Initialize engine version: 4.5.4f1 (e036f44c54c9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 570 (ID=0x1081)
    Vendor:   NVIDIA
    VRAM:     1234 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\BenvolioDocuments\DiariesBackupTemp\bonus\chemdrain backalley\build_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\BenvolioDocuments\DiariesBackupTemp\bonus\chemdrain backalley\build_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\BenvolioDocuments\DiariesBackupTemp\bonus\chemdrain backalley\build_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\BenvolioDocuments\DiariesBackupTemp\bonus\chemdrain backalley\build_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.045 seconds
desktop: 1920x1200 59Hz; virtual: 3200x1200 at 0,0
<RI> Initializing input.

<RI> Input initialized.

