# NNS_GfdResetFrmTexVramState

## Syntax

      #include <nnsys/gfd.h>

      void NNS_GfdResetFrmTexVramState(void);

## Arguments

None.

## Return Values

None.

## Description

Resets the texture-use memory allocation state to the initial state. This operation frees all texture-use memory allocated from the Frame Texture VRAM Manager.

## See Also

NNS_GfdGetFrmTexVramState NNS_GfdSetFrmTexVramState

## Revision History

2004/07/16 Initial version.

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