# NNS_G3dResDefaultRelease

## C Specification

      #include <nnsys/g3d/util.h>

      BOOL
      NNS_G3dResDefaultRelease(
      void* pResData
      );

## Arguments

pResData | Pointer to the resource data

## Return Values

None.

## Description

Performs the clean-up processes necessary before de-allocating the region of the G3D resource designated by `pResData`. If the G3D resource is model data (`.nsbmd`) or texture data (`.nsbtx`), it performs the de-allocation process for the texture and the palette. On all other data, no processing is performed.

This function does not de-allocate the memory region indicated by `pData`. You must perform that de-allocation explicitly.

## See Also

`NNS_G3dResDefaultSetup`

## Revision History

08/02/2004 Initial version.