# MB_SetUserVolatData

## Syntax

      #include <nitro/mb/mb_gameinfo.h>

      void
      MB_SetUserVolatData( u32 ggid, const u8 * userData, u32 size );

## Arguments

ggid | The GGID of the program that configures the data in the beacon. The GGID configured by the `MB_RegisterFile` function is used as an identifier.
userData | Pointer to the data to configure.
size | The data size to configure. Maximum of 8 bytes.

## Return Values

None.

## Description

Configures the user data inside `MBGameInfoVolatile`, which is part of the MB parent's game information and changes constantly. It is possible to obtain the configured data from either the `MB_GetUserVolatData` function or the `MBGameInfo` parameter in `MBFakeScanCallback`.

## See Also

`MB_SetSendVolatCallback, MBGameInfo`

## Revision History

2005/01/18 Initial version.

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