# G3X_SetDisp1DotDepth

## Syntax

      #include <nitro/gx/g3x.h>

      void G3X_SetDisp1DotDepth(fx32 w);

## Arguments

w | W value (depth value)

## Return Values

None.

## Description

If `GX_POLYGON_ATTR_MISC_DISP_1DOT` has not been specified using a `G3*_PolygonAttr` function and coordinate conversion is performed within a range of 1 dot or less, the polygon is not displayed (not written to polygon list RAM or vertex RAM) as long as the smallest W value (depth value) is larger than the W value specified by these functions. The `W` value will be used even when using z-buffering.

## See Also

G3*_PolygonAttr

## Revision History

2009/10/05 Revised the explanation of GX_POLYGON_ATTR_MISC_DISP_1DOT.
2004/01/19 Initial version.

CONFIDENTIAL