# NNS_GfdFreeFrmTexVram

## Syntax

      #include <nnsys/gfd.h>

      int NNS_GfdFreeFrmTexVram(NNSGfdTexKey memKey);

## Arguments

memKey | Key data showing the allocated texture-use memory

## Return Values

Always returns 0.

## Description

The Frame Texture VRAM Manager cannot release individual blocks of allocated texture memory, due to the characteristics of the memory-management algorithm. For this reason, this function returns without performing any processing.

## See Also

`NNS_GfdInitFrmTexVramManager, NNS_GfdAllocFrmTexVram`

## Revision History

2004/07/16 Initial version.

CONFIDENTIAL