# NNS_G3dGlbSetBaseTrans

## Syntax

      #include <nnsys/g3d/glbstate.h>

      void
      NNS_G3dGlbSetBaseTrans(
          const VecFx32* pTrans
      );

## Arguments

pTrans | Pointer to the translation vector.

## Return Values

None.

## Description

This function sets a value for base translation in the global state preserved inside the G3D library. The entire model is translated based on this value at the time of rendering.

## See Also

`NNS_G3dGlbSetBaseScale`, `NNS_G3dGlbSetBaseRot`

## Revision History

2004/08/02 Initial version.

CONFIDENTIAL