# NNS_G3dGlbLookAt

## C Specification

      #include <nnsys/g3d/glbstate.h>

      void
      NNS_G3dGlbLookAt(
      const VecFx32 * camPos,
      const VecFx32 * camUp,
      const VecFx32 * target
      );

## Arguments

camPos | Camera Position Vector Pointer
camUp | Camera Up Vector Pointer
`target` | Camera Focal Point Pointer

## Return Values

None.

## Description

This function sets the camera matrix to the global state kept inside the G3D library. `camUp` does not need to be normalized.

## See Also

## Revision History

08/02/2004 Initial version.