# G3X_SetDisp1DotDepth

## C Specification

      #include <nitro/gx/g3x.h>

      void G3X_SetDisp1DotDepth(fx32 w);

## Description

This function is used when the `G3*_PolygonAttr` function sets to `GX_POLYGON_ATTR_MISC_DISP_1DOT`, and a polygon is coordinate converted within a range of one pixel or less. In this case, if the smallest `W` value (depth value) is larger than the `W` value specified by this function, the polygon will not be displayed (will not be written into polygon list RAM or vertex list RAM). The `W` value will be used even when using z-buffering.

## Arguments

`w` | W value (depth value)

## Return Values

None

## See Also

`G3*_PolygonAttr`

## Revision History

01/19/2004 Initial Version