# G2*_GetBG3ControlDCBmp

## C Specification

  `#include <nitro/gx/gx_bgcnt.h>`

      static inline GXBg23ControlDCBmp G2_GetBG3ControlDCBmp( void );
      static inline GXBg23ControlDCBmp G2S_GetBG3ControlDCBmp( void );

## Arguments

None.

## Return Values

The settings for BG3.

## Description

When BG3 has been set to Direct color bitmap BG for Affine Expanded BG, this gets the settings for BG3 as the `GXBg23ControlDCBmp` structure. To read about the various members, see `G2_SetBG3ControlDCBmp`.
To use this function, BG3 must be set to Direct color bitmap BG.
Use the `G2_GetBG3ControlDCBmp` function to get the settings for the main 2D engine, and use `G2S_GetBG3ControlDCBmp` to get the settings for the sub 2D engine.
The following is the definition for `GXBg23ControlDCBmp`:

    typedef union
    {
    u16 raw;
    struct
        {
    u16 priority    :2;
    u16 _reserve1   :4;
    u16 mosaic      :1;
    u16 _reserve2   :1;
    u16 screenBase  :5;
    u16 areaOver    :1;
    u16 screenSize  :2;
        };
    }
    GXBg23ControlDCBmp;

## See Also

`G2_SetBG3ControlDCBmp, G2S_SetBG3ControlDCBmp`

## Revision History

12/24/2004 Initial version.

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