#N canvas 90 20 959 771 10;
#X obj 221 348 u_channelstrip MYSTRIP;
#X obj 335 497 catch~ \$0-AUX2;
#X obj 295 580 throw~ \$0-AUX1;
#X obj 334 473 throw~ \$0-AUX2;
#X msg 387 316 help;
#X obj 567 77 r \$0-setstrip;
#X msg 440 313 save;
#X obj 440 345 t a b;
#X obj 372 374 u_cocollect;
#X msg 372 396 aux2name a1 \, aux1name a2 \, aux2 0.43038 \, aux1 0.632911
\, pan 0.464567 \, level 71.0127 \, mute 0 \,;
#X obj 372 436 s \$0-setstrip;
#X obj 372 268 r \$0-strip;
#X obj 57 527 soundoutput;
#X obj 220 239 s_osc myosc square;
#X obj 220 216 mtof;
#X obj 220 195 m_majorscale 50;
#X obj 220 164 random 10;
#X obj 220 137 metro 250;
#X obj 220 111 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 296 609 catch~ \$0-AUX1;
#X obj 56 479 catch~ \$0-LEFT;
#X obj 161 501 catch~ \$0-RIGHT;
#X obj 69 412 throw~ \$0-LEFT;
#X obj 176 412 throw~ \$0-RIGHT;
#X obj 405 625 env~;
#X floatatom 405 645 5 0 0 0 - - -;
#X obj 444 513 env~;
#X floatatom 444 533 5 0 0 0 - - -;
#X obj 440 292 bng 15 250 50 0 empty empty empty 17 7 1 10 -204786
-1 -1;
#N canvas 0 0 806 672 dubdelay 0;
#X obj 137 105 e_dubdel somedel;
#X obj 138 180 throw~ \$0-LEFT;
#X obj 191 146 throw~ \$0-RIGHT;
#X obj 136 45 inlet~;
#X msg 246 69 dry 0.2 \, bq 2 \, basedur 500 \, bpitch 83 \, feedback
0.99 \, dell 2 \, delr 3 \,;
#X obj 246 50 loadbang;
#X connect 0 0 1 0;
#X connect 0 1 2 0;
#X connect 3 0 0 0;
#X connect 3 0 0 1;
#X connect 4 0 0 2;
#X connect 5 0 4 0;
#X restore 295 635 pd dubdelay;
#N canvas 0 0 457 248 reverb 0;
#X obj 78 141 throw~ \$0-LEFT;
#X obj 148 103 throw~ \$0-RIGHT;
#X obj 77 80 e_platereverb somerev;
#X obj 78 38 inlet~;
#X connect 2 0 0 0;
#X connect 2 1 1 0;
#X connect 3 0 2 0;
#X connect 3 0 2 1;
#X restore 335 521 pd reverb;
#X text 496 505 a reverb effect on aux2;
#X text 451 608 a pingpong delay on aux1;
#X obj 719 492 catch~ a1;
#X obj 718 519 env~;
#X floatatom 718 544 5 0 0 0 - - -;
#X obj 802 519 env~;
#X floatatom 802 544 5 0 0 0 - - -;
#X obj 803 492 catch~ a2;
#X text 714 233 panning;
#X text 713 132 aux1 level (0-1);
#X text 713 154 aux1 throw~ target (optional);
#X text 713 181 aux2 level (0-1);
#X text 713 203 aux2 throw~ target (optional);
#X text 712 107 level fader (dB \, 0...100);
#X text 714 261 mute;
#X text 45 25 u_channelstrip - simple mixing strip with two postfader
aux;
#X obj 463 373 loadbang;
#X text 687 469 these are targets for renamed throws;
#X obj 567 129 g_nhsl aux1 0 1;
#X obj 567 104 g_nhsl level 0 110;
#X obj 567 266 g_tgl mute;
#X obj 567 297 s \$0-strip;
#X obj 567 179 g_nhsl aux2 0 1;
#X obj 567 154 g_symbol aux1name;
#X obj 567 204 g_symbol aux2name;
#X obj 567 229 g_hsl pan 0 1;
#X connect 0 0 22 0;
#X connect 0 1 23 0;
#X connect 0 2 2 0;
#X connect 0 3 3 0;
#X connect 0 4 8 0;
#X connect 1 0 26 0;
#X connect 1 0 30 0;
#X connect 4 0 0 1;
#X connect 5 0 50 0;
#X connect 6 0 7 0;
#X connect 7 0 0 1;
#X connect 7 1 8 1;
#X connect 8 0 9 0;
#X connect 9 0 10 0;
#X connect 11 0 0 1;
#X connect 13 0 0 0;
#X connect 14 0 13 0;
#X connect 15 0 14 0;
#X connect 16 0 15 0;
#X connect 17 0 16 0;
#X connect 18 0 17 0;
#X connect 19 0 24 0;
#X connect 19 0 29 0;
#X connect 20 0 12 0;
#X connect 21 0 12 1;
#X connect 24 0 25 0;
#X connect 26 0 27 0;
#X connect 28 0 6 0;
#X connect 33 0 34 0;
#X connect 34 0 35 0;
#X connect 36 0 37 0;
#X connect 38 0 36 0;
#X connect 47 0 9 0;
#X connect 49 0 54 0;
#X connect 50 0 49 0;
#X connect 51 0 52 0;
#X connect 53 0 55 0;
#X connect 54 0 53 0;
#X connect 55 0 56 0;
#X connect 56 0 51 0;
