G2S_SetOBJWindowInsidePlane

# G2S_SetWndOBJInsidePlane

## Syntax

      #include <nitro/gx/g2.h>

      void G2S_SetWndOBJInsidePlane(int wnd /* GXWndPlaneMask */, BOOL effect );

## Arguments

wnd | Specifies the plane to be displayed in the window
effect | Enables/Disables color special effects (alpha blending and brightness adjustment)

## Return Values

None.

## Description

This function specifies the plane that is displayed inside the sub 2D Engine's OBJ window. Take the logical OR of `GXWndPlaneMask`-type values. Refer to the `G2S_SetWnd0InsidePlane` function.

## See Also

`G2_SetWnd0InsidePlane, G2_SetWnd1InsidePlane, G2S_SetWndOutsidePlane, G2S_GetWndOBJInsidePlane`

## Revision History

2004/02/09 Initial version.

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