[gd_resource type="ShaderMaterial" load_steps=3 format=2]

[ext_resource path="res://BitwiseShaders/SIsCi.jpg" type="Texture" id=1]
[ext_resource path="res://BitwiseShaders/BitwiseOp.gdshader" type="Shader" id=2]

[resource]
shader = ExtResource( 2 )
shader_param/operation = null
shader_param/premult = Color( 0.8, 0.8, 0.8, 1 )
shader_param/opref = ExtResource( 1 )
