# G2S_GetBG3CharPtr

## C Specification

      #include <nitro/gx/g2.h>

      void *G2S_GetBG3CharPtr();

## Description

This function returns a pointer to the region where sub 2D engine BG3 character data is stored. That is, the return value is, in the case of character BG, the value at the end of the enumerator type value name `GXBGCharBase` that is specified by `HW_DB_BG_VRAM` + (`G2S_SetBG3ControlText`), etc. It will return a `NULL` in the case of bitmapped BG because there is no character data.

## Arguments

None

## Return Values

Pointer to the region where the BG3 character data is stored.

## See Also

`G2S_SetBG3ControlText, ..., G2S_SetBG3Priority, G2S_BG3Mosaic, G2S_GetBG3ScrPtr, G2S_SetBG3Offset`

## Revision History

02/09/2004 Initial Version