# NNS_SndHandleIsValid

## Syntax

      #include <nnsys/snd.h>

      BOOL NNS_SndHandleIsValid( const NNSSndHandle* handle );

## Arguments

`handle` | The sound handle pointer.

## Return Values

Returns a value indicating whether or not a sequence is bound to the sound handle.

## Description

Checks the validity of the sound handle. The sound handle is only valid if it is bound to a sequence.

## See Also

None.

## Revision History

2007/04/04 Added `const` to the argumetn.
2004/06/01 Revised the description to state that the sound handle is bound to the sequence, rather than the player.
2004/04/01 Initial Version.

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