; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

[application]

config/name="PlanetGenerator"
run/main_scene="res://Scenes/Main.tscn"

[display]

window/size/width=1000
window/size/height=1000
window/size/fullscreen=true
window/stretch/mode="2d"
window/stretch/aspect="keep"

[input]

ui_accept={
"deadzone": 0.5,
"events": [  ]
}
ui_select={
"deadzone": 0.5,
"events": [  ]
}
ui_cancel={
"deadzone": 0.5,
"events": [  ]
}
ui_focus_next={
"deadzone": 0.5,
"events": [  ]
}
ui_focus_prev={
"deadzone": 0.5,
"events": [  ]
}
ui_left={
"deadzone": 0.5,
"events": [  ]
}
ui_right={
"deadzone": 0.5,
"events": [  ]
}
ui_up={
"deadzone": 0.5,
"events": [  ]
}
ui_down={
"deadzone": 0.5,
"events": [  ]
}
ui_page_up={
"deadzone": 0.5,
"events": [  ]
}
ui_page_down={
"deadzone": 0.5,
"events": [  ]
}
ui_home={
"deadzone": 0.5,
"events": [  ]
}
ui_end={
"deadzone": 0.5,
"events": [  ]
}
randomize={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
 ]
}

[physics]

common/enable_pause_aware_picking=true

[rendering]

environment/default_clear_color=Color( 0, 0, 0, 1 )
environment/default_environment="res://default_env.tres"
