# NNS_G3dBindMdlPltt

## Syntax

      #include <nnsys/g3d/kernel.h>

      BOOL
      NNS_G3dBindMdlPltt(
          NNSG3dResMdl* pMdl,
          const NNSG3dResTex* pTex
      );

## Arguments

pMdl | Pointer to the model resource
pTex | Pointer to the texture resource

## Return Values

Returns `TRUE` if the bind succeeds.

## Description

In the model `pMdl`, binds the palette entry of a material associated with a palette name to the palette data having the same palette name in the texture block.

## See Also

`NNS_G3dBindMdlPlttEx`, `NNS_G3dForceBindMdlPltt`, `NNS_G3dReleasePltt`, `NNS_G3dReleaseMdlPlttEx`

## Revision History

2004/08/02 Initial version.

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