[Errors] NetOpen=Error opening file NetWrite=Error writing to file NetRefused=Server refused to send '%s' NetClose=Error closing file NetSize=File size mismatch NetMove=Error moving file NetInvalid=Received invalid file request NoDownload=Package '%s' is not downloadable DownloadFailed=Downloading package '%s' failed: %s RequestDenied=Server requested file from pending level: Denied ConnectionFailed=Connection failed ChAllocate=Couldn't allocate channel NetAlready=Already networking NetListen=Listen failed: No linker context available LoadEntry=Can't load Entry: %s InvalidUrl=Invalid URL: %s InvalidLink=Invalid Link: %s FailedBrowse=Failed to enter %s: %s Listen=Listen failed: %s AbortToEntry=Failed; returning to Entry ServerOpen=Servers can't open network URLs ServerListen=Dedicated server can't listen: %s Pending=Pending connect to '%s' failed; %s LoadPlayerClass=Failed to load player class ServerOutdated=Server's version is outdated ClientOutdated=You need to apply the latest patches InvalidCDKey=Your CD key appears to be invalid. You will need to reinstall the game and enter your CD key to fix this problem. ConnectLost=Connection Lost DemoFileMissing=Missing package '%s' for demo playback DownloadNotAllowed=Downloading '%s' not allowed [General] Upgrade=To enter this server, you need the latest free update to Unreal available from Epic's Web site: UpgradeURL=http://www.unreal.com/upgrade UpgradeQuestion=Do you want to launch your web browser and go to the upgrade page now? Version=Version %i [KeyNames] Up=UP Right=RIGHT Left=LEFT Down=DOWN LeftMouse=LEFT MOUSE RightMouse=RIGHT MOUSE MiddleMouse=MIDDLE MOUSE MouseX=MOUSE X MouseY=MOUSE Y MouseZ=MOUSE Z MouseW=MOUSE W JoyX=JOY X JoyY=JOY Y JoyZ=JOY Z JoyU=JOY U JoyV=JOY V JoySlider1=JOYSLIDER 1 JoySlider2=JOYSLIDER 2 MouseWheelUp=MOUSEWHEEL UP MouseWheelDown=MOUSEWHEEL DOWN Joy1=JOY 1 Joy2=JOY 2 Joy3=JOY 3 Joy4=JOY 4 Joy5=JOY 5 Joy6=JOY 6 Joy7=JOY 7 Joy8=JOY 8 Joy9=JOY 9 Joy10=JOY 10 Joy11=JOY 11 Joy12=JOY 12 Joy13=JOY 13 Joy14=JOY 14 Joy15=JOY 15 Joy16=JOY 16 Space=SPACE PageUp=PAGE UP PageDown=PAGE DOWN End=END Home=HOME Select=SELECT Print=PRINT Execute=EXECUTE PrintScrn=PRINTSCRN Insert=INSERT Delete=DELETE Help=HELP NumPad0=NUM 0 NumPad1=NUM 1 NumPad2=NUM 2 NumPad3=NUM 3 NumPad4=NUM 4 NumPad5=NUM 5 NumPad6=NUM 6 NumPad7=NUM 7 NumPad8=NUM 8 NumPad9=NUM 9 GreyStar=GREY STAR GreyPlus=GREY PLUS Separator=SEPARATOR GreyMinus=GREY MINUS NumPadPeriod=NUM . GreySlash=GREY SLASH Pause=PAUSE CapsLock=CAPSLOCK Tab=TAB Enter=ENTER Shift=SHIFT NumLock=NUMLOCK Escape=ESCAPE [Progress] CancelledConnect=Cancelled Connect Attempt RunningNet=%s: %s (%i players) NetReceiving=Receiving '%s': %i/%i NetReceiveOk=Successfully received '%s' NetSend=Sending '%s' NetSending=Sending '%s': %i/%i Connecting=Connecting (F10 to Abort)... Listening=Listening for clients... Loading=Loading Saving=Saving Paused=Paused by %s ReceiveFile=Receiving '%s' (F10 Cancels) ReceiveOptionalFile=Receiving optional file '%s' (Press F10 to Skip) ReceiveSize=Size %iK, Complete %3.1f%% ConnectingText="Connecting (F10 Cancels):" ConnectingURL=%s://%s/%s CorruptConnect=Incompatible Game Files! [Public] ;Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console) Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.MasterMD5Commandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.UModUnpackCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.ExportCacheCommandlet,Class=Class,MetaClass=Core.Commandlet) Preferences=(Caption="Advanced",Parent="Advanced Options") Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys) Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers) Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True) Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) [UpgradeDrivers] OutdatedDrivers=You are running old graphics card drivers that might not work in conjunction with the game. OursOrWeb=Choose YES to install updated drivers from our CD and NO to visit the manufacturers homepage InsertCD=Please insert your Unreal Tournament CD 3 NvidiaURL=http://www.nvidia.com/content/drivers/drivers.asp AtiURL=http://www.ati.com/support/driver.html CDButton=Upgrade from CD WebButton=Upgrade from Web cancelButton=Don't Upgrade [MasterMD5Commandlet] HelpCmd=mastermd5 HelpOneLiner=Manipulate the Master MD5 database HelpUsage=mastermd5 [-option..] HelpWebLink=http://unreal.epicgames.com/servertips.htm HelpParm[0]=-c HelpDesc[0]=Creates a new MD5 database HelpParm[1]=-a HelpDesc[1]=Adds new packages to the database HelpParm[2]=-s HelpDesc[2]=Show the current database. HelpParm[3]=-r HelpDesc[3]=Force the revision of all entries to [UModUnpackCommandlet] HelpCmd=umodunpack HelpOneLiner=Unpack UMOD files HelpUsage=umodunpack [-option] HelpWebLink=http://unreal.epicgames.com/servertips.htm HelpParm[0]=-x HelpDesc[0]=Extract files from HelpParm[1]=-l HelpDesc[1]=List files in without extracting. [ServerCommandlet] HelpCmd=server HelpOneLiner=Network game server HelpUsage=server map.unr[?game=gametype] [-option...] [parm=value]... HelpWebLink=http://unreal.epicgames.com/servertips.htm HelpParm[0]=Log HelpDesc[0]=Specify the log file to generate HelpParm[1]=AllAdmin HelpDesc[1]=Give all players admin priveleges [ExportCacheCommandlet] HelpCmd=exportcache HelpOneLIner=Generates cache record entries for the specified packages. HelpUsage=exportcache [-a] [-y] [-v] [package.ext...] [destfilename.ucl] HelpWebLink=http://unreal.epicgames.com/unrealcaching.htm HelpParm[0]=-a HelpParm[1]=-y HelpParm[2]=-v HelpParm[3]=package.ext HelpParm[4]=destfilename.ucl HelpDesc[0]=Update matching entries in destfilename.ucl. Append any new entries. HelpDesc[1]=Automatically answer 'Yes' to any prompts during the operation. HelpDesc[2]=Verbose output (to ucc.log) HelpDesc[3]=Space delimited list of packages (including extension) that should be exported. Wildcards are supported. Paths are not required. HelpDesc[4]=Destination file for exported entries. Default filename is the name of the package being exported. To export multiple packages to a single .ucl file, you must specify a destination filename. [AccessControl] IPBanned="Your IP address has been banned on this server." WrongPassword="The password you entered is incorrect." NeedPassword="You need to enter a password to join this game." SessionBanned="Your IP address has been banned from the current game session." KickedMsg="You have been forcibly removed from the game." DefaultKickReason="None specified" IdleKickReason="Kicked for idling." ACDisplayText[0]="Game Password" ACDisplayText[1]="Access Policies" ACDisplayText[2]="Admin Password" ACDisplayText[3]="Login Delay" ACDescText[0]="If this password is set, players will have to enter it to join this server." ACDescText[1]="Specifies IP addresses or address ranges which have been banned." ACDescText[2]="Password required to login with administrator privileges on this server." ACDescText[3]="Number of seconds user must wait after an unsuccessful login attempt before able to login again." [AdminBase] Msg_PlayerList="Player List:" Msg_AllGameMaps="Maps that are valid (can be added) to" Msg_AllMapLists="Available maplists for %gametype%." Msg_MapRotationList="Active maps for maplist %maplist%." Msg_NoMapsAdded="No maps added to the maplist %maplist%." Msg_AddedMapToList="Maps successfully added to maplist" Msg_NoMapsRemoved="No maps were removed from the maplist %maplist%." Msg_RemovedFromList="Maps successfully removed from maplist" Msg_PlayerBanned="%Player% has been banned from this server" Msg_SessionBanned="%Player% has been banned for this match" Msg_PlayerKicked="%Player% has been kicked" Msg_NextMapNotFound="Next map not found; Restarting same map" Msg_ChangingMapTo="Changing Map to %NextMap%" Msg_NoMapInRotation="No maps configured for %maplist%." Msg_NoMapsFound="No matching maps in maplist %maplist% were found." Msg_MapIsInRotation="Matching %maplist% maps" Msg_MapNotInRotation="Matching maps which are not members of %maplist%." Msg_UnknownParam="Unknown Parameter : %Value%" Msg_NoParamsFound="No Parameters found!" Msg_ParamModified="Modification Successful" Msg_ParamNotModified="Could not Modify Parameter" Msg_MapListAdded="Maplist %listname% successfully added for gametype" Msg_MapListRemoved="Maplist %listname% successfully removed from gametype" Msg_EditingMapList="Now editing maplist" [Ammo] PickupMessage="You picked up some ammo." [BroadcastHandler] BHDisplayText[0]="Mute Spectators" BHDisplayText[1]="Partition Spectators" BHDescText[0]="Check this option to prevent spectators from chatting during the game." BHDescText[1]="Check this option to separate spectator chat from player chat." [Canvas] TinyFontName="UT2003Fonts.FontMono" SmallFontName="UT2003Fonts.FontMono" MedFontName="UT2003Fonts.FontMono800x600" [ChatRoomMessage] AnonText="Someone" ChatRoomString[0]="Invalid channel or channel couldn't be found: '%title%'" ChatRoomString[1]="Already a member of channel '%title%'" ChatRoomString[2]="Channel '%title%' requires a password!" ChatRoomString[3]="Incorrect password specified for channel '%title%'" ChatRoomString[4]="You have been banned from channel '%title%'" ChatRoomString[5]="Couldn't join channel '%title%'. Channel full!" ChatRoomString[6]="You are not allowed to join channel '%title%'" ChatRoomString[7]="Successfully joined channel '%title%'" ChatRoomString[8]="You left channel '%title%'" ChatRoomString[9]="Now speaking on channel '%title%'" ChatRoomString[10]="No longer speaking on channel '%title%'" ChatRoomString[11]="'%pri%' joined channel '%title%'" ChatRoomString[12]="'%pri%' left channel '%title%'" ChatRoomString[13]="Successfully banned '%pri%' from your personal chat channel" ChatRoomString[14]="Voice-chat ban action not successful. No player with the specified ID was found" ChatRoomString[15]="Voice chat is not enabled on this server" [Crushed] DeathString="%o was crushed by %k." FemaleSuicide="%o was crushed." MaleSuicide="%o was crushed." [DamRanOver] DeathString="%k ran over %o" FemaleSuicide="%o ran over herself" MaleSuicide="%o ran over himself" [DamTypeTelefragged] DeathString="%o was telefragged by %k" FemaleSuicide="%o was telefragged by %k" MaleSuicide="%o was telefragged by %k" [DamageType] DeathString="%o was killed by %k." FemaleSuicide="%o killed herself." MaleSuicide="%o killed himself." [FailedConnect] FailMessage[0]="FAILED TO JOIN GAME. NEED PASSWORD." FailMessage[1]="FAILED TO JOIN GAME. WRONG PASSWORD." FailMessage[2]="FAILED TO JOIN GAME. GAME HAS STARTED." FailMessage[3]="FAILED TO JOIN GAME." [FellLava] DeathString="%k made %o take a deadly swim." FemaleSuicide="%o crashed and burned" MaleSuicide="%o crashed and burned" [GameInfo] bAlternateMode=False GoreLevelText[0]="No Gore" GoreLevelText[1]="Reduced Gore" GoreLevelText[2]="Full Gore" DefaultPlayerName="Player" GameName="Game" GIPropsDisplayText[0]="Bot Skill" GIPropsDisplayText[1]="Weapons Stay" GIPropsDisplayText[2]="Reduce Gore Level" GIPropsDisplayText[3]="Game Speed" GIPropsDisplayText[4]="Max Spectators" GIPropsDisplayText[5]="Max Players" GIPropsDisplayText[6]="Goal Score" GIPropsDisplayText[7]="Max Lives" GIPropsDisplayText[8]="Time Limit" GIPropsDisplayText[9]="World Stats Logging" GIPropsDisplayText[10]="Allow Weapon Throwing" GIPropsDisplayText[11]="Allow Behind View" GIPropsDisplayText[12]="Allow Admin Pausing" GIPropsDisplayText[13]="Kick Idlers Time" GIPropsDisplayText[14]="Weapons shake view" GIPropDescText[0]="Set the skill of your bot opponents." GIPropDescText[1]="When enabled, weapons will always be available for pickup." GIPropDescText[2]="Enable this option to reduce the amount of blood and guts you see." GIPropDescText[3]="Controls how fast time passes in the game." GIPropDescText[4]="Sets the maximum number of spectators that can watch the game." GIPropDescText[5]="Sets the maximum number of players that can join this server." GIPropDescText[6]="The game ends when someone reaches this score." GIPropDescText[7]="Limits how many times players can respawn after dying." GIPropDescText[8]="The game ends after this many minutes of play." GIPropDescText[9]="Enable this option to send game statistics to the UT2004 global stats server" GIPropDescText[10]="When enabled, players can throw their current weapon out." GIPropDescText[11]="Controls whether players can switch to a third person view." GIPropDescText[12]="Controls whether administrators can pause the game." GIPropDescText[13]="Specifies how long to wait before kicking idle player from server." GIPropDescText[14]="When enabled, some weapons cause view shaking while firing." GIPropsExtras[0]="0.000000;Novice;1.000000;Average;2.000000;Experienced;3.000000;Skilled;4.000000;Adept;5.000000;Masterful;6.000000;Inhuman;7.000000;Godlike" NoBindString="[None]" [GameMessage] SwitchLevelMessage="Switching Levels" LeftMessage=" left the game." FailedTeamMessage="Could not find team for player" FailedPlaceMessage="Could not find a starting spot" FailedSpawnMessage="Could not spawn player" EnteredMessage=" entered the game." MaxedOutMessage="Server is already at capacity." OvertimeMessage="Score tied at the end of regulation. Sudden Death Overtime!!!" GlobalNameChange="changed name to" NewTeamMessage="is now on" NoNameChange="Name is already in use." VoteStarted="started a vote." VotePassed="Vote passed." MustHaveStats="Must have stats enabled to join this server." CantBeSpectator="Sorry, you cannot become a spectator at this time." CantBePlayer="Sorry, you cannot become an active player at this time." BecameSpectator="became a spectator." NewPlayerMessage="A new player entered the game." KickWarning="You are about to be kicked for idling!" NewSpecMessage="A spectator entered the game/" SpecEnteredMessage=" joined as a spectator." [GameProfile] PositionName[0]="AUTO-ASSIGN" PositionName[1]="DEFENSE" PositionName[2]="OFFENSE" PositionName[3]="ROAM" PositionName[4]="SUPPORT" [GameReplicationInfo] GRIPropsDisplayText[0]="Server Name" GRIPropsDisplayText[1]="Admin Name" GRIPropsDisplayText[2]="Admin E-Mail" GRIPropsDisplayText[3]="MOTD" GRIPropDescText[0]="Server name shown on server browser." GRIPropDescText[1]="Server administrator's name" GRIPropDescText[2]="Server administrator's email address." GRIPropDescText[3]="Message of the Day" [Gibbed] DeathString="%o exploded in a shower of body parts" FemaleSuicide="%o exploded in a shower of body parts" MaleSuicide="%o exploded in a shower of body parts" [HUD] ProgressFontName="UT2003Fonts.FontEurostile12" FontArrayNames[0]="Engine.DefaultFont" FontArrayNames[1]="Engine.DefaultFont" FontArrayNames[2]="Engine.DefaultFont" FontArrayNames[3]="Engine.DefaultFont" FontArrayNames[4]="Engine.DefaultFont" FontArrayNames[5]="Engine.DefaultFont" FontArrayNames[6]="Engine.DefaultFont" FontArrayNames[7]="Engine.DefaultFont" FontArrayNames[8]="Engine.DefaultFont" [Info] RulesGroup="Rules" GameGroup="Game" ServerGroup="Server" ChatGroup="Chat" BotsGroup="Bots" MapVoteGroup="Map Voting" KickVoteGroup="Kick Voting" [LevelInfo] Title="Untitled" [MaplistManager] DefaultListName="Default" InvalidGameType="could not be loaded. Normally, this means an .u file has been deleted, but the .int file has not." ReallyInvalidGameType="The requested gametype '%gametype%' could not be loaded." DefaultListExists="Gametype already has a default list!" [MatSubAction] Desc="N/A" [Pickup] PickupMessage="Snagged an item." [PlayerController] QuickSaveString="Quick Saving" NoPauseMessage="Game is not pauseable" ViewingFrom="Now viewing from" OwnCamera="Now viewing from own camera" [PlayerReplicationInfo] StringDead="Dead" StringSpectating="Spectating" StringUnknown="Unknown" [StreamPlaylistManager] DefaultPlaylistName="New Playlist" [SubActionCameraEffect] Desc="Camera effect" [SubActionCameraShake] Desc="Shake" [SubActionFOV] Desc="FOV" [SubActionFade] Desc="Fade" [SubActionGameSpeed] Desc="Game Speed" [SubActionOrientation] Desc="Orientation" [SubActionSceneSpeed] Desc="Scene Speed" [SubActionSubTitle] Desc="SubTitle" [SubActionTrigger] Desc="Trigger" [Suicided] DeathString="%o had an aneurysm." FemaleSuicide="%o had an aneurysm." MaleSuicide="%o had an aneurysm." [TeamInfo] TeamName="Team" ColorNames[0]="Red" ColorNames[1]="Blue" ColorNames[2]="Green" ColorNames[3]="Gold" [Vehicle] VehiclePositionString="in a vehicle" VehicleNameString="Vehicle" [VoiceChatReplicationInfo] PublicChannelNames=("Public","Local") VCDisplayText[0]="Enable Voice Chat" VCDisplayText[1]="Enable local Channel" VCDisplayText[2]="Local Chat Range" VCDisplayText[3]="Local Chat Radius" VCDisplayText[4]="Allowed VoIP Codecs" VCDisplayText[5]="Allowed VoIP LAN Codecs" VCDescText[0]="Enable voice chat on the server." VCDescText[1]="Determines whether the "local" voice chat channel is created, which allows players to broadcast voice transmissions to all players in the immediate vicinity." VCDescText[2]="Maximum distance at which a broadcast on the local channel may be heard" VCDescText[3]="Distance at which local broadcasts begin to fade" VCDescText[4]="Configure which codecs exist on the server and should be used in Internet games." VCDescText[5]="Configure which codecs exist on the server and should be used in LAN games." InstalledCodec=((CodecName="Less Bandwidth",CodecDescription="(4.8kbps) - Uses less bandwidth, but sound is not as clear."),(CodecName="Better Quality",CodecDescription="(9.6kbps) - Uses more bandwidth, but sound is much clearer.")) [Volume] LocationName="unspecified" [Weapon] MessageNoAmmo=" has no ammo" [WeaponPickup] PickupMessage="You got a weapon" [XBoxPlayerInput] LookPresets[0].PresetName="Linear" LookPresets[1].PresetName="Exponential" LookPresets[2].PresetName="Hybrid" LookPresets[3].PresetName="Custom" [fell] DeathString="%k pushed %o over the edge." FemaleSuicide="%o left a small crater" MaleSuicide="%o left a small crater"