# CAMERAFlip

## Definition

  `#include <twl/camera.h>`

      typedef enum
      {
          CAMERA_FLIP_NONE,
          CAMERA_FLIP_VERTICAL,
          CAMERA_FLIP_HORIZONTAL,
          CAMERA_FLIP_REVERSE,

          CAMERA_FLIP_MAX
      }
      CAMERAFlip;

## Elements

CAMERA_FLIP_NONE | Do not flip the data.
CAMERA_FLIP_VERTICAL | Flip the top and bottom.
CAMERA_FLIP_HORIZONTAL | Flip the left and right sides.
CAMERA_FLIP_REVERSE | Rotate by 180 degrees.

## Description

This is an enumerated type that is used to specify flipping for the camera's output data.

## Revision History

2007/11/09 Initial version.

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