# NNS_G3dReleaseMdlSet

## Syntax

      #include <nnsys/g3d/kernel.h>

      void
      NNS_G3dReleaseMdlSet(
          NNSG3dResMdlSet* pMdlSet
      );

## Arguments

pMdlSet | The pointer to the model set

## Return Values

None.

## Description

Releases the bindings to texture and palette for every model in the set `pMdlSet`.

## See Also

`NNS_G3dBindMdlSet`

## Revision History

2004/08/02 Initial version.

CONFIDENTIAL