# GX_EndLoadBGExtPltt

## Syntax

      #include <nitro/gx/gx_load.h>

      void GX_EndLoadBGExtPltt(void);

## Arguments

None.

## Return Values

None.

## Description

This function is called after transferring BG palette data to the main 2D engine BG Extended palette. Internally, the VRAM bank that is allocated to the LCDC by the `GX_BeginLoadBGExtPltt` function will be returned to the main 2D engine's BG Extended palette.

## See Also

`GX_BeginLoadBGExtPltt`, `GX_LoadBGExtPltt`

## Revision History

2004/02/09

- Revised and expanded the description.

2004/01/19 Initial version.

CONFIDENTIAL