# MB_GetGameEntryBitmap

## Syntax

  `#include <nitro/mb.h>`
  `u16 MB_GetGameEntryBitmap( const MBGameRegistry *game_reg );`

## Arguments

game_reg | Pointer to the `MBGameRegistry` structure that gets the AID bitmap.

## Return Values

If a game is being transmitted, returns the AID bitmap of machines that are entered in the registry for distribution (including the parent's AID of 0). When no game is being transmitted, returns 0.

## Description

Gets the total AID bitmap of the current entries for the specified game information.

## See Also

`MBGameRegistry, MB_RegisterFile, MB_UnregisterFile`

## Revision History

2005/04/04 Initial version.

CONFIDENTIAL