# NNS_G2dGetEntityAnimCtrl

## Syntax

      #include <nnsys/g2d/g2d_Entity.h>

          NNSG2dAnimController* NNS_G2dGetEntityAnimCtrl( NNSG2dEntity*    pEntity );

## Arguments

pEntity | [IN] Entity

## Return Values

The animation controller held by the entity.

## Description

Gets the animation controller held by the entity.

## See Also

None.

## Revision History

2004/10/12 Initial version.

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