# GX_ResetBankForOBJ

## C Specification

  `#include <nitro/gx/gx_vramcnt.h>`
  `GXVRamOBJ GX_ResetBankForOBJ(void);`

## Description

This function allocates to LCDC the VRAM bank that was allocated to the main 2D Engine's OBJ. See `GX_SetBankForOBJ` for details on `GXVRamOBJ` types.

## Arguments

None

## Return Values

The VRAM bank that was allocated to the main 2D Engine's OBJ.

## See Also

`GX_SetBankForOBJ`, `GX_GetBankForOBJ`, `GX_DisableBankForOBJ`

## Revision History

01/19/2004 Initial Version