# TWL ManualEditor Terminology

This is a glossary of the main terms used in TWL ManualEditor. The terms are listed in alphabetical order, with explanations of their meanings and related information.

### Index

- Frame Object

- TWL ManualEditor

- NTPG

- Picture Object

- Project

- Text Object

- Viewer

## Frame Object

An object consisting of a frame that is created from the specified image(s).

## TWL ManualEditor

A GUI application for editing E-Manual pages for Nintendo DSiWare titles and communicating with the Viewer to preview them on development hardware.

## NTPG

TWL ManualEditor saves page files in this format.

## Picture Object

Objects which display images (pictures).

## Project

Each project is assigned to a single folder. Language-specific folders are created within the project folder.

A `layouts` folder and a `textures` folder are created in each language-specific folder. The `layouts` folder stores NTPG files, and the `textures` folder stores images in GIF format.

## Text Object

Objects that display text.

## Viewer

A tool for previewing the created pages.

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