# G2_GetBG0CharPtr

## Syntax

      #include <nitro/gx/g2.h>

      void *G2_GetBG0CharPtr();

## Arguments

None.

## Return Values

The pointer to the region where BG0 character data is stored.

## Description

This function returns the pointer to the region where the Main 2D Engine BG0 character data is stored. The return values for character BGs are as follows:

> `HW_BG_VRAM`
> + (Value at the end of the name in the `GXBGCharOffset` enumerated type specified by `GX_SetBGCharOffset`)
> + (Value at the end of the name in the `GXBGCharBase` enumerated type specified by `G2_SetBG0Control`)

## See Also

`G2_SetBG0Control, G2_SetBG0Priority, G2_BG0Mosaic, G2_GetBG0ScrPtr, G2_SetBG0Offset`

## Revision History

2004/02/09 Initial version.

- Added to description.

2004/01/19 Initial version.

CONFIDENTIAL