# NNS_G3dBindMdlSet

## C Specification

      #include <nnsys/g3d/kernel.h>

      BOOL
      NNS_G3dBindMdlSet(
      NNSG3dResMdlSet*        pMdlSet,
      const NNSG3dResTex* pTex
      );

## Arguments

pMdlSet | The pointer to the model set
pTex | Pointer to the texture resource

## Return Values

Returns `TRUE` if the bind succeeds

## Description

Binds each model inside the model set `pMdlSet` with the texture / palette `pTex`. The texture and palette keys must already be set in the texture resource.

## See Also

`NNS_G3dReleaseMdlSet, NNS_G3dTexSetTexKey, NNS_G3dPlttSetPlttKey`

## Revision History

08/02/2004 Initial version.