# NNS_G3dBindMdlPltt

## C Specification

      #include <nnsys/g3d/kernel.h>

      BOOL
      NNS_G3dBindMdlPltt(
      NNSG3dResMdl*           pMdl,
      const NNSG3dResTex* pTex
      );

## Arguments

pMdl | Pointer to the model resource
pTex | Pointer to the texture resource

## Return Values

Returns `TRUE` if the bind succeeds

## Description

Binds the palette `pMdl` (associated with the model) with the palette `pTex` (associated with the texture block).

## See Also

`NNS_G3dBindMdlPlttEx`, `NNS_G3dForceBindMdlPltt`, `NNS_G3dReleasePltt`, `NNS_G3dReleaseMdlPlttEx`

## Revision History

08/02/2004 Initial version.