# NNS_G2dGetRendererOverwrite*

## C Specification

      #include <nnsys/g2d/g2d_Renderer.h>

      NNS_G2D_INLINE u16 NNS_G2dGetRendererOverwritePriority
          (
      const NNSG2dRendererInstance* pRend
          );

      NNS_G2D_INLINE u16 NNS_G2dGetRendererOverwritePlttNo
          (
      const NNSG2dRendererInstance* pRend
          );

      NNS_G2D_INLINE BOOL NNS_G2dGetRendererOverwriteMosaicFlag
          (
      const NNSG2dRendererInstance* pRend
          );

      NNS_G2D_INLINE GXOamMode NNS_G2dGetRendererOverwriteOBJMode
          (
      const NNSG2dRendererInstance* pRend
          );

## Arguments

`pRend` | The renderer entity

## Return Values

Parameters that the renderer uses for overwriting.

## Description

This function gets the parameter values that are used for overwriting the OBJ that was drawn by the renderer. `NNS_G2dGetRendererOverwritePriority` obtains the drawing priority. `NNS_G2dGetRendererOverwritePlttNo` obtains the palette number. `NNS_G2dSetRendererOverwriteMosaicFlag` obtains the mosaic flag. `NNS_G2dSetRendererOverwriteOBJMode` obtains the object mode. To enable the parameter overwriting feature, use the `NNS_G2dSetRendererOverwriteEnable` function to enable the appropriate parameter overwriting feature.

## See Also

`NNS_G2dSetRendererOverwriteEnable/Disable`, `NNS_G2dSetRendererOverwrite*`

## Revision History

11/10/2004 Added `NNS_G2dGetRendererOverwriteMosaicFlag` and `NNS_G2dGetRendererOverwriteOBJMode`
10/12/2004 Initial version.