# GX_Power3D

## Syntax

  `#include <nitro/gx/gx.h>`
  `void GX_Power3D(BOOL enable);`

## Arguments

enable | The Geometry Engine and Rendering Engine operate for values other than `FALSE`

## Return Values

None.

## Description

This function controls the Geometry Engine and the Rendering Engine. When the argument is `FALSE`, the engines stop; for all other values, the engines operate. Energy consumption can be controlled by stopping the engines. If the Geometry Engine and the Rendering Engine have been started, call `G3_SwapBuffers` function once before using this function.

## See Also

`GX_SetPower`, `GX_PowerGeometry`, `GX_PowerRender`

## Revision History

2004/02/09 Initial version.

CONFIDENTIAL