# NNS_SndPlayerSetPlayerPriority

## Syntax

      #include <nnsys/snd.h>

      void NNS_SndPlayerSetPlayerPriority(
              NNSSndHandle* handle,
              int priority );

## Arguments

`handle` | The sound handle pointer.
`priority` | The player priority value. The value is in the 0-127 range; a greater value indicates higher priority.

## Return Values

None.

## Description

Changes the player priority of the sequence.

This function changes the player priority of the sequence that is bound to the sound handle `handle`. This function does not perform any action if the sound handle is invalid.

To assign a player priority at the time of sequence playback, use the `NNS_SndArcPlayerStartSeqEx` function or the `NNS_SndArcPlayerStartSeqArcEx` function. Use this function to change the player priority after playback occurs.

## See Also

`NNS_SndArcPlayerStartSeqEx, NNS_SndArcPlayerStartSeqArcEx`

## Revision History

2004/06/01 Initial version.

CONFIDENTIAL