/*---------------------------------------------------------------------------*
  Project:  NitroSDK - GX - demos - UnitTours/3D_Pol_TexSRT
  File:     tex_4plett.h

  Copyright 2003-2005 Nintendo. All rights reserved.

  These coded instructions, statements, and computer programs contain
  proprietary information of Nintendo of America Inc. and/or Nintendo
  Company Ltd., and are protected by Federal copyright law. They may
  not be disclosed to third parties or copied or duplicated in any form,
  in whole or in part, without the prior written consent of Nintendo.

  $Log: tex_4plett.h,v $
  Revision 1.5  2005/02/28 05:26:32  yosizaki
  do-indent.

  Revision 1.4  2004/04/07 01:23:08  yada
  Fixed header comment

  Revision 1.3  2004/04/06 12:48:08  yada
  Fixed header comment

  Revision 1.2  2004/02/05 07:09:02  yasu
  change SDK prefix iris -> nitro

  Revision 1.1  2004/01/10 07:46:19  nishida_kenji
  added a sample for texture SRT animation

  Revision 1.4  2004/01/07 09:38:05  nishida_kenji
  revises comments

  $NoKeywords: $
 *---------------------------------------------------------------------------*/

#ifndef TEX_4PLETT_H_
#define TEX_4PLETT_H_

#include <nitro.h>

/* 4-color palette texture */
extern const u16 tex_4plett64x64[];

/* 4-color palette */
extern const u16 pal_4plett[];

#endif

