--------------
**** DHTP ****
--------------

DOOM High-resolution Texture Project
* [Download](http://dhtp.hiriwa.com/)
* [GitHub](https://github.com/KuriKai/DHTP/)
* [Forum](http://dengine.net/forums/viewtopic.php?f=3&t=875#topic)



----------------------
**** Introduction ****
----------------------

The DHTP (DOOM High-resolution Texture Project) is a community driven project that had is birth as the D2RP (Doom 2 Retexture project). That project initially had a good start, but was unfortunately misguided during the course of its development, and couldn't realistically be rescued without a lot of attention. Thus, JDTP (jdoom texture pack) came into being (Thanks to Chilvence). To repair the damage and salvage what could be salvaged.
Now it has grown into the DHTP which is a continuation of the JDTP but with all high resolution texture capable ports in mind.

The main goal of the DHTP is to provide the community with a space to easily contribute their own works, as well as offering a steady stream of feedback from both site visitors and administrators. It will also be a lot more tightly controlled than its predecessor, in regards to both copyrights and quality control.



---------------------------------
**** Copyright / Permissions ****
---------------------------------

*)You MAY use/edit Chilvence's Textures and Flats for any use you see fit ONLY IF you give credit.
*)You MAY use/edit KuriKai's Textures and Flats for any use you see fit as ONLY IF you give credit.
*)You MAY use/edit Freelanzer's Textures and Flats for any use you see fit ONLY IF you credit him with Real name (Jacob Østergaard), email address(freelanzer@gmail.com).
*)You MAY use/edit DaniJ's Textures and Flats for any use you see fit.
*)You MAY use/edit Reinchard's Textures and Flats for any use you see fit ONLY IF you give credit.
*)You MAY use/edit Tea Monster's Textures and Flats for any use you see fit ONLY IF you give credit.
*)You MAY use [MR_ROCKET's, Mr.Rocket's] Textures and Flats for any use you see fit ONLY IF you credit him with Real name (Ron Goode).
*)You MAY use/edit [MR_ROCKET's, Mr.Rocket's] SPACEW2 Texture ONLY IF you give credit.
*)You MAY use/edit Doomenator's Textures and Flats for any use you see fit.
*)For all other textures, you need to ask permission from the author to redistribute.



-----------------------
**** Participation ****
-----------------------

*)If you create textures for this project please release them under a free to use and edit license (like the ones already in the pack). This will allow the community to help improve the textures in the future.

*)If you are interested in participating, head over to the [Forum discussion](http://dengine.net/forums/viewtopic.php?f=3&t=875#topic) and post your textures for inclusion in the pack and discussion.

*)Also you can report bugs and see the current WIP pack/improvements on [GitHub](https://github.com/KuriKai/DHTP/)

*)For the textures to be in the pack there are a few important rules that I will outline here:

1. Anything you submit MUST be entirely your own work or modifications of permission granted DHTP textures. You may not submit modifications of original id textures, as this constitutes copyright infringement.

2. Only PNG images can be uploaded. This keeps the size down and the quality flawless.


----------------------------
**** Build Instructions ****
----------------------------

```
git clone git@github.com:KuriKai/DHTP.git
cd DHTP
./build/tex-all.sh
```

---------------------------------
**** Credits & Contributions ****
---------------------------------

Chilvence: chilvence@gmail.com
sw1gston, sw2gston

Freelanzer: freelanzer@gmail.com
bigmural, blod3, blodgr1, blodgr4, brnopen, disaster, dogrid, dogrmsc, dokdrir, dored,
drfront, drside1, drside2, fall3, grnmen, grnopen, longwall, mural1, mural2, pillar,
redopen, skirting, slad10, slad11, slad2, slad3, slad4, slad5, slad6, slad7,
slad8, slad9, sladrip1, sladrip3, stonew1, stwall, sw1skull, sw2skull, webl, webr,
wfall1, wfall4, smglass1 cr128lg.png   cr64hbrm.png  cr64lb.png    crbwdh64.png  crwdh64b.png
cr64hbb.png   cr64hgb.png   cr64slgb.png  crlwdh6b.png  crwdh64.png
cr64hbbp.png  cr64hgbp.png  crawhbp.png   crlwdh6.png   crwdl128.png
cr64hbg.png   cr64hgg.png   crblwdh6.png  crlwdl6b.png  metal2bd.png


-----------------------------

cheps:
crlwdh6, crlwdh6b, crlwdl6, crlwdl6b, crlwdl6c, crlwdl6d, crlwdl6e, crlwdl12, crlwds6, crlwdvs,
crwdh64, crwdh64b, crwdl64a, crwdl64b, crwdl64c, crwdl128

GameDude:
btntslvr, cubicle, doc1, litegrn1, litered1, liteyel1, liteyel3, mtnt1, tntdoor

Zaom:
btntmetl, yelmetal2

lostless: lostless@gmail.com
sky2

MikeNick2:nickecky@web.de
tyironsm, tyironlg

John Doe:
a-rock, crlwdt3, m_rdoor, m_ydoor, litered2, liteyel2

Also, the following people contributed in some degree to the Doom 2 Retexturing project, without which this project might not have been considered:

* KMan      : kman@polycount.com / URL: http://www.polycount.com/cottages/kman/
* Simon D Howard  : sdh300@ecs.soton.ac.uk / freedoom.sourceforge.net
* mmnpsrsoskl   : mmnpsrsoskl@hotmail.com
* Mr. Chris   : chrisdragon425@yahoo.com
* Michael D他fler  : necrodome@gmx.net
* Alexander Hvostov : alex@aoi.dyndns.org
* WWS     : jarik@chnpp.atom.gov.ua
* DoomKid   : doomkid@swbell.net
* Alexey    : piz@pochtamt.ru
* Albert    : A.Werfhorst@Chello.nl
* redM      : CHARGER@t-online.de
* Carol     : carollauer@earthlink.net
* Reinhard    : RUnterreitmayer@aol.com

***if you see any errors or omissions in this document, please contact KuriKai at eunbolt@gmail.com

