#include <nnsys/g3d/kernel.h>
void
NNS_G3dReleaseMdlTex(
NNSG3dResMdl* pMdl
);
| pMdl | Pointer to the model resource |
None.
Releases the binding on the texture entry of the material bound to the texture in the model designated by pMdl.
NNS_G3dBindMdlTex, NNS_G3dBindMdlTexEx, NNS_G3dForceBindMdlTex, NNS_G3dReleaseMdlTexEx
2004/08/02 Initial version.
CONFIDENTIAL