[Engine.UIInteraction] UISkinName="DefaultUISkin.DefaultSkin" bCaptureUnprocessedInput=True UIJoystickDeadZone=0.9 UIAxisMultiplier=1.0 AxisRepeatDelay=0.2 MouseButtonRepeatDelay=0.15 DoubleClickTriggerSeconds=0.5 DoubleClickPixelTolerance=1 ToolTipInitialDelaySeconds=0.25 ToolTipExpirationSeconds=5.0 UISoundCueNames=GenericError UISoundCueNames=MouseEnter UISoundCueNames=MouseExit UISoundCueNames=Clicked UISoundCueNames=Focused UISoundCueNames=SceneOpened UISoundCueNames=SceneClosed UISoundCueNames=ListSubmit UISoundCueNames=ListUp UISoundCueNames=ListDown UISoundCueNames=SliderIncrement UISoundCueNames=SliderDecrement UISoundCueNames=NavigateUp UISoundCueNames=NavigateDown UISoundCueNames=NavigateLeft UISoundCueNames=NavigateRight UISoundCueNames=CheckboxChecked UISoundCueNames=CheckboxUnchecked [Engine.GameUISceneClient] OverlaySceneAlphaModulation=0.45 bRestrictActiveControlToFocusedScene=true bEnableDebugInput=true bRenderDebugInfo=false bRenderActiveControlInfo=true bRenderFocusedControlInfo=true bRenderTargetControlInfo=true bRenderDebugInfoAtTop=true bSelectVisibleTargetsOnly=true bInteractiveMode=false bDisplayFullPaths=true bShowWidgetPath=true bShowRenderBounds=true bShowCurrentState=true bShowMousePos=true [Engine.UIAction_GetNATType] bAlwaysOpen=False [Engine.UITabControl] bAllowPagePreviews=true [Engine.UIComp_DrawStringEditbox] SelectionTextColor=(R=1.0,G=1.0,B=1.0,A=1.0) SelectionBackgroundColor=(R=0.0,G=0.0,B=1.0,A=0.6)