[gd_scene load_steps=9 format=2]

[ext_resource path="res://Scenes/3DView/PlayOnReady.gd" type="Script" id=1]

[sub_resource type="SphereMesh" id=1]

[sub_resource type="OpenSimplexNoise" id=5]
period = 98.1

[sub_resource type="NoiseTexture" id=6]
width = 2500
height = 2500
seamless = true
as_normalmap = true
bump_strength = 8.1
noise = SubResource( 5 )

[sub_resource type="SpatialMaterial" id=7]
metallic = 0.38
metallic_specular = 0.58
roughness = 0.55
normal_enabled = true
normal_scale = 0.58
normal_texture = SubResource( 6 )

[sub_resource type="Environment" id=2]
background_mode = 1
ambient_light_color = Color( 1, 1, 1, 1 )
ambient_light_energy = 0.05

[sub_resource type="Animation" id=3]
resource_name = "New Anim"
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:rotation_degrees")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 44.174, 27.349 ), Vector3( 360, 44.174, 27.349 ) ]
}

[sub_resource type="Animation" id=4]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath(".:rotation_degrees")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( -42.41, 360, 0 ) ]
}

[node name="Spatial" type="Spatial"]

[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.31034 )

[node name="MeshInstance" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
material/0 = SubResource( 7 )

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 2 )

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
root_node = NodePath("../DirectionalLight")
"anims/New Anim" = SubResource( 3 )
anims/RESET = SubResource( 4 )
script = ExtResource( 1 )

[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 1, -1.17921e-07, 1.29095e-07, 0, 0.738338, 0.674431, -1.74846e-07, -0.674431, 0.738338, 0, -0.339811, 0 )
