# NNS_G2dSetRndCore3DSoftSpriteZvalue

## C Specification

      #include <nnsys/g2d/g2d_RendererCore.h>

      void NNS_G2dSetRndCore3DSoftSpriteZvalue( NNSG2dRndCoreInstance*  pRnd ,  fx32  z );

## Arguments

pRnd | [OUT] Renderer core
z | [IN] Z value used for software sprite drawing

## Return Values

None.

## Description

Sets the sprite's Z value, which will be used when drawing software sprites.

## See Also

`None.`

## Revision History

11/10/2004 Initial version.