# NNS_G2dIsAnimControllerActive

## C Specification

      #include <nnsys/g2d/g2d_Animation.h>

      static BOOL NNS_G2dIsAnimControllerActive
                                  (
              NNSG2dAnimController*       pAnimCtrl
                                  );

## Arguments

pAnimCtrl | [IN] NNSG2dAnimController entity

## Return Values

Returns a value of TRUE if an animation is being played.

## Description

Determines whether or not an animation is being replayed. The name of this function has changed to `NNS_G2dIsAnimCtrlActive`. The past function remains as a separate name to maintain compatibility.

## See Also

`NNS_G2dIsAnimCtrlActive
`

## Revision History

08/02/2004 Renamed function.

05/28/2004 Initial version.