/*---------------------------------------------------------------------------*
  Project:  NitroSDK - bin2obj
  File:     types.h

  Copyright 2005.2006 Nintendo.  All rights reserved.

  These coded instructions, statements, and computer programs contain
  proprietary information of Nintendo of America Inc. and/or Nintendo
  Company Ltd., and are protected by Federal copyright law.  They may
  not be disclosed to third parties or copied or duplicated in any form,
  in whole or in part, without the prior written consent of Nintendo.

  $Log: types.h,v $
  Revision 1.2  01/18/2006 02:12:28  kitase_hirotake
  do-indent

  Revision 1.1  2005/06/10 00:43:01  yasu
  Initial version

  $NoKeywords: $
 *---------------------------------------------------------------------------*/
#ifndef	TYPES_H__
#define	TYPES_H__

typedef enum
{
    TRUE = 1,
    FALSE = 0
}
BOOL;

typedef unsigned char u8;
typedef signed char s8;
typedef unsigned short u16;
typedef signed short s16;
typedef unsigned long u32;
typedef signed long s32;

#endif
