# NNS_G3dGlbGetBaseTrans

## Syntax

      #include <nnsys/g3d/glbstate.h>

      const VecFx32* NNS_G3dGlbGetBaseTrans(void);

## Arguments

None.

## Return Values

Returns a pointer to the object's translation vector.

## Description

This function gets a pointer to the object's translation vector, which is set in the global state stored in the G3D library.

## See Also

`NNS_G3dGlbSetBaseTrans`

## Revision History

2004/09/16 Initial version.

CONFIDENTIAL