# SND_GetPlayerTickCounter

## C Specification

      #include <nitro/snd.h>

      u32 SND_GetPlayerTickCounter( int playerNo );

## Arguments

playerNo | The Player number. Takes values in the range of 0 to 15.

## Return Values

The number of ticks since the Player started.

## Description

Gets the Player tick counter.

The tick counter's initial value is 0. The variable is initialized when the system is initialized and also when the Player starts.

This function is carried out asynchronously with respect to ARM7 command functions. To acquire synchronization, you must use a function such as the `SND_IsFinishedCommandTag` function to confirm that the processing of ARM7 commands has completed.

## See Also

SND_IsFinishedCommandTag

## Revision History

07/20/2004 Initial version

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