# G2_GetBG3CharPtr

## C Specification

      #include <nitro/gx/g2.h>

      void *G2_GetBG3CharPtr();

## Description

This function returns the pointer to the region where the Main 2D Engine BG3 character data is stored. The return values are as follows for character BGs.

`HW_BG_VRAM` + (Last value in the value name of `GXBGCharOffset` enum type specified by `GX_SetBGCharOffset`) + (Last value in the value name of `GXBGCharBase` enum type specified by `G2_SetBG3ControlText`)

Since there is no character data for bitmap BGs, NULL is returned.

## Arguments

None

## Return Values

The pointer to the region where BG3 character data is stored.

## See Also

`G2_SetBG3ControlText, ..., G2_SetBG3Priority, G2_BG3Mosaic, G2_GetBG3ScrPtr, G2_SetBG3Offset`

## Revision History

02/09/2004 Added to Description
01/19/2004 Initial Version