# NNS_G2dTranslate

## Syntax

      #include <nnsys/g2d/g2d_Renderer.h>

      void NNS_G2dTranslate(fx32 x, fx32 y, fx32 z );

## Arguments

x | [IN] X-translation
y | [IN] Y-translation
z | [IN] Z-translation

## Return Values

None.

## Description

Multiplies the current matrix in the renderer's internal matrix stack by the translation matrix.

## See Also

`NNS_G2dRotZ, NNS_G2dScale, NNS_G2dSetTrans`

## Revision History

2004/11/10 Added link to `NNS_G2dSetTrans`.
2004/05/28 Initial version.

CONFIDENTIAL