MidBoss Classic
A Readme Of Sorts

==========================================
 Introduction
==========================================

MidBoss is a possession based roguelike. For updates or feedback please visit
https://www.midboss.net/ or follow @enichan on Twitter.

==========================================
 Controls
==========================================

Controls can be remapped via the Options menu in game, below are the default
keys:

Numpad 1-9: Move the player, 5 passes your turn
WASD & QEZC: Move player
Arrow keys: Move player
Space: Pass turn or confirm
P or 1: Status window
O or 2: Form window
I or 3: Skills window
U or 4: Attack
Enter: Confirm
Escape: Close windows, open the main menu

In the Options menu there is an option called Multi-key diagonals. This option
will let you play the game with only 4 directional keys rather than 8. Pressing
and releasing a key will move in that direction. Pressing and holding one
direction, then pressing and releasing another will move you diagonally in the
combined direction of both keys. When you release the first key, you will not
be moved.

==========================================
 Gameplay
==========================================

In MidBoss you play a weak monster in a dungeon, an imp. The imp is not
noteworthy at all, beaten by simple skeletons, except that it has the ability
to possess other creatures. To do this, select Possession from your skill
window, target an enemy, then defeat it after and you will be prompted to take
its form. While in the form of defeated creatures you can use your acquired
stat points to raise your stats to the form's maximums. You also gain access to
the skills of the form you're in, and leveling up your skill exp unlocks skills
randomly for use in any other form.

Once you have reached the maximum stats of a form that form is considered to be
mastered. This unlocks a special bonus to some stats called a mastery bonus.
Mastery bonusses stack for different forms and apply in all forms. You can gain
stats above the maximum of a form after mastering it, this process is called
overleveling. The stat points you get from overleveling a form only apply if
you're in that form.

To spend normal stat points open the status window (default 'D' or '3') and to
spend form stat points open the form window (default 'F' or '4'). Be sure to
keep an eye on both windows.

Stat functions:
HP: Increases your hitpoint total. Every point spent increases your max by 3.
Str: Increases your melee attack damage.
Agi: Increases your chance to be hit, as well as your chance to hit others.
Con: Decreases melee damage taken.
Mag: Increases your magical damage.
Wil: Decreases magical damage taken.

Magical attacks by and large do not have a to-hit roll, although the skill
Fear has a will based to-hit roll.

If you are defeated while in the form of another monster, you are violently
expelled from the host body and back into your imp form near death. If you use
the depossession skill however, you return to your imp form with a percentage
of the imp's maximum HP equal to the percentage of HP your host form had
before leaving it.

This is a roguelike, so it's hard and dying will delete your save file, simply
named 'save.db', so you'll have to start over.
