# NNS_G2dInitializeMCInstance

## Syntax

      #include <nnsys/g2d/g2d_MultiCellAnimation.h>

      void NNS_G2dInitializeMCInstance(
                                          NNSG2dMultiCellInstance*      pMultiCell,
                                          NNSG2dNode*                   pNodeArray,
                                          NNSG2dCellAnimation*          pCellAnim,
                                          u16                           numNode,
                                          const NNSG2dCellAnimBankData* pAnimBank,
                                          const NNSG2dCellDataBank*     pCellDataBank );

## Arguments

`pMultiCell` | [OUT] Multicell entity
`pNodeArray` | [IN] Node array (length = `numNode`)
`pCellAnim` | [IN] Cell animation array (length = `numNode`)
`numNode` | [IN] Number of nodes
`pAnimBank` | [IN] Animation bank that defines the cell animation that composes the multicell
`pCellDataBank` | [IN] Cell data bank

## Return Values

None.

## Description

Initializes the multicell entity. This function is also executed within `NNS_G2dInitMCAnimation`. The `numNode` argument must execute the `NNS_G2dGetNumNodesRequired` function and set an appropriate value for the animation sequence groups to be played.
The name of this function has changed to `NNS_G2dInitMCInstance`. This function will remain to maintain compatibility.

## See Also

`NNS_G2dInitMCInstance`
`NNS_G2dInitMCAnimation`
`NNS_G2dGetMCNumNodesRequired`

## Revision History

2004/08/02 Renamed function.
2004/07/20 Changed the function name from `NNS_G2dGetNumNodesRequired` to `NNS_G2dGetMCNumNodesRequired`.
2004/05/28 Initial version.

CONFIDENTIAL