# G2S_GetBG2ScrPtr

## Syntax

      #include <nitro/gx/g2.h>

      void *G2S_GetBG2ScrPtr();

## Arguments

None.

## Return Values

The pointer to the region storing the BG2 screen.

## Description

This function returns a pointer to the region where sub 2D engine BG2 screen data is stored. The return values for character BGs are as follows:

> `HW_DB_BG_VRAM` + (Value at the end of the name in the `GXBGScrBase` enumerated type specified by functions such as `G2S_SetBG2ControlText`)

The return values are as follows for bitmap BGs:

> `HW_DB_BG_VRAM` + (Value at the end of the name in the `GXBGBmpScrBase` enumerated type specified by functions such as `G2S_SetBG2Control256Bmp`)

## See Also

`G2S_SetBG2ControlText, ... , G2S_SetBG2Priority, G2S_BG2Mosaic, G2S_GetBG2CharPtr, G2S_SetBG2Offset`

## Revision History

2004/02/09 Initial version.

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