# NNS_SndPlayerSetPlayableSeqCount

## Syntax

      #include <nnsys/snd.h>

      void NNS_SndPlayerSetPlayableSeqCount(
              int playerNo,
              int seqCount );

## Arguments

`playerNo` | Player number.
`seqCount` | The maximum number of sequences playing at once. Takes a value between 0 and 16.

## Return Values

None.

## Description

Sets the maximum number of sequences that can be playing at one time on the designated player. The default value is set to 1.

Setting `seqCount` to 0 means that sequences will not be able to be played with that player. If `seqCount` is set to the maximum value of 16, there will be no limitations since the entire system can play only 16 sequences at a time.

### Note

This function is called inside of the `NNS_SndArcPlayerSetup` function. If this function is called again, the set values will be overwritten.

## See Also

NNS_SndArcPlayerSetup

## Revision History

2004/06/01 Initial version.

CONFIDENTIAL