# G2*_GetBG2Control256x16Affine

## Syntax

  `#include <nitro/gx/gx_bgcnt.h>`

      static inline GXBg23Control256x16Affine G2_GetBG2Control256x16Affine( void );
      static inline GXBg23Control256x16Affine G2S_GetBG2Control256x16Affine( void );

## Arguments

None.

## Return Values

The settings for BG2.

## Description

When BG2 has been set to 256-color x 16 palette Character BG for Affine Extended BG, this gets the settings for BG2 as the `GXBg23Control256x16Affine` structure.
See the `G2_SetBG2Control256x16Affine` function for more information on each member.
To use this function, BG2 must be set to 256-color x 16 palette Character BG.
Use the `G2_GetBG2Control256x16Affine` function to get the settings for the main 2D engine and the `G2S_GetBG2Control256x16Affine` function to get the settings for the sub 2D engine. The following is the definition for `GXBg23Control256x16Affine`:

    typedef union
    {
        u16 raw;
        struct
        {
            u16 priority    :2;
            u16 charBase:4;
            u16 mosaic      :1;
            u16 _reserve    :1;
            u16 screenBase  :5;
            u16 areaOver    :1;
            u16 screenSize  :2;
        };
    }
    GXBg23Control256x16Affine;

## See Also

G2_SetBG2Control256x16Affine
G2S_SetBG2Control256x16Affine

## Revision History

2007/01/18 Initial version.

CONFIDENTIAL