LOO
Brawn
You possess fearsome strength.#Physical Damage Up!
The monsters here won't pull their punches.
LO1
Fettle
You are difficult to take down.#HP Up!
The monsters here can take a hit.
LO2
Exactitude
You are uncommonly precise.#Accuracy Up!
The monsters here are eagle-eyed.
LO3
Pliancy
You are difficult to pin down.#Evasion Up!
The monsters here are evasive and shifty.
LO4
Celerity
You are quick to move and attack.#Attack Speed & Move Speed Up!
The monsters here move and strike like lightning.
LO5
Hoodoo
You are well-versed in magic.#MP & All Affinities Up!
The monsters here are protected from magic.
LO6
Flatfooted
You are incredibly easy to hit.#Evasion Down.
The monsters here can't catch a break.
LO7
Butterfingers
You are endearingly clumsy.#Accuracy Down.
The monsters here couldn't hit the broad side of a manticore.
LO8
Fragile
You are sickly and weak.#HP Down.
The monsters here are a little pathetic.
LO9
Noodle Arms
You have the muscles of a heavy reader.#Physical Damage Down.
The monsters here don't even lift.
L10
Ponderous
You probably roll faster than you run.#Attack Speed & Move Speed Down.
The monsters here are sluggish and tired.
L11
Armored
You are tougher than most.#Defense Up!
The monsters here are tough as rock.
L12
Hexed
You've got a spell on you!#All Affinities Down.
The monsters here are afraid of magic!
L13
Grimmed
Various stats increased.
Something is deeply wrong here.
C01 - CLASS QUIRKS
Champion
HP & MP Up!
 
C02
Familiar
HP & MP Up! Death will not defeat a Familiar!
 
C03
Wolf Form
Base Damage, Attack Speed, Move Speed & Defense Up! Drains MP.
 
C04
Sneaking
Base Damage, Accuracy, Crit Chance & Dodge Up! Ends when you attack or are attacked. Drains MP.
 
C05
Zombified
HP Up! Evasion Down. Can't use skills or equip items.
 
C06
Revenant
HP & MP Up!
 
C07
Animated Object
Stats Up or Down based on Equipment.

C08
Prison Buff
HP & MP Up!
 
K01-1 - SKILL QUIRKS
Muscle Wolf
Physical Damage Up while in Wolf Form!
 
K01-2
Hustle Wolf
Attack Speed & Move Speed Up while in Wolf Form!
 
K01-3
Tussle Wolf
Defense Up while in Wolf Form!
 
K01-4
Thick Skin
Necro and Ice Affinity Up! Effect increased in Wolf Form!
 
K02-1
Zombie Hustle
Zombie Move Speed Up!
 
K02-2
Meaty Zombie
Zombie HP Up!
 
K02-3
Zombie Hoodoo
Zombie Affinities Up!

K02-4
Poltergeist
Reanimate can create Animated Weapons!
 
K03-1
Backstabber
Physical Damage Up while Sneaking!
 
K03-2
Shadowstep
Evasion Up while Sneaking! Attacks must hit to un-sneak you!
 
K03-3
Eye of Shadow
Accuracy Up while Sneaking! You remain sneaking even if you miss!
 
K03-4
Lightfoot
Move Speed Up & chance of no MP cost while Sneaking!
 
K03-5
Knifetwister
Critical Chance Up while Sneaking!
 
K03-6
Shadowstrike
Automatically Sneak on Critical Hit!
 
K04-1
Frost Boulders
Half of Boulder Toss's damage is converted into Ice Damage!
 
K04-2
Heavy Boulders
Boulder Toss deals bonus Physical Damage!
 
K04-3
Boulder Sniper
Boulder Toss Accuracy Up!
 
K04-4
Rapid Boulders
Boulder Toss Cooldown Reduced!
 
K04-5
Spiked Boulders
Boulder Toss Critical Chance Up!
 
K05-1
Frequent Flyer
Fly Cooldown Reduced!
 
K05-2
3-Point Landing
Evasion Up after using Fly!
 
K05-3
Falcon
Fly Speed Up!
 
K06-1
Toxic Spores
Spore Cloud deals bonus Necro Damage!
 
K06-2
Cool Spores
Spore Cloud Cooldown Reduced!
 
K06-3
Stunning Spores
Spore Cloud Stun Duration Up!
 
K07-1
Quickened Shell
Shell Speed Up!
 
K07-2
Lingering Shell
Shell Duration Up!
 
K07-3
Twin Shell
Casting Shell on another will also cast Shell on yourself!
 
K08-1
Lingering Ice Wall
Ice Wall Duration Up!
 
K08-2
Quickened Ice Wall
Ice Wall Speed Up!
 
K08-3
Great Ice Wall
Ice Wall summons more Glaciers!
 
K08-4
Nice Wall
Ice Wall Glaciers have more HP!
 
K09-1
Arcane Critical
Arcane Blast Critical Chance Up!
 
K09-2
Arcane Barrage
Chance of no Cooldown for Arcane Blast!
 
K09-4
Arcane Explosion
Arcane Blast deals damage to adjacent targets on hit!
 
K10-1
Arrow Knockback
Chance Straight Arrow will knock targets back!
 
K10-2
Hoodoo Arrow
Straight Arrow replenishes MP on hit!

K10-3
Golden Arrow
Last arrow in a quiver is a guaranteed Critical Hit!

K10-4
Fletcher
Bonus arrows at the start of each level!
 
K11-1
Offhand Hoodoo
Offhand Strike, Arc Throw, and Spiral Shot replenish MP on hit!
 
K11-2
Offhand Barrage
Chance of no Cooldown for Offhand Strike and Arc Throw!
 
K11-3
Offhand Parry
Evasion Up when hitting with a close range Offhand Strike!
 
K11-4
Underhanded
Chance Offhand Strike will Poison target!

K11-5
Offhand Throw
You can attack at range with Offhand Strike! Attacking at range puts Offhand Strike on Cooldown.

K11-6
Ambidexterous
Offhand Strike Accuracy Up!
 
K12-1
Stunning Hook
Hook & Pull Stuns enemies!
 
K12-2
Cool Hook
Hook & Pull Cooldown Reduced!
 
K12-3
Long Hook
Hook & Pull can target enemies at range!
 
K13-1
Cool Icicle
Icicle Shot Cooldown Reduced!
 
K21-2
Shredding Icicle
Icicle Shot Reduces target's Defense!

K21-3
Icicle Dunk
Icicle Shot costs less MP when used on adjacent targets!
 
K14-1
Chastising Shock
Shock Reduces each target's Light Affinity!
 
K14-2
Cool Shock
No Cooldown for Shock!

K14-3
Guiding Shock
Shock grants focused on Hit!
 
K15-1
Heavy Necrotize
Necrotize Damage Up!
 
K15-2
Affinity Rot
Necrotize Reduces all of target's Affinities!

K15-3
Fast Necrotize
Necrotize Speed Up!
 
K16-1
Stoic Caster
Attacks that deal 1 damage won't cause you to stop Casting!
 
K16-2
Caster Dance
Evasion Up while Casting spells!
 
K18-1
Deeper Freeze
Increased chance to Freeze targets with Deep Freeze!

K18-2
Weapon Freeze
Deep Freeze grants Icy Weapons on hit!
 
K19-1
Lingering Eye
Evil Eye effect Duration Up!
 
K19-2
Piercing Eye
Evil Eye Reduces target's Affinities!
 
K20-1
Bonk!
Arc Throw Stun Duration Up!
 
K21-1
Quick Reload
Reload Speed Up!
 
K21-2
Point-Blank
Spiral Shot Accuracy Up when target is in close range!
 
K21-3
Bloodshot
Chance Spiral Shot will cause Bleeding!

K21-4
Doubleshot
Spiral Shot can be used twice after Reload!
 
K22-1
Quick Dart
Chance to cast Fire Dart twice as fast!
 
K22-2
Dart Sniper
Fire Dart Accuracy Up!
 
K23-1
Ripping Vines
Grasping Vines ignore target's Defense!
 
K23-2
Lightning Vines
Grasping Vines Speed Up & Cooldown Reduced!

K23-2
Gamble Vines
Chance Grasping Vines won't cost MP!
 
K24-1
Long Foot
Footwork moves you forward one extra square!
 
K24-2
Beat Feet
Footwork moves you backward one extra square!
 
K24-3
Footloose
Evasion Up when hitting with Footwork!
 
K25-1
Desperate Spin
Spin Damage Up when HP is low!
 
K25-2
Spin Blast
Spin knocks each target back one square!

K25-3
Free Spin
Spin no longer costs MP!
 
K26-1
Curveball
Weapons return if Throw Weapon misses!

K26-2
Fastball
Throw Weapon Speed Up!

K26-3
Beanball
Throw Weapon Accuracy Up!
 
K27-1
Power Whiff
Power Attack Speed Up on miss!

K27-2
Stoic Power
Power Attack grants Stoic on hit.

K27-3
Power Within
Power Attack doesn't cost MP if it hits.
 
K28-1
Drain Bite
Vice Bite drains HP when at low health!
 
K28-2
Leg Bite
Vice Bite inflicts Hamstrung on target!
 
K28-3
Sharp Bite
Vice Bite Critical Chance Up!
 
K29-2
Danger Shield
Shielding activates when hit by a Critical Physical attack!
 
K29-3
Shield Bash
Shield Up deals Physical Damage to one adjacent target!
 
K29-4
Sturdy Shield
Chance Shielding will stay active when hit!
 
K29-5
Shield Counter
Counter-attack on enemy miss while Shielding!
 
K30-1
Bolstering Horn
Soundblast activates Hot Foot on allies!
 
K30-2
Frightful Horn
Soundblast inflicts Shaken on enemies!
 
K30-3
Thunder Horn
Soundblast deals a tiny amount of Damage to enemies within earshot, knocking them back!
 
K31-1
Swift Dash
Dashcut Speed Up!
 
K31-2
Dash Wave
Dashcut deals Physical Damage to a bonus target!
 
K31-3
Precise Dash
Dashcut Accuracy Up!
 
K32-1
The Boot
Kick Damage Up based on footwear strength!
 
K32-2
Swift Kick
Kick Speed Up!
 
K32-3
Stunning Kick
Kick Stun duration Up!
 
K33-1
Slam Concussion
Grand Slam has a chance to Blind target!

K33-2
Grander Slam
Grand Slam deals bonus Damage!

K33-3
Dinger
Grand Slam knocks targets back further!
 
K34-1
Red Skewer
Skewer has a chance to cause Bleeding!
 
K34-2
Piercing Skewer
Skewer ignores some of target's Defense!

K34-3
Cool Skewer
No Cooldown for Skewer!
 
K35-1
Sharp Spikes
Spike Blast Critical Chance Up!
 
K35-2
Spike Sniper
Spike Blast Accuracy Up!
 
K35-3
Quick Spikes
Spike Blast Speed Up & Cooldown Reduced!
 
K36-1
Raging Charge
Charge grants Rage on miss!
 
K36-2
Cool Charge
Charge Cooldown Reduced!
 
K36-3
Roaming Charge
Charge moves you forward one extra square!

K37-1
Coolstep
Chance of no Cooldown for Quickstep!
 
K37-2
Buffstep
Attack Speed Up after Quickstep!

K37-3
Freestep
Quickstep no longer costs MP!

K38-1
Jagged Opener
Can Opener deals bonus damage to Armored targets!

K38-2
Raptor Claw
No Cooldown for Can Opener & Ripping Strike on miss!

K38-3
Snickersnee
Can Opener & Ripping Strike Critical Chance Up!

K38-4
R.I.P.
Ripping Strike deals bonus damage to less-Armored targets!

K39-1
Cool Eye
Eyebeam Cooldown Reduced!

K40-1
Dark Mirror
You deal more damage to targets you're shaped like when Shapeshifted.

K40-2
Swiftshift
Shapeshift Speed Up!

K40-3
Fluid Dynamics
Shapeshift grants Hotfoot on Hit!

K41-1
Twin Ignite
Casting Ignite Weapon on another will also cast Ignite Weapon on yourself!

K42-1
Kenneally
Bardsong, Hornblast, and Howl cost less MP.

K42-2
Ballad
Bardsong grants Inspired to all allies on Hit!

K42-3
Battle Bard
Bardsong grants Swiftstrike on Hit!

K43-1
Rallying Cry
Howl grants Rage on Hit!

K44-1
The Tower
Bright Flash Damage Up!

K44-2
Judgement
Bright Flash Curses targets!

K44-3
The Moon
Bright Flash Inspires on hit!

K45-1
True Smite
Smite Accuracy Up!

K45-2
Blood Smite
Smite drains HP when out of MP.

K46-1
Pivot
Move around target when using Can Opener, Ripping Strike, or Pummel.

K46-2
Hobble
Pummel Shakes targets.

K46-3
Pummel Whiff
Pummel Speed Up on miss!

K47-1
Rapid Summon
Summon & Ice Wall Speed Up! Summon Cooldown Reduced when HP is low! Ice Wall Cooldown Reduced!

K47-2
Star Summon
Summon Critical Chance Up!

K47-3
Stable Summon
Summon & Ice Wall Duration Up!

K47-4
Portal Flux
Summoned allies gain a random quirk!

M00
Manabolism
MP recharges when you move!
 
M01
Manavore
MP Down. MP recharges on kill!
 
M02
Manakinesis
MP recharges on Melee hit!
 
M03
Manachism
MP recharges when you take damage!
 
M04
Manavasion
MP recharges when you dodge an attack!
 
G00
Down the Hatch
Potion drink Speed Up!
 
G01
Butcher
Enemies are more likely to drop corpses.
 
G02
Elemental Strike
Critical Hit deals bonus damage equal to your highest Affinity.
 
G03
Ruthless
Critical Chance Up!
 
G04
Special Blend
Potions also restore MP!
 
G05
Ghoul
Eating corpses restores more HP! No penalties for cannibalism!
 
G07
Breezy
Physical Damage Up when shirtless!
 
G08
Super Cool
All Skill Cooldowns slightly Reduced!
 
G09
Skill Shuffle
Duplicate Skills are exchanged for a new Class Skill at the start of each level.
 
G11
Emptyhand
Bonus Skill when offhand is empty!
 
G12
Chutzpah
Evasion Up slightly! Shopkeepers are more inclined to deal with you.
 
G13
Pugilism
Physical Damage Up slightly! Physical Damage Up when mainhand is empty!
 
G17
Diamond Dust
Bonus Ice Powder every level!
 
G18
Grenadier
Bonus Grenade every level!
 
G19
Burglary
Chance to Steal from shops Up!
 
G20
Undead Slayer
Bonus damage to Undead enemies!
 
G21
Demon Slayer
Bonus damage to Infernal enemies!
 
G22
Dragon Slayer
Bonus damage to Draconic enemies!
 
G23
Chipper
Every attack deals at least 8 damage!
 
G24
Pillager
Enemies are more likely to drop items and equipment!
 
G25
Quickdraw
Attack Speed Up slightly! Equipping mainhand and offhand items takes less time!
 
G26
Quickchange
Move Speed Up slightly! Equipping headgear, armor, footwear, and accessories takes less time!
 
G27
Safety First
Helmets provide bonus Defense!
 
G28
Ninja
Bonus Shuriken every level!
 
G29
Sand Collector
Bonus Pocket Sand every level!
 
G30
Mycologist
Bonus Mushrooms every level!
 
G31
Bootlegger
Bonus Embalming Fluid every level!
 
G32
Wisdom Seeds
Bonus Fruit of Wisdom every level!
 
G33
Megabolism
This character gains even more mana when moving.
 
G34
Megakinesis
This character gains even more mana when attacking.
 
G35
Reactive Ward
When this character takes Elemental Damage, they gain temporary resistance to that Element.
 
G36
Elemental Hit
Half of Physical Damage dealt is converted into Elemental Damage.
 
G37
Punch Drunk
Defense Up slightly! Getting hit by attacks makes your turn come up sooner!
 
G38
Power Nap
HP Up slightly! You restore more HP between levels!
 
G39
Pet Brawn
Familiar Physical Damage Up!
 
G40
Pet Fettle
Familiar HP Up!
 
G41
Pet Pluck
Familiar Accuracy & Evasion Up!
 
G43
Pet Celerity
Familiar Attack Speed & Move Speed Up!
 
G44
Pet Hoodoo
Familiar Affinities Up! Familiar is more likely to use Skills!
 
G45
Pet Tricks
Your Familiar can perform your Ruffian skill!
 
G46
Ruffian Trick
You can perform your partner's Ruffian skill!
 
G47
Berzerker
Physical Damage Up when HP is low!
 
G48
Desperado
Evade Up when HP is low!
 
G49
Vainglory
All Affinities & Defense Up when HP is full!
 
G50
Shelled
No Shield required while Shielding!
 
S01
Hopping
You can hop! I wonder what good that does?
 
S02
Flying
Terrain doesn't affect your movement.
 
S03
Nearsighted
Sight Radius Down.
 
S04
Scoot
Knocked back when hit.
 
S05
Small
Enemies are less likely to attack you!
 
S07
Truffler
Critical Chance Up & bonus Truffle on Critical Hit!

S09
Amphibious
Move Speed Up in water!
 
S10
Surefooted
No sliding on ice.
 
S11
Glowcap
Sight Radius Up!
 
S12
Bittersweet
Explode into delicious candy upon death!
 
S13
Purefire
All Physical Damage dealt is converted into Fire Damage.
 
S14
Leech
Physical Damage drains HP when at low health.
 
S15
Mummy Inside
Release a Mummy when killed.
 
S16
Poisontouch
Physical Attacks have a chance to Poison target.
 
S17
Cursetouch
Physical Attacks have a chance to Curse target.
 
S18
Bloodless
Immune to Bleeding and attacks that drain HP.
 
S19
Qi Leech
Physical Damage drains MP.
 
S20
Eagle Eye
Accuracy Up on Miss. Second time's the charm!
 
S21
War Mage
Physical Damage Up after using a Magic Skill!
 
E00
Draconic
Fire Affinity Up! Ice & Necro Affinity Down.
 
E01
Undead
Necro & Ice Affinity Up! Light & Fire Affinity Down.
 
E02
Vegetable
Necro & Light Affinity Up! Fire & Ice Affinity Down.
 
E03
Elemental Blood
Fire, Necro & Light Affinity Up! Ice Affinity Down.
 
E04
Elemental
Fire Affinity Up! Ice Affinity Down.
 
E05
Oozekin
Necro Affinity Up! Ice Affinity Down.
 
E06
Infernal
Fire & Necro Affinity Up! Light Affinity Down.
 
E07
Ice Elemental
Ice Affinity Up! Fire Affinity Down.
 
E08
Boreal
Ice Affinity Up! Fire Affinity Down.
 
E09
Succulent
Fire Affinity Up! Necro Affinity Down.
 
E11
Construct
Light Affinity Up! Fire Affinity Down.
 
E12
Bug
All Affinities Down.

E13
Treasure
This is a Treasure Chest!
 
I00
Shielding
Evasion & Defense Up! Move Speed Down. Effect ends when hit.
 
I01
Torch
Sight Radius Up!
 
I02
Pluck
Accuracy, Evasion & Critical Chance Up!
 
I03
Valor
Base Attack and Defense Up!
 
I04
Whale's Boon
HP Up!
 
I05
Icy Weapons
Physical Attacks deal bonus Ice Damage!
 
I06
Fire Guard
Fire Affinity Up!
 
I07
Ice Guard
Ice Affinity Up!
 
I08
Necro Guard
Necro Affinity Up!
 
I09
Light Guard
Light Affinity Up!
 
I10
Magic Guard
All Affinities Up!
 
I11
Thief's Boon
Attack Speed Up!
 
I12
Warm
Ice Affinity Up!
 
I13
Mana Drain
Drains MP. Physical Damage, Accuracy & Evasion Down when out of MP.
 
I14
Mana Drip
Drains MP.
 
I15
Blood Drip
Drains HP.
 
I16
Slammer
Physical Attacks knock enemies back!
 
I17
Owl's Wisdom
MP Up!
 
I18
Weed Eater
Bonus damage to Vegetables!
 
I19
Grimoire
Grants magical skills! Converts HP to MP when necessary.
 
I20
Fire Weapon
Half of Physical Damage dealt is converted into Fire Damage!
 
I21
Ice Weapon
Half of Physical Damage dealt is converted into Ice Damage!
 
I22
Light Weapon
Half of Physical Damage dealt is converted into Light Damage!
 
I23
Necro Weapon
Half of Physical Damage dealt is converted into Necro Damage!
 
I24
Battle Chef
Creatures killed with Fire Damage may yield tastier Corpses!
 
I25
Ring's Promise
Resurrect upon death as Undead! MP Up if Undead!
 
I26
Ring's Thrall
HP Drain when not wearing The Ring of the Dead.
 
I27
Poison Guard
Immune to Poison!
 
I28
Blind Guard
Immune to Blindness!
 
I29
Curse Guard
Immune to Curse!
 
I30
Fire Boost
Bonus Fire Damage!
 
I31
Ice Boost
Bonus Ice Damage!
 
I32
Necro Boost
Bonus Necro Damage!
 
I33
Light Boost
Bonus Light Damage!
 
I34
Fragile Weapon
Weapon may break on hit.
 
I35
Hellfire Weapon
Half of Physical Damage dealt is converted into Necro & Fire Damage!

I36
Frog Guard
Immune to Frog!

I37
Purechill
Physical Damage dealt is converted into Ice Damage!

I38
Purenecro
Physical Damage dealt is converted into Necro Damage!

I39
Purelight
Physical Damage dealt is converted into Light Damage!

I40
Poison Crit
Inflict Poison on Critical Hit!

I41
Morph Strike
Shuffles Weapon Skill on Hit!

I42
Spirit Blade
Weapon transforms and deals Ice & Necro Damage when in Wolf Form!

I43
Slicer
Deal extra damage to Armored foes!

I44
Faith
Attack Speed, Move Speed & Evasion Up!

I45
Ox Buff
Defense Up!

I46
Horse Buff
Move Speed Up!

I47
Lil Crit
Crit Chance Up!

I48
Lil Dodge
Evasion Up!

I49
Pet Buff
Various Stats Up Slightly if Familiar!

I50
Wood's Boon
Ice, Necro & Light Affinities Up! Fire Affinity Down.

I51
Burning Flames
Fire Attacks have a chance to cause target to Burn.

T00
Casting
Effect ends when hit. Cast spells have a high chance to hit!
 
T01
Countering
Free attack when missed at close range.
 
T02
Frozen
Defense Up! Evasion & Fire Affinity Down.
 
T03
Hamstrung
Evasion & Move Speed Down.
 
T04
Resting
Sight Radius Down. HP Regenerates over time!
 
T05
Stunned
Evasion Down! Effect ends when hit.
 
T06
Pack's Boon
Evasion & Move Speed Up!
 
T07
Alpha's Burden
Enemies are more likely to attack you.
 
T08
Shredded
Defense Down.
 
T09
Inspired
Accuracy & Evasion Up!
 
T10
Turtled
Defense Up! Evasion Down.
 
T11
Poisoned
Necro Damage each turn.
 
T12
Shell
Defense Up!
 
T13
Evasive
Evasion Up!
 
T14
Chastised
Light Affinity Down.
 
T15
Cursed
Evasion Down.
 
T16
Magic Weakness
All Affinities Down.
 
T17
Burning
Fire Damage each turn.
 
T18
Fiery Weapons
Physical Attacks deal bonus Fire Damage!
 
T19
Antipoison
Light Affinity Up! Removes Poison!
 
T20
Regeneration
HP Up at the end of each turn!
 
T21
Shaken
Attack Speed Down.
 
T22
Hotfeet
Move Speed Up!
 
T23
Shapeshifted
Grants new skill depending on shape!
 
T24
Stuck
Move Speed Down. Movement may fail.
 
T25
Bleeding
Movement deals Necro Damage.
 
T26
Spicy
Fire & Ice Affinity Up!
 
T27
Blind
Accuracy & Sight Radius Down.
 
T28
Embalmed
Ice Affinity Down. More likely to leave a Corpse.
 
T29
Eyesight
Accuracy & Sight Radius Up! Removes Blindness.
 
T30
Focused
Accuracy Up!
 
T31
Raging
Physical Damage Up!
 
T32
Fire Ward
Fire Affinity Up! Ice Affinity Down.
 
T33
Ice Ward
Ice Affinity Up! Fire Affinity Down.
 
T34
Necro Ward
Necro Affinity Up! Light Affinity Down.
 
T35
Light Ward
Light Affinity Up! Necro Affinity Down.
 
T36
Cooked
This creature is delicious.
 
T37
Kuru
Ate something bad and now brain doesnt work so good.
 
T38
Caffeinated
Move Speed & Attack Speed Up!
 
T39
Crashing
Move Speed & Attack Speed Down.

T40
Exhausted
Defense & Evasion Down.

T41
Curseblasted
. . .

T42
Frogged
You're a frog! Dodge & Move Speed Up! Physical Damage Down.

T43
Swiftstrike
Attack Speed Up!

T44
Impressed
Accuracy Up!

T45
Stoic
Defense Up!

X00 - Debug
Always Crit
Crit way, way Up!

X01
?!!!????!!?!?!?
!??!?! ??!?!?! ?!!?!?!!!? !?!??? ??!?!?

X02
Noble
Light Affinity Up! Necro Affinity Down.

X03
Resolute
Let's finish this.

X04
Resonant
Detect creatures moving nearby!

X05
Sunlight Weapon
Half of Physical Damage dealt is converted into Fire & Light Damage!

X06
Sun Ward
Fire & Light Affinities Up! Ice Affinity Down.
