Initialize engine version: 5.3.5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: F:\Unity builds\DetectiveHank\v112\hankSneezeWin\hankSneeze_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\Unity builds\DetectiveHank\v112\hankSneezeWin\hankSneeze_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\Unity builds\DetectiveHank\v112\hankSneezeWin\hankSneeze_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\Unity builds\DetectiveHank\v112\hankSneezeWin\hankSneeze_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\Unity builds\DetectiveHank\v112\hankSneezeWin\hankSneeze_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\Unity builds\DetectiveHank\v112\hankSneezeWin\hankSneeze_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\Unity builds\DetectiveHank\v112\hankSneezeWin\hankSneeze_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\Unity builds\DetectiveHank\v112\hankSneezeWin\hankSneeze_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\Unity builds\DetectiveHank\v112\hankSneezeWin\hankSneeze_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\Unity builds\DetectiveHank\v112\hankSneezeWin\hankSneeze_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.037 seconds
Platform assembly: F:\Unity builds\DetectiveHank\v112\hankSneezeWin\hankSneeze_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\Unity builds\DetectiveHank\v112\hankSneezeWin\hankSneeze_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 5760x1080 at -1920,0
<RI> Initialized touch support.

UnloadTime: 0.477994 ms
Could not log in to Steam! Achievements are not recorded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Received setOptions
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 175c -> priority: 1 
Resume key 0 rejected!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

No program logistics to communicate, ignoring!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Set resolution asked index: 18
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Resolution set: 1680x1050
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Set resolution asked index: 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Resolution set: 720x480
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

No program logistics to communicate, ignoring!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Set resolution asked index: 20
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Resolution set: 1920x1080
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Note: program is already loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

