# NNS_G3dReleaseMdlTexEx

## C Specification

      #include <nnsys/g3d/kernel.h>

      BOOL
      NNS_G3dReleaseMdlTexEx(
      NNSG3dResMdl* pMdl,
      const NNSG3dResName* pResName
      );

## Arguments

pMdl | Pointer to the model resource
pResName | Pointer to the texture name

## Return Values

Returns `TRUE` if the texture release succeeds.

## Description

Releases the association between the texture entry (`pResName`) and material for the designated model resource, `pMdl`.

## See Also

`NNS_G3dBindMdlTex`, `NNS_G3dBindMdlTexEx`, `NNS_G3dForceBindMdlTex`, `NNS_G3dReleaseMdlTex`

## Revision History

08/02/2004 Initial version.