# NNS_G3dRenderObjSetBlendFuncVis

## C Specification

      #include <nnsys/g3d/anm.h>

      void
      NNS_G3dRenderObjSetBlendFuncVis(
      NNSG3dRenderObj* pRenderObj,
      NNSG3dFuncAnmBlendVis func
      );

## Arguments

pRenderObj | Pointer to the `NNSG3dRenderObj` structure
func | The pointer to the blend function of the visibility calculation result

## Return Values

None.

## Description

Configures the visibility calculation results' blend function in the rendering object. The blend function configured here is called from G3D when rendering with the `NNS_G3dDraw` function. Because the default blend function is set in the rendering object when the rendering object is initialized, there is no need to call this function when using the default blend function.

## See Also

## Revision History

10/20/2004 Initial version.