# NNS_G2dSetupSoftwareSpriteCamera

## Syntax

      #include <nnsys/g2d/g2d_Softsprite.h>

      void void NNS_G2dSetupSoftwareSpriteCamera();

## Arguments

None.

## Return Values

None.

## Description

Sets up the camera to be used when drawing the software sprite. This function internally configures the standard projection matrix and camera matrix for the 3D graphics engine to use software sprites.

## See Also

NNS_G2dSetupSoftwareSpriteMaterial

## Revision History

2007/11/26 Added the description of this function's internal workings.

2004/05/28 Initial version.

CONFIDENTIAL