# NNS_G3dGlbGetBaseScale

## Syntax

      #include <nnsys/g3d/glbstate.h>

      const VecFx32* NNS_G3dGlbGetBaseScale(void);

## Arguments

None.

## Return Values

The pointer to the object's scale vector.

## Description

This function gets the pointer to the object's scale vector, which is set in the global state stored in the G3D library.

## See Also

`NNS_G3dGlbSetBaseScale`

## Revision History

2004/09/16 Initial version.

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