# G2S_GetBG3CharPtr

## Syntax

      #include <nitro/gx/g2.h>

      void *G2S_GetBG3CharPtr();

## Arguments

None.

## Return Values

The pointer to the region where BG3 character data is stored.

## Description

This function returns a pointer to the region where sub 2D engine BG3 character data is stored. The return values are as follows:

For character BGs:

> `HW_DB_BG_VRAM` + (the value at the end of the name for the `GXBGCharBase` enumerated type specified by functions such as `G2S_SetBG3ControlText`)

Since there is no character data for bitmap BGs, NULL is returned.

## See Also

`G2S_SetBG3ControlText, ..., G2S_SetBG3Priority, G2S_BG3Mosaic, G2S_GetBG3ScrPtr, G2S_SetBG3Offset`

## Revision History

2004/02/09 Initial version.

CONFIDENTIAL