[Configuration] BasedOn=..\UTGame\Config\DefaultCompat.ini [AppCompatBucket4] TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_LightAndShadowMap=(MinLODSize=512,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Vehicle=(MinLODSize=1024,MaxLODSize=2048,LODBias=1) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=2048,LODBias=1) TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=2048,LODBias=1) TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2) TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2) TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1) [AppCompatBucket5] TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_LightAndShadowMap=(MinLODSize=512,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=2048,LODBias=1) TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=2048,LODBias=1) TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2) TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2) TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1)