# NNS_G2dRotZ

## Syntax

      #include <nnsys/g2d/g2d_Renderer.h>

      void NNS_G2dRotZ( fx32 sin, fx32 cos );

## Arguments

sin | [IN] Z-axis rotation sine value
cos | [IN] Z-axis rotation cosine value

## Return Values

None.

## Description

Multiplies the current matrix of the renderer's internal matrix stack by the Z-axis rotation matrix.

## See Also

`NNS_G2dTranslate
` `NNS_G2dScale
`

## Revision History

2004/05/28 Initial version.

CONFIDENTIAL