# NNS_G2dSetAnimSequenceToMCAnimation

## Syntax

      #include <nnsys/g2d/g2d_MultiCellAnimation.h>

      void NNS_G2dSetAnimSequenceToMCAnimation(
                                          NNSG2dMultiCellAnimation*             pMultiCellAnim,
                                          const NNSG2dMultiCellAnimSequence*    pAnimSeq );

## Arguments

`pMultiCellAnim` | [OUT] Multicell animation
`pAnimSeq` | [IN] Animation sequence

## Return Values

None.

## Description

Sets the play animation sequence in the multicell animation. The animation sequence must be of the type `NNS_G2D_ANIMATIONTYPE_MULTICELLLOCATION`. `NNS_G2dGetMCNumNodesRequired` is executed internally. The cell animation entity will fail in an assert if there are insufficient nodes to play the animation.

## See Also

`NNS_G2dGetMCNumNodesRequired`

## Revision History

2004/07/20 Changed the function name from `NNS_G2dGetNumNodesRequired` to `NNS_G2dGetMCNumNodesRequired`.
2004/05/28 Initial version.

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