# NNS_G2dStartAnimCtrl

## Syntax

      #include <nnsys/g2d/g2d_Animation.h>

        static void NNS_G2dStartAnimCtrl
                                  (
                                      NNSG2dAnimController*       pAnimCtrl
                                  );

## Arguments

`pAnimCtrl` | [OUT] `NNSG2dAnimController` entity

## Return Values

None.

## Description

Starts animation playback.
Note: If a STOP-method animation sequence plays to the end, the animation controller is set to the Stop state.
Because of this, you will need to call the `NNS_G2dStartAnimCtrl` function for the animation controller to update the animation again.
This function is a renamed version of the `NNS_G2dStartAnimController` function. The past function remains as a separate name to maintain compatibility.

## See Also

`NNS_G2dStartAnimController`

## Revision History

2006/05/29 Added a note.
2004/08/02 Renamed function.
2004/05/28 Initial version.

CONFIDENTIAL