# G3X_SetDisp1DotDepth

## Syntax

      #include <nitro/gx/g3x.h>

      void G3X_SetDisp1DotDepth(fx32 w);

## Arguments

w | W value (depth value)

## Return Values

None.

## Description

A polygon will not be displayed (written to polygon list RAM or vertex RAM) if the W value (depth value) specified by this function is smaller than the smallest W value in the polygon when its coordinates are transformed within a single-bit range and `GX_POLYGON_ATTR_MISC_DISP_1DOT` has been set by a `G3*_PolygonAttr` function. The `W` value will be used even when using z-buffering.

## See Also

G3*_PolygonAttr

## Revision History

2004/01/19 Initial version.

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