#---------------------------------------------------------------------------
#  Project:  NitroSDK - tools - makelcf
#  File:     ARM9-TS-C.lcf.template
#
#  Copyright 2003-2006 Nintendo.  All rights reserved.
#
#  These coded instructions, statements, and computer programs contain
#  proprietary information of Nintendo of America Inc. and/or Nintendo
#  Company Ltd., and are protected by Federal copyright law.  They may
#  not be disclosed to third parties or copied or duplicated in any form,
#  in whole or in part, without the prior written consent of Nintendo.
#
#  $Log: ARM9-TS-C.lcf.template,v $
#  Revision 1.17  04/07/2006 04:45:03  kitase_hirotake
#  added .itcm.bss/.dtcm.bss
#
#  Revision 1.16  03/30/2006 00:31:29 AM  yasu
#  revised NUMBER_OVERLAYS to NUMBER.OVERLAYS
#
#  Revision 1.15  03/29/2006 13:19:14 AM  yasu
#  NUMBER_OVERLAYS revised to NUMBER.OVERLAYS
#
#  Revision 1.14  11/24/2005 01:16:47  yada
#  change start address of mainEX arena from 0x2400000 to 0x23e0000
#
#  Revision 1.13  09/02/2005 04:14:22 AM  yasu
#  Old symbols were redefined so they can be used even under SDK2.2
#
#  Revision 1.12  08/31/2005 09:34:57 AM  yasu
#  Corrected a problem where code would not function normally when using section names such as section_BSS
#
#  Revision 1.11  08/26/2005 11:22:16 AM  yasu
#  overlay support for ITCM/DTCM
#
#  Revision 1.10  06/20/2005 12:29:20 AM  yasu
#  Changed Surffix to Suffix
#
#  Revision 1.9  06/14/2005 09:03:42  yada
#  fix around minus value of SDK_STACKSIZE
#
#  Revision 1.8  04/13/2005 12:52:22  terui
#  Change SDK_AUTOLOAD.DTCM.START 0x027c0000 -> 0x027e0000
#
#  Revision 1.7  03/25/2005 12:54:59 AM  yasu
#  Include .version section
#
#  Revision 1.6  01/14/2005 03:35:32 AM  yasu
#  Support sinit
#
#  Revision 1.5  11/05/2004 04:23:32 AM  yasu
#  Add OverlayTable digest
#
#  Revision 1.4  10/03/2004 02:00:56 AM  yasu
#  Output component file list for compstatic tool
#
#  Revision 1.3  09/09/2004 11:49:20 AM  yasu
#  Support compstatic in default
#
#  Revision 1.2  09/09/2004 03:15:45 AM  yasu
#  Fix typo
#
#  Revision 1.1  09/01/2004 07:49:39 AM  yasu
#  Support NITRO_COMPRESS
#
#  $NoKeywords: $
#---------------------------------------------------------------------------
MEMORY
{
	<STATIC.NAME>           (RWX) : ORIGIN = <STATIC.ADDRESS>,   LENGTH = 0x0 >  <STATIC.NAME><PROPERTY.SUFFIX>
	<FOREACH.AUTOLOADS>
	<AUTOLOAD.NAME>         (RWX) : ORIGIN = <AUTOLOAD.ADDRESS>, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.SUFFIX>
	<END.AUTOLOADS>
	binary.AUTOLOAD_INFO		(RWX) : ORIGIN = 0, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.SUFFIX>
	binary.STATIC_FOOTER		(RWX) : ORIGIN = 0, LENGTH = 0x0 >> <STATIC.NAME><PROPERTY.SUFFIX>
	
	<PROPERTY.OVERLAYDEFS>	(RW)  : ORIGIN = AFTER(<STATIC.NAME>), LENGTH = 0x0 > <PROPERTY.OVERLAYDEFS><PROPERTY.SUFFIX>
	<PROPERTY.OVERLAYTABLE>	(RW)  : ORIGIN = AFTER(<STATIC.NAME>), LENGTH = 0x0 > <PROPERTY.OVERLAYTABLE><PROPERTY.SUFFIX>
	<FOREACH.OVERLAYS>
	<OVERLAY.NAME>          (RWXO): ORIGIN = <OVERLAY.ADDRESS>, LENGTH = 0x0 > <OVERLAY.NAME><PROPERTY.SUFFIX>
	<END.OVERLAYS>
	dummy.MAIN_EX		(RW)  : ORIGIN = 0x023e0000, LENGTH = 0x0
	arena.MAIN			(RW)  : ORIGIN = AFTER(<STATIC.NAME><FOREACH.OVERLAYS=MAIN>,<OVERLAY.NAME><END.OVERLAYS>), LENGTH = 0x0
	arena.MAIN_EX		(RW)  : ORIGIN = AFTER(dummy.MAIN_EX<FOREACH.OVERLAYS=MAINEX>,<OVERLAY.NAME><END.OVERLAYS>), LENGTH = 0x0
	arena.ITCM		(RW)  : ORIGIN = AFTER(ITCM<FOREACH.OVERLAYS=ITCM>,<OVERLAY.NAME><END.OVERLAYS>), LENGTH = 0x0
	arena.DTCM		(RW)  : ORIGIN = AFTER(DTCM<FOREACH.OVERLAYS=DTCM>,<OVERLAY.NAME><END.OVERLAYS>), LENGTH = 0x0
	binary.MODULE_FILES		(RW)  : ORIGIN = 0x0, LENGTH = 0x0     > component.files
	check.ITCM			(RWX) : ORIGIN = 0x0, LENGTH = 0x08000 > itcm.check
	check.DTCM			(RW)  : ORIGIN = 0x0, LENGTH = 0x04000 > dtcm.check
}

FORCE_ACTIVE
{
	SVC_SoftReset
}

KEEP_SECTION
{
	.sinit
}

SECTIONS
{
	############################ STATIC #################################
	.<STATIC.NAME>:
	{
	ALIGNALL(4);			. = ALIGN(32);	# Fit to cache line
	
	#
	#  TEXT BLOCK: READ ONLY
	#
	SDK_STATIC_START		=.;
	SDK_STATIC_TEXT_START		=.;
					#:::::::::: text/rodata
					libsyscall.a (.text)
					crt0.o (.text)
					crt0.o (.rodata)
					* (.version)
					OBJECT(NitroMain,*)
					<FOREACH.STATIC.OBJECTS=.text>
					<STATIC.OBJECT=.text:t>
					<END.STATIC.OBJECTS>
					<FOREACH.STATIC.LIBRARIES=.text>
					<STATIC.LIBRARY=.text:t>
					<END.STATIC.LIBRARIES>
					. = ALIGN(4);
					* (.exception)
					. = ALIGN(4);
	SDK_STATIC_ETABLE_START		=.;
					EXCEPTION
	SDK_STATIC_ETABLE_END		=.;
					. = ALIGN(4);
					<FOREACH.STATIC.OBJECTS=.init>
					<STATIC.OBJECT=.init:t>
					<END.STATIC.OBJECTS>
					<FOREACH.STATIC.LIBRARIES=.init>
					<STATIC.LIBRARY=.init:t>
					<END.STATIC.LIBRARIES>
					. = ALIGN(4);
					<FOREACH.STATIC.OBJECTS=.rodata>
					<STATIC.OBJECT=.rodata:t>
					<END.STATIC.OBJECTS>
					<FOREACH.STATIC.LIBRARIES=.rodata>
					<STATIC.LIBRARY=.rodata:t>
					<END.STATIC.LIBRARIES>
					. = ALIGN(4);

	SDK_STATIC_SINIT_START		=.;
					#:::::::::: ctor
					<FOREACH.STATIC.OBJECTS=.ctor>
					<STATIC.OBJECT=.ctor:t>
					<END.STATIC.OBJECTS>
					<FOREACH.STATIC.LIBRARIES=.ctor>
					<STATIC.LIBRARY=.ctor:t>
					<END.STATIC.LIBRARIES>
					<FOREACH.STATIC.OBJECTS=.sinit>
					<STATIC.OBJECT=.sinit:t>
					<END.STATIC.OBJECTS>
					<FOREACH.STATIC.LIBRARIES=.sinit>
					<STATIC.LIBRARY=.sinit:t>
					<END.STATIC.LIBRARIES>
					WRITEW	0;
					#:::::::::: ctor
	SDK_STATIC_SINIT_END		=.;

					#:::::::::: text/rodata
					. = ALIGN(32);
	SDK_STATIC_TEXT_END		=.;
	
	#
	#  DATA BLOCK: READ WRITE
	#
	SDK_STATIC_DATA_START		=.;
					#:::::::::: data
					<FOREACH.STATIC.OBJECTS=.sdata>
					<STATIC.OBJECT=.sdata:t>
					<END.STATIC.OBJECTS>
					<FOREACH.STATIC.LIBRARIES=.sdata>
					<STATIC.LIBRARY=.sdata:t>
					<END.STATIC.LIBRARIES>
					. = ALIGN(4);
					<FOREACH.STATIC.OBJECTS=.data>
					<STATIC.OBJECT=.data:t>
					<END.STATIC.OBJECTS>
					<FOREACH.STATIC.LIBRARIES=.data>
					<STATIC.LIBRARY=.data:t>
					<END.STATIC.LIBRARIES>
					. = ALIGN(4);

	SDK_OVERLAYTABLE_DIGEST		=.;
					. = . + 20;
	SDK_OVERLAYTABLE_DIGEST_END	=.;
	SDK_OVERLAY_DIGEST		=.;
					. = . + <NUMBER.OVERLAYS> * 20;
	SDK_OVERLAY_DIGEST_END		=.;

					#:::::::::: data
					. = ALIGN(32);
	SDK_STATIC_DATA_END		=.;
	SDK_STATIC_END			=.;

	SDK_STATIC_TEXT_SIZE		= SDK_STATIC_TEXT_END - SDK_STATIC_TEXT_START;
	SDK_STATIC_DATA_SIZE		= SDK_STATIC_DATA_END - SDK_STATIC_DATA_START;
	SDK_STATIC_SIZE			= SDK_STATIC_END      - SDK_STATIC_START;
	__sinit__			= SDK_STATIC_SINIT_START;	# for static initializer
	__exception_table_start__	= SDK_STATIC_ETABLE_START;	# for exception table
	__exception_table_end__		= SDK_STATIC_ETABLE_END;	# for exception table
	} > <STATIC.NAME>

	.<STATIC.NAME>.bss:
	{
	ALIGNALL(4);			. = ALIGN(32);

	#
	#  BSS BLOCK
	#
	SDK_STATIC_BSS_START		=.;
					#:::::::::: bss
					<FOREACH.STATIC.OBJECTS=.sbss>
					<STATIC.OBJECT=.sbss:t>
					<END.STATIC.OBJECTS>
					<FOREACH.STATIC.LIBRARIES=.sbss>
					<STATIC.LIBRARY=.sbss:t>
					<END.STATIC.LIBRARIES>
					. = ALIGN(4);
					<FOREACH.STATIC.OBJECTS=.bss>
					<STATIC.OBJECT=.bss:t>
					<END.STATIC.OBJECTS>
					<FOREACH.STATIC.LIBRARIES=.bss>
					<STATIC.LIBRARY=.bss:t>
					<END.STATIC.LIBRARIES>
					. = ALIGN(4);
					#:::::::::: bss
					. = ALIGN(32);
	SDK_STATIC_BSS_END		= .;
	SDK_STATIC_BSS_SIZE		= SDK_STATIC_BSS_END - SDK_STATIC_BSS_START;

	} >> <STATIC.NAME>
	
	
	############################ AUTOLOADS ##############################
	SDK_AUTOLOAD.ITCM.START			= 0x01ff8000;
	SDK_AUTOLOAD.ITCM.END			= SDK_AUTOLOAD.ITCM.START;
	SDK_AUTOLOAD.ITCM.BSS_END		= SDK_AUTOLOAD.ITCM.START;
	SDK_AUTOLOAD.ITCM.SIZE			= 0;
	SDK_AUTOLOAD.ITCM.BSS_SIZE		= 0;
	SDK_AUTOLOAD.DTCM.START			= 0x027e0000;
	SDK_AUTOLOAD.DTCM.END			= SDK_AUTOLOAD.DTCM.START;
	SDK_AUTOLOAD.DTCM.BSS_END		= SDK_AUTOLOAD.DTCM.START;
	SDK_AUTOLOAD.DTCM.SIZE			= 0;
	SDK_AUTOLOAD.DTCM.BSS_SIZE		= 0;
	SDK_AUTOLOAD_START			= SDK_STATIC_END;
	SDK_AUTOLOAD_SIZE			= 0;
	SDK_AUTOLOAD_NUMBER			= <NUMBER.AUTOLOADS>;

<FOREACH.AUTOLOADS>
	.<AUTOLOAD.NAME>:
	{
	ALIGNALL(4);				. = ALIGN(32);
	
	#
	#   TEXT BLOCK: READ ONLY
	#
	SDK_AUTOLOAD_<AUTOLOAD.NAME>_ID		=<AUTOLOAD.ID>;
	SDK_AUTOLOAD.<AUTOLOAD.NAME>.ID		=<AUTOLOAD.ID>;
	SDK_AUTOLOAD.<AUTOLOAD.NAME>.START	=.;
	SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_START	=.;
						#:::::::::: text/rodata
						<FOREACH.AUTOLOAD.OBJECTS=.text>
						<AUTOLOAD.OBJECT=.text:t>
						<END.AUTOLOAD.OBJECTS>
						<FOREACH.AUTOLOAD.LIBRARIES=.text>
						<AUTOLOAD.LIBRARY=.text:t>
						<END.AUTOLOAD.LIBRARIES>
						. = ALIGN(4);
						<FOREACH.AUTOLOAD.OBJECTS=.itcm>
						<AUTOLOAD.OBJECT=.itcm:t>
						<END.AUTOLOAD.OBJECTS>
						<FOREACH.AUTOLOAD.LIBRARIES=.itcm>
						<AUTOLOAD.LIBRARY=.itcm:t>
						<END.AUTOLOAD.LIBRARIES>
						. = ALIGN(4);
						<FOREACH.AUTOLOAD.OBJECTS=.rodata>
						<AUTOLOAD.OBJECT=.rodata:t>
						<END.AUTOLOAD.OBJECTS>
						<FOREACH.AUTOLOAD.LIBRARIES=.rodata>
						<AUTOLOAD.LIBRARY=.rodata:t>
						<END.AUTOLOAD.LIBRARIES>
						. = ALIGN(4);
						#:::::::::: text/rodata
	SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_END	=.;

	#
	#  DATA BLOCK: READ WRITE BLOCK
	#
	SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_START	=.;
						#:::::::::: data
						<FOREACH.AUTOLOAD.OBJECTS=.sdata>
						<AUTOLOAD.OBJECT=.sdata:t>
						<END.AUTOLOAD.OBJECTS>
						<FOREACH.AUTOLOAD.LIBRARIES=.sdata>
						<AUTOLOAD.LIBRARY=.sdata:t>
						<END.AUTOLOAD.LIBRARIES>
						. = ALIGN(4);
						<FOREACH.AUTOLOAD.OBJECTS=.data>
						<AUTOLOAD.OBJECT=.data:t>
						<END.AUTOLOAD.OBJECTS>
						<FOREACH.AUTOLOAD.LIBRARIES=.data>
						<AUTOLOAD.LIBRARY=.data:t>
						<END.AUTOLOAD.LIBRARIES>
						. = ALIGN(4);
						<FOREACH.AUTOLOAD.OBJECTS=.dtcm>
						<AUTOLOAD.OBJECT=.dtcm:t>
						<END.AUTOLOAD.OBJECTS>
						<FOREACH.AUTOLOAD.LIBRARIES=.dtcm>
						<AUTOLOAD.LIBRARY=.dtcm:t>
						<END.AUTOLOAD.LIBRARIES>
						. = ALIGN(4);
						#:::::::::: data
						. = ALIGN(32);
	SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_END	=.;
	SDK_AUTOLOAD.<AUTOLOAD.NAME>.END	=.;
	
	SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_SIZE	= SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.TEXT_START;
	SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_SIZE	= SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.DATA_START;
	SDK_AUTOLOAD.<AUTOLOAD.NAME>.SIZE	= SDK_AUTOLOAD.<AUTOLOAD.NAME>.END      - SDK_AUTOLOAD.<AUTOLOAD.NAME>.START;
	SDK_AUTOLOAD_SIZE			= SDK_AUTOLOAD_SIZE + SDK_AUTOLOAD.<AUTOLOAD.NAME>.SIZE;

	} > <AUTOLOAD.NAME>

	.<AUTOLOAD.NAME>.bss:
	{
	ALIGNALL(4);				. = ALIGN(32);
	
	#
	#  BSS BLOCK
	#
	SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_START	= .;
						#:::::::::: bss
						<FOREACH.AUTOLOAD.OBJECTS=.sbss>
						<AUTOLOAD.OBJECT=.sbss:t>
						<END.AUTOLOAD.OBJECTS>
						<FOREACH.AUTOLOAD.LIBRARIES=.sbss>
						<AUTOLOAD.LIBRARY=.sbss:t>
						<END.AUTOLOAD.LIBRARIES>
						. = ALIGN(4);
						<FOREACH.AUTOLOAD.OBJECTS=.bss>
						<AUTOLOAD.OBJECT=.bss:t>
						<END.AUTOLOAD.OBJECTS>
						<FOREACH.AUTOLOAD.LIBRARIES=.bss>
						<AUTOLOAD.LIBRARY=.bss:t>
						<END.AUTOLOAD.LIBRARIES>
						. = ALIGN(4);
						<FOREACH.AUTOLOAD.OBJECTS=.dtcm>
						<AUTOLOAD.OBJECT=.dtcm.bss:t>
						<END.AUTOLOAD.OBJECTS>
						<FOREACH.AUTOLOAD.LIBRARIES=.dtcm>
						<AUTOLOAD.LIBRARY=.dtcm.bss:t>
						<END.AUTOLOAD.LIBRARIES>
						. = ALIGN(4);
						<FOREACH.AUTOLOAD.OBJECTS=.itcm>
						<AUTOLOAD.OBJECT=.itcm.bss:t>
						<END.AUTOLOAD.OBJECTS>
						<FOREACH.AUTOLOAD.LIBRARIES=.itcm>
						<AUTOLOAD.LIBRARY=.itcm.bss:t>
						<END.AUTOLOAD.LIBRARIES>
						. = ALIGN(4);
						#:::::::::: bss
						. = ALIGN(32);
	SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_END	= .;

	SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_SIZE	= SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_END - SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_START;

	} >> <AUTOLOAD.NAME>

<END.AUTOLOADS>

	SDK_AUTOLOAD_ITCM_START			= SDK_AUTOLOAD.ITCM.START;
	SDK_AUTOLOAD_ITCM_END			= SDK_AUTOLOAD.ITCM.END;
	SDK_AUTOLOAD_ITCM_BSS_END		= SDK_AUTOLOAD.ITCM.BSS_END;
	SDK_AUTOLOAD_ITCM_SIZE			= SDK_AUTOLOAD.ITCM.SIZE;
	SDK_AUTOLOAD_ITCM_BSS_SIZE		= SDK_AUTOLOAD.ITCM.BSS_SIZE;
	SDK_AUTOLOAD_DTCM_START			= SDK_AUTOLOAD.DTCM.START;
	SDK_AUTOLOAD_DTCM_END			= SDK_AUTOLOAD.DTCM.END;
	SDK_AUTOLOAD_DTCM_BSS_END		= SDK_AUTOLOAD.DTCM.BSS_END;
	SDK_AUTOLOAD_DTCM_SIZE			= SDK_AUTOLOAD.DTCM.SIZE;
	SDK_AUTOLOAD_DTCM_BSS_SIZE		= SDK_AUTOLOAD.DTCM.BSS_SIZE;

	############################ AUTOLOAD_INFO ##########################
	.binary.AUTOLOAD_INFO:
	{
<FOREACH.AUTOLOADS>
		WRITEW ADDR(.<AUTOLOAD.NAME>);
		WRITEW SDK_AUTOLOAD.<AUTOLOAD.NAME>.SIZE;
		WRITEW SDK_AUTOLOAD.<AUTOLOAD.NAME>.BSS_SIZE;
<END.AUTOLOADS>
	} > binary.AUTOLOAD_INFO
	
	SDK_AUTOLOAD_LIST			= SDK_AUTOLOAD_START + SDK_AUTOLOAD_SIZE;
	SDK_AUTOLOAD_LIST_END			= SDK_AUTOLOAD_START + SDK_AUTOLOAD_SIZE + SIZEOF(.binary.AUTOLOAD_INFO);
	SDK_AUTOLOAD_SIZE			= SDK_AUTOLOAD_SIZE  + SIZEOF(.binary.AUTOLOAD_INFO);
	
	############################ STATIC_FOOTER ##########################
	.binary.STATIC_FOOTER:
	{
		WRITEW 0xdec00621;		# LE(0x2106C0DE) = NITRO CODE
		WRITEW _start_ModuleParams - ADDR(.<STATIC.NAME>);
		WRITEW SDK_OVERLAY_DIGEST  - ADDR(.<STATIC.NAME>);
	} > binary.STATIC_FOOTER
	
	############################ OVERLAYS ###############################
	SDK_OVERLAY_NUMBER 			= <NUMBER.OVERLAYS>;

<FOREACH.OVERLAYS>
	.<OVERLAY.NAME>:<IF.CWVER.GE.2><OVERLAY.NAME><ENDIF>
	{
	ALIGNALL(4);				. = ALIGN(32);
	
	#
	#   TEXT BLOCK: READ ONLY
	#
	SDK_OVERLAY_<OVERLAY.NAME>_ID		=<OVERLAY.ID>;	### SEGMENT <OVERLAY.NAME> OVERLAY ID
	SDK_OVERLAY.<OVERLAY.NAME>.ID		=<OVERLAY.ID>;
	SDK_OVERLAY.<OVERLAY.NAME>.START	=.;
	SDK_OVERLAY.<OVERLAY.NAME>.TEXT_START	=.;
						#:::::::::: text/rodata
						<FOREACH.OVERLAY.OBJECTS=.text>
						<OVERLAY.OBJECT=.text:t>
						<END.OVERLAY.OBJECTS>
						<FOREACH.OVERLAY.LIBRARIES=.text>
						<OVERLAY.LIBRARY=.text:t>
						<END.OVERLAY.LIBRARIES>
						. = ALIGN(4);
						<FOREACH.OVERLAY.OBJECTS=.rodata>
						<OVERLAY.OBJECT=.rodata:t>
						<END.OVERLAY.OBJECTS>
						<FOREACH.OVERLAY.LIBRARIES=.rodata>
						<OVERLAY.LIBRARY=.rodata:t>
						<END.OVERLAY.LIBRARIES>
						. = ALIGN(4);
						<FOREACH.OVERLAY.OBJECTS=.init>
						<OVERLAY.OBJECT=.init:t>
						<END.OVERLAY.OBJECTS>
						<FOREACH.OVERLAY.LIBRARIES=.init>
						<OVERLAY.LIBRARY=.init:t>
						<END.OVERLAY.LIBRARIES>
						. = ALIGN(4);
	SDK_OVERLAY.<OVERLAY.NAME>.SINIT_START	=.;
						#:::::::::: ctor
						<FOREACH.OVERLAY.OBJECTS=.ctor>
						<OVERLAY.OBJECT=.ctor:t>
						<END.OVERLAY.OBJECTS>
						<FOREACH.OVERLAY.LIBRARIES=.ctor>
						<OVERLAY.LIBRARY=.ctor:t>
						<END.OVERLAY.LIBRARIES>
						<FOREACH.OVERLAY.OBJECTS=.sinit>
						<OVERLAY.OBJECT=.sinit:t>
						<END.OVERLAY.OBJECTS>
						<FOREACH.OVERLAY.LIBRARIES=.sinit>
						<OVERLAY.LIBRARY=.sinit:t>
						<END.OVERLAY.LIBRARIES>
						WRITEW	0;
						#:::::::::: ctor
	SDK_OVERLAY.<OVERLAY.NAME>.SINIT_END	=.;

						#:::::::::: text/rodata
						. = ALIGN(32);
	SDK_OVERLAY.<OVERLAY.NAME>.TEXT_END	=.;

	#
	#  DATA BLOCK: READ WRITE
	#
	SDK_OVERLAY.<OVERLAY.NAME>.DATA_START	=.;
						#:::::::::: data
						<FOREACH.OVERLAY.OBJECTS=.sdata>
						<OVERLAY.OBJECT=.sdata:t>
						<END.OVERLAY.OBJECTS>
						<FOREACH.OVERLAY.LIBRARIES=.sdata>
						<OVERLAY.LIBRARY=.sdata:t>
						<END.OVERLAY.LIBRARIES>
						. = ALIGN(4);
						<FOREACH.OVERLAY.OBJECTS=.data>
						<OVERLAY.OBJECT=.data:t>
						<END.OVERLAY.OBJECTS>
						<FOREACH.OVERLAY.LIBRARIES=.data>
						<OVERLAY.LIBRARY=.data:t>
						<END.OVERLAY.LIBRARIES>
						. = ALIGN(4);
						#:::::::::: data
						. = ALIGN(32);
	SDK_OVERLAY.<OVERLAY.NAME>.DATA_END	=.;
	SDK_OVERLAY.<OVERLAY.NAME>.END		=.;

	SDK_OVERLAY.<OVERLAY.NAME>.TEXT_SIZE	= SDK_OVERLAY.<OVERLAY.NAME>.TEXT_END - SDK_OVERLAY.<OVERLAY.NAME>.TEXT_START;
	SDK_OVERLAY.<OVERLAY.NAME>.DATA_SIZE	= SDK_OVERLAY.<OVERLAY.NAME>.DATA_END - SDK_OVERLAY.<OVERLAY.NAME>.DATA_START;
	SDK_OVERLAY.<OVERLAY.NAME>.SIZE		= SDK_OVERLAY.<OVERLAY.NAME>.END      - SDK_OVERLAY.<OVERLAY.NAME>.START;

	} > <OVERLAY.NAME>

	.<OVERLAY.NAME>.bss:<IF.CWVER.GE.2><OVERLAY.NAME><ENDIF>
	{
	ALIGNALL(4);				. = ALIGN(32);
	
	#
	#  BSS BLOCK
	#
	SDK_OVERLAY.<OVERLAY.NAME>.BSS_START	= .;
						#:::::::::: bss
						<FOREACH.OVERLAY.OBJECTS=.bss>
						<OVERLAY.OBJECT=.bss:t>
						<END.OVERLAY.OBJECTS>
						<FOREACH.OVERLAY.LIBRARIES=.bss>
						<OVERLAY.LIBRARY=.bss:t>
						<END.OVERLAY.LIBRARIES>
						. = ALIGN(4);
						<FOREACH.OVERLAY.OBJECTS=.sbss>
						<OVERLAY.OBJECT=.sbss:t>
						<END.OVERLAY.OBJECTS>
						<FOREACH.OVERLAY.LIBRARIES=.sbss>
						<OVERLAY.LIBRARY=.sbss:t>
						<END.OVERLAY.LIBRARIES>
						. = ALIGN(4);
						#:::::::::: bss
						. = ALIGN(32);
	SDK_OVERLAY.<OVERLAY.NAME>.BSS_END	= .;

	SDK_OVERLAY.<OVERLAY.NAME>.BSS_SIZE	= SDK_OVERLAY.<OVERLAY.NAME>.BSS_END - SDK_OVERLAY.<OVERLAY.NAME>.BSS_START;
	
	} >> <OVERLAY.NAME>

<END.OVERLAYS>
	
	############################ MAIN EX ##################################
	# MAIN EX Area
	.dummy.MAIN_EX:
	{
		. = ALIGN(32);
	} > dummy.MAIN_EX
	
	############################ ARENA ##################################
	.arena.MAIN:
	{
						. = ALIGN(32);
		SDK_SECTION_ARENA_START		=.;
	} > arena.MAIN
	
	.arena.MAIN_EX:
	{
						. = ALIGN(32);
		SDK_SECTION_ARENA_EX_START	=.;
	} > arena.MAIN_EX
	
	.arena.ITCM:
	{
						. = ALIGN(32);
		SDK_SECTION_ARENA_ITCM_START	=.;
	} > arena.ITCM

	.arena.DTCM:
	{
						. = ALIGN(32);
		SDK_SECTION_ARENA_DTCM_START	=.;
	} > arena.DTCM
	
	############################ OVERLAYDEFS ############################
	.<PROPERTY.OVERLAYDEFS>:
	{
		###  <STATIC.NAME> module information 
		WRITEW ADDR(.<STATIC.NAME>);			# load address
		WRITEW _start;					# entry address
		WRITEW SDK_STATIC_SIZE + SDK_AUTOLOAD_SIZE;	# size of module
		WRITEW _start_AutoloadDoneCallback;		# callback autoload done
		
		###  overlay filename
		<FOREACH.OVERLAYS>
		WRITES ("<OVERLAY.NAME><PROPERTY.SUFFIX>");	# Overlay <OVERLAY.ID>
		<END.OVERLAYS>
	
	} > <PROPERTY.OVERLAYDEFS>


	############################ OVERLAYTABLE ###########################
	.<PROPERTY.OVERLAYTABLE>:
	{
		<FOREACH.OVERLAYS>
		#	 Overlay <OVERLAY.ID>
		WRITEW <OVERLAY.ID>;				# overlay ID
		WRITEW ADDR(.<OVERLAY.NAME>);			# load address
		WRITEW SDK_OVERLAY.<OVERLAY.NAME>.SIZE;		# size of module
		WRITEW SDK_OVERLAY.<OVERLAY.NAME>.BSS_SIZE;	# size of bss
		WRITEW SDK_OVERLAY.<OVERLAY.NAME>.SINIT_START;	# start address of static init
		WRITEW SDK_OVERLAY.<OVERLAY.NAME>.SINIT_END;	# end address of static init
		WRITEW <OVERLAY.ID>;				# ROM file ID
		WRITEW 0;					# Reserved
		
		<END.OVERLAYS>
		
	} > <PROPERTY.OVERLAYTABLE>
	
	
	############################ OTHERS #################################
	SDK_MAIN_ARENA_LO = SDK_SECTION_ARENA_START;
	SDK_IRQ_STACKSIZE = <STATIC.IRQSTACKSIZE>;	# allocated in DTCM
	SDK_SYS_STACKSIZE = <STATIC.STACKSIZE>;		# when 0 means all remains of DTCM
	
	# Module filelist
	.binary.MODULE_FILES:
	{
		WRITES ("<STATIC.NAME><PROPERTY.SUFFIX>");
		WRITES ("<PROPERTY.OVERLAYDEFS><PROPERTY.SUFFIX>");
		WRITES ("<PROPERTY.OVERLAYTABLE><PROPERTY.SUFFIX>");
	} > binary.MODULE_FILES

	# ITCM/DTCM size checker => check AUTOLOAD_ITCM/DTCM
	.check.ITCM:
	{
		. = . + SDK_AUTOLOAD_ITCM_SIZE + SDK_AUTOLOAD_ITCM_BSS_SIZE;
<FOREACH.OVERLAYS=ITCM>
		. = . + SDK_OVERLAY.<OVERLAY.NAME>.SIZE + SDK_OVERLAY.<OVERLAY.NAME>.BSS_SIZE;
<END.OVERLAYS>
	} > check.ITCM
	
	SDK_SYS_STACKSIZE_SIGN = (SDK_SYS_STACKSIZE < 0x80000000) * 2 - 1;
	.check.DTCM:
	{
		. = . + SDK_AUTOLOAD_DTCM_SIZE + SDK_AUTOLOAD_DTCM_BSS_SIZE;
<FOREACH.OVERLAYS=DTCM>
		. = . + SDK_OVERLAY.<OVERLAY.NAME>.SIZE + SDK_OVERLAY.<OVERLAY.NAME>.BSS_SIZE;
<END.OVERLAYS>
		. = . + SDK_IRQ_STACKSIZE + SDK_SYS_STACKSIZE * SDK_SYS_STACKSIZE_SIGN;
	} > check.DTCM

}
