# NNS_G3dPlttGetRequiredSize

## C Specification

      #include <nnsys/g3d/kernel.h>

      u32
      NNS_G3dPlttGetRequiredSize(
      const NNSG3dResTex* pTex
      );

## Arguments

pTex | Pointer to the texture resource

## Return Values

Returns the size needed to store the palette in VRAM.

## Description

Gets the size needed to store the texture (`pTex`) resource palette in VRAM.

## See Also

`NNS_G3dTexGetRequiredSize`

## Revision History

08/02/2004 Initial version.