# NNS_G2dDrawEntity

## Syntax

      #include <nnsys/g2d/g2d_Renderer.h>

      void NNS_G2dDrawEntity( NNSG2dEntity* pEntity );

## Arguments

pEntity | [IN] Entity

## Return Values

None.

## Description

Renders the entity.
Call this function during the `BeginRendering` — `EndRendering` block.
If the entity has a color palette conversion table, `NNS_G2DrawEntity` draws the table using the color palette conversion table.

## See Also

`NNS_G2dDrawMultiCellAnimation
` `NNS_G2dDrawCellAnimation
`

## Revision History

2004/05/28 Initial version.

CONFIDENTIAL