{
"classname" "worldspawn"
// brush 0
{
( 11776 3840 -256 ) ( -4352 3840 -256 ) ( -4352 -5888 -256 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( -3840 -5888 4096 ) ( -3840 3840 4096 ) ( 12288 3840 4096 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( -4096 -4096 256 ) ( 12032 -4096 256 ) ( 12032 -4096 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( 12288 4096 256 ) ( -3840 4096 256 ) ( -3840 4096 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( -4096 3840 256 ) ( -4096 -5888 256 ) ( -4096 -5888 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( -3840 -5888 256 ) ( -3840 3840 256 ) ( -3840 -5888 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
}
// brush 1
{
( 11776 3840 -256 ) ( -4352 3840 -256 ) ( -4352 -5888 -256 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( -3840 -5888 4096 ) ( -3840 3840 4096 ) ( 12288 3840 4096 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( 4096 -5120 256 ) ( 4096 4608 256 ) ( 4096 4608 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( 12288 4096 256 ) ( -3840 4096 256 ) ( -3840 4096 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( -4096 3840 256 ) ( -4096 -5888 256 ) ( -4096 -5888 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( -3840 3840 256 ) ( 12288 3840 256 ) ( -3840 3840 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
}
// brush 2
{
( 11776 3840 -256 ) ( -4352 3840 -256 ) ( -4352 -5888 -256 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( -3840 -5888 4096 ) ( -3840 3840 4096 ) ( 12288 3840 4096 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( -4096 -4096 256 ) ( 12032 -4096 256 ) ( 12032 -4096 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( 4096 -5120 256 ) ( 4096 4608 256 ) ( 4096 4608 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( 12288 4096 256 ) ( -3840 4096 256 ) ( -3840 4096 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( 3840 4608 256 ) ( 3840 -5120 256 ) ( 3840 4608 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
}
// brush 3
{
( 11776 3840 -256 ) ( -4352 3840 -256 ) ( -4352 -5888 -256 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( -3840 -5888 4096 ) ( -3840 3840 4096 ) ( 12288 3840 4096 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( -4096 -4096 256 ) ( 12032 -4096 256 ) ( 12032 -4096 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( 4096 -5120 256 ) ( 4096 4608 256 ) ( 4096 4608 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( -4096 3840 256 ) ( -4096 -5888 256 ) ( -4096 -5888 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
( 12032 -3840 256 ) ( -4096 -3840 256 ) ( 12032 -3840 0 ) base_wall/rusted 0 0 0 0.500000 0.500000 0 0 0
}
// brush 4
{
( -3840 -5888 4096 ) ( -3840 3840 4096 ) ( 12288 3840 4096 ) skies/hellsky 0 0 0 0.500000 0.500000 0 0 0
( -4096 -4096 256 ) ( 12032 -4096 256 ) ( 12032 -4096 0 ) skies/hellsky 0 0 0 0.500000 0.500000 0 0 0
( 4096 -5120 256 ) ( 4096 4608 256 ) ( 4096 4608 0 ) skies/hellsky 0 0 0 0.500000 0.500000 0 0 0
( 12288 4096 256 ) ( -3840 4096 256 ) ( -3840 4096 0 ) skies/hellsky 0 0 0 0.500000 0.500000 0 0 0
( -4096 3840 256 ) ( -4096 -5888 256 ) ( -4096 -5888 0 ) skies/hellsky 0 0 0 0.500000 0.500000 0 0 0
( -3840 3840 3840 ) ( -3840 -5888 3840 ) ( 12288 3840 3840 ) skies/hellsky 0 0 0 0.500000 0.500000 0 0 0
}
// brush 5
{
( 11776 3840 -256 ) ( -4352 3840 -256 ) ( -4352 -5888 -256 ) base_floor/achtung_clang 0 0 0 0.500000 0.500000 0 0 0
( -4096 -4096 256 ) ( 12032 -4096 256 ) ( 12032 -4096 0 ) base_floor/achtung_clang 0 0 0 0.500000 0.500000 0 0 0
( 4096 -5120 256 ) ( 4096 4608 256 ) ( 4096 4608 0 ) base_floor/achtung_clang 0 0 0 0.500000 0.500000 0 0 0
( 12288 4096 256 ) ( -3840 4096 256 ) ( -3840 4096 0 ) base_floor/achtung_clang 0 0 0 0.500000 0.500000 0 0 0
( -4096 3840 256 ) ( -4096 -5888 256 ) ( -4096 -5888 0 ) base_floor/achtung_clang 0 0 0 0.500000 0.500000 0 0 0
( -4352 3840 0 ) ( 11776 3840 0 ) ( -4352 -5888 0 ) base_floor/achtung_clang 0 0 0 0.500000 0.500000 0 0 0
}
}
// entity 1
{
"target" "t1"
"classname" "trigger_multiple"
// brush 0
{
( 4096 3840 0 ) ( -4096 3840 0 ) ( -4096 -3840 0 ) common/trigger 0 0 0 0.500000 0.500000 0 0 0
( -4608 -3840 3328 ) ( -4608 3840 3328 ) ( 3584 3840 3328 ) common/trigger 0 0 0 0.500000 0.500000 0 0 0
( -4096 -3840 256 ) ( 4096 -3840 256 ) ( 4096 -3840 0 ) common/trigger 0 0 0 0.500000 0.500000 0 0 0
( 3840 -3840 256 ) ( 3840 3840 256 ) ( 3840 3840 0 ) common/trigger 0 0 0 0.500000 0.500000 0 0 0
( 4096 3840 256 ) ( -4096 3840 256 ) ( -4096 3840 0 ) common/trigger 0 0 0 0.500000 0.500000 0 0 0
( -3840 3840 256 ) ( -3840 -3840 256 ) ( -3840 -3840 0 ) common/trigger 0 0 0 0.500000 0.500000 0 0 0
}
}
// entity 2
{
"classname" "info_player_deathmatch"
"origin" "-240 16 24"
}
// entity 3
{
"targetname" "t1"
"classname" "shooter_rocket_targetplayer"
"count" "0"
"random" "0"
"origin" "-1016 -1272 520"
"spawnflags" "3"
"speed" "100"
}
// entity 4
{
"targetname" "t1"
"origin" "776 2056 520"
"random" "0"
"classname" "shooter_plasma_targetplayer"
"spawnflags" "7"
}
