download](http://dhtp.hiriwa.com/)
* [GitHub](https://github.com/KuriKai/DHTP/)
* [Forum](http://dengine.net/forums/viewtopic.php?f=3&t=875#topic)



----------------------
**** Introduction ****
----------------------

The DHTP (DOOM High-resolution Texture Project) is a community driven project that had is birth as the D2RP (Doom 2 Retexture project). That project initially had a good start, but was unfortunately misguided during the course of its development, and couldn't realistically be rescued without a lot of attention. Thus, JDTP (jdoom texture pack) came into being (Thanks to Chilvence). To repair the damage and salvage what could be salvaged.
Now it has grown into the DHTP which is a continuation of the JDTP but with all high resolution texture capable ports in mind.

The main goal of the DHTP is to provide the community with a space to easily contribute their own works, as well as offering a steady stream of feedback from both site visitors and administrators. It will also be a lot more tightly controlled than its predecessor, in regards to both copyrights and quality control.



---------------------------------
**** Copyright / Permissions ****
---------------------------------

*)You MAY use/edit Chilvence's Textures and Flats for any use you see fit ONLY IF you give credit.
*)You MAY use/edit KuriKai's Textures and Flats for any use you see fit as ONLY IF you give credit.
*)You MAY use/edit Freelanzer's Textures and Flats for any use you see fit ONLY IF you credit him with Real name (Jacob Østergaard), email address(freelanzer@gmail.com).
*)You MAY use/edit DaniJ's Textures and Flats for any use you see fit.
*)You MAY use/edit Reinchard's Textures and Flats for any use you see fit ONLY IF you give credit.
*)You MAY use/edit Tea Monster's Textures and Flats for any use you see fit ONLY IF you give credit.
*)You MAY use [MR_ROCKET's, Mr.Rocket's] Textures and Flats for any use you see fit ONLY IF you credit him with Real name (Ron Goode).
*)You MAY use/edit [MR_ROCKET's, Mr.Rocket's] SPACEW2 Texture ONLY IF you give credit.
*)You MAY use/edit Doomenator's Textures and Flats for any use you see fit.
*)For all other textures, you need to ask permission from the author to redistribute.



-----------------------
**** Participation ****
-----------------------

*)If you create textures for this project please release them under a free to use and edit license (like the ones already in the pack). This will allow the community to help improve the textures in the future.

*)If you are interested in participating, head over to the [Forum discussion](http://dengine.net/forums/viewtopic.php?f=3&t=875#topic) and post your textures for inclusion in the pack and discussion.

*)Also you can report bugs and see the current WIP pack/improvements on [GitHub](https://github.com/KuriKai/DHTP/)

*)For the textures to be in the pack there are a few important rules that I will outline here:

1. Anything you submit MUST be entirely your own work or modifications of permission granted DHTP textures. You may not submit modifications of original id textures, as this constitutes copyright infringement.

2. Only PNG images can be uploaded. This keeps the size down and the quality flawless.


----------------------------
**** Build Instructions ****
----------------------------

```
git clone git@github.com:KuriKai/DHTP.git
cd DHTP
./build/tex-all.sh
```

---------------------------------
**** Credits & Contributions ****
---------------------------------

Chilvence: chilvence@gmail.com
ashwall2, ashwall3, ashwall6, ashwall7, bigbrik1, bigbrik2, bigbrik3, bigdoor1, brick1
brick2, brick5, brick6, brick7, brick8, brick9,  bronze1, bronze2, bronze3, bronze4,
brown1, brown96, brown144, browngrn, brownhug, bstone2, compspan,
compwerd crackle2, crackle4, door1, doorblu2, doorred2, dooryel2, gstgarg, gstlion, gstone1,
gstone2, gstsatyr, marbgray, marble1, marble2, marble3, marblod1, metal, metal2, metal3,
metal4, metal5, metal6, metal7, plat1, sksnake1, sksnake2, spcdoor1, spcdoor2,
sp_hot1, step4, steptop, steplad1, stone3, stucco, stucco1, stucco2, stucco3,
support3, swgarg, swlion, tanrock7, teklite, teklite2, woodgarg, tekbron1, tekbron2, wood1, bigdoor5 (thanks for merging mr.chris),
wood3, wood5, woodvert, , rock2, rock3, sw1rock, sw2rock, sw1comp, sw2comp wood4(freelanzers skulls), sw1gston, sw2gston

KuriKai: eunbolt@gmail.com
crate1, crate2, crate3, cratelit, cratwide, cratiny, tanrock3, tanrock4 pancase1, pancase2, panbord1,
panbord2, panbook, sw1tek, sw2tek, brick11, brick12, tekgren1, tekgren2,
tekgren3, tekgren4, tekgren5,  gray1,
graybig, graytall, gray4, gray5, gray7, panblack, panred, panblue,  gray2, ickwall1, ickwall2, ickwall3, ickwall4, ickwall5, ickwall7, modwall3, modwall4,
sp_face1, sw1exit, sw2exit, sw1gray, sw2gray, swgray1, sw2gray1(bstone3 and bricklit based off of Chilvences bstone2 and brick1 textures) (graypois back by Kurikai poison sign by unknown), grayvine (based of unknown's vine texture), sw1vine (based of unknown's vine texture), sw2vine (based of unknown's vine texture), gstvine (based of unknown's vine texture), gstvine2 (based of unknown's vine texture), pipes, exitdoor, exitston (based on stone2 by Reinchard)
lite3, lite5, modwall1, modwall2, wood10, shawn1(based on shawn2 by Fredrik Johansson) wood6, wood7, wood8, wood9, midspace, shawn2, skincut, skinmet1, skinsymb,  starg3, sw2strtn, dbrain1, dbrain2, dbrain3, dbrain4, sw1ston1, sw2ston1 (based of stone2, by reinchard),


KuriKai: Doomenator:
sw1mod1, sw2mod1

Freelanzer : http://freelanzer.com : freelanzer@gmail.com
sw1skull, sw2skull, sk_left, sk_right, woodskul, sp_dude8, zeldoor, zzwolf1, zzwolf3, zzwolf4, zzwolf5, zzwolf7, bigdoor7,
sp_dude7, skinedge (based on dani's skin skinface)

DaniJ: danij@dengine.net
skspine1, skspine2, skinface, sw2skin, sw1skin

chilvence, freelanzer, reinchard, kurikai together:
bigdoor6

Reinchard: Reinchard2@gmail.com
bigdoor2, bigdoor4, brown1, brown96, brown144, browngrn, compblue, comptall, door3,  doorblu, doorred, doorstop, doortrak, dooryel,
exitsign, metal1, sw1metal, sw2metal, nuke24, starg1, starg3, stargr1, stargr2, startan3, startan2, stone, stone2,
stone3(ick texture kurikai), step6, lite3, lite5, liteblu4, sladwall, sladpois, sladskul, tekwall1, rock1, tanrock5, tanrock8, zzwolf9, sw1panel,
sw2panel, panel1, panel2, panel3, panel4, panel5, panel6, panel7, panel8, panel9, sw1slad, sw2slad, zzwolf11, zzwolf12, zzwolf13

MR_ROCKET: mrrocket2001@hotmail.com
brick10, brick11, brick12, spacew2, spcdoor4

Doomenator:
rockred1, rockred2, rockred3, cement1, cement2, cement3, cement4, cement5, cement6, cement7, cement8, cement9, sw1cmt,
sw2cmt

-----------------------------

Created by unknown, Touched up by FreeLanZer and KuriKai
skin2

Based off of "startan1" by Envid:
sw1strtn, sw2strtn,

Jive:jean.yves.delpech@gmail.com
doortrak

Slide:
marbfac3, marbfac4, marbface

Cpt Howdy: malfunction@accessky.net
bstone1

Fredrik Johansson: http://fredrik.mancubus.net/
compsta1, compsta2, shawn2

Dorian gray:
brick3, brick4

Zimond: ben.maas@gmx.de
spacew3

Mr.Chris: icedragonchris@hotmail.com
brovine2 (based of unknown's vine texture),

Cheprasov Andrey : Video-Ripper@Yandex.RU / Satan-213@yandex.RU
woodmet1, woodmet2, woodmet3, woodmet4, midbrn1, midgrate

Coen Zimmerman: tabun@planetquake.com http://www.tabun.nl/index.php
bigdoor3, marbfac2, skinscab

Envid:
bigdoor6,  liteblu1, liteblu4, spcdoor3, starbr2,
starg2, startan3 191

Zabnat :
stone, skinlow, zimmer1, zimmer3, zimmer4, zimmer5, zimmer7, zimmer8, blakwal1, blakwal2,
pipe1, pipe2, pipe4, pipe6, blodrip1, blodrip2, blodrip3, blodrip4, fireblu1, fireblu2,

Zabnat : modified by De-M-oN de-m-on@gmx.de and Kurikai
firelav2, firelav3, firelava, firemag1, firemag2, firemag3, firewala, firewalb, firewall

LStanley:
sloppy1, sloppy2

-RightField-:
compblue, sw1blue, sw2blue

Ravenlot:
stone4, stone5, stone6, stone7

Freedom: freedoom.sourceforge.net
A small number of textures might have been taken from freedoom.

John Doe:
spacew4, bfall1, bfall2, bfall3, bfall4, sfall1, sfall2, sfall3, sfall4

Some source textures from
www.freefoto.com
Also, the following people contributed in some degree to the Doom 2 Retexturing project, without which this project might not have been considered:

* KMan      : kman@polycount.com / URL: http://www.polycount.com/cottages/kman/
* Simon D Howard  : sdh300@ecs.soton.ac.uk / freedoom.sourceforge.net
* mmnpsrsoskl   : mmnpsrsoskl@hotmail.com
* Mr. Chris   : chrisdragon425@yahoo.com
* Michael D他fler  : necrodome@gmx.net
* Alexander Hvostov : alex@aoi.dyndns.org
* WWS     : jarik@chnpp.atom.gov.ua
* DoomKid   : doomkid@swbell.net
* Alexey    : piz@pochtamt.ru
* Albert    : A.Werfhorst@Chello.nl
* redM      : CHARGER@t-online.de
* Carol     : carollauer@earthlink.net
* Reinhard    : RUnterreitmayer@aol.com

***if you see any errors or omissions in this document, please contact KuriKai at eunbolt@gmail.com

