# NNS_G2dSetRendererPaletteTbl

## Syntax

      #include <nnsys/g2d/g2d_Renderer.h>

      void NNS_G2dSetRendererPaletteTbl(
                                      NNSG2dRendererInstance*         pRend,
                                      const NNSG2dPaletteSwapTable*   pTbl );

## Arguments

`pRend` | [OUT] Renderer entity
`pTbl` | [IN] Palette conversion table

## Return Values

None.

## Description

Sets the color palette conversion table. In subsequent rendering the palette value will be converted according to the conversion table set here. This can be called either inside or outside the `BeginRendering` — `EndRendering` block.

## See Also

`NNS_G2dResetRendererPaletteTbl`

## Revision History

2004/11/10 Added Description.
2004/05/28 Initial version.

CONFIDENTIAL