# NNS_G3dRenderObjGetResMdl

## Syntax

      #include <nnsys/g3d/kernel.h>

      NNSG3dResMdl*
      NNS_G3dRenderObjGetResMdl(
          NNSG3dRenderObj* pRenderObj
      );

## Arguments

pRenderObj | Pointer to the `NNSG3dRenderObj` structure.

## Return Values

Returns the pointer to the model resource stored in the rendering object.

## Description

Gets the pointer to the model resource from the rendering object.

## See Also

## Revision History

2004/10/20 Initial version.

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