# NNS_G3dBindMdlPlttEx

## C Specification

      #include <nnsys/g3d/kernel.h>

      BOOL
      NNS_G3dBindMdlPlttEx(
      NNSG3dResMdl*           pMdl,
      const NNSG3dResTex*     pTex,
      const NNSG3dResName* pResName
      );

## Arguments

pMdl | Pointer to the model resource
pTex | Pointer to the texture resource
pResName | Pointer to the texture name

## Return Values

Returns `TRUE` if the bind succeeds

## Description

Binds the palette `pResName` (within the model `pMdl`) with the palette `pResName` (within the texture block `pTex`).

## See Also

`NNS_G3dBindMdlPltt`, `NNS_G3dForceBindMdlPltt`, `NNS_G3dReleaseMdlPltt`, `NNS_G3dReleaseMdlPlttEx`

## Revision History

08/02/2004 Initial version.