/*---------------------------------------------------------------------------*
  Project:  NitroSDK - spi - demos - tp-2
  File:     data.c

  Copyright 2003,2004 Nintendo.  All rights reserved.

  These coded instructions, statements, and computer programs contain
  proprietary information of Nintendo of America Inc. and/or Nintendo
  Company Ltd., and are protected by Federal copyright law.  They may
  not be disclosed to third parties or copied or duplicated in any form,
  in whole or in part, without the prior written consent of Nintendo.

  $Log: data.c,v $
  Revision 1.2  2004/05/21 09:59:34  takano_makoto
  Modified comment.

  Revision 1.1  2004/04/21 12:17:36  takano_makoto
  Initial Update.

  $NoKeywords: $
 *---------------------------------------------------------------------------*/

#include <nitro.h>

const u16 bitmapOBJPoint[8 * 8 * 5] = {
     0x0000, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x0000,  //   0 char
     0xFFFF, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0xFFFF,  //   0 char
     0xFFFF, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0xFFFF,  //   0 char
     0xFFFF, 0xFFFF, 0xFFFF, 0x801F, 0x801F, 0xFFFF, 0xFFFF, 0xFFFF,  //   0 char
     0xFFFF, 0xFFFF, 0xFFFF, 0x801F, 0x801F, 0xFFFF, 0xFFFF, 0xFFFF,  //   0 char
     0xFFFF, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0xFFFF,  //   0 char
     0xFFFF, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0xFFFF,  //   0 char
     0x0000, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x0000,  //   0 char

     0x0000, 0x0000, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x0000, 0x0000,  //   1 char
     0x0000, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x0000,  //   1 char
     0xFFFF, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0xFFFF,  //   1 char
     0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF,  //   1 char

     0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF,  //   2 char
     0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF,  //   2 char
     0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF,  //   2 char
     0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x801F, 0x801F, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,  //   2 char

     0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x801F, 0x801F, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,  //   3 char
     0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF,  //   3 char
     0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF,  //   3 char
     0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF,  //   3 char

     0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF,  //   4 char
     0xFFFF, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF, 0xFFFF, 0xFFFF,  //   4 char
     0x0000, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x0000,  //   4 char
     0x0000, 0x0000, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x0000, 0x0000,  //   4 char
};

