INSTALL RAINMETER FIRST! This is a skin for Rainmeter to display server statuses with the help of Universal Unreal. What is it I first started to make a rainmeter-skin (which is a sidebar-like-tool that also works on Windows XP) that would show various server-information right on your desktop without opening Unreal Tournament or even your webbrowser. Most of the time when I want to go play Unreal Tournament I need to choose the server. One of the options to see what server is populated and which isn't is by going to the clanserver-page or by visiting the Universal Unreal-page. Then I made a Site news-skin and a gamebillboard-skin but because it filled lots of space on your desktop I made (thanks to Madis) a tabbed version. Installation To get this skin you only need to do the following: Download Rainmeter, Download the skin I made here, Install Rainmeter, Unrar the skin, Paste the skin in your skins-folder which should be located in: My documents\Rainmeter\Skins\, Launch Rainmeter, Right-mouse button click on the Rainmeter-icon in your tray, In the menu go to Config > UT-SLV Community skin and choose the skin you want, The skin is loaded now, you can move it around on your desktop, pin it, ... (right mouse button click on the skin). Features Get information of the servers: Server name, Map, # Players, Nicknames. Get the latest news from UT-SLV, View the most active topics from UT-SLV at the moment, Get your ping of the servers, Customize your favourites, 3 skins: Old, Light, Dark. Changing style You can change the style by clicking with your right mouse button on your skin. Then choose Skin Menu -> Edit Skin... . On line 30 you can find this: Code: ; Style variables, change them to change the style Height=10 // Font Size Color1=255, 255, 255 // Populated servers text Color2=82, 82, 82 // Server text Color3=0, 0, 0, 35 // Background Color4=82, 82, 82, 255 // Border Font=Arial // Fontname This is the style, colours are written down in RGB-format. The fourth digit at 'Color3' and 'Color4' is the transparancy and is between a range of 0 (invisible) to 255. 'Height' is the font-size and 'Font' is the font-name. After editting save the skin and go to the 'Skin menu' again and click 'Refresh skin'. Changing favourites In the skin folder you can find a file called favourites.inc, in there this is found: Code: Name1=Local Server1=unreal://127.0.0.1 Name2=Empty Server2= Name3=Empty Server3= Name4=Empty Server4= Name5=Empty Server5= Name6=Empty Server6= Name7=Empty Server7= Name8=Empty Server8= Name9=Empty Server9= Name10=Empty Server10= 'Server...' is the unreal-link to it. Don't forget to put the 'unreal://' in front else it won't work. 'Name...' is the name of the server. After editting save the skin and go to the 'Skin menu' again and click 'Refresh skin'. Changing servers to ping Rainmeter isn't supporting dynamic variables as input of the PingPlugin which means I can't get the servers from the Universal Unreal-page so I put them in the skin itself. The good part is that you can change the servers yourself. Edit the ping.inc file included in the skin folder. You can find this: Code: ; These are used in the Ping IP1=94.75.248.47 PingName1=DF IP2=82.96.17.204 PingName2=EA IP3=208.71.112.193 PingName3=KOA IP4=217.163.27.224 PingName4=NY IP5=217.163.27.224 PingName5=OsL IP6=64.113.66.221 PingName6=SuLLy IP7=212.187.209.37 PingName7=UrS London IP8=217.163.26.20 PingName8=UrS London 2 IP9=64.113.66.221 PingName9=Velocity IP10=208.71.112.196 PingName10=WhartHog Changing to UT-SLV parser If you want to get the information form UT-SLV if the standard link doesn't work. The only thing you need to change in your skin is located in measures.inc and is this: Quote: [SLVServers] Measure=Plugin Plugin=Plugins\WebParser.dll Url=http://ut-slv.com/slvparser.php?p=srv2 RegExp="(?siU).*(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*).*" UpdateRate=200 StringIndex=1 [UTSLVNews] Measure=Plugin Plugin=Plugins\WebParser.dll Url=http://ut-slv.com/slvparser.php?p=news RegExp="(?siU).*(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*).*" UpdateRate=3600 StringIndex=1 [UTSLVNew] Measure=Plugin Plugin=Plugins\WebParser.dll Url=http://ut-slv.com/slvparser.php?p=active RegExp="(?siU).*(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*)(.*).*" UpdateRate=200 StringIndex=1 I think it's pretty clear what it does and how you can change it. After editting save the skin and go to the 'Skin menu' again and click 'Refresh skin'. Thanks to MSuLL: Universal Unreal & letting me use it, Madis: good idea's, wolff: reporting bugs, Metalfist: good idea's & reporting bugs. Version History v4.3 Moved to new host, Put code in different files (lot easier to read + less copy-paste code). v4.2 Added 2 new skins (the old one & a new, darker one), Fixed bug when switching tabs in minimized mode. v4.1 Added a tabbed version, Discontinued old skins (still available but they won't be updated anymore). v3.1 The parsers are updated so when a server would disappear or appear from the list the skin will still work, GameBillBoard-skin added, Site news-skin added, Changed name in UT-SLV Community Skin v2.6.3 There are only 10 servers left on the Universal Unreal-page, fixed it. v2.6.2 Fixed playerlist from sometimes appearing in a wrong way. v2.6 Improved speed by using less layers, Playerlist will look more smoothly, Playerlist will now minimize too. v2.5 Fixed borders in LeftList, Nicknames with strange characters will now work. v2.4 New skins: Small, NoList (similar to v2.2), RightList. v2.3 List is now minimizable up to 3 servers, Playerlist added. v2.2 Servers are clickable, Logo is clickable, Bug causing servers to appear offline fixed, Skin is smaller. v2.1 Usage of the Universal-Unreal page. v1.0 Using clanservers-page.