/*---------------------------------------------------------------------------*
  Project:  TWL-System - include - nnsys - g2d
  File:     g2d_Data.h

  Copyright 2004-2009 Nintendo.  All rights reserved.

  These coded instructions, statements, and computer programs contain
  proprietary information of Nintendo of America Inc. and/or Nintendo
  Company Ltd., and are protected by Federal copyright law.  They may
  not be disclosed to third parties or copied or duplicated in any form,
  in whole or in part, without the prior written consent of Nintendo.

  $Revision: 1155 $
 *---------------------------------------------------------------------------*/
#ifndef NNS_G2D_DATA_H_
#define NNS_G2D_DATA_H_

#ifdef __cplusplus
extern "C" {
#endif


#include <nitro/types.h>
#include <nnsys/g2d/fmt/g2d_Common_data.h>
#include <nnsys/g2d/fmt/g2d_Anim_data.h>
#include <nnsys/g2d/fmt/g2d_Cell_data.h>
#include <nnsys/g2d/fmt/g2d_MultiCell_data.h>
#include <nnsys/g2d/fmt/g2d_Entity_data.h>
#include <nnsys/g2d/fmt/g2d_Character_data.h>
#include <nnsys/g2d/fmt/g2d_Screen_data.h>
#include <nnsys/g2d/fmt/g2d_Oam_data.h>
#include <nnsys/g2d/fmt/g2d_Font_data.h>
#include <nnsys/g2d/g2d_config.h>


#define NNS_G2D_UNPACK_OFFSET_PTR( ptr, baseOffs )  (ptr) = (void*)((u32)(ptr) + (u32)baseOffs)

#ifdef SDK_FINALROM

#ifdef __SNC__
#define NNS_G2D_DEBUG_FUNC_DECL_BEGIN   static inline
#else
#define NNS_G2D_DEBUG_FUNC_DECL_BEGIN   NNS_G2D_INLINE
#endif
#define NNS_G2D_DEBUG_FUNC_DECL_END     {}

#else // SDK_FINALROM

#define NNS_G2D_DEBUG_FUNC_DECL_BEGIN   
#define NNS_G2D_DEBUG_FUNC_DECL_END     ;

#endif


#ifdef __cplusplus
} /* extern "C" */
#endif

#endif // NNS_G2D_DATA_H_
