# GX_EndLoadTexPltt

## Syntax

  `#include <nitro/gx/gx_load.h>`
  `void GX_EndLoadTexPltt(void);`

## Arguments

None.

## Return Values

None.

## Description

This function is called after transferring texture palettes to the texture palette slot. Internally, it restores to the texture palette slot the VRAM bank that was allocated to LCDC by `GX_BeginLoadTexPltt`.

## See Also

`GX_BeginLoadTexPltt`, `GX_LoadTexPltt`

## Revision History

2004/02/09

- Revised and expanded the description.

2004/01/19 Initial version.

CONFIDENTIAL