# NNS_G3dGlbLookAt

## Syntax

      #include <nnsys/g3d/glbstate.h>

      void
      NNS_G3dGlbLookAt(
          const VecFx32 * camPos,
          const VecFx32 * camUp,
          const VecFx32 * target
      );

## Arguments

camPos | Pointer to camera's position vector
camUp | Pointer to camera's upward vector
target | Pointer to camera's focal point

## Return Values

None.

## Description

This function sets a camera matrix to the global state kept inside the G3D library. `camUp` does not need to have been normalized.

## See Also

## Revision History

2004/08/02 Initial version.

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