# NNS_G3dBindMdlPlttEx

## Syntax

      #include <nnsys/g3d/kernel.h>

      BOOL
      NNS_G3dBindMdlPlttEx(
          NNSG3dResMdl* pMdl,
          const NNSG3dResTex* pTex,
          const NNSG3dResName* pResName
      );

## Arguments

pMdl | Pointer to the model resource
pTex | Pointer to the texture resource
pResName | Pointer to the texture name

## Return Values

Returns `TRUE` if the bind succeeds.

## Description

In the model, binds the palette entry of materials associated with the palette name `pResName` to the palette having the name `pResName` in the texture block.

## See Also

`NNS_G3dBindMdlPltt, NNS_G3dForceBindMdlPltt
NNS_G3dReleaseMdlPltt, NNS_G3dReleaseMdlPlttEx`

## Revision History

2004/08/02 Initial version.

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