# NNS_G2dSetEntityCurrentFrame

## C Specification

      #include <nnsys/g2d/g2d_Entity.h>

      void  NNS_G2dSetEntityCurrentFrame
      (
      NNSG2dEntity* pEntity,
      u16           frameIndex
      );

## Arguments

pEntity | [OUT] Entity
frameIndex | [IN] Playback animation frame number

## Return Values

None.

## Description

Sets the playback animation frame number of the entity. No action will occur if an invalid index is input.

## See Also

`NNS_G2dSetCellAnimationCurrentFrame
`

`NNS_G2dSetMCAnimationCurrentFrame
`

## Revision History

05/28/2004 Initial version.