# NNS_G3dAnmObjDisableID

## C Specification

      #include <nnsys/g3d/kernel.h>

      void
      NNS_G3dAnmObjDisableID(
      NNSG3dAnmObj*   pAnmObj,
      int             id );
      );

## Arguments

pAnmObj | Pointer to the `NNSG3dAnmObj` structure
id | The node or material ID

## Return Values

None.

## Description

Invalidates the animation for a designated node ID or material ID. By default, the animation is valid for a node ID or material ID for which animation exists. For times when only a portion of the animation (animating only an arm, etc.) is to be played back, designate the node IDs that are not allowed to animate, and invalidate the portions of the animation that are unnecessary.

## See Also

`NNS_G3dAnmObjEnableID`

## Revision History

10/18/2004 Initial version.