# NNS_G3dRenderObjInit

## Syntax

      #include <nnsys/g3d/kernel.h>

      void
      NNS_G3dRenderObjInit(
          NNSG3dRenderObj* pRenderObj,
          NNSG3dResMdl*    pResMdl
      );

## Arguments

pRenderObj | Pointer to the `NNSG3dRenderObj` structure.
pResMdl | Pointer to the model resource

## Return Values

None.

## Description

Initializes the `NNSG3dRenderObj` structure. When the pointer to a model resource has been designated in `pResMdl`, the `NNSG3dRenderObj` structure is initialized to reference that model.

## See Also

## Revision History

2004/08/02 Initial version.

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