# NNS_G3dTexGetRequiredSize

## C Specification

      #include <nnsys/g3d/kernel.h>

      u32
      NNS_G3dTexGetRequiredSize(
      const NNSG3dResTex* pTex
      );

## Arguments

pTex | Pointer to the texture resource

## Return Values

Returns the amount of VRAM to store a normal (not 4 x 4 texel compression) texture.

## Description

Determines the amount of VRAM required to store a normal texture (any texture other than the 4 x 4 texel compression texture) found in the texture resource (`pTex`).

## See Also

`NNS_G3dTex4x4GetRequiredSize`, `NNS_G3dPlttGetRequiredSize`

## Revision History

08/02/2004 Initial version.