#include <nitro/gx/g2.h>
void *G2_GetBG3ScrPtr();
None.
A pointer to the region storing the BG3 screen.
This function returns a pointer to the base of the Main 2D Engine BG3 screen data. The return values are as follows for character BGs:
HW_BG_VRAM+ (Last value in the value name ofGXBGScrOffsetenum type specified byGX_SetBGScrOffset) + (Last value in the value name ofGXBGScrBaseenum type specified byG2_SetBG3ControlText)
The return values are as follows for bitmap BGs:
HW_BG_VRAM+ (Last value in the value name ofGXBGScrOffsetenum type specified byGX_SetBGScrOffset) + (Last value in the value name ofGXBGBmpScrBaseenum type specified byG2_SetBG3Control256Bmp)
G2_SetBG3ControlText, G2_SetBG3Priority, G2_BG3Mosaic, G2_GetBG3CharPtr, G2_SetBG3Offset
02/09/2004
01/19/2004 Initial version.