Initialize engine version: 5.5.4p4 (e92bef0ab5a4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 765M (ID=0x11e2)
    Vendor:   NVIDIA
    VRAM:     2018 MB
    Driver:   22.21.13.8541
Begin MonoManager ReloadAssembly
Platform assembly: D:\Unity\Builds\Gensokyo Ninja Warrior\Gensokyo_Ninja_Warrior_B4_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Unity\Builds\Gensokyo Ninja Warrior\Gensokyo_Ninja_Warrior_B4_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Unity\Builds\Gensokyo Ninja Warrior\Gensokyo_Ninja_Warrior_B4_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Unity\Builds\Gensokyo Ninja Warrior\Gensokyo_Ninja_Warrior_B4_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Unity\Builds\Gensokyo Ninja Warrior\Gensokyo_Ninja_Warrior_B4_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Unity\Builds\Gensokyo Ninja Warrior\Gensokyo_Ninja_Warrior_B4_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Unity\Builds\Gensokyo Ninja Warrior\Gensokyo_Ninja_Warrior_B4_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Unity\Builds\Gensokyo Ninja Warrior\Gensokyo_Ninja_Warrior_B4_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Unity\Builds\Gensokyo Ninja Warrior\Gensokyo_Ninja_Warrior_B4_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\Unity\Builds\Gensokyo Ninja Warrior\Gensokyo_Ninja_Warrior_B4_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.207 seconds
Platform assembly: D:\Unity\Builds\Gensokyo Ninja Warrior\Gensokyo_Ninja_Warrior_B4_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Unity\Builds\Gensokyo Ninja Warrior\Gensokyo_Ninja_Warrior_B4_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.992157 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 623.
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 622.
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 622.
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 622.
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 623.
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 620.
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 679.
Total: 0.395580 ms (FindLiveObjects: 0.028652 ms CreateObjectMapping: 0.032929 ms MarkObjects: 0.329293 ms  DeleteObjects: 0.004704 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 874.
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Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Setting up 2 worker threads for Enlighten.
  Thread -> id: 24ec -> priority: 1 
  Thread -> id: 3b70 -> priority: 1 
