# NNS_G2dSetRendererFlipMode

## C Specification

      #include <nnsys/g2d/g2d_Renderer.h>

      void NNS_G2dSetRendererFlipMode( NNSG2dRendererInstance* pRend,
      BOOL bFlipH,
      BOOL bFlipV );

## Arguments

`pRend` | [OUT] Renderer entity
`bFlipH` | [IN] Horizontal flip
`bFlipV` | [IN] Vertical flip

## Return Values

None.

## Description

Sets renderer to render an object flipped. Do not use this function with affine transformation rendering. Flip rendering is not possible while rotation or scaling are being applied. In such a case, you must render flipped using an alternative method, such as by setting the scale value to a negative number. This can be called either inside or outside the Begin-End rendering block.

## See Also

None.

## Revision History

11/10/2004 Added description.
09/01/2004 Initial version.