# NNS_G3dTexGetRequiredSize

## Syntax

      #include <nnsys/g3d/kernel.h>

      u32
      NNS_G3dTexGetRequiredSize(
          const NNSG3dResTex* pTex
      );

## Arguments

pTex | Pointer to the texture resource

## Return Values

Returns the amount of VRAM required to store a normal texture (any texture other than a 4 x 4 texel compression texture).

## Description

Determines the amount of VRAM required to store the normal texture(s) (any texture other than the 4 x 4 texel compression texture) found in the texture resource specified by `pTex`.

## See Also

`NNS_G3dTex4x4GetRequiredSize`, `NNS_G3dPlttGetRequiredSize`

## Revision History

2004/08/02 Initial version.

CONFIDENTIAL