/*---------------------------------------------------------------------------*
  Project:  NitroSDK - GX - demos - UnitTours/3D_Pol_Tex32768
  File:     tex_32768.h

  Copyright 2003-2005 Nintendo. All rights reserved.

  These coded instructions, statements, and computer programs contain
  proprietary information of Nintendo of America Inc. and/or Nintendo
  Company Ltd., and are protected by Federal copyright law. They may
  not be disclosed to third parties or copied or duplicated in any form,
  in whole or in part, without the prior written consent of Nintendo.

  $Log: tex_32768.h,v $
  Revision 1.8  2005/02/28 05:26:32  yosizaki
  do-indent.

  Revision 1.7  2004/04/07 01:23:08  yada
  Fixed header comment

  Revision 1.6  2004/04/06 12:48:08  yada
  Fixed header comment

  Revision 1.5  2004/02/05 07:09:02  yasu
  change SDK prefix iris -> nitro

  Revision 1.4  2004/01/07 09:38:05  nishida_kenji
  revises comments

  $NoKeywords: $
 *---------------------------------------------------------------------------*/
#ifndef TEX_32768_H_
#define TEX_32768_H_

#include <nitro.h>

/* 32768-color texture  */
extern const u16 tex_32768_64x64[];

#endif

