# NNS_G3dBindMdlTex

## C Specification

      #include <nnsys/g3d/kernel.h>

      BOOL
      NNS_G3dBindMdlTex(
      NNSG3dResMdl*           pMdl,
      const NNSG3dResTex* pTex
      );

## Arguments

pMdl | Pointer to the model resource
pTex | Pointer to the texture resource

## Return Values

Returns `TRUE` if the bind succeeds

## Description

In the model specified by `pMdl`, the texture entry of the material associated with the texture name is associated with the texture data with the same texture name in the texture block specified with `pTex`.

## See Also

`NNS_G3dBindMdlTexEx`, `NNS_G3dForceBindMdlTex`, `NNS_G3dReleaseMdlTex`, `NNS_G3dReleaseMdlTexEx`

## Revision History

08/02/2004 Initial version.