# NNS_G2dResetRendererPaletteTbl

## Syntax

      #include <nnsys/g2d/g2d_Renderer.h>

      void NNS_G2dResetRendererPaletteTbl(
                                      NNSG2dRendererInstance*         pRend );

## Arguments

`pRend` | [OUT] Renderer entity

## Return Values

None.

## Description

Sets the color palette conversion table so that it will not be used. This can be called either inside or outside the `BeginRendering` — `EndRendering` block.

## See Also

`NNS_G2dSetRendererPaletteTbl`

## Revision History

2004/11/10 Added Description.
2004/05/28 Initial version.

CONFIDENTIAL