[Public] ;Object=(Class=Class,MetaClass=Engine.GameInfo,Name=BonusPack.xMutantGame,Description="DM|Mutant|BonusPack.Tab_IAMutant|BonusPack.MapListMutant|false") ;Object=(Class=Class,MetaClass=Engine.GameInfo,Name=BonusPack.xLastManStandingGame,Description="DM|Last Man Standing|BonusPack.Tab_IALastManStanding|BonusPack.MapListLastManStanding|false") ;Object=(Class=Class,MetaClass=Engine.Mutator,Name=Bonuspack.MutCrateCombo,Description="Adds the Camouflage combo (RRRR).") ;Object=(Class=Class,MetaClass=Engine.Mutator,Name=Bonuspack.MutPintSizeCombo,Description="Adds the Pint-sized combo (LLLL).") [ComboCrate] ExecMessage="Camouflaged!" [ComboMiniMe] ExecMessage="Pint-sized!" [DamTypeMutant] DeathString="%o suffered a fatal mutation!" FemaleSuicide="%o suffered a fatal mutation!" MaleSuicide="%o suffered a fatal mutation!" [HudLMS] LivesRemainingString="Lives Remaining" PlayersRemainString="Players Remain -- " [HudMutant] MutantRangeFontName="UT2003Fonts.FontMono" BottomFeederText="BOTTOM FEEDER" [LMSMessage] YouAreCamperMessage="You Are Camping!" SomeoneIsCamperMessage=" " SomeoneIsCamperMessageTrailer="Is Camping!" [MutCrateCombo] CamoDisplayText="Camouflage Combo" MiniDisplayText="Pint-sized Combo" CamoDescText="When enabled, this adrenaline combo covers you with a holographic projection of a rock or a part of a building" MiniDescText="When enabled, this adrenaline combo makes you smaller" FriendlyName="Bonus Combos" Description="Adds the Pint-sized combo (LLLL) and the Camouflage Combo (RRRR)." [MutantMessage] YouAreMutantMessage="You Have Mutated!" SomeoneIsMutantMessage=" " SomeoneIsMutantMessageTrailer="Has Mutated!" FFAMessage="First Blood Mutates!" BottomFeederMessage="You Are The Bottom Feeder!" NotBottomFeederMessage="No Longer Bottom Feeder!" [MutantNameMessage] BottomFeederMesg="(BOTTOM FEEDER)" [ScoreBoardLMS] LivesText="LIVES" [Tab_IALastManStanding] IARulesExtraLives.Caption="Killing Gives Health" IARulesExtraLives.Hint="When selected, a portion of the player's health is restored with each kill." IARulesLMSAllowAdrenaline.Caption="Allow Adrenaline" IARulesLMSAllowAdrenaline.Hint="When selected, players can use Adrenaline." IARulesLMSAllowPickups.Caption="Allow Pickups" IARulesLMSAllowPickups.Hint="When selected, allow normal pickups." IARulesSuperWeaps.Caption="Allow Super Weapons" IARulesSuperWeaps.Hint="When selected, allow super weapon pickups." [Tab_IAMutant] TargetScoreString="Score Limit" IARulesBottomFeeders.Caption="Bottom Feeder" IARulesBottomFeeders.Hint="When selected, bottom ranked player(s) can kill anyone." [xLastManStandingGame] LMSPropsDisplayText[0]="Camping Threshold" LMSPropsDisplayText[1]="Camper Warning Interval" LMSPropsDisplayText[2]="Gain Health For Kills" LMSPropsDisplayText[3]="Allow SuperWeapons" LMSPropsDisplayText[4]="Camper Alarm" LMSPropsDisplayText[5]="Allow Pickups" LMSPropsDisplayText[6]="Allow Adrenaline" LMSPropsDisplayText[7]="Full Ammo" LMSPropDescText[0]="Determines how long a player can stand in one spot before triggering a camper warning." LMSPropDescText[1]="Specifies how often the camper warning is played" LMSPropDescText[2]="If this option is enabled, a player gains health after killing another player." LMSPropDescText[3]="If checked, super weapons are included in the player load out." LMSPropDescText[4]="Enable this option to cause an alarm to be played if a player stands in one spot too long." LMSPropDescText[5]="If checked, pickups will be available in the map." LMSPropDescText[6]="If checked, adrenaline combos will be enabled." LMSPropDescText[7]="If checked, players start with max ammo for all weapons." GameName="Last Man Standing" Description="Each player starts with a limited number of lives. The goal is to be the last player left when the smoke clears." [xMutantGame] MutPropText="Enable BottomFeeder" MutDescText="If enabled, the player with the lowest score is the BottomFeeder, and can kill other players." GameName="Mutant" Description="The first player to score a frag becomes the Mutant. Everyone else hunts the Mutant, as by killing the mutant, a player becomes the mutant, with superhuman powers. The player with the lowest score is the Bottom Feeder. He can also kill other players."