# GX_GetBankForOBJExtPltt

## Syntax

  `#include <nitro/gx/gx_vramcnt.h>`
  `GXVRamOBJExtPltt GX_GetBankForOBJExtPltt(void);`

## Arguments

None.

## Return Values

The settings of the VRAM bank allocated to the main 2D Engine's OBJ Extended palette.

## Description

This function returns the settings of the VRAM bank allocated to the the Main 2D Engine's OBJ Extended palette. Refer to the `GX_SetBankForOBJExtPltt` function for details on the `GXVRamOBJExtPltt` type.

## See Also

`GX_SetBankForOBJExtPltt`, `GX_ResetBankForOBJExtPltt`, `GX_DisableBankForOBJExtPltt`

## Revision History

2004/01/19 Initial version.

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